The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > Current Generation Pokémon Gaming > Pokémon X & Pokémon Y
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

Pokémon X & Pokémon Y The Kalos region awaits! Explore a new world, capture new Pokémon, and fight off Team Flare in the newest installment of the core Pokémon series.
X/Y Quick Q&A | X/Y Friend Code Sharing Thread


Reply
Click here to go to the first staff post in this thread.  
Thread Tools
  #51    
Old March 12th, 2013, 10:07 AM
Lance
Master of Dragons
 
Join Date: Jul 2009
Location: Blackthorn City
Gender: Male
Nature: Adamant
Send a message via Skype™ to Lance
I'd want more TM's, but I want quality ones, not stupid triple battle gimmicks and support moves that are almost entirely pointless. What a waste of precious space.
__________________
Reply With Quote
  #52    
Old March 12th, 2013, 10:38 AM
Troye's Avatar
Troye
► My Happy Little Pill 
Community Supporter
 
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Quote:
Originally Posted by Livewire View Post
I'd want more TM's, but I want quality ones, not stupid triple battle gimmicks and support moves that are almost entirely pointless. What a waste of precious space.
Yes. Moves like Round and Quash that got introduced this generation that NO ONE uses, whether it's in-game or competitively. It's just a waste of a TM slot when almost anything could be more useful than those.
__________________
Reply With Quote
  #53    
Old March 12th, 2013, 11:59 AM
Kurapika's Avatar
Kurapika
Grudgebearer
 
Join Date: Feb 2013
Location: Lavendar Town - Morocco
Gender: Male
Nature: Naughty
Quote:
Originally Posted by Jake♫ View Post
Yes. Moves like Round and Quash that got introduced this generation that NO ONE uses, whether it's in-game or competitively. It's just a waste of a TM slot when almost anything could be more useful than those.
Well, at least, NPCs do use them, haha! :D
__________________
Reply With Quote
  #54    
Old March 14th, 2013, 03:05 AM
Forever's Avatar
Forever
let it go
 
Join Date: Nov 2005
Location: http://goo.my/server
Age: 22
Gender: Female
Quote:
Originally Posted by Kurapika View Post
Well, at least, NPCs do use them, haha! :D
So they're just TMs to please NPCs ;_; Though yeah, if they were removed that'd be great, especially if it freed up space for other stuff like Stealth Rock!
__________________
Reply With Quote
  #55    
Old March 14th, 2013, 07:07 PM
Troye's Avatar
Troye
► My Happy Little Pill 
Community Supporter
 
Join Date: May 2008
Location: New York
Gender: Male
Nature: Lax
Honestly, if we're keeping TMs for the NPCs to use then that's completely defeating the purpose of what the TMs are.
__________________
Reply With Quote
  #56    
Old March 14th, 2013, 07:21 PM
Jilly Shears's Avatar
Jilly Shears
No party like a Corpse Party!
 
Join Date: Jan 2010
Age: 20
Gender: Male
Nature: Sassy
The only thing I'm really hoping is that Game Freak keeps the TM system introduced in BW, with having them be multi-use (with the penalty of not giving you the maximum PP so you don't just spam them for free moves).

Not just that, but I hope the relevance of HMs in Gen V returns, too. I don't recall *any* of them being forced to be used to progess besides Cut outside that warehouse (or maybe Surf, but Surf's an actually useful move). As long as one of their purposes isn't to make broken bridges to slow you down, I don't care.

...or just have quality HMs, and not do a questionable replacement like Defog did with Flash in DPP.
__________________
Reply With Quote
  #57    
Old March 15th, 2013, 04:17 PM
Blue Emerald's Avatar
Blue Emerald
One of life's great mysteries
 
Join Date: Aug 2012
Age: 24
Gender: Male
Nature: Naive
On the topic of HMs, I don't think we'll be seeing them removed without the aid of a Move Deleter any time soon. The reason they can't be removed is so you can't get stuck somewhere in the game. For instance, if you could remove Surf while surfing, the game could possibly bug out.

Continuing the idea from the last page about making the strongest TM moves only available through a move tutor and nerfing some of the existing TMs to balance things out, I came up with this sample list of TMs based on every move we have now. I have no Normal or Flying attacks for the move tutor because there isn't really a best TM attack for either type. Also, I added two new HMs and changed the effects of two old HMs. Some of the TMs might not be great (Seismic Toss, Pluck, etc.), but I think they each serve some interesting purpose or can even teach Pokemon attacks they once knew/didn't know before.

Code:
TM
1	Hone Claws
2	Bulk Up
3	Double Team
4	Calm Mind
5	Roar
6	Toxic
7	Thunder Wave
8	Will-O-Wisp
9	Attract
10	Hidden Power
11	Nature Power
12	Taunt
13	Ice Punch
14	Blizzard
15	Hyper Beam
16	Giga Impact
17	Protect
18	Seismic Toss
19	Skill Swap
20	BubbleBeam   new effect: can target anyone in a triple battle
21	Giga Drain
22	SolarBeam
23	Magical Leaf
24	ThunderPunch
25	Thunder
26	Shock Wave
27	Hurricane
28	Dig
29	Psybeam
30	Crush Claw
31	Sunny Day
32	Rain Dance
33	Sandstorm
34	Hail
35	Fire Punch
36	Fire Blast
37	Body Slam
38	Mud Shot
39	Rock Tomb
40	Aerial Ace
41	Torment
42	Facade
43	Sleep Talk
44	Rest
45	Return
46	Frustration
47	Low Sweep
48	Thief
49	Leaf Storm
50	Overheat
51	Roost
52	Focus Blast
53	Brick Break
54	False Swipe
55	Water Pulse
56	Headbutt
57	Charge Beam
58	Signal Beam
59	Dragon Claw
60	Drain Punch
61	Mega Punch
62	Acrobatics
63	Aerial Ace
64	Explosion
65	Shadow Claw
66	Super Fang
67	Counter
68	Quick Attack
69	Rock Polish
70	Flash
71	Stealth Rock
72	Reflect
73	Light Screen
74	Steel Wing
75	Swords Dance
76	Drill Run
77	Psych Up
78	Iron Defense
79	Avalanche
80	Rock Slide
81	Twineedle
82	Dragonbreath
83	Work Up
84	Poison Jab
85	Pluck
86	Grass Knot
87	Swagger
88	Volt Switch
89	U-turn
90	Substitute
91	Iron Tail
92	Flame Charge
93	Wild Charge
94	Rock Smash
95	Snarl
96	Dual Chop
97	Tri Attack
98	Night Slash
99	Trick Room

HM
1	Cut	40 power, constant critical hit rate
2	Fly	
3	Surf	
4	Strength	chance of raising Attack
5	Waterfall	
6	Lava Drift	80 power, like a Fire-type Surf, cross lava
7	Sparkle  	70 power, chance of lowering accuracy, powers lights and machinery

Move Tutor
Flamethrower
Ice Beam
Thunderbolt
Energy Ball
Psychic
Dark Pulse
Superpower
Shadow Ball
Dragon Pulse
Stone Edge
Earthquake
Flash Cannon
X-Scissor
Scald
Sludge Bomb
Seem like a practical list?
__________________
Reply With Quote
  #58    
Old March 15th, 2013, 04:39 PM
The_CGC's Avatar
The_CGC
 
Join Date: Jan 2013
Gender: Male
Nature: Bold
Turn Rock Smash a TM. Its the worst move ever besides growl and leer. And I Would rater use those than rock smash! And that's saying a lot.
__________________

Want to know whats wrong with someone? The real question is what ISN'T wrong with that person.
That is the real answer.
Reply With Quote
  #59    
Old March 15th, 2013, 05:39 PM
Cerberus87's Avatar
Cerberus87
Mega Houndoom, baby!
 
Join Date: Jul 2012
Location: Brazil
Age: 26
Gender: Male
Nature: Lonely
Like I said, there's no need to weaken the TM selection. 5th gen was already worse than 4th gen, with a lot of situational and useless moves. But the strong moves were still there, and there are some TMs which you even need BP to get (like Protect IIRC).

I still believe the way 5th gen did things is more balanced than before. The strong TMs are only available in the post-game and a few high-powered TMs like Fire Blast are very expensive in the shops, which means you may not have the money to spare to get them during the story. I got Thunder for my Galvantula before the 7th gym but that left me at almost zero money... Before (as in from 3rd gen onwards), you could buy a disposable Fire Blast TM for just $5,500 and wreak havoc with a 120 BP, 85% accuracy move midway through the game, or even near the beginning (as in HGSS). I played through Black and now Black 2 recently and I can tell you there are a lot of things more gamebreaking than early powerful TMs.

Trust me, you don't want to live with sucky TMs. This is coming from someone who played GSC a lot, and those games had the worst TM selection of all the main series games. It was so bad that move tutors were invented in Crystal to bring back the better moves from RBY...

Quote:
Originally Posted by Forever View Post
So they're just TMs to please NPCs ;_; Though yeah, if they were removed that'd be great, especially if it freed up space for other stuff like Stealth Rock!
Why do you like Stealth Rock so much >.>
__________________

3DS FC: 3282-2423-7870 (PM if you add) (Bug-type Safari)

I like Lyra so take my opinions with a grain of salt.
Reply With Quote
Reply
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 11:01 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.