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  #26    
Old June 6th, 2013 (12:35 PM).
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80C 80C is offline
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Quote originally posted by CliCliW:
This looks really awesome - I can't wait to play it! Do you have any kind of a prediction as to when it'll be complete?
For now progress is slowing up a bit due to causes bigger than me, important causes, but I went on.

I've got some new screenshots here:


...No, so let's see the news!


*cough* Epsilon...
Note the new Player's backpack.


Those loggs looks familiar with the player...
Spooky Swamp is a strange place.



An example of a new perfect route connection - note the warps' accesses.


Walking in a Dark cave while the water shines... this is something suggesting and unique.
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  #27    
Old June 7th, 2013 (10:21 AM).
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Thats awesome, im playing the beta and waiting for the full version xD
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  #28    
Old June 8th, 2013 (06:07 AM).
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I did a lot of changes, the most important regards Route Connections that now are fully working (exept 2 but I'll try fix those today).

I'll release also a Videoclip soon showing my hack... keep watching!

I've got also another thing to let you know, this is important.

I dunno actually if Release a short Demo (the Demo1 I was talking about) with a few GYMs or release a very big Beta - Beta 2.0 - featuring 6 Cities and 4 GYMs.

I'm so undecided that I wish put this on "votes".

I wish to know your opinion about this, so let me know which choise you prefer between the short Demo1 or the longer Beta 2.0.

If most of the users here prefer I release the long Beta 2.0 rather than Demo1, I'll take that way;
remember that if you prefer the Beta I'll spend more time to complete it but the Release will be more complete and accurate and you'll play it for a longer time - and you won't be bored, my hack is longer than Pokemon Red, plus all the text and eventual bugs will be fixed.

I accept your answers - remember I should know it before This Monday - June 10 2013 - because after that Date I will be seriously busy, so I should know at least what I should do after all my affairs will be completed, so i could operate better in term of time and organisation about this hack.
I accept also your motivation for that answer, so I could have an idea of what you prefer and why.

If the most common answer will be something like "I'd like a Beta release rather than the Demo" or viceversa, that way will be taken.
If the choosed answer will be the Demo - the Demo will be released in the first part of September,
If the choosed answer will be the Beta - that will be probabilly released in January 2014 - or maybe December 2013 if things get good.

Let me know... remember to don't post too short answers (under 4 characters) and, please, I wish know also the motivation of your preference, I wish know what people prefer about Releases - because that regards also them.
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  #29    
Old June 10th, 2013 (12:39 AM).
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Sorry double post, I finally decided to release Beta1, that is shorter but will be released earlier.

I've got also a couple new screenshots:


New titlescreen, this is his definitive layout (exept the trainer that will be changed).


Uhm... where I am?


The port is always accessible(with the port ticket obviously), plus it will have a room that leads to it unlike Red where you enter directly, this makes the port more similar to G\S rather than Red.
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  #30    
Old June 10th, 2013 (01:17 AM).
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Why is red version colored??? Tell me,thanks
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  #31    
Old June 10th, 2013 (03:19 AM).
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Is that Azalea Town?
It looks like Slowpoke Well.
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  #32    
Old June 10th, 2013 (05:20 AM).
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Haha, this is a sa prize

There are so many experimental things about RBY hacking that I'm trying apply to make this game one of the furthest in fact of RBY hacking, but some of these changes are so hard to do... and I'm very busy.
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  #33    
Old June 11th, 2013 (05:53 AM).
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I did a big update for what regards a new city, Silten City, the only one city that uses the Goldenrod Tileset.
Here are screenshots, I hope you'll like them:



Warps now works very well.
Infact, the 2 maps have the same palette colors.


The Big Tower.
Guess what's inside???


This tileset has an unseen type of water.


This is another new city that has a volcano.
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  #34    
Old June 12th, 2013 (12:48 AM).
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The water is from The GBC Zelda Series, right? :3
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  #35    
Old June 13th, 2013 (12:58 PM).
Ohlookzero Ohlookzero is offline
 
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The screenshots provided look amazing, each one I see makes me want to play the game that much more.
  #36    
Old June 20th, 2013 (10:16 AM).
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I fixed many bugs that occourred, now I set correctly most of all the connections between cities & towns, the game is near to be ready for Beta1, I was about to upload the first video of gameplay here but the video crashed, I have to do another one.
Anyway the gameplay video will come soon.
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  #37    
Old June 21st, 2013 (12:52 AM).
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No physical/special split?
  #38    
Old June 21st, 2013 (02:14 AM).
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@Uzigunner

What do you mean for physical/special split?
In RBY moves weakness\strenght works only on type combinations, and since I added 9 types (only 8 of these have weaknesses etc.) I had to adjust these.
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  #39    
Old June 24th, 2013 (08:11 AM).
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Big news to all the fans & visitors: Demo 1 will be released in July 2013 (with 2 months of anticipation!!!) instead of September 2013!

Also, I added a Demo 1 trailer, so you'll be able to see what it will look like in the very beginning of the game!
Check out the first Post of this thread!
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  #40    
Old June 29th, 2013 (03:50 AM).
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Yesterday I devamped a map from FR\LG to my hack: Berry Forest.
In fact, you'll be able to access this whole new map unseen in the original Red, simply I repointed the Map Adress then I buildt the map taking as example a screenshot of FR's Berry Forest.

Here are 2 screenshots of this map:



All the connection between all the cities changed, you won't recognise kanto anymore at all, and even many routes will be totally unrecognizable, since in many of these I changed many events, like adding warps in routes that previously didn't got one, like this one:



There are also more water routes than in Red\Blue, the total amount is now 6 instead of 3.
Here's a new one that shows a route in which Trainers theorically are building a Sea hangar:



This hack got total changes, many of these places anyway will be playable in the later demo(s),
anyway in Demo 1 you'll have a feature that there wasn't in Red: Sidescroll areas, those will be more frequent than in Pokemon Brown (for now there's a total of 2 Sidescroll areas, but the total amount will be 4).
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  #41    
Old July 3rd, 2013 (08:33 AM).
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Very interesting. I'd like to try this hack out when it is finished.
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  #42    
Old July 3rd, 2013 (03:56 PM).
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really unique, i love it, i never tried hacking Red but i heard its hard, so im impressed
  #43    
Old July 5th, 2013 (09:54 PM).
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Due to the nature of the past few posts I am closing this thread for the time being until all the involved parties cool off and any issues can be dealt with.

I would like to remind all members that if you suspect somebody is breaking the rules, do not announce it to the entire forum. Report one of their posts or contact a section moderator privately. Publicly flogging a member is not permitted in the slightest.

80C, I will contact you when giradialkia and I feel like your thread can be reopened.
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  #44    
Old July 18th, 2013 (11:53 PM). Edited July 20th, 2013 by 80C.
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DEMO1 is out, (once again) the release date was anticipated.

Lots of new features were included since the last time I gave news.

Have fun!

edit:
Only the .ips release will be avaiable, I had to remove the .jar release because I received many notification that said it may infringe laws.
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  #45    
Old July 20th, 2013 (04:36 AM).
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Alert Bootlegs:
I noticed today many people made without authorization a .jar file of my hack and plan to post it somewhere else, such as Peperonity or RareROMGames (or how it's called).

The only real .jar was made by me and all the links to it where removed in forums which country may consider it illegal.

I wrote a README in both the archives, in it I say:

"Nobody could post this [.ips or .jar] anywhere withouth an authorization of the author [me] (80C aka Foxhound)"

"If you found this [.ips or .jar] in another site that isn't
Spoiler:
PokemonCommunity, RomHackersOnline, PokemonHackingRomClub
you were ripped-off!
If you found this on another site\place contact Me Immediately"

The link to this hack was posted only in 3 sites, if you find it in sites that aren't these 3 please contact me by e-mail.
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  #46    
Old July 21st, 2013 (12:20 AM).
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I really like the game of rock-paper-scissors! It makes the dialogue interesting and fun to read! And the indoor tiles are nice!
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Hacks made from my Pokémon Red - Gen. II Graphics Patch (V2.0 JUST RELEASED):
Pokemon Red Proud Eyes [Skeetendo Link] by break
Pokemon Grape [Skeetendo Link] by 80C
Pokémon Red: Battle Factory [Skeetendo Link] by ShantyTown
Pokemon Ruthless Red and Pokemon Brutal Blue by ScytherTM
Pokemon Ice Blue by Dradier234
Pokemon Tough Red by slim spazzy
Pokemon Red: Legends by BroskiRage
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  #47    
Old July 21st, 2013 (11:46 PM).
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I think this hack game is undoubtfully awesome,but I didn't know how's the game's progress,such as six gyms?or elite four and champion?So can you tell me?
  #48    
Old July 25th, 2013 (06:01 AM).
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80C 80C is offline
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Quote originally posted by jiangzhengwenjzw:
I think this hack game is undoubtfully awesome,but I didn't know how's the game's progress,such as six gyms?or elite four and champion?So can you tell me?
Game progress is good, but it's still far from its end.

About how much GYM are complete and how many cities, this is a secret.
Anyway you can understand from the screenshots that I gone further than Demo1 with progress even before the Demo1 release.

Anyway there will be more news: soon there will be many Video of the Demo1 Walktrought, keep watching!
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  #49    
Old July 25th, 2013 (06:07 AM). Edited July 25th, 2013 by Blueizback.
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Seems nice, gotta try it now.

EDIT : Soz, but that's kinda creepy for now.. Maybe the beta ends here, but i went out of the first cave, then my buttons seems like off and all the pnjs weren't moving and i couldn't talk to them, couldn't even press the start button. That's sad because the game seems great, try to fix it out
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  #50    
Old July 25th, 2013 (10:38 AM).
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Looks so amazing. And don't listen to anyone about the name, cuz its perfect, I myself was thinking about making a Pokémon Cantaloupe game! :D I love Gameboy hacks!!!
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