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  #1    
Old July 26th, 2013 (02:29 PM). Edited July 28th, 2013 by Miss Doronjo.
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky


A Pokemon Journey Roleplay, Rated T, with some Legend of Zelda references. This is the SU +OOC thread. The IC thread shall be made soon.


< theme >


[ prolouge ]

As the young but strong man from the land of shamans made his way across the scorched and barren lands of Tobyan, he stopped to have a look to his left, then to his right, but no one alive was in sight. This has become worse than he could possibly imagine - the great evil that washed over the land for years have taken away the life and spiritual energy of the people who had been in fear of this darkness every day, and every night. The young man and soon learned about 6 legendary medallions, on which if they collected them all, a powerful rainbow spirit would arise, on who had the power to finally rid the evil that washes over the once peaceful land.


As the young man collected these medallions from the harshest natural conditions, he saw monsters started appearing in the wild, which were different from the animals he saw before - he sensed they had a strange shadow aura. The young man couldn't believe his eyes when he saw the violent and crude behavior that these monsters exhibited. Could they be the physical form of restless spirits of the deceased who was influenced by the darkness? No matter how much the young man fought and defended himself, these monsters wouldn't stop appearing.

Things were looking bleak for him until he saw another monster. However, this monster was different; while it was smaller than the other monsters, it drove off the evil with its powerful golden Thunder attack. Could this be a malevolent spirit of one of the deceased who took on a physical form, who developed an ego to punish the unjust? When the fierce battle was over, the boy started to communicate with the small monster spirit, where they both realized they both had a similar goal - to seal the spouting darkness and bring peace to Tobyan once again. From that point on, the young man and the monster spirit became partners.

The young man and his monster partner crossed seas, climbed mountains, and ventured through dark caves. Soon, they succeeded on collecting the legendary 6 medallions, on which their goal now, was to rid of the darkness once and for all. Soon, they encountered the source of this evil - a sinister being known as Khaos. Once upon a time, Khaos was feared as the ancient king long ago when the evil first began spouting over Tobyan, who had the ability to use shaman and shaman mage magic to defeat all enemies who stood before him. Soon Khaos acquired the knowledge to perform dark magic, which he used to cover the land of darkness to show the land that those foolish enough to stand before him will enter a never-ending nightmare that does not compare to his rulings before he acquired his dark magic.

Soon, the boy and his monster partner entered Khaos's castle, encountering him with a swarm of his shadow creatures. After an exchange of words, the battle finally began. They fought for 3 days and three nights, with the shadow creatures defeated, but with the boy and his partner pokemon feeling exhausted and injured from the shadow creatures' attacks. As Khaos joined in the fray to deliver the finishing blow, the 6 medallions started to glow. Khaos was surprised to then see the medallions giving off light towards the sky. The lights merged together, forming the presence of a rainbow spirit - a large bird who had feathers like a rainbow. Then come the red Sacred Fire from the bird, where its power was enough to purge the shadows and evil resonating from the monsters, and from Khaos. Khaos couldn't stop these flames, even with his magic, so he was soon engulfed by these flames, sealing him towards an old emerald tablet the boy now possessed.

Then came once again, the sacred fires from the rainbow bird illuminated, bringing color and life back to Tobyan, and all her people and animals back to life. The monsters were also dispelled of their darkness, where the people befriended them, becoming a family. Thus, the boy and his monster partner were both recognized as true heroes.



[ The region of Tobyan ]

In the times of the wild, wild west era, Tobyan is pretty much known as a wild, wild, west Indian-american-esque society. The people there worshiped nature and all her beauty, believing that the spirits whom surrounded each and every one of them gave them the necessities from nature that allowed them to live happily. In fact, people always relied and thanked the spirits for pretty much everything they got - from the animal life they hunted, to the fresh water from the local rivers.

The people of Tobyan live in eight separate tribes. These tribes are led by chiefs. These chiefs basically decide the political and social terms of their tribe. The only way one could be a village chief was either by blood, or by a democratic system. Shamans are titles given to people who gained the knowledge to use magic to cure the sick, controlling the unknown, and even solving the world's most perplexing mysteries.

What's even more special about these tribes, is that it is believed that some of them were nearby the sites of where the ancient heroes found one of the six legendary medallions. Because of the tales about these medallions passed down from generation to generation, the Tobyanians decided to make a bunch of replicas of these medallions, made out of copper or other metal material. While they are not authentic, people - especially children, can start collecting them when they've come at age.


[ The Six Medallions ]

It's believed that these medallions represent elemental energy in the world. One famous tale about them when they were all together, a giant powerful bird with rainbow feathers would fly from the heavens, with it's power under the bearer's command. However, the original six medallions were so powerful that the people in Tobyan sealed each one away in specific, yet not exactly known, locations. The only thing is known is that these medallions were sealed well within 6 towns that presented their element well. However, to pay respect to these medallions, certain towns have made replicas of each elemental medallion, to be collected by anyone, especially children, who is traveling in each town. If someone were to collect all of these replica medallions, they would be recognized as a well-respected and influential person. The names and description of each medallion are as followed:
Dendō, the medallion of thunder and lightning. This medallion represents spirits of thunder and lightning that is said to be only produced by the gods. It's said that those who possessed this medallion gains the ability to strike down foes with unrivaled speeds.

Kusa, the medallion of the trees. This medallion represents the spirits who created plant and forest life, who brought their green fields. A rumor tells that those who possessed this medallion, gains eternal life.

Kasai, the medallion of the flames. This medallion represents the sacred flames that re-shape the world, as well as the dangerous flames that burns down anything in sight. It's been told that those who has this medallion, gains the ability to control the powerful flames.

Mizu, the medallion of the rivers. This medallion represents the flowing water of the lakes, rivers, and oceans, and how they help each living being sustain their own life. Although it's not been confirmed, those who gets this medallion has the power to heal an injured soul.

Seishin, the Medallion of Energy. Spiritual energy is what this medallion represents. This energy is more recognized by shamans, who use this magic to unravel the unknown, and control things to their will. In other words, psychic energy.

Gōsuto, the Medallion of the dead. This medallion represents the land of the dead, and the ghosts who inhibit the world. These ghosts are not to be feared, however, since they are just as happy to communicate with humans as any other spirit. This is a folktale, but those who gains this medallion has the power visit the house of the dead.
Each replica medallion is given by a sort of Battle Master, if you defeat or impress them in a pokemon battle. Many kids have been trying to collect these symbols - some failed, some succeeded. Why do they try? Again, it's for respect, and influence, however, they can also collect other rewards, such as wealth, food, and water for their family.



[ The Pokemon ]

It is believed that Pokemon were the spirits of deceased animals that took on a physical form. However, despite them being considered 'monsters', they are actually quite friendly towards people - under great care, of course. As such, the people soon gave these monsters a new name: pokemon. Like in Modern times, the Pokemon were owned by people, to perform a number of tasks such as hunting, scavenging, fishing, cleaning, and so on. Soon, the Tobyanian people created a new sport - the sport known as pokemon battling.


Pokemon battling consisted of two or more pokemon performing magic, or moves under the commands of their owners, until one is rendered unable to battle, which the other would win. Thanks to that, the people thought they were able to control magic itself, under the helm of their pokemon. Shamans especially used pokemon to conduct their healing magic, with moves such as Softboiled and Heal Bell. However, not all people used pokemon magic for good - some used it for their own personal malice. People even used pokemon for theft, pillaging, even a threat to kill. Because of that, crime rates have gone up the last couple of years.

As for pokemon technology, apricorns were the ancestor of the modern day pokeball. These apricorns would open up to seal a pokemon inside, keeping it nice and safe away from crowds. No one really knows why and how apricons an do this, but yet, no one really went into great lengths to figure it out. The best part for kids is that they were light, and very handy to carry their pokemon around in, not to mention that they can be painted in any color.





[ The Major Landmarks ]

Kalay: Most children start their adventures in this quiet and peaceful land. The Wanaka tribe rests in here. This place is filled with giant tepee's, which is where the people of the land lives in. The soil here is rich and filled with minerals, and there is also fresh water that streams from the rivers. The rivers are clean, the trees are frisk, the ground is not too musty... everything about this town is very remote and ideal to live in. There is also a sanctuary here, but unless you're a shaman or one of the council elders, it's forbidden to go inside. It's forbidden, because it's said to rest a stone emerald tablet that it is believed to hold dark and unholy powers. No one must ever tamper or disturb it.

Dalia: The town of Dalia is widely known for the trading market. People from all over the land come to this town to trade goods across the country, even towards the lands of Kanto. This is also arguably one of the biggest towns of Tobyan - the buildings are made out of sturdy wood, nailed together with steel nails, all put together under a sturdy wooden roof.

Jüradku: Residing near the heart of a desert, Jüradku is a pretty odd town where the women population greatly exceeds the men. The women never really depended on the men; they would do all of the general labor, from battling, to hunting, while males would generally lie around in their homes all day. These women are the sole members and founders of the Jüradku tribe. The Jüradku Desert nearby is a sort of spooky spiritual place where it is believed that without the proper assistance of the monster spirits there, one would be lost in the desert forever.

Deko: While this town is in Tobyan, this town does not technically have Tobyanian natives. It was founded by a monk who did grasp the concept of spiritualism, but this town was not affiliated with Tobyan in anyway, since it was, back then, founded in an area that is not technically in Tobyan soil. You can say that this town represents the ancient Chinese culture. Instead of a tribe, a famous clan resides here. The Colthearts family clan. The Colthearts are a family who were known for communicating with spirits, and with the land of the dead. The leader, and master of the Colthearts clan was the one who's connection to the spirit world, and the land of the dead was the strongest of them all. However, the "spiritual power" of the Colthearts clan was always inherited by the females of the group.

Suijin: This town is almost surrounded by flowing rivers and lakes. The most famous ocean resides here too - an ocean known as Ruta. Ruta is a famous ocean because most of Tobyan's marine life live there. In fact, most of the land's fresh fish comes from the Ruta ocean as well. Even marine pokemon live in here: Magikarp, Feebas, Remoraid, Carvanha, and so on. This town is also home to the Neptune Tribe, who worships a legendary sea god king who had the power to give water during a drought, and bless the town with rain for their plants. Interestingly enough, they also fear Gyarados, sea serpents that terrify the people of this land.

Kuroko Gulch: Located near a desert filled with mountains, this is a fairly musty, sandy and large town where settlers and foreigners from across the world live in. These settlers... well, you can call them your average cowboys/cowgirls, miners, even scavengers. The cowboys/cowgirls usually like to rest and unwind from traveling on their steads - or in this case, their Ponytas and Rapidashes. A lot of miners here come to this town to investigate a lake where it is famous for finding gold, and other valuable treasures. The town is led by a sheriff, who has a job to maintain order in this town. This town actually has been taken over from the Tobyan people a long time ago, where war was imminent. The Ranchers, a group that consists of cowboys and horse riders, took this land from the Tobyanian people, putting an end to the harsh war that was supposed to last for years. However, because of that, there has been a lot of 'bad blood' between these ranchers, and Tobyanian natives.

Wanako: This is a town that is located near the foot of an inactive volcano. The tribe in this land, the Onaku tribe, worships the fire spirits that help this volcano remain stable. This town is also famous for Sacred Ashes, a material that is used to make one of the most powerful medicines of curing any illness.

Ookaraha: Every 100 years, the Ookaraha tribe from this land celebrates the becoming of a new witch-doctor. The witch-doctor is believed to have the most powerful magic in Tobyan. This is also the place where the most Shamans in Tobyan live in, learning more about magic and how to control the unknown with their will. Interestingly enough, the people in this land also love music; if one were to enter this land, they would instantly hear the sounds of drums.

Marjat: This land rests in the heart of a dense forest. Land animals and pokemon are most populated in this forest area as well. This area is more famous for it's wood and fruit, since there's enough trees and fruit life for them to have a supply for habitable wood, as well as healthy vegetation for years to come. It's interesting to note that the people who live in this land, also known as the Miraj tribe, tell tales about one day, a young child is going to arrive, passing a very important trial to be fully recognized as a hero. This trial consists of two tests: cooperation, and combat. No one as ever passed this trial, however, that did not discourage the tribe leader of waiting for this hero.


[ The Plot ]

As the hot days continue by in Tobyan, there has been talk about two of the most notorious tribes: the Nero tribe, and the Zettai-tekina tribe. The latter, the Zettai-tekina tribe, have always had an idea that the world is not pure, in a sense that people are still committing sins everyday, like if people were followed by inner demons. So, this tribe made it their purpose to eradicate all evil and suffering, even if it means picking off tainted human life. An 19-year old lady, Lynn, is the leader of this tribe, has ideals and strength that the other tribe members follow without question. However, it's believed by these tribe members that those who do not follow Lynn's 'holy ideals' are considered tainted, and must be eradicated, humans and pokemon alike. They've also know about the six legendary medallions quite well, and one day, they've wondered about what they can do to cleanse the world with the legendary rainbow bird's power...

The other tribe, the Nero tribe, is a pretty shady tribe. Their only purpose is to gain wealth and power, destroying all those who stand in their way. Their sinister acts of pillaging, murdering, and theft made them the most dangerous tribe in the land, warning anyone that those who defy them will be compromised. Their tribe is led by the shady Zane, who strives to gain as much power as he could, which is needed to survive in this world. He remembers the tale of the emerald tablet, and all of the dark and forbidden secrets it possessed. One day, he thought, "with that tablet in my possession, infinite power will be mine..."

As a young teen or young adult living in Kalay, you've made it your dream to collect the replica six medallions to be famous, and have riches and food for you and your family. Or, you might have some other goal with the medallions in mind. Along side your pokemon partners, you've heard about the bad blood between the Ranchers and the Tobyanians, and you might want to perhaps, strengthen the bonds between the two of them with influence. Or, you might want to strength the ties between pokemon and humans, so that people won't have to fear the pokemon, but to care and love them. Well, whatever you decide to do, train hard, however, because there is harsh obstacles in this journey - fierce battles, hard trials, quirky people, side-quests of your own...

...perhaps even a forbidden, sealed darkness.


[ Game Mechanics + Info ]

~ As this RP follows a main plot, you ARE of course allowed to create your own side quests, and other tales if you wish - that would be more fun. :3

~ Sometimes there are certain special events that you have to follow, but they're open for you to do whatever you want to complete them! You can also make up an adventure on top of that, so, I'll leave that creativity up to you.

~ You are allowed to make up interaction posts, or joint posts at any time. As long as it's okay for the person you are interacting with!

~ Regarding Battle Master battles for a medallion, you can write them whenever you want inside a town and don't have to wait for the Master to rest up or anything if you happen to post your Arena battle right after another player's.

~ Yes, you can have more than 6 pokemon at a time in this RP. There's no restrictions, as long as you find a way to keep track of them all. (in any case, transfer systems didn't really exist yet, so...)

~ Feel free to capture a pokemon without my approval - I'll post up the statistics for the pokemon that you've captured!

[ Rules ]

- Normal RP rules applies here.

- Discuss things Out Of Character (OOC) this thread, post In Character (IC) in the main thread when it comes up.

- Use correct spelling and grammar (as good as you can) in your posts.

- I am the Game Master (GM), so, if I ask you to do or change something, please do.

- If you get lost, don't worry; I'll be making posts on where everything is.

- I will tell you when your pokémon level up, when they learn new attacks and when they are able to evolve.

- Rated T+, even though this will be pretty dark at times :3

- Activity is key here, so, if you think you can't post in once a week at least, then... I wouldn't recommend signing up.




[ Starter Pokemon ]



Staryu
Level 10
- Water Gun
- Tackle
- Harden
+ ONE EGG/TM MOVE OF YOUR CHOICE

Petili
Level 10
- Absorb
- Leech Seed
- Sleep Powder
+ ONE EGG/TM MOVE OF YOUR CHOICE

Shinx
Level 10
- Tackle
- Leer
- Charge
+ ONE EGG/TM MOVE OF YOUR CHOICE

Growlithe
Level 10
- Bite
- Leer
- Ember
+ ONE EGG/TM MOVE OF YOUR CHOICE

Munna
Level 10
- Psywave
- Defense Curl
- Psybeam
+ ONE EGG/TM MOVE OF YOUR CHOICE

Swablu
Level 10
- Peck
- Growl
- Astonish
+ ONE EGG/TM MOVE OF YOUR CHOICE

Misdreavus
Level 10
- Growl
- Astonish
- Psywave
+ ONE EGG/TM MOVE OF YOUR CHOICE


[ Sign-Up-Sheet ]

Name | (First name and family name)

Age | (14-19, unless you've got a very interesting reason to be younger or older )

Gender | ( male or female )

Starter | (+ gender + Egg/TM Move of your choice )

Appearance | ( native Tobyanians have an American-Indian look, so, try to have your appearence based around that )

Personality | ( create someone you want to play as for a while! )

History | (you can be born anywhere in Tobyan, but you have to have lived in Kalay for at least the last few years. You can talk about how you first met your first pokemon, why you've become a pokemon trainer to go on the race to collect the medallions, etc )

Other | (this is optional - is there any thing else you'd like to share about your character, or their pokemon? Maybe some theme songs?)
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  #2    
Old July 27th, 2013 (05:44 AM).
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amerininja
The Pokemon Professor
 
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Age: 17
Gender: Male
Nature: Brave
This sounds awesome I'll try to have a SU up soon!
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Old July 27th, 2013 (06:17 AM).
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The Noob Hacker
Praise the sun.
 
Join Date: Feb 2010
Gender: Male
Nature: Calm
Well, would you look at that, this RP is back, albeit edited slightly from what I remember. I might just be tempted to join this again. In the spirit of revival, I may try to dig up my old character for this, revise it some, and see if that's enough to get me in. Victen Lupesaro, I believe his name was, or something along those lines. From what I can remember (and it is quite sad that I do remember the details of a character I played in an RP that barely got anywhere at least a year ago) he was a Hispanic-looking Rancher boy who grew up in whatever the equivalent of Kuroko Gulch was the last time this RP was up in a very family-oriented clan of farmers. However, he was discontented with the lack of glamour his life held and was frustrated with the work he constantly had to do with what he considered to be little reward. So he took it upon himself to run away from home in search of adventure like the absolutely saintly person he was.

Anyways, I'm gonna go look for the old thread. Might be back later.
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Old July 27th, 2013 (06:45 AM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
@amerinija: Okay; take your time. ^^

@ TNH: Nice to see you here again! The plot is gonna be sliiiightly different this time around too, hehe. Plus everything will run smoother.. hopefully. D;
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  #5    
Old July 27th, 2013 (06:55 AM).
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kosuke
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Join Date: May 2013
Location: Philippines
Age: 15
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I think I'm gonna have my SU up soon..
I've got a question though.. Why does Swablu have 5 moves(including the egg/tm move of choice)?
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Old July 27th, 2013 (06:56 AM). Edited July 27th, 2013 by SylveonStar.
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SylveonStar
Sylveon
 
Join Date: Aug 2011
Age: 18
Gender: Female
Nature: Lonely
This is back

Name | Chu'Si Sinquah

Age | 16

Gender | Female

Starter | Hania | Growlithe (Male + Egg Move Flare Blitz )

Appearance | Chu'Si is of average height for a 16 year old girl. 64 inches or 5 foot 33 inches. She weighs around 115 lbs. Chu'Si has tanned skin almost of a copper shade. Her eyes are a brilliant blue color so blue some say it's unnatural. Her hair is naturally curly and very long going down to her hips. Though unlike her family members who all have black hair Chu'Si's hair turned from black to gray by the time she was 10. Chu'Si normally keeps her hair down flowing down her back, but on special occasions her hair is done in butterfly whorls .

Clothing wise Chu'Si dresses in a traditional mantas dress, a knee length dress made out of woven cotton that her mother had dyed black with a red triangle pattern near the bottom of it. The dress flows at her knees and fastens at her right shoulder leaving her left one bare. Chu'Si also wears a necklace, bracelet, and anklet made out of black and red beads. On her feet she wears a pair of traditional moccasins dyed black to match her dress.

Personality | Chu'Si has always led a tough life. Being deaf she has never made any friends, other than her loyal Growlithe and her family. She's very kind and wants nothing more than to have others accept her for who she is, but so far she has had no luck even though she is always more concerned with others. Chu'Si loves to read and will read any book she can get her hands on. She is very intelligent having learned to read lips at a young age to avoid others having to learn sign language to communicate with her.

More than anything Chu'Si dreams of doing something to help her family. She sees how they struggle every day. How hard it is for her father to provide the necessities for them. She wants nothing more than to prove that even though she is different she can still do all of the things everyone else can do. She feels she needs to get all of the medallions not just for her family, but for herself as well.

History | Chu'Si was born and raised in Wanako to a poor family that with her added totaled four people. Her family isn't very well off so growing up it was always hard to have food on the table. Her father Ahote and her older brother Cheveyyo worked hard collecting sacred ashes but that job still didn't provide much. Her mother Kasa worked as a medicine woman in the town trading her service for goods like food, water, and clothing. This worked for a few years, but people were less likely to go to Kasa if Chu'Si was with her. The others in Wanako were deterred by the young girls blue eyes and her hair that started graying when she was seven and within three years it was completely gray. People said she had been cursed by the fire spirits and wouldn't let their children play with Chu'Si.

There were some nice people other than her family in Chu'Si's life. Honani her next door neighbor took on a grandfatherly role in her life. He'd entertain her with games and stories treating her and her brother like the grandchildren he never had. It was Honani that gifted Chu'Si with her loyal Pokemon. A Growlithe that she named Hania. It was shortly after Honani gave her Hania that he passed away. Chu'Si was 13 at the time of his death and grieved with her entire family. It was months after Honani's death that her father and brother were given new jobs working on a farm in Kalay. The family moved there and Chu'Si thought things would get better. They didn't. Kids still wouldn't have anything to do with her. Her mother was unable to find work as a medicine woman, and her father and brother were barely paid. As the years passed Chu'Si noticed it was harder and harder for her family to have food on the table. It was shortly after she turned 16 that she made the choice to join the race to collect the medallions. She said nothing to her family. Merely hid her bag of clothes and waited until the day of the race to sneak away.

Other| Chu'Si has Waardenburg syndrome, a rare genetic disorder resulting in her deafness, prematurely grayed hair and her brilliant blue colored eyes. She can speak, but her pattern of speech and pronunciation of words are off (Due to not being able to hear herself).

Theme Song | "Pocketful of Sunshine"--Natasha Bedingfield
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Old July 27th, 2013 (07:11 AM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
@~Genevieve~: Nice to see you here again! =D


Quote:
Originally Posted by kosuke View Post
I think I'm gonna have my SU up soon.. :)
I've got a question though.. Why does Swablu have 5 moves(including the egg/tm move of choice)?
Whoops; sorry ignore Sand-Attack. ^^;;
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Old July 27th, 2013 (07:12 AM).
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amerininja
The Pokemon Professor
 
Join Date: Jun 2013
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Age: 17
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Nature: Brave
Please reserve Shinx for me. I am currently writing my History and Shinx is a big part of that.
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Old July 27th, 2013 (07:20 AM).
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Nauje
A sofa in San Tropez...
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Join Date: Feb 2013
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Age: 17
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Hm.. sounds like a good RP. Please reserve Growlithe for me, SU coming very soon to an OOC thread near you.

(this one)

EDIT: I love the theme you used by the way. I've never played Legend of Zelda except once on my cousin's GBA but that didn't stop me enjoying it any less. I hope I don't have to know too much about Zelda however to really get into this RP though lol
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Old July 27th, 2013 (07:23 AM).
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Miss Doronjo
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Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
Quote:
Originally Posted by amerininja View Post
Please reserve Shinx for me. I am currently writing my History and Shinx is a big part of that. :)
Sure thing!

Quote:
Originally Posted by Scyke View Post
Hm.. sounds like a good RP. Please reserve Growlithe for me, SU coming very soon to an OOC thread near you.

(this one)
Growlithe has been already reserved (technically), so, unless she, or yourself wants a different pokemon? D;
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Old July 27th, 2013 (07:26 AM).
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Nauje
A sofa in San Tropez...
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Quote:
Originally Posted by Miss Doronjo View Post
Growlithe has been already reserved (technically), so, unless she, or yourself wants a different pokemon? D;
NOOOOOOOOOOOO NOT GROWLITHE

Erm... I'll take Misdreavus then!
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  #12    
Old July 27th, 2013 (07:26 AM).
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SylveonStar
Sylveon
 
Join Date: Aug 2011
Age: 18
Gender: Female
Nature: Lonely
Gorwlithe is going to have a significant part in my characters history from what I've already planned out.
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Old July 27th, 2013 (09:29 AM).
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{Swan}
I Never Asked For This.
 
Join Date: Jun 2008
Location: Europe
Age: 22
Gender: Female
Nature: Naive
Ooh it's back! I'll definitely have to join again, please reserve Petilil for me <3
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  #14    
Old July 27th, 2013 (09:33 AM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
Alrighty, that leaves.. Staryu, Munna, and Swablu, I believe. n__n
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  #15    
Old July 27th, 2013 (09:40 AM).
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machomuu
Master Spark is Comin' to Town
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Join Date: Apr 2008
Location: 'Murca
Gender: Male
Nature: Relaxed
No, Shinx ;_;

Hm...can I reserve Staryu, then?
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Old July 27th, 2013 (09:42 AM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
Quote:
Originally Posted by machomuu View Post
No, Shinx ;_;

Hm...can I reserve Staryu, then?
Yes you can. ^^ I look forward to your SU~
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  #17    
Old July 27th, 2013 (09:55 AM).
Rainbowditto
 
Join Date: Jul 2013
Gender: Female
Oh, this role play looks very interesting. I won't be online much today, but can I reserve Swablu, since growlithe is already taken?
My character is actually inspired by Mongols, which is why I mentioned growlithe, but I think I can make everything translate so long as he can catch a ponyta later.
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  #18    
Old July 27th, 2013 (10:09 AM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
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Nature: Quirky
Quote:
Originally Posted by Rainbowditto View Post
Oh, this role play looks very interesting. I won't be online much today, but can I reserve Swablu, since growlithe is already taken?
My character is actually inspired by Mongols, which is why I mentioned growlithe, but I think I can make everything translate so long as he can catch a ponyta later.
Sure; try to have your SU as soon as possible. ^^
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  #19    
Old July 27th, 2013 (12:29 PM).
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SylveonStar
Sylveon
 
Join Date: Aug 2011
Age: 18
Gender: Female
Nature: Lonely
I've finished my sign up
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  #20    
Old July 27th, 2013 (12:50 PM).
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Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
Quote:
Originally Posted by ~Genevieve~ View Post
I've finished my sign up :)
Yes, and I just read it over - I do like her! I can see why Growlithe is important in her life. Accepted w/ Growlithe!

Just hang on a bit until a few others are finished with their SU, and, I'll post up the first scenario on the IC~
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  #21    
Old July 27th, 2013 (12:51 PM).
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SylveonStar
Sylveon
 
Join Date: Aug 2011
Age: 18
Gender: Female
Nature: Lonely
I had fun making her so I imagine I'll have a lot of fun writing as her. Now to make a sprite for my signature
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  #22    
Old July 27th, 2013 (05:21 PM).
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amerininja
The Pokemon Professor
 
Join Date: Jun 2013
Location: Maryland
Age: 17
Gender: Male
Nature: Brave
How's this:

Name |
Toby Li
Age |
16
Gender |
Male
Starter |
Shinx, Male, Thunder Fang

Appearance |
Toby has very short black hair and light brown eyes. He has a copper tinted tan but despite having all of these Native American traits Toby has a very scrawny build thanks to the fact that his parents trained hum to be a healer his whole life. Currently his favorite outfit is a traditional shaman apprentice uniform, a pure white robe with a hood. He also wears a pair of average boring old moccasins. His travel uniform contains a thin white shirt with black shorts and a single green vine for a belt as his father used to wear.

Personality |
Toby has always been very enthusiastic about Pokémon research. He is always loyal towards his friends (Pokémon and Human) but he does tend to trip up when someone offers him "a better deal". That being said he tends to be quite gullible but when learning he listens precisely and with all seriousness. And lastly, thanks to his parent's want of him becoming the hero of legend he has chosen to never try to be the hero and instead be who he wants to be.

History |
Toby was born in the land of Marjat surrounded by Pokémon at birth he was always fascinated by all of them. Except for one specific type, Electric types terrified him just as much as thunder during a storm. This was until the day that a small young Shinx came to his parents' healing center, as was their trade, with a broken paw. Toby's parents had always dreamed of their son being the hero of legend so at the age of 8 his parents gave him the Shinx once it was fully healed of its injury. At first he was quite afraid of the little Flash Pokémon. That was until the day that his village was attacked by a horde of fire spewing Arcanines. While Toby and his family were treating the ill his Shinx ran at the storm of Legendary Pokémon attempting to help. Seeing his bravery and loyalty to his trainer's friends and family the wild Pokémon of the area fought these monsters back into the forest. At the age of 12 Toby and his family had to move to Kalay to search for some special minerals that could be used for healing purposes.

When they got there Toby immediately noticed the large sanctuary and wanted to go inside. However, as he walked up to it an elderly shaman walked out and, noticing the young boy, stopped him immediately and told him that a very powerful stone resided in there making it very dangerous to even attempt to go inside. Seeing Toby's confusion the shaman apologized if he had scared him and sent him on his way to his family's teepee where his parent's were waiting for him. At 13 years of age this very Shaman came to him and offered to teach him the history of the land of Tobyan. Toby immediately accepted the offer and he started to learn many things.

However, one certain set of lessons that always fascinated him were about the six medallions. He loved to hear of the Dendo and its great speed, of Kusa and its life eternal, of Kasai and its terrifying flames, of Mizu and its soul healing powers, of Seishin and its unknown magic, and of Gosuto and its ability to visit the dead. The one that he found to be the greatest was Dendo all because of the fact that upon hearing that name his Shinx suddenly sprang up as if filled with new energy.

And now at 16 years old Toby will start his journey into the world of Pokémon!
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  #23    
Old July 27th, 2013 (05:59 PM). Edited July 28th, 2013 by The Noob Hacker.
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The Noob Hacker
Praise the sun.
 
Join Date: Feb 2010
Gender: Male
Nature: Calm
Wow, this one is filling up fast.

Name: Amos Jackson-Unganya
Age: 17
Gender: Male
Starter:

Appearance: One of Amos' most striking qualities is that, despite dressing like and identifying himself as a Rancher, he has definite native Tobyan qualities about him. His skin and wavy hair which is kept long in the back are what seem to be a moderately diluted shade of what would be typical of a native Tobyan. His eyes are light brown and even have the faintest trace of the typical shape of the native's eyes.

For a Rancher, Amos' is considerably daintier than most of his kin. While the work he does manages to keep him in shape, he is nowhere near most of the other Rancher boys in terms of muscle mass. Amos stands 5' 9", also making him not quite as tall as other Rancher boys. In short, if one were to compare Amos and another Rancher side-by-side, it would appear as if Amos was a boy merely dressed as a Rancher, and not an actual laborer.

Amos' usual garb consists of a light blue cotton long-sleeved collared button-up shirt, a black vest, rugged brown pants, typical cowboy boots, and of course his treasured black cowboy hat.

Personality: Amos is a boy in search of splendor. He believes the day-to-day routine of work and sleep to be mundane. He finds the ranches and community of his home to be boring and uninteresting. He has no motivation for the labor the life of a Rancher requires, though he begrudgingly does as he is told. The wide world, however, with its open roads, new faces, varied towns, and wondrous Pokemon compels him. He is a boy filled with curiosity for what the larger world before him holds, and one intent on exploring whatever it is. To Amos, getting out into the open world is the greatest thing one can do, and he glorifies the idea of being an adventurer.

Wanderlust is not all that defines Amos, though. Amos is also the definition of a rebellious streak. Along with his poor attitude towards work, Amos does not seem to have much of a sense of the strong sense of family common among Ranchers, indeed seeming to go to lengths to distance himself from his family. Disobedience and lack of respect for rules make Amos a prime troublemaker. Amos greatly values individuality, but this makes him become angry at attempts to reign him in, even if it is for his own good.

History: Amos was born in Kuroko Gulch within a large family of long-time Ranchers. Unlike most Rancher families, who, at least in the early days of settlement, married only other Ranchers or other foreigners, Amos' was on of the few to have a member who married a native. That didn't make the family popular, but the times of Amos' family being openly shunned were long ago, before the family set down roots and became an established part of the community.

As a young boy, Amos listened to the stories of his great grandmother, the member of his family with the most native blood. She told him tales of the great rolling hills and plains of green of her homelands. The landscapes relayed through story seemed so foreign to Amos, despite his great grandmother's assurance that such sights were not even far from the ranch within Kuroko Gulch. She died before Amos was even ten years old of natural cause, but her stories lived on within him, and probably were what incited his love towards the open world.

As early as the age of six, Amos began to wander beyond the family property. Starting with the fence that marked the edge of his family's property under the watchful eye of a sibling, to wandering to the edge of the Kuroko Gulch as he got older. Not unexpectedly, this gave his family quite the scare time and time again. Many times he was told of the danger of going too far, especially at night as he sometimes did, and many times he was punished for doing so. The reprimands never truly stopped him, though.

Between his running off there was work to be done at home. Amos' work started barely strenuous in early years, barely considered work at all as opposed to providing minor assistance to siblings. But as the years went on, the level and intensity of work Amos was expected to do increased. It did not take the boy long to decide that he did not care for it. As often as he could, he would shirk off work, sometimes even commencing one of he wanderings as there were things to be done. This, of course, did not make Amos considered to be any more responsible by his family, and regular reprimands continued. Once again, the punishments often did little to dissuade Amos of his ways.

As Amos grew, so did his nerve to talk back to people in authority. It wasn't long before Amos made himself into a regular problem child. Constantly not doing as he is told and talking back when being he is questioned of it. There was growing friction between Amos and the rest of his family. Of course, deep down, they all still loved one another, but Amos' digressions became hard not to notice. His parents and elders were disappointed in him for his inability to live up to expectations, and his siblings grew angry at him for creating more work for them and the stress caused by Amos' shouting matches with his parents.

Then, one day, Amos decided that he had enough. Though, perhaps decided is not exactly the proper term. Amos made way off of his family's property early one morning, which was not uncommon of him. Usually, he would go to the edge of town, meditate for awhile, then return home before anyone was awake enough to question him. This time, however, Amos kept going. There were a handful of times where Amos went beyond the borders of Kuroko Gulch, but he normally didn't go far. Clearly, this was not a normal time, as Amos continued far beyond where he had ever gone before. Then he kept on walking, until his home was far, far behind him.

One afternoon, a lone Swablu was riding the air currents far above some woods, woods that had already grown dark in the afternoon light. It swooped down, getting a closer look at the woods. Then, it saw something quite unusual, a lone human, crouched in a small clearing. Curious, the Pokemon landed on a nearby branch. It could hear that the human was crying, and it could feel a great feeling of distress emanating from it. Amos, meanwhile, was hopelessly lost, contemplating that folly of his mad walk. He found himself in the middle of an unfamiliar wood, no doubt filled with dangerous Pokemon who would soon be around to eat him. He soon detected a presence near him, and turned about wildly to come eye to eye with a Pokemon. His first reaction was panic, but as he scrambled away from the creature he came to see that it didn't appear threatening at all. The boy and the Swablu stared at one another for several minutes, both intensely curious of one another. Then suddenly a loud roar emanated through the woods, terrifying Amos and noticeably startling the Swablu. It made a few noises at Amos before taking off, staying unusually low to the ground. Bewildered and with no better idea, Amos followed the Pokemon. In no time the two found themselves outside the woods, unscathed. From there Amos hugged the Swablu, which it seemed none too pleased with, and then both went their separate ways, or at least they seemed to. Amos began to head out in what he could only hope was the direction of a town. Little did he know a certain Swablu was following not too far behind, though very high above.

Amos eventually found himself outside Kalay, more specifically at the home of some woodcutters a ways outside town. Curious as to why one would be out wandering the roads alone, the woodcutters approached Amos and asked who he was and what he was doing. Not yet willing to face up for his running away, Amos invented a tale of how he was much older than he actually was and was in search of work. This plan backfired when the woodcutters then hired him on, offering him board and pay in exchange for his services. Not wanting to betray the ruse, Amos accepted, though he resolved that he would only go along with it for a little bit, until he found out how he wanted to proceed. It has been two years since then.

The constant duplicity weighed heavily on Amos, morphing him into a near compulsive liar. He felt guilty, as he thinks he has been taking advantage of the woodcutter's hospitality, but tries to reason that it's okay because he is working for them in exchange, and Amos does do the work, with more drive than he ever had at home, but the thought of that makes Amos question his character to a point where he doesn't think about it. He considered many times dropping everything and leaving, just as he had done with his family. Then he remembers the woods, and how lonely, lost, and afraid he felt. Other times Amos has also thought of telling the truth and returning to his family, but it is fear that holds him from doing it. Amos can barely stand the thought of his family, how worried they must have been after he left, how distraught they must be now that it has been so long since he did, how angry they would be if they found out he only left because of his selfishness. So Amos has remained with the woodcutters in conflict with himself and between indecision. The Swablu, which had allowed itself to be captured by Amos after it showed up not long after Amos had taken the job, is just about the only thing keeping him sane, the nonjudgmental Pokemon being the only thing Amos feels he can be completely honest with.
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  #24    
Old July 27th, 2013 (06:56 PM).
Miss Doronjo's Avatar
Miss Doronjo
Gaiden
 
Join Date: Oct 2010
Location: Toronto, Ontario
Age: 22
Gender: Male
Nature: Quirky
Munna is still available I believe, so.. I guess you two can decide if you want Swablu or Munna, or.. not?

Otherwise, I'd have to based this off of your SUs (which i'll fully read tomorrow morning) and choose from there.
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  #25    
Old July 27th, 2013 (10:01 PM). Edited July 30th, 2013 by kosuke.
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kosuke
Extraterrestrial DNA
 
Join Date: May 2013
Location: Philippines
Age: 15
Gender: Male
Nature: Relaxed
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Here's my SU. Its kinda rushed since almost everything is taken already. XD
Hope ya like it.


Name | Avian D'rakal

Age | 15

Gender | Male

Starter | Munna (female) + Shadow Ball

Appearance | Avian's height is 5'0". He has a fit phisique because of the life he has. His skin tone is in the middle of pale and dark. He has a clean face. His eyes are black, and he has a messy black hair. He usually wears wears a brown sleeveless shirt and pants made of leather, and he is also usually bare footed. He also has a fur cape at his back when going to long journeys. He wears no other accessories.

Personality | You might thought that Avian has a brave personality, but the truth is he is more that of the timid type. He is easily frightened. He does not want to go in dark places alone, but with company, he feels relieved. He just hides this personality of his because he needs to. He needs to brave the challenges along the way to reach his goal.

Avian don't know how to train and make friends with pokemon even though he always encounters them everyday. The only thing he knows to do with pokemon is use them for his own gain, and to make his works easier. He don't care how the pokemon feels. That might be a bad personality, but because of that personality of his, his Munna grown into a tough pokemon.

History |
Spoiler:
"Avian, The Child of the Shadow." That's what they call him.

Avian was still young when his real parents left him in Kalay. No one knows who his parents are, or even where he came from. The residents of Kalay were alarmed of this and different rumors spread, not only in Kalay, but also in the neighboring villages.

One of the rumors that spread was the rumor that he is the son of the most wanted criminal in the whole region of Tobyan. The name of this criminal is Prava Rakal. It is said that Prava has a son, but the identity of his son is still yet unknown. There is yet another rumor that his son is named Avy Rakal. That's how Avian got his temporary name.

The rumors reached the village leaders. They immediately made a meeting for this matter. Each leader proposed a solution for this. One of them proposed to kill the child. Another proposed to throw the child away from the region. There were many different proposals, but they all agreed on the proposal of Kalay's leader: to change the child's name and erase this happening from the history of Tobyan. No word shall be heard regarding this rumors, and so, the rumors that spread were forgotten by the people of Tobyan.

The leader of Kalay gave Avian a house to live. A tree house that is. There he lived alone for the past years. It was hard for him at first, but as time goes by, he was used to it. He learned to be independent. He even goes to the depths of the forest to look for food. He never went to the market. He didn't even know that there was a market. That's because his house is far from the market place, and he don't have money.

One time after Avian was looking for food, he was lost. Everything seems to be the same whichever way he look at it. He was frightened yet he continued to walk. He roamed the forest, and even tried to talk to the different pokemon that live in there. He's losing hope and he's already exhausted. It was already night, so he decided to sit down and sleep. While in deep slumber, he was dreaming, and after a while, it slowly faded. It seems like something is absorbing it. Then he woke up and saw a pink creature. It was a pokemon. The pokemon 'ran' and Avian took chase. He was chasing it for hours already when suddenly, he found himself in front of his house, but the pink pokemon was nowhere to be found.

He entered his house and in his surprise, he found an egg. He was really hungry that time so he decided to cook the egg. He grabbed the egg, and when he was about to crack open it, it began to shake. It slowly hatched, and a pink pokemon came out. Avian was surprised of this sudden twist of events and so he lost consciousness. When he woke up, he paused for a while. He looked around. The pokemon was not there. He went out straight to the river to wash his face. He was already by the river, and when he saw his reflection, he was surprised. The pink pokemon was there on his head. He was really shocked that he fell in the river. There were wild magikarps there, and they hit Avian really hard in the different parts of his body. The pink pokemon saw all of this and suddenly, a multicolored beam came out and hit the magikarps.

After that, Avian decided to train the pink pokemon. He consulted the Kalay's leader first, and so, thats where he knew that that pink pokemon is known as a Munna. Then he started to train it.

One day when training, he saw two adults. He can overhear their conversation because it was very loud. They were talking about letting their daughter go to a quest of collecting medallions. He was curious about this and so he decided to ask around in the village. He was interested of the answers of the people so he decided to go on to the quest of collecting the six medallions.


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