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Reload this Page Tutorial Easy Pokemon Importing Guide to PKMN Ruby

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Old March 15th, 2013 (11:16 AM).
Sonired Sonired is offline
Join Date: Dec 2012
Gender: Male
Posts: 1
Hi I am Sonired, a new member to Pokecommunity and I am also planning on making a Pokemon Hack. Now read below on how to insert pokesprites to Ruby/Sapphire

you will need
Irfanview (google it)
Paint or Paint.NET (this tutorial mainly focuses on .NET as that was built for graphic editing)
Internet access
PKMN Ruby or Sapphire rom (cool rom is a good site)

1. Open your ROM in Pokepic
2. Type in the Pokemons Pokedex number (if its a Hoenb Dex pokemon, add 13 to its pokedex number, as its got Glitches in between
3. Click Goto
4. Now export it.
5. Open it in Paint.NET
6. Now go to your browser and type in "Floatzel.net/sprites/black-white"
7. You'll get a list of sprites from Gen I to V
8. Save one of the pictures into a custom hacking folder
9. Open it in Paint.NET
10. Go back to your picture of your original PKMN
11. Colourpick the background colour and colour in over the Pokemon.
12. Now go back to your new sprite and copy it
13. Paste In new layer
14. Now save it (either overwriting or as a new file) AS A PNG FILE!!! Remember that!!
15. Open up Irfanview and open up your png file.
16. Decrease colour depth to 16.
17. Now you can import
18. Do the exact same for backsprite but instead if ticking nothing in the export/import, tick backsprite
19. there you go!!!!
20. Open up in VBA

Thnx for reading
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Old May 7th, 2013 (3:43 AM).
yram44 yram44 is offline
Join Date: Sep 2009
Gender: Male
Posts: 11
you should also edit the pallete in irfanview
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Old May 16th, 2013 (3:57 AM).
hackstar's Avatar
hackstar hackstar is offline
Check it out!!
Join Date: Jan 2013
Location: Dhaka
Gender: Male
Nature: Gentle
Posts: 195
This can be easily done by Pokemon SPRITE EDITOR.Very simple,easy and more faster can be done.
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