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  #26    
Old January 7th, 2013, 08:36 AM
Leikaru
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Quote:
Originally Posted by NikNaks View Post
Alright, that's fair, but you should make it clear that you're a programmer in your OP.



I don't see why those things should replace stats and levels, though. How will Pokémon evolve in this new system, for instance? They do sound very nice mechanics, though. Is the planning document private?



Putting a banner in your signature is not a good indicator of how much someone cares about a project.
Yes, I will make sure that I tell everyone I'm a programmer. I'll edit the post in a minute.

Pokemon will evolve via the Thirst-for battle system. For example, when a Pidove feels a fair thirst for battle, it will evolve into Tranquil, and Tranquil will evolve when it feels really thirst for battle. Basically, the higher the evolved form, the hungrier for battle they get. Yes, the planning document is private. Sorry, but I just don't want it to leak and then have the whole world know how to do it. You never know, someone might know how to hack into your computer! (I shouldn't think so though.)

It is to me. It's kind of a sign of respect as well. You might not think of it as that, but I do. If they give a reason as to why they aren't going to put the banner up, then it's fair enough.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #27    
Old January 7th, 2013, 08:49 AM
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Quote:
Originally Posted by Leikaru View Post
Pokemon will evolve via the Thirst-for battle system. For example, when a Pidove feels a fair thirst for battle, it will evolve into Tranquil, and Tranquil will evolve when it feels really thirst for battle. Basically, the higher the evolved form, the hungrier for battle they get. Yes, the planning document is private. Sorry, but I just don't want it to leak and then have the whole world know how to do it. You never know, someone might know how to hack into your computer! (I shouldn't think so though.)
That must be one heck of a detailed document. xD

Anyway, I don't quite understand why thirst for battle alone would warrant an evolution. In terms of keeping it closer to the anime, it does make sense, as that's the standard reason given, but how are you going to work that into an RPG that relies on levels and stats to make enemies competitive and balanced? If your starter happens to evolve slightly early, without stats surely it would blow away the next group of trainers who would be expecting a smaller Pokémon? How will damage be calculated?

Quote:
It is to me. It's kind of a sign of respect as well. You might not think of it as that, but I do. If they give a reason as to why they aren't going to put the banner up, then it's fair enough.
The main reason for my initial comment was that your OP acts like the banner is a reward in and of itself for helping, which is the silly part.
  #28    
Old January 7th, 2013, 08:55 AM
Leikaru
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Originally Posted by NikNaks View Post
That must be one heck of a detailed document. xD

Anyway, I don't quite understand why thirst for battle alone would warrant an evolution. In terms of keeping it closer to the anime, it does make sense, as that's the standard reason given, but how are you going to work that into an RPG that relies on levels and stats to make enemies competitive and balanced? If your starter happens to evolve slightly early, without stats surely it would blow away the next group of trainers who would be expecting a smaller Pokémon? How will damage be calculated?



The main reason for my initial comment was that your OP acts like the banner is a reward in and of itself for helping, which is the silly part.
It really is quite the detailed document, containing facts that only I may ever know.

Now, thirst for battle will not allow Pokemon to evolve early, unless your lucky. It mainly depends on that value, but there is a special value in it. I'll tell you more, I don't want everybody knowing how it works, I don't want to spill the document details by accident. I'll PM you.

Damage is constantly calculated by something called Damage Values. More about them as well in the PM.

The banner isn't a reward, just a sign that you work for the team. Yeah, it might sound silly, but it proves your a keen developer as well.

Everyone, I would like to welcome yet another member to our expanding team! Welcome NikNaks. He will be helping us in some Building modeling, and maybe some Pokemon if I can persuade him. (I hope your reading.)
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA

Last edited by Leikaru; January 7th, 2013 at 09:50 AM. Reason: Your double post has been automatically merged.
  #29    
Old January 7th, 2013, 10:02 AM
ppooookkkkkkk
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Quote:
Originally Posted by Nintendork15 View Post
My post was unrelated to the actual project in terms of 3D
I was simply telling ppooooookkk that h mode is compatible for essentails.
I know it is but it's very hard to use thats why. Whenever i add custom tiles(which i use) it gives some random error :\
  #30    
Old January 7th, 2013, 01:32 PM
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Arma
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Ah, sorry 'bout the misunderstanding mate. I thought you were new to all this.
Gotta say this turned out to be rather promising. I'm really interested in your new battle system. Got quite a few questions for you as well, but I'll save those for later.

Anyway, I'm a novice C# programmer myself, slightly more experienced than Karel_Kazuki. If you still need help, count on me.
Things I've made in C# so far:
-Pong
-Tetris
-Minesweeper
-adding sidescrolling and some other functionality to an already existing platformer (assignment from school)

Plus I'm an fairly good mapper (if I'm allowed to say so myself) and a rather critical overall designer/planner who'll make sure the product is as good as it can be.
  #31    
Old January 7th, 2013, 03:42 PM
Nintendork15
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So, this is being done in UNity 3D, eh? It's only natural I have doubts for the finish of this project, not many unity 3D pokemons get finished.

But regardless you seem motivated which is good enough!
I wish you the best of luck with this project.
gone.
  #32    
Old January 8th, 2013, 10:21 AM
Leikaru
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Hello all! I would like to say thanks for all the replies. I'm going to reply to them now:

@elarmasecreta: Don't worry. People misunderstand each other a lot. Also, the more Programmers the merrier. I have to say, you are free to join. Welcome. Also, you can ask the questions via PM, I'll answer them as much as I well as I can. A designer, eh? Good to see that as well. You can help me just polish it off, it you would like. It looks like your quite the versatile developer.

@Nintendork15: Yes, I will get a lot of doubts over time, but still, I believe this game can be done. Just because hardly any get done, doesn't mean I'm going to stop. Because I'm not.

Edit: Sorry for going off topic or anything, but I'm really looking forward to Pokemon X and Y. The sequel is going to have to be Pokemon Z. Based the game names of Dimensions. Proves they are running out of ideas. The bird legendary is AMAZING though.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #33    
Old January 10th, 2013, 01:16 AM
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Karel_Kazuki
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Sorry i haven't formally posted in the topic yet,but I've been preparing myself for finals at my university and my workload has been increased by my slow output as of late. But I'm still programming, and am currently working on a simplified battle system that can be expanded in the upcoming year. Dabbling in my own work , hopefully if i can get it tweaked enough, i'll slap it into Unity and see how it runs in the engine. Give me some time.
Yes,I am Karel Kazuki or Kareru.
Im an all around guy who does everything,from play sports to trying to learn to design games.

I am a university student, currently studying C# and looking for any practice pertaining to building my skills.I'm also a concept designer and storyline designer.

contact me here or at [email protected].

Screw Banners.I support all that is made.But Join these Forums!

http://z15.invisionfree.com/Pokemon_...ex.php?act=idx
  #34    
Old January 12th, 2013, 05:40 AM
Leikaru
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Sorry I haven't posted for a while. I've been busy, doing other things. The game is still going to be released. The first alpha version, basically a little intro demo, will be released once I have all the models required. For the first version, I'm looking for just 3 models. Not too much. They are the Kaylen Starters; Vinleef, Scerch and Mintris (Water - It had a name change). I'll give you more details if you're interested.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #35    
Old January 13th, 2013, 02:30 AM
Leikaru
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Right, so, I am very shortly going to begin work on the models. I have learnt how to model ( a little bit), and so will be doing some modelling of my own.

Update: I have a sprite. It is a Sprite, though, so it will not be in the game. I am using it as a template for my first model. Here it is, Kormon:



Any Feedback?

Also, does anyone think I should go ahead with Unity, or should I use RMXP Pokemon Essentails instead?
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA

Last edited by Leikaru; January 13th, 2013 at 05:40 AM.
  #36    
Old January 13th, 2013, 09:50 AM
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Quote:
Originally Posted by Leikaru View Post
Right, so, I am very shortly going to begin work on the models. I have learnt how to model ( a little bit), and so will be doing some modelling of my own.

Update: I have a sprite. It is a Sprite, though, so it will not be in the game. I am using it as a template for my first model. Here it is, Kormon:



Any Feedback?

Also, does anyone think I should go ahead with Unity, or should I use RMXP Pokemon Essentails instead?
hahaha, what is that? is it like a slug dragon water thing? I can't tell what it will be :o
and i think making a 3D game would be cool and original, but you should only do what you can manage; if you think its too much and you can do a much better job on RMXP then do that. It would be better to have an amazing game than a mediocre game. But it should come down to what you really want, making a game is never easy

~My Deviantart - Litharreon Wiki - Litharreon Game Download~

  #37    
Old January 13th, 2013, 10:26 AM
Leikaru
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Originally Posted by Saving Raven View Post
hahaha, what is that? is it like a slug dragon water thing? I can't tell what it will be :o
and i think making a 3D game would be cool and original, but you should only do what you can manage; if you think its too much and you can do a much better job on RMXP then do that. It would be better to have an amazing game than a mediocre game. But it should come down to what you really want, making a game is never easy
It's called Kormon, and your right, it's a slug. It's actually a Psychic/Water type. It's from outer space! It has lose it's sight, and in replace of it's eyes, a strange gem from outer space is there. Because of this gem, it is hunted for the gem.

As well as that, I'm really not sure, I would make an amazing game in RMXP, and probably an above average one in Unity, but the graphics will make people forget about quality. I'm really unsure.

Also, here is the evolution of Kormon, Komet:



What do you think?
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA

Last edited by Leikaru; January 13th, 2013 at 10:50 AM.
  #38    
Old January 13th, 2013, 11:15 AM
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Quote:
Originally Posted by Leikaru View Post
It's called Kormon, and your right, it's a slug. It's actually a Psychic/Water type. It's from outer space! It has lose it's sight, and in replace of it's eyes, a strange gem from outer space is there. Because of this gem, it is hunted for the gem.

As well as that, I'm really not sure, I would make an amazing game in RMXP, and probably an above average one in Unity, but the graphics will make people forget about quality. I'm really unsure.
yeah thats very true, but it only matters what you think, if you like the outcome of the game then thats all you need :3

and cool, space pokemon are weird though >.< i mean clefairy makes no sense at all hahahaha, maybe they passed each other on their way to earth

~My Deviantart - Litharreon Wiki - Litharreon Game Download~

  #39    
Old January 13th, 2013, 11:23 AM
Leikaru
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They might have, and probably ended up knocking each other into the wrong destination. Have you seen the evo?
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #40    
Old January 13th, 2013, 11:54 AM
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it looks like its trying to take a solid form instead of the amorphous goo a slug normally has hahaha
oh and why does it look pink? or magenta i think
i like its little tail :3

~My Deviantart - Litharreon Wiki - Litharreon Game Download~

  #41    
Old January 13th, 2013, 12:06 PM
Leikaru
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It's a bit of a demented Pokemon, but then again, all alien Pokemon do. I don't have a clue why I chose pink, goes with the alien theme I guess. As for the little tail, well, it's basically what moves it around. It hasn't got any legs. *Gulp*
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #42    
Old January 13th, 2013, 01:10 PM
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awesome! I cant wait to see it finished :D

~My Deviantart - Litharreon Wiki - Litharreon Game Download~

  #43    
Old January 14th, 2013, 08:11 AM
Leikaru
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Don't worry, I'm working on the starter sprites right now. They look pretty... amusing right now.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #44    
Old January 16th, 2013, 11:28 AM
Leikaru
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Sorry for double post (I dunno if it's been merged on auto-pilot like it does sometimes), but the starters are almost finished. At least, the sprites anyway. Not the evo's though, they are coming soon.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #45    
Old January 16th, 2013, 11:35 AM
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awesome! I bet everyone is totally pumped for this!
I know I am

~My Deviantart - Litharreon Wiki - Litharreon Game Download~


Last edited by Saving Raven; January 16th, 2013 at 11:41 AM.
  #46    
Old January 16th, 2013, 12:06 PM
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the game sounds interesting especially the no level thing and new evolution method but i say it is hard to program a game in Unity 3D
Can't be bothered to find a new sig pic

My personal webpage under construction.
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I support Digimon Your Digital Dream

I support Pokemon The Movie Game


  #47    
Old January 17th, 2013, 08:03 AM
Leikaru
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Finally time to reveal the starters! You know there names, now your about to discover their looks, and details! Be prepared, because tomorrow you will see the second evo's of the trio!



Vinleef
Type: Grass
Species: Sauropod Pokemon
Ability: Overgrow
Height: 3'08
Weight: 45 Lbs

Scerch
Type: Fire/Flying
Species: Fire Balloon Pokemon
Ability: Blaze
Height: 1'08
Weight: 1 Lb

Mintril
Type: Water
Species: Alien Jellyfish Pokemon
Ability: Torrent
Height: 2'04
Weight: 14 Lbs
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA

Last edited by Leikaru; January 17th, 2013 at 08:10 AM.
  #48    
Old January 17th, 2013, 08:55 AM
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Arma
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I'm going to be really blunt and rude here, but those sprites look terrible.
Did you base 'em of some concept art? or did you just open paint and started drawing? Please look at some spriting tutorials, or at least at the official sprites for some guidelines...

You claim to have 5 years of experience in game-development, you must be able to see that those sprites are sub-par, right?
  #49    
Old January 17th, 2013, 08:56 AM
Leikaru
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Originally Posted by elarmasecreta View Post
I'm going to be really blunt and rude here, but those sprites look terrible.
Did you base 'em of some concept art? or did you just open paint and started drawing? Please look at some spriting tutorials, or at least at the official sprites for some guidelines...

You claim to have 5 years of experience in game-development, you must be able to see that those sprites are sub-par, right?
I know they are terrible, but I can't sprite, and since no one else seems to want the job, someone's gotta do it right? I use these as a template for the models, so if they look bad, the models might not.
Pokemon Y > Pokemon X

Don't agree? Sorry for spoiling your day.



Coming soon... a new game... after I've finished Pokemon Steel of course.

MONSTERRA
  #50    
Old January 17th, 2013, 10:38 AM
Nintendork15
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Originally Posted by Leikaru View Post
I know they are terrible, but I can't sprite, and since no one else seems to want the job, someone's gotta do it right? I use these as a template for the models, so if they look bad, the models might not.
Well, the fact that I can't see what they're suppose to be, makes me have huuuuge doubts for the models.
How good are you at modelling?
gone.
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