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  #4726    
Old May 14th, 2013 (12:06 PM).
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It's also possible that the moves just got added from a developer's version of the game to showcase what moves they'll potentially learn, plus the buffed PP of Vine Whip might be the showcase of that as well. It's possible they'll just get them at level 5, but the other option is possible as well.
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Old May 14th, 2013 (12:10 PM).
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I sure hope they get them at level...however it'll make the initial battle against the rival difficult compared to past battles as usually we just have our starters tackle one another.
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Old May 14th, 2013 (12:10 PM).
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Quote originally posted by Jake♫:
It's also possible that the moves just got added from a developer's version of the game to showcase what moves they'll potentially learn, plus the buffed PP of Vine Whip might be the showcase of that as well. It's possible they'll just get them at level 5, but the other option is possible as well.
I really hope so, stab moves at level 5 could make the first rival battle impossible xD

Edit: Ninja'd xD
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Old May 14th, 2013 (12:19 PM).
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Quote originally posted by Mujahid:
Since this is pretty big, i thought it would be best to create a specific thread for it. The English trailer gave the names of four new Pokemons and they're the same as The guy gave Pokebeach. This probably means that following are also Confirmed :

Fairy will be a new type. It is weak to Poison and Steel, immune to Dragon, super effective against Dragon, Dark, and Fighting, and Fire and Psychic-type Pokemon take half damage from it.

Sylveon is Fairy-type. Some older Pokemon will be reclassified to Fairy, such as Mawile (Steel/Fairy).

Mewtwo has two new formes, not just one. Both are activated via items.

The professor's English name is Patrice.

The Starter final evolutions are Fire/Psychic, Grass/Fighting, and Water/Dark.

The first Gym is Bug, the second is Fairy, and the fourth is Fighting.

A few attacks will be dual-typed.

There will be a new type of battling style that Flying-type Pokemon and Pokemon with Levitate can participate in.

You will be able to see a Pokemon's EVs at a certain in-game facility. You will be able to boost the EVs through mini-games. It will take about two hours to get one stat to max EVs.


Massive Changes !
I believe this all to be 100% true based on the fact he got the English names right. Also pokebeach pointed out that the source code for the new mewtwo is labeled mewtwo X, meaning there could be a mewtwo y. Also i think they accidentally left ice up( it can be hard to keep up with all the types) Also i am guessing the bracelet has something to do with collecting DNA.( maybe the professor(patrice?) studies pokemon DNA.) The gym like building is most likely a grass gym. Also i like that we get other outfits in the game. The game is looking amazing and seems to be shaping to be the best pokemon game yet imo.
  #4730    
Old May 14th, 2013 (12:19 PM).
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STAB moves at Level 5 would definitely make the first Rival battle impossible!
With 2 attacks at the most our Pokemon would faint, which seems pretty unfair
Maybe the first rival battle doesnt happen until later? But this is i think very unlikely...


Fairy being included as a new type and some other stuff mentioned above i see happening, but some, like:
- Dual typed moves
- "Aerial" battles

I consider rather unlikely, or i hope they don't get included.
Those aerial battles sound pretty boring and just too specific
And dual-typed attacks would make things super-complicated
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Old May 14th, 2013 (12:23 PM).
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I'd be pretty happy with a new type right about now, I'd say it's kinda long overdue. Also, assuming this guy is feeding us legitimate information and judging from the fact that he got the English names spot on, I'm lenient to believe what he says is true.
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Old May 14th, 2013 (12:41 PM).
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Names feel like they'd be easier to find out than game features. Names have to be put on all kinds of merchandise and that could increase the number of people who might have access to them and consequently the number of people who could leak those without knowing much else about the new games.

No idea how these things actually work. Those are just my impressions.
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Old May 14th, 2013 (12:43 PM).
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I really don't understand why everyone considers a new type long overdue. The type chart is very balanced as is. What does adding in the new type really give us other than Game Freak giving fan service? I just don't really get the point of it. There's nothing that has been hinting towards it or any good reason to really implement it honestly.

Of course if they do it well I'll be fine with it, but I guess this is the one thing about the new games I'm pessimistic about (other than the potential of dual-type attacks >.>).
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Old May 14th, 2013 (12:49 PM).
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I don't think a new type is overdue either.
As Jake says, the type chart is pretty balanced as it is, i'd hate it if a new type would mess it all up.
On the other hand it will be pretty interesting to see what old Pokemon get this new type and how it might influence their use in battles!
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Old May 14th, 2013 (12:54 PM).
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I just think after 14 years of having the same group of types, adding an extra one wouldn't hurt at all. Sure it would jumble up a few advantages/weaknesses but that happened when Dark and Steel were introduced and they fit in perfectly well. Nintendo did want to evolve Pokemon for the next generation and adding a new type would certainly be a step in that direction.
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Old May 14th, 2013 (12:56 PM).
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The difference is Dark and Steel were introduced to balance the game with Psychic and Dragon types since they overpowered everything (especially Psychics during the first generation). There isn't really a practical reason to add a new type in right now, other than the please the fans who have been begging for one for who knows how long (and in my opinion that should never be a reason to do something if it doesn't make sense in the long run).
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Old May 14th, 2013 (01:27 PM).
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Just FTR, I don't need - or necessarily want - a new type, either.

Quote originally posted by Zorogami:
STAB moves at Level 5 would definitely make the first Rival battle impossible!
With 2 attacks at the most our Pokemon would faint, which seems pretty unfair
Maybe the first rival battle doesnt happen until later? But this is i think very unlikely...
"Hey {NAME}, make sure you train SUPER hard. I'm going to make sure we're ready to face you as soon as we both reach {FIRST CITY} up ahead! See you then!"

It's possible. The intro battle that "tutorials" the controls and such can be something else. Realistically, though, they'll likely learn them at Lv.6, and losing that rival battle after learning STABS doesn't white you out, but the Rival then heals your Pokémon win or lose and the story continues.

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Old May 14th, 2013 (01:34 PM).
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Quote originally posted by CycloneGU:
Just FTR, I don't need - or necessarily want - a new type, either.


"Hey {NAME}, make sure you train SUPER hard. I'm going to make sure we're ready to face you as soon as we both reach {FIRST CITY} up ahead! See you then!"
Well if you create a scenario like this, then sure, it would be possible!
I just thought of the "old" games, where the very first thing you do after getting your first Pokemon is battle your rival. (Besides GSC, but your opponents Pokemon is still LV5, so thats okay.)

STAB moves at LV6 sounds reasonable, and being able to train your pokemon before the rival battle would be fair as well, so i don't have a problem with that
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Old May 14th, 2013 (01:37 PM).
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Quote originally posted by Jake♫:
I really don't understand why everyone considers a new type long overdue. The type chart is very balanced as is. What does adding in the new type really give us other than Game Freak giving fan service? I just don't really get the point of it. There's nothing that has been hinting towards it or any good reason to really implement it honestly.

Of course if they do it well I'll be fine with it, but I guess this is the one thing about the new games I'm pessimistic about (other than the potential of dual-type attacks >.>).
Except 1) Psychic types have become nothing more than a joke since Gen IV due to physical Dark moves, and 2) Gen IV also made Dragon types OP due to physical Outrage, forcing players to use more Steel types, which increases the use of Fighting and Ground types (Fire types are rarely used because of Stealth Rock). We need one more type to resist Dragon to keep it at bay. Plus, new types allow more creative ideas for a Pokemon, so they won't gain existing types that make little sense to their origin.
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Old May 14th, 2013 (01:40 PM).
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Quote originally posted by Zorogami:
Well if you create a scenario like this, then sure, it would be possible!
I just thought of the "old" games, where the very first thing you do after getting your first Pokemon is battle your rival. (Besides GSC, but your opponents Pokemon is still LV5, so thats okay.)

STAB moves at LV6 sounds reasonable, and being able to train your pokemon before the rival battle would be fair as well, so i don't have a problem with that

You also forgot ruby/sapphire/ and emerald. You fight may a few routes later after you get your pokemon. You go through a town, one route and can train before fighting her on her route. SO we could have the same thing here.
  #4741    
Old May 14th, 2013 (01:41 PM).
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Quote originally posted by Pinkie-Dawn:
Except 1) Psychic types have become nothing more than a joke since Gen IV due to physical Dark moves, and 2) Gen IV also made Dragon types OP due to physical Outrage, forcing players to use more Steel types, which increases the use of Fighting and Ground types (Fire types are rarely used because of Stealth Rock). We need one more type to resist Dragon to keep it at bay. Plus, new types allow more creative ideas for a Pokemon, so they won't gain existing types that make little sense to their origin.
The two of us have had this debate multiple times, so I'm just going to step away from it and let it be since it's just getting repetitive. We both have differing opinions, so let's let it be.

On the topic of the starters and their STAB moves, it's definitely possible we won't fight our rival first. Maybe we have our intro battle like we did in RSE, and then have the opportunity to train before we go up against our rival. That way, even if they are given at level 5, at least you have the potentially to have a decent level gap already.
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Old May 14th, 2013 (01:47 PM).
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Quote originally posted by zoroarkrules25:
You also forgot ruby/sapphire/ and emerald. You fight may a few routes later after you get your pokemon. You go through a town, one route and can train before fighting her on her route. SO we could have the same thing here.
Quote originally posted by Jake♫:
Maybe we have our intro battle like we did in RSE, and then have the opportunity to train before we go up against our rival

Alright, i honestly completely forgot that about the RSE games...
In that case, it could be more than likely the rival battle is at a later point in the game
But don't forget, the rival's pokemon in RSE was Lv5 and of course didn't know a STAB move yet
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Old May 14th, 2013 (01:55 PM).
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Quote originally posted by zoroarkrules25:
I believe this all to be 100% true based on the fact he got the English names right. Also pokebeach pointed out that the source code for the new mewtwo is labeled mewtwo X, meaning there could be a mewtwo y. Also i think they accidentally left ice up( it can be hard to keep up with all the types) Also i am guessing the bracelet has something to do with collecting DNA.( maybe the professor(patrice?) studies pokemon DNA.) The gym like building is most likely a grass gym. Also i like that we get other outfits in the game. The game is looking amazing and seems to be shaping to be the best pokemon game yet imo.
Its not 100% True. Sylveon is SE against Ice. Ice was never mentioned in the leak. Therefore the information is partially fake if not all fake since the names were not included with that post. Since it says specifically all of Fairy's Strengths and Weaknesses and says Sylveon is Fairy typed, and now that we know Sylveon is SE against Ice we can conclude that all rumors on fairy since none have ever said anything about Ice are false.

Quote originally posted by Pinkie-Dawn:
Except 1) Psychic types have become nothing more than a joke since Gen IV due to physical Dark moves, and 2) Gen IV also made Dragon types OP due to physical Outrage, forcing players to use more Steel types, which increases the use of Fighting and Ground types (Fire types are rarely used because of Stealth Rock). We need one more type to resist Dragon to keep it at bay. Plus, new types allow more creative ideas for a Pokemon, so they won't gain existing types that make little sense to their origin.
You must not play as much as you claim to play. Psychic types are plenty strong and have ran on top along side dragon, dark and others. Alakazam/Starmie/Espeon are currently OU. Dragons also aren't as strong as you claim. Outrage is nice, but it isn't the single most important part of a Dragon type's arsenal. Forcing the use of more Steel....which forces the use of Fighting and Ground, in turn forces the use of more Grass and Water which forces the use of more Fire and Electric. If you continue the cycle it would include every type except Normal to counter what's common.

Types were never the big issue, its the specific Pokemon with stats and move sets. You don't need to update types or nerf types. They just need to make more Pokemon with varying stats.

As for adding new types, no it doesn't open the door for more creativity. It causes more congestion because now you have one additional peg to look at when considering what type to put it into. They may not retype any Pokemon with the new type. How would that help? How would that hurt? Would retyping help the individual Pokemon? Would it hurt the individual Pokemon? How would the retyping make sense? A Pokemon that was once weak to a certain type is now resisting or immune to it. Yes that makes a lot of sense when you add in more types.

We don't need new types. We need better Pokemon of existing types.

We don't need to re-balance the type chart as there was nothing wrong with it. Each type was made specifically to do certain things and have been that way for years. Changing it now makes no sense.
  #4744    
Old May 14th, 2013 (01:58 PM).
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Quote originally posted by XanderO:
Its not 100% True. Sylveon is SE against Ice. Ice was never mentioned in the leak. Therefore the information is partially fake if not all fake since the names were not included with that post. Since it says specifically all of Fairy's Strengths and Weaknesses and says Sylveon is Fairy typed, and now that we know Sylveon is SE against Ice we can conclude that all rumors on fairy since none have ever said anything about Ice are false.



You must not play as much as you claim to play. Psychic types are plenty strong and have ran on top along side dragon, dark and others. Alakazam/Starmie/Espeon are currently OU. Dragons also aren't as strong as you claim. Outrage is nice, but it isn't the single most important part of a Dragon type's arsenal. Forcing the use of more Steel....which forces the use of Fighting and Ground, in turn forces the use of more Grass and Water which forces the use of more Fire and Electric. If you continue the cycle it would include every type except Normal to counter what's common.

Types were never the big issue, its the specific Pokemon with stats and move sets. You don't need to update types or nerf types. They just need to make more Pokemon with varying stats.

As for adding new types, no it doesn't open the door for more creativity. It causes more congestion because now you have one additional peg to look at when considering what type to put it into. They may not retype any Pokemon with the new type. How would that help? How would that hurt? Would retyping help the individual Pokemon? Would it hurt the individual Pokemon? How would the retyping make sense? A Pokemon that was once weak to a certain type is now resisting or immune to it. Yes that makes a lot of sense when you add in more types.

We don't need new types. We need better Pokemon of existing types.

We don't need to re-balance the type chart as there was nothing wrong with it. Each type was made specifically to do certain things and have been that way for years. Changing it now makes no sense.
I agree with the points you make here, they're sensible
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Old May 14th, 2013 (02:07 PM).
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Hopefully, however the games could also have the rivals mons match our own...yikes
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Old May 14th, 2013 (02:10 PM).
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Quote originally posted by Zorogami:
Well if you create a scenario like this, then sure, it would be possible!
Not only possible, but even done already.

Quote originally posted by zoroarkrules25:
You also forgot ruby/sapphire/ and emerald. You fight may a few routes later after you get your pokemon. You go through a town, one route and can train before fighting her on her route. SO we could have the same thing here.
Yeah, that. Though IIRC we receive our first Pokémon at Lake Verity in one iteration of Sinnoh. I think we have a random battle against a Lv.2 opponent there, too, do we not?

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Old May 14th, 2013 (02:14 PM).
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Quote originally posted by CycloneGU:
I think we have a random battle against a Lv.2 opponent there, too, do we not?
Against a Lv2 Starly if i remember correctly
The point still remains, the very first battle against your actual rival always had his pokemon at LV5, Without STAB moves
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Old May 14th, 2013 (02:16 PM).
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Quote originally posted by CycloneGU:
Yeah, that. Though IIRC we receive our first Pokémon at Lake Verity in one iteration of Sinnoh. I think we have a random battle against a Lv.2 opponent there, too, do we not?

Cyclone
I want to say in Platinum we did, and then we battled our rival. The one battle didn't give enough experience to boost you to level 6 though, so you were pretty much still just fighting level 5 vs. level 5. Kind of makes it a moot point =P
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Old May 14th, 2013 (02:19 PM).
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Johto and Hoenn are the only two I recall being able to train my Pokemon before the rival's first fight. Both required you to do an errand and meet the rival at the end of a route.

Their's were still level 5 and had no stab as was mentioned.
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Old May 14th, 2013 (02:31 PM).
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Unless they incorporated some sort of game mechanic that allows your rivals Pokemon to be on par with the level of your Pokemon at that point in the game granted that there was an opportunity to battle wild Pokemon prior to the rival battle.
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