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Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in one of the newer installments of the core Pokémon series.

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  #1201    
Old January 15th, 2013 (4:24 PM).
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I've previously mentioned 2 or more times how likely I find unova being a second region in X/Y . It makes too much sense.
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  #1202    
Old January 15th, 2013 (4:37 PM).
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The transition from the DS to the 3DS and adjusting to the leap in graphics will be most difficult for me.
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  #1203    
Old January 15th, 2013 (4:40 PM).
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If they change the four direction walking to the circle pad, that'll take getting used to as well.
  #1204    
Old January 15th, 2013 (5:06 PM).
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Quote:
Originally Posted by vaporeon7 View Post
If they change the four direction walking to the circle pad, that'll take getting used to as well.
I've got news for you...most 3DS games do that. Frankly, I like having both pads useable; it helps my Audino hunting, if you think about it, by being able to push on both pads in opposite directions and being able to manipulate the circle pad go in such a way that one goes back and forth without stopping.

If they disable the normal control pad from this function, I will be VERY disappointed.

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  #1205    
Old January 15th, 2013 (8:12 PM).
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Giving free control would make it much more difficult on the hands of the developers. A tile-based movement system allows them to control under what circumstances you'll be challenged to battle by a trainer, with free control you'd get situations like, "HE BARELY EVEN SAW ME!" which would make avoiding them next to impossible.

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  #1206    
Old January 15th, 2013 (8:13 PM).
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Besides, serebii says that it keeps grid based movement, right?
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  #1207    
Old January 15th, 2013 (8:18 PM).
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  #1208    
Old January 15th, 2013 (8:38 PM).
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I hope it keeps grid based movement. I don't like the sound the circle pad makes. I know that sounds weird but I just don't. XD Especially when you're running back and forth. But idk, Pokemon works so well grid based. I can't imagine being able to run all over the place in any direction I wanna go.

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  #1209    
Old January 15th, 2013 (8:41 PM).
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Quote:
Originally Posted by Sydian View Post
I hope it keeps grid based movement. I don't like the sound the circle pad makes. I know that sounds weird but I just don't. XD Especially when you're running back and forth. But idk, Pokemon works so well grid based. I can't imagine being able to run all over the place in any direction I wanna go.
I second this. At least wait till we move on to bigger better things (aka better quality 3D game-play, similar to the likes of Gale of Darkness and what not) to introduce free roaming movement system .-.
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  #1210    
Old January 15th, 2013 (9:05 PM).
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I'd like a break from the grid system we're all accustomed to but I doubt GF would break away from that.
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  #1211    
Old January 15th, 2013 (9:09 PM).
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It works best grid-based, yes. But remember that The Legend of Zelda was entirely grid-based (ALTTP as well, and other later games in the series), but Ocarina of Time removed grid-based completely and made it a lifelike world. The fact it exists on the 3DS proves it is indeed possible to put such a lifelike game on a handheld. They could very well do it if they want to here, as well.

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  #1212    
Old January 15th, 2013 (9:09 PM).
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I like the way we can walk now :( Learning a new way would take a while to get used to, and even still when I'm playing my GBA I get confused as to what I'm doing because I'm used to the DS. It's different, but I mean it's still something. XD; I'd rather not have to change to using a new pad for that. :x

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  #1213    
Old January 15th, 2013 (9:12 PM).
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I don't doubt that they CAN do it, but the grid system is also tied in to the grass, repel, and encounter system isn't it?
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  #1214    
Old January 15th, 2013 (9:42 PM).
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Originally Posted by .EJ View Post
I don't doubt that they CAN do it, but the grid system is also tied in to the grass, repel, and encounter system isn't it?
I'd imagine it is. Kinda hard to change that. They could use a co-ordinate system but then the risk of a grassy area generating no battles - or the opposite, no grass and wild encounter - exists.

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  #1215    
Old January 15th, 2013 (10:34 PM).
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I suppose it'll work just like Colosseum movement system did, just slightly more advanced.
  #1216    
Old January 15th, 2013 (11:44 PM).
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I suppose it'll work just like Colosseum movement system did, just slightly more advanced.
I think it'll be like that as well.

It just feels weird to me that a completely 3D game would use a grid-lock system.
  #1217    
Old January 16th, 2013 (1:20 AM).
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I think it'll be like that as well.

It just feels weird to me that a completely 3D game would use a grid-lock system.
I agree, but in the trailer it did look a bit grid-locked.
  #1218    
Old January 16th, 2013 (3:17 AM).
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If its anything like Colosseum I'm sure it will be fine.
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  #1219    
Old January 16th, 2013 (4:31 AM).
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Eh. I don't think it'll be that big of a deal, but then again, I'm the kind of person that welcomes change! Like others have said before me, if it has worked previously with Colosseum and XD, then I don't see why we shouldn't at least give this game's battle system a chance!
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  #1220    
Old January 16th, 2013 (4:59 AM).
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I... don't think it's likely that they'll skip over the big 360 degree circle control pad. ;-; I mean, if it's akin to 3D-axis, then... they'll have directional movement, I mean, why not?

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  #1221    
Old January 16th, 2013 (5:02 AM).
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Here's my theory. Iwata, during the announcement, seemed to be making a big deal of worldwide such as worldwide release. Could this mean that you can go all around the world in X/Y and visit the other regions?
  #1222    
Old January 16th, 2013 (5:12 AM).
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The possibility is in the air~ In a thread I made called Dimensions in Space, I've kiiiind of asked how maybe if these games were named after the 3D dimensions of well, the axis of the 3DS, perhaps dimensions, or... other familiar places could come to play there. Then again, with that, I've wondered about a theory about the region being set on another universe.. xD

Well, anyway, while the possibility is in the air, I'm not entiiiiirely sure about it, because perhaps GF would much rather put emphasis on this new region instead of the old ones? Well, even if that's the case, they could have little cameos or small islands that link to previous regions.

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  #1223    
Old January 16th, 2013 (5:27 AM).
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I think GameFreak is still pretty attached to the grid system to give it up, but do think it'll eventually happen one day to come.

Quote:
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Here's my theory. Iwata, during the announcement, seemed to be making a big deal of worldwide such as worldwide release. Could this mean that you can go all around the world in X/Y and visit the other regions?
Maybe, maybe not. It's never entirely out of the question. But it definitely wouldn't be all of the regions. There are some who think Unova will be connected to replicate Kanto and Johto, but I sort of have my doubts since Unova is said to take place in New York, while this new region seems to be based off of France.
  #1224    
Old January 16th, 2013 (5:31 AM).
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Maybe, maybe not. It's never entirely out of the question. But it definitely wouldn't be all of the regions. There are some who think Unova will be connected to replicate Kanto and Johto, but I sort of have my doubts since Unova is said to take place in New York, while this new region seems to be based off of France.
Travel via air-travel to Mistralton City maybe? :3

Well, then again, it takes about... I dunno, 20 hours to go from NY to France? Then again, it is the pokeworld.

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  #1225    
Old January 16th, 2013 (5:45 AM).
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Travel via air-travel to Mistralton City maybe? :3

Well, then again, it takes about... I dunno, 20 hours to go from NY to France? Then again, it is the pokeworld.
This is true actually. Since the inclusion of newer transportation like airplanes, it wouldn't be necessary for regions to be attached if they wanted to include more than one. But with Unova having Black and White and a direct sequel, I'm not sure how much more they could really put into the region to make it worthwhile where they could instead use to develop this new region.
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