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Art & Design For digital, traditional, design, photography and mixed media art, Pokémon-related or not. Showcase or discuss anything related to the visual arts here.



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  #1    
Old October 9th, 2013 (05:32 AM). Edited June 28th, 2014 by Magistrum.
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Magistrum Magistrum is offline
☆The Fakemon Magister☆
 
Join Date: Oct 2013
Location: Philippines
Gender: Male
Nature: Rash
Posts: 130

Chill out, make yourself at home.

Fakemon and Region Data I'm currently making is on the 3rd post of this thread.


(づ◕‿‿◕)づ


Hello everyone! Welcome to my humble little thread, The Strumline.

I'm Magistrum.

Shameless self promotion[AKA history]¬
I've been a fan of Pokemon games since I was a kid, experiencing each generation either by console [gen 1-3] or emulator[gen 4-5].

I've always liked drawing, but only took it seriously the time I pursued Architecture and joined as an artist in our college paper. I got the hang of trad drawing during those years and has greatly influenced my style. My main media is pencil, ink and color pens. My work is sketchy at the pencil stage since I always finalize it with inking. Coloring was optional.

A couple of my works back then:[although these are rejects since I cannot post the published ones]
The first one is pencil(albeit finalized)
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This one is with ink, supposed to be colored but rejected because the article got scrapped.
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A couple of traditionally colored artworks, back when I was making some comics. These are inked, and colored with Kurekolor:
This is my attempt to manganize the Anito, guardian spirits of Philippine folklore.
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The frontliners of my characters on my comic Mad Scotch (discontinued): Ronald McDonald, Burger King, Colonel Sanders(KFC) and Jollibee.
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FYI Jollibee is a fastfood chain that beats international staples like McDonald's, KFC and Burger King in the Philippine Fastfood scene.

Also, I have something that would show a bit of how I do traditional. This was actually advised by my art director back when I was an artist in the college paper. I dunno if she was trolling or helping me back then; the process was...time consuming, but it helped fill my portfolio faster. She also argued that this refines your inking skills, so I did it anyway, and it worked for me. [Although, she never used this process and so far I was the only one who did it among my peers]
Spoiler:
1. Of course the pencilwork goes first...
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I never outgrew my sketchy pencilwork because somehow it has that authentic feel to it. This was actually cleaned in preparation for the 2nd step.

2. Buuuut before getting to the inking stage, I photocopy it first. Why? because the sketch is an artwork in itself already. The copy is what I ink while the original goes to my folio. That's why the sketch is cleaned a bit.

3. Inking Stage
Spoiler:

The sketch becomes the monochromatic render of the line art, albeit giving only a brief depiction of lighting and shadows.

4. Photocopy the output again. This is usually the most annoying step. Although the lines are defined from the inking, the photocopy usually lowers its quality so I redraw the lines. This step is actually what my art director implies as refining my inking skills. Of course, the original line art is also stashed into the folio. After reinking the hardcopy...

5. Coloring Stage
Spoiler:

The final step is what I make the most fun out of. I use Kurekolor as my coloring medium because the strokes are faster and easier to control than watercolor, and averts the white spots problem which occurs often when using color pencils/oil pastels.

Overall this process is arduous but it is quite fulfilling, netting you at least 3 artworks! I actually once made 4 copies on the 4th step of another artwork to make different color schemes in the coloring stage. If you have the time [and patience] why not try this out?

Color pens heavily influenced my style in digital art. My artworks usually has vivid colors as a result.

Then WACOM TABLET happened. I graduated when I got my hands on it about 3 years ago [I've tried it a bit but didn't touch it again until recently though because of work constraints]. Currently I am learning the ropes in digital art [yeah I'm slow in joining the digital art bandwagon] and I'm hoping to learn a lot and impart with everyone!

My first digital artworks:
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A random chick sitting on his eggshell. I wish I just made it into Torchic instead.
Spoiler:
This is a fanart of my ingame character in Ragnarok Online, Thalassa Frostbane. Actually when I showed this to my guildmates, they suddenly wanted to marry me ingame, which was awkward since at that time, I haven't told them yet that I'm a guy.
Spoiler:

A collection of sketches of my guildmates, again from Ragnarok Online.
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A sketch of random job classes, yet again from Ragnarok Online.

Looking back at it, my digital lineart sucks compared to trad...

...Until I decided to contribute to Smogon as an artist.
(I know people are generally turned off with people from smogon, calling them elitist bastards or whatever. What these people don't understand is that like every other forum community, it has its fair share of good and bad people. Try registering and experincing it for yourself for once, then judge afterwards.)

Involving myself with other artists in a site with the same interests as mine helps improve my skill as an artist. During this time I think I've improved my digital art a little, and have broadened my horizons by trying digital painting and seeing how other artists do their artworks.

Here is a slew of pokemon artworks (in no chronological order) that I've made for various users' requests and Smogon's webzine, The Smog:
Sir Cloy Vi Destroia
Spoiler:
Hi, I'm God.
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Amidst a harsh battle
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4th Clover Crobat
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Spade Queen Milotic
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Cress-Tran Tandem
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Kel-Tar Tandem
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Purugly Diary Entry no.1: The Head is a Fish I Must Eat It
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Stantler Photobomb
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PokeFlutist Aipom
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HD Reigon
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Scrafty Remix
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Insidious Woobat
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Jetpoleon
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Surreaveelution
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Bianca...or Latias?
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Little Cup Premier League Logo
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Pick of the Pools Tournament Logo
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ABSOLute Sheen
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The Smut Premiere: Whoever Thought Ice Can Be Hot?
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Riolu and Lucario: After Training
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KyuGeLdeScorMory
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My Neighbor Ludicolo
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Happy LC Friends
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Mega Raikou
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Arceus Crystal Power Make-Up!
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Whimsy Flimsy Why Can't You See?
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Wobba Wobba Wobbafail!
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Alakazwag
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Sorry for the wall-of-text-ish format of this post; I'm still figuring out how to do the CSS thingy that the other threads have lol

As always, comments, critiques and criticisms are welcome.
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  #2    
Old October 9th, 2013 (06:07 PM).
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Sheep Sheep is online now
don't lose hope.
AdministratorCS
 
Join Date: Sep 2011
Location: Beach City
Age: 24
Gender: Female
Nature: Timid
Posts: 14,979
Spoiler:


Oh my gosh the chains! This is a wonderful piece. It's so detailed and must have taken a long time to get down-pat; wonderful job.

The one right below is also fantastic and I'm really in love with your style of drawing hair. Each stroke blends in nicely.. and the eyes, ooh! You are so good at all these little details. :) Amazing job!
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  #3    
Old October 9th, 2013 (09:21 PM). Edited September 15th, 2014 by Magistrum.
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Magistrum Magistrum is offline
☆The Fakemon Magister☆
 
Join Date: Oct 2013
Location: Philippines
Gender: Male
Nature: Rash
Posts: 130
Pokemon Regulus is the tentative name of my fakemon project, which has various meanings (Bright Star, Little King, Impure Metal, Basilisk) that coincide very well with the storyline I'm cooking up.

The game takes place in the Tervari region, which is almost as big as Kanto and Johto combined. As a whole, Tervari isn't as developed as urbanized regions such as Unova or Kalos, but makes it up with more diverse cultures and interesting folklore, as well as never-before-seen Pokemon that are not found in other regions.

Plot so far:
You start out in Luxuria Suburbs as a teenager who, along with your two childhood friends Kathryn and Devon, idolizes the Tervari Region's emerging peace-enforcing group named Team Aegis. You and your friends go to Luxuria City to participate in a pokemon lottery sponsored by Team Aegis. But on the way, you bump on somebody who's in a hurry who dropped a lottery ticket, and by some weird twist of fate (yeah riiight), you win the grand prize: three pokemon! You and your friends divide the spoils, pick a starter pokemon amongst yourselves, and strive to join Team Aegis! And thus your adventure begins!

Features:
New region, new characters, regional dex composed entirely of fakemons, you know the drill. However, the storyline is what I'm interested in developing. More interaction, more fleshed-out characters, a gameplot that unfolds differently depending on your choices, kickass folklore, and a possible love interest of sorts developing postgame is what I'm hoping to incorporate in this project.

Introducing the Map of Tervari!
The Tervari Region
Disambiguation: Terra[land, ground, earth] + Varietas[variety, diversity, difference]
Can be translated as "Diverse Land" or "Land of Different People and Places".

Region Description:
Spoiler:
Tervari is a very big and diverse region, taking up two map screens (a la Kanto x Johto), however it is divided into a north sub-region and a south sub-region. (If we base on the ds emulator, each screen can show one sub-region)

North Tervari is basically composed of highlands such as a tundra area, a plateau, a mountain range and the pokemon world's highest mountain, the Mountain of Creation, where the region's Creator is said to reside. Compared to South Tervari, the north is more rural, but is rich in tradition and folklore. It features a city composed of treehouses (a la Fortree City) which has the Tree of Knowledge in its core (a humongous Library Treehouse) and a japanese-themed city that is dubbed 'The First Hamlet of Tervari' which is now the most populated area in the region(and possibly the world), taking up a whole plateau in size and housing 3(!) gyms. Three rivers flow from the northern part of North Tervari to the largest lake in the world, the Great Basin, which is rumored to have great secrets within. It is surrounded by a peculiar mountain range formation which makes it look like a literal basin. On the Southeast part is Ash Mountain, an active volcano which spews ash more often than lava. On the southwest is Rune Desert, a desert that was said to be a city that got pulverized when a powerful pokemon rampaged.

South Tervari is mostly urbanized, and is split into east and west by the Tervari Canyon, which stems from the mountains that hold the Great Basin. The long coastline of South Tervari is made up of white sandy beaches, stretching from west to east. On the sea are some islands accessible by boat. Most notable are the Red Feather Island, Yellow Feather Island and Blue Feather Island, in which 3 ancient lighthouses stand. These lighthouses are said to be pokemon-made, and as to why pokemon built them is currently unknown. Local folklore states that Legendary Pokemon sleep within each island.

Formerly in the eastern coast of South Tervari, the Pokemon League is now situated at the center of the subregion, directly at the end of the Tervari Canyon.

The left one is how it looks overall, while the right one is when adding all the map details. The borders indicate how it looks like when divided by the ds screens. Yes, it's a two-part map that goes north-south, kinda like east-west for Kanto-Johto.:) It's a map that houses 12 gyms, and along with the Elite 4 and 1 Champion means that it has all Gen V types covered (17).

Map Details
Tervari City/Town Legend:
IMAGE
Spoiler:

DESCRIPTION
Spoiler:
Luxuria Suburbs.
This is where your house is. At postgame, The Luxuria Mayor opens his mansion's backyard to the public, where you could find some pokemon not native in the region.
Luxuria City [1st gym: Normal-type].
Quite a big city and has the Pokemon Lab and the Xtransciever Dev't Company.
Luxuria Resort.
Unlocked Postgame, kinda like a Join Avenue, and everyday a catchable starter pokemon plays here.
Coastlink City.
A port city, but you won't use any of the boats here. Super Rod is obtainable here. The Pokemon Hotel is a place where you can battle some gym leaders and/or champions in Tervari and other regions with high-level teams. The people available change everyday. This city is unlocked postgame.
Stardom Valley
A “minigame” center where R/S/E Contests, Pokeathlon and Pokestar Studios are gathered in one place. Only accessible postgame.
Prowesce City [2nd gym: Fighting-type].
Has a Pokemon School. Also has the Pokemon Tablet PC Inc., or PokeTab Inc. for short.
Fogress City [3rd gym: Flying-type].
A big trade city with a department store. Also has a battle restaurant/café where the Name Rater hangs out.
Basin's Spout.
Essentially a Pokemon Park. It also has the frontline view of Tervari's Great Basin, the vast lake located at the very center of the region.
Cresciege Town.
A stronghold town of Team Aegis.
Einsbolt City [4th gym: Electric-type].
A city with a power plant that powers the Tervari Railroad Transit.
Westream City [5th gym: Ground-type].
An Oasis city. Many vendors/item traders here.
Verisil City [6th gym: Grass-type].
A treehouse city. Houses the Tree of Knowledge, the biggest library in the region. Also has the PokeGreenhouse where you can grow berries. Pokemon sometimes gather depending on the berries planted.
Tournament Island.
An island accessible by train where people from around the world gather to participate in the Battle Frontier and the Pokemon World Tournament.
Ventherea City [7th gym: Poison-type].
Basically a Pokemon Lab and Weather Lab town. Most residents are researchers.
Safari Zone.
Developed by Ventherea City to study pokemon in their natural habitat.
Arcavis Town [8th gym: Psychic-type].
A town taken over by Team Aegis. Gym Leader's whereabouts unknown. The Aegis Trieres, a big warship, is docked here.
Tervari Hamlet [9th-11th gym: Ghost, Dark and Bug-type].
Ironically the most populated city in the region. A Japanese-themed city, it has a whopping 3 gyms whose gym leaders will challenge you to a triple battle when you beat them once each.
Sierravasse Town.
A town that has an 'elevator' irrigation system to carry water supplies from the Great Basin to Tervari Hamlet.
Sunfalzen City [12th gym: Fire-type].
The biggest port city [and second biggest city] in Tervari. The Gym Leader uses the Old Pokemon League building as his gym before postgame. Afterward he returns to his own Gym Building. Sunfalzen has a sewer system that is home to some poison, dark and water pokemon.
Victory Road Entrance.
Has numerous gates that open if you have the required badges. Has a Trainer House with some trainers preparing for the arduous Victory Road.
Victory Clearing.
A mountain clearing which signifies that you cleared Victory Road. Has gates to enter either the Victory Hall or the Victory Tube.
Pokemon League/ Pokemon League Ruins.
This is the new Pokemon League Building. Destroyed by Team Aegis during endgame.
Old Pokemon League Bldg./ Pokemon League.
Used by the Sunfalzen Gym Leader as his gym, but became the new Pokemon League Bldg. at postgame.
Logbend Town.
A laidback town that was unaffected by Team Aegis' sieges. Team Aegis backstory is explained here. Unlocked Postgame.
Riverclog Town.
A mountaineer town. Information about the legend of the Mountain of Creation is explained here. Houses the Riverclog Temple, a temple filled with monks itching to battle. Unlocked Postgame.
Conferica Town.
The Champion's and the Team Aegis Leader's town. Does not welcome outsiders too much because of its tradition. Has an Herbal store to buy bitter medicine and incenses. The treehouse shrine is a place to pray for bountiful harvest. Unlocked Postgame

Tervari Landmark Legend:
IMAGE
Spoiler:
DESCRIPTION
Spoiler:
Trinity Mountain.
The first cave in the game, yet has the most varied-leveled pokemon encounters depending on where you enter it. Fully accessed postgame.
Fogress Ranch.
The Fogress City Gym Leader owns this ranch. Has a Moo Moo Milk store and 2 sets of Pokemon Daycares. (so you can breed up to 4)
Trinity Mountain Tunnel.
Still has some pokemon encounters albeit fewer because a Train Rail Project is ongoing here. Fully accessed postgame.
Rune Ruins.
Ruins of Rune Desert that is said to be once a developed city destroyed by a rampaging pokemon.
Rune Desert.
A mysterious Desert where the sandstorm was never reported to stop since ancient times.
Einsbolt Power Plant.
Uses both windmills and a manmade waterfall from the Great Basin to generate electricity. Electric-type Pokemon and some Poison-type Pokemon thrive here.
Rune Mountain.
A mountain shrouded in mystery. Unlocked postgame.
Secoia Forest.
A large forest that is home to many kinds of pokemon. Large trees and secrets aplenty.
Cape Mansion.
An abandoned vacation house that is now home to some ghost and psychic pokemon. Fully accessible postgame.
Trainyard Cape.
A place where train cars are stored when not in use. Some Steel-type pokemon can be caught here.
Mountain of Creation West Entrance.
First entrance to the largest Mountain in the region. It stretches up to Ventherea City. Fully accessible postgame.
Mountain of Creation East Entrance.
Can only be entered via Dive HM. Requires Flash. Fully accessible postgame.
Memoir Forest.
A cemetery for humans and pokemon alike. Ghost, Psychic, and Dark Pokemon encountered here.
Justice Forest.
A large forest that can only be fully accessed with Waterfall HM postgame.
Tervari Plateau.
An uphill cavern that is full of Stength HM puzzles. Also has a small cave full of fossils within.
Tervari Shrine Tower.
A shrine that is home to some Grass, Bug, Dark and Ghost-type Pokemon.
Sierra Eclessia.
A mountain range that requires Flash on higher parts. It stretches north to the Aegis Colosseum.
Aegis Colosseum.
Main HQ of Team Aegis.
Ash Tunnel.
A cave route that has the entrance to Ash Volcano.
Ash Volcano.
Home to powerful fire pokemon. Has hidden chambers that are unlocked postgame.
Red Feather Island.
Only accessible by boat. Home to the Fire Lighthouse that hasn't been lit for generations.
Blue Feather Island.
Only accessible by boat. Home to the Ice Lighthouse that hasn't been lit for generations.
Yellow Feather Island.
Only accessible by boat. Home to the Lightning Lighthouse that hasn't been lit for generations.
East Ruins Island.
Only accessible postgame by Dive. Some Water, Rock Pokemon, and Unown live here. Has a hidden chamber that houses Legendary Pokemon.
West Ruins Island.
Only accessible postgame by Dive. Some Water, Rock Pokemon, and Unown live here. Has a hidden chamber that houses Legendary Pokemon.
Sea Coast Tunnel.
Unlockable postgame. Home to some water pokemon.
Sea Coast Mountain.
Unlockable postgame. Legendary Pokemon are said to sleep within.
Sunken Temple.
A temple located deep beneath a trench. A legendary pokemon is said to sleep here.
Kaleido Island.
Only accessible via boat postgame after acquiring the Kaleido Ticket. The whole island is said to change from time to time for some unknown reason.
Mountain of Creation North Entrance.
Home to the highest-leveled pokemon in Tervari.
Mountain of Creation Summit.
It is said that the creator of Tervari sleeps here.
Chronlesce Forest.
It is said that time flows differently in this forest.
Great Basin/ Tower of Legends.
The center of the whole Tervari region. This is the prime source of water supply for the whole region. It is said that the Tower of Legends shall rise again from the depths of this lake to be the home of the creator.

Tervari Route Legend:
IMAGE
Spoiler:
DESCRIPTION
Spoiler:
Route T1: A fairly standard straight route with a few patches of tall grass.
North Exit: Prowesce City
West Exit: Trinity Mountain
South Exit: Luxuria City

This route has gives access to Trinity Mountain, but is blocked by a tree that needs HM Cut.
Route T2: A grassy route with a few trainers.
East Exit: Trade Bridge
West Exit: Prowesce City

At the end of the route, the ground becomes rocky, telling that you’re a few walks away from the Tervari Canyon. If you still haven’t gotten your 2nd badge, the bridge entrance is blocked because of structural maintenance.
Trade Bridge: A steel bridge with many people sightseeing.
East Exit: Route T3
West Exit: Route T2

Showcases a 3D angle(if possible) showing the Tervari Canyon and the Great Basin in the distance. There are some people willing to trade items here, mostly something like potions for Sitrus Berries or trading common status berries for a Lum Berry.
Route T3: A grass and dark grass route.
North Exit: Fogress City
West Exit: Trade Bridge

A standard L-route with grassy patches and a dark grass patch.
Route T4: A grassy route with a brook.
North Exit: Sierravasse Town
East exit: Fogress Ranch
South Exit: Fogress City

A standard northward route to Sierravasse Town, but you are obstructed by a brook which is only crossable via Surf HM. The Fogress Ranch is accessible at the east end of the route.
Route T5: A short uphill route.
East Exit: Fogress City
West Exit: Basin's Spout

This is a route that goes straight up to the Basin’s Spout.
Route T6: A short straightforward route.
East Exit: Fogress City
West Exit: Canyon Bridge

If you haven’t gotten the 3rd badge yet, the end of the route is blocked by two trainers battling each other.
Canyon Bridge: A natural rock bridge.
East Exit: Route T6
West Exit:Route T7

Another 3D angle bridge(if possible).
Route T7: A grass and dark grass route by the riverside.
East Exit: Canyon Bridge
West Exit: Trinity Tunnel
South Exit: Trinity Mountain

A standard grassy route with trainers. This route has a river that goes to an underwater entrance of the Trinity Mountain, albeit only accessible by Surf HM and Dive HM.
Route T8: Rune Desert East Route.
East Exit: Einsbolt City
West Exit: Westream City

Has permanent sandstorm weather. You encounter many pokemon that thrive in the desert. If you haven’t gotten the 4th badge yet, workers block the way, saying that they’re fixing the power outage at the town gate.
Route T9: Rune Desert North Route.
North Exit: Secoia Forest
South Exit: Westream City

Blocked from the gate to Secoia Forest if you haven’t gotten your 6th badge. Has permanent sandstorm weather. You encounter many pokemon that live in the desert. At the north end of the route is Secoia Forest.
Route T10: Dark Grass fork route.
North Exit: Mountain of Creation West Entrance
East Exit: West Basin Bridge
South Exit: Einsbolt Power Plant

Cannot be accessed until you have gotten the 7th badge. Route 10 is mainly a dark grass route that has permanent rain weather. This route is quite a fork road; at the south you can go by the river route (Surf HM required) and end up at the old part of the Einsbolt Power Plant. At the east is West Basin Bridge, but cannot be accessed because of repairs from a recent incident. At the northwest is the Tervari region’s north coastline, leading to the back of Cape Mansion where you get the Surf HM. At the northeast is the Mountain of Creation West Entrance, serving as a detour while the bridge is inaccessible but requires the Surf HM to access.
West Basin Bridge: A long, reinforced concrete bridge which is also a sluice gate.
East Exit: Route T11
West Exit: Route T10

Cannot be accessed until the events in Ventherea City have transpired. The first time you go to this bridge, there are boulders obstructing passage back to Verisil City, implying that there has been a recent landslide.
Route T11: Grassy and mountainous route.
North Exit: Mountain of Creation West Entrance
East Exit: Ventherea City
West Exit: West Basin Bridge

A grassy/ dark grass route with a Strength Puzzle. There is also a waterfall here that goes to the upper part of Mountain of Creation West Entrance. Surf HM and Waterfall HM required.
Route T12: A short route with a river at the center.
North Exit: Ventherea City
South Exit: Safari Zone

A grassy downhill route that has some trees that need Cut. Has a river that stretches throughout the route. It goes straight to the Safari Zone.
Route T13: Grassy and mountainous route.
East Exit: East Basin Bridge
West Exit: Ventherea City

Almost the same as route 11 but has no waterfall. If you haven’t gotten your 8th badge, the path to East Basin Bridge is blocked by Team Aegis grunts.
East Basin Bridge: A long brick bridge that is also a sluice gate.
East Exit: Route T14
West Exit: Route T13

A sluice gate bridge swarmed by Team Aegis the first time you go to this bridge.
Route T14: A dark grass route.
North Exit: Memoir Forest
East Exit: Arcavis Town
South Exit: Justice Forest

This route has permanent rain. At south is Justice Forest, but cannot be fully accessed unless you have both Surf HM and Waterfall HM. At north is Memoir Forest, a cemetery. At northwest is a river route going southward to an almost hidden house beside Safari Zone. At the east end is the entrance to Arcavis Town.
Route T15: An uphill route with patches of grass and dark grass.
North Exit: Logbend Town
East Exit: Sierra Eclessia
South Exit: Arcavis Town

Only accessible postgame. A very standard uphill route with some mountainous areas and Strength puzzles. At the east, has access to the underground part of Sierra Eclessia. Leads to Logbend Town.
Route T16: Mostly a water route.
North Exit: Riverclog Town
East Exit: Aegis Colosseum
West Exit: Mountain of Creation East Entrance
South Exit: Logbend Town

Only accessible postgame. Many water pokemon reside here. Needs Surf HM, Waterfall HM and Dive HM to fully access the underwater cave that is the Mountain of Creation East Entrance. At the northeast end is a ruined and abandoned part of the Aegis Colosseum. At the northwest end is Riverclog town.
Route T17: An uphill snowy route.
East Exit: Riverclog Town
West Exit: Mountain of Creation North Entrance

Only accessible postgame. A mountainous route that has thick snow. Depending on the season it has snowy or blizzard weather. Has permanent hail in battle. Many Ice-type pokemon live here. At the end of the route is the Mountain of Creation North Entrance.
Route T18: A downhill snowy route.
East Exit: Mountain of Creation North Entrance
West Exit: Conferica Town

Only accessible postgame. A mountainous route that has thick snow. Depending on the season it has snowy or blizzard weather. Has permanent hail in battle. Many Ice-type pokemon live here.
Route T19: An uphill route.
North Exit: Arcavis Town
South Exit: Hamlet Plateau

A mountainous uphill route with a few patches of grass. Leads southward to Hamlet Plateau.
Route T20: A downhill route.
East Exit: Tervari Hamlet
West Exit: Sierravasse Town

A mountainous downhill route with a humongous pipe on the side of the route. It leads westward to Sierravasse Town.
Route T21: A grass/dark grass route.
North Exit: Fogress City
South Exit: Sunfalzen City

A fairly simple L-route that has a pokemon blocking the way. You won't be able to fully access this route from Fogress City @ early game.
Route T22: A mountainous route.
East Exit: Sunfalzen City
West Exit: Victory Road Entrance

A trainer-infested route with cut and strength puzzles. Leads westward to Victory Road.
Victory Road
North Exit: Victory Road Entrance
South Exit: Victory Clearing

A long and arduous mountain that is infested with powerful pokemon and trainers.
Victory Hall
East Exit: Victory Clearing
West Exit: New Pokemon League/ Pokemon League Ruins

A straight path that has the statues of past champions from previous games. [Blue, Lance, Red, Steven, Wallace, Cynthia, Alder, Iris] The path leads to the Pokemon League near endgame/ Pokemon League Ruins postgame.
Victory Tube
North Exit: Old Pokemon League/ Pokemon League
West Exit: Victory Clearing

Only accessible postgame. An underwater tunnel that is infested by strong trainers. The path leads to the Pokemon League postgame.
Route T23: A mountainous route.
North Exit: Trinity Mountain
East Exit: Prowesce City
West Exit: Coastlink City

Only accessible postgame. A short uphill route with a few grass patches. Has an access point to Trinity Mountain; one is westward by land and another is northwest by Surf HM. Leads to Coastlink City.
Route T24: A coastline route
North Exit: Trinity Mountain
East Exit: Luxuria Resort
West Exit: Coastlink City

Only accessible postgame. A grassy route with trainers on land and sea. Has an access point to Trinity Mountain.
Route T25: A coastline and sea route.
North Exit: Sea Coast Tunnel
East Exit: Sunken Temple
South Exit: Sea Coast Mountain

Only accessible postgame. A very long route that has a lot of trainers. It has a diving spot that goes into a sunken temple with hidden treasures inside, and is said to be the resting place of an ancient legendary Pokemon. At the south end of the route is Sea Coast Mountain.

Gym Leaders
The Tervari Region originally housed 8 Pokemon Gyms. However, due to the integration of the Tervari Hamlet's Gym Leader into the Elite Four, as well as the recent development of Luxuria City and Arcavis Town's gyms, the number of Pokemon Gyms bumped up to 12 with 13 Gym Leaders governing them over the past few years. With no clear successor to Tervari Hamlet's Gym, 3 other Gyms feuding over who shall get the title rose to the occasion, all of which are acknowledged, resulting in Tervari Hamlet having 3 Pokemon Gyms.
Spoiler:

1. Luxuria Gym: Roland and Annya (M & F): Normal Type: Gem Badge
Tycoon Twins. The Luxuria City Mayor's children.
"Nothing's impossible! Live a rich life, like ours!"
2. Prowesce Gym: Filia (F): Fighting Type: Skill Badge
A leader of grace and technique. Kung fu Martial Artist.
"Express yourself. That's the most important thing."
3. Fogress Gym: Floydd (M): Flying Type: Soaring Badge
The Pokemon Rancher. Also a pokemon breeder.
"Pokemon are friends. Cherish them. Dream with them."
4. Einsbolt Gym: Joulie (F): Electric Type: Surge Badge
The Alluring Engineer. Dreams of Tervari being linked together by train.
"Set your goals straight, and do your best to reach it!"
5. Westream Gym: Terry (M): Ground Type: Fossil Badge
The Desert Architect. Has a crush on Joulie.
"Everything is built from dust. How you build it is what's important."
6. Verisil Gym: Clovis (M): Grass Type: Sprout Badge
The Calm Historian. Guards the Tree of Knowledge.
"History is the root that gives us strength to grow for the future."
7. Ventherea Gym: Veronica (F): Poison Type: Toxin Badge
The Fieldwork Researcher. A naive scientist that is Prof. Spruce's former assistant.
"The world is vast! Explore! Experience everything you can!"
8. Arcavis Gym: Lucy (F): Psychic Type: Grace Badge
The Sultry Surrealist. A pokemon artist that is friends with Castelia Gym's Burgh.
"Everytime I look at your future, it's... surreal... beautiful..."
9. Tervari Hamlet Gym: Resha (F): Ghost Type: Forlorn Badge
The Eccentric Maiden. A shrine maiden that has a feud with Domon and Beeto.
"Domon and Beeto are idiots. Don't grow up to be like them."
10. Tervari Hamlet Gym: Domon (M): Dark Type: Blade Badge
Master of the Sword. A veteran warrior that has a feud with Resha and Beeto.
"Do not follow the example of that weak ninja and that stupid maiden."
11. Tervari Hamlet Gym: Beeto (M): Bug Type: Shed Badge
The Nimble Ninja. A ninja that has a feud with Resha and Domon.
"Hmph. Stay away from that crazy girl and that old coot."
12. Sunfalzen Gym: Friedrich (M): Fire Type: Magma Badge
The Infuriating Leader. Self-proclaimed strongest gym leader in the world.
"You may have beaten me once, but that was just luck, you hear me?!"
The Gym typings were arranged in such a way that the typing is weak to the next gym's:
Normal <Fighting <Flying <Electric <Ground <Grass <Poison <Psychic <Ghost <Dark <Bug <Fire.

The Pokemon League
With the former Champion retiring to pursue a different career, the Pokemon League recently reorganized and relocated from the foot of Ash Mountain to the mouth of the Tervari Canyon. One of the Elite Four succeeded the Champion's place, while a gym leader was integrated into the Elite Four.
Spoiler:

Water E4: Drizella (F): A parasol child. Acts far older than her age, and is considered a battling genius.
Rock E4: Bastian (M): Your dad. Has a stone-cold glare and unshaking resolve.
Ice E4: Viceroy (M): A world-famous snowboarder. An energetic guy.
Dragon E4: Lyndra (F): A kimono girl with dragon patterns. Former Tervari Hamlet Gym Leader.
Steel Champion: Valeria (F): Adorned with a winged coronet. Uses a balanced team with varying types, but her strongest is Steel-type.

The ordering of the E4 types are opposite of the gym leader types' principle:
Water> Rock> Ice> Dragon
The Champion's primary typing (Steel) resists the last E4's typing.

Team Aegis
Theme: Gladiator/ Valkyrie outfits
Credo: To promote and enforce peace upon the whole region..
Spoiler:
The grunts basically use normal, fighting, and dark pokemon. However, their leaders use different types.
Lady Bernatrice: Fire-Type
Sage Cryogoras: Ice-Type
Gladiator Zaphriel: Electric-Type
Emperor Wryvalle: Steel-Type

...If you read through all that, it means I love you already LOL.

Going with the trainer artworks, so far I got the female trainer down:


Current Pokemon Designed: 34/165 barely 20% :/
Grass Starters based on the Lotus Flower and the Hindu Diety Lakshmi: Lillibud, Felotus and Sacreflora
Spoiler:

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Fire Starters based on Komodo dragons and the Norse Fire Giant Surtr: Crotyke, Lavatara and Komolten
Spoiler:

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Water Starters based on Orcas and the Greek Sea God Poseidon: Dolfby, Fervorca and Valorca
Spoiler:

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An Electric-type Pokemon with two forms based on batteries (pretty derpy eh?): Cellectro
Spoiler:

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A Rock-type line based on Chess Pieces: Stalacrumb, Stalacore and Stalakarn
Spoiler:

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A Fighting/Ground Cassowary line which are parodies of the Angry Birds game and Braveheart movie: Grouchick and Cass-O-War
Spoiler:

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A Grass/Dark line based on goblins and trolls: Shrublin and Trolliath
Spoiler:

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A Fire/Water fakemon inspired by the fictional Homunculus: Flaschemy
Spoiler:

A Steel/Ghost fakemon based on the Iron Maiden Torture Device: Virgrim
Spoiler:

A Ghost/Psychic fakemon based on the Native American Shamans: Shamantra
Spoiler:

Humanshape fakemon based on cosmic bodies and miko/shamans: Cosmica, Solarica, Lunarica, Stellarica & Gravica
Spoiler:

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A mono-Flying fakemon based on Clouds and Sheep: Sylphleece
Spoiler:

A Normal/Ghost fakemon based on the Gazelle and Dullahan: Ghouzelle
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A Dark/Fairy, two-form fakemon based on the Incubus/Succubus: Devlux
Spoiler:

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A lategame bird line based on the Philippine Eagle: Aguilet and Aguilari
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A postgame bird line based on Harpies and Valkyries: Harpling and Valthena
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A pseudolegendary line based on Serpents: Aspoxin, Galviper and Drasilikos
Spoiler:

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A two-form legendary fakemon based on Sultans and Genies: Sahrafi
Spoiler:

Spoiler:


Sorry if the quality is inconsistent between the artworks; they were done when I was exploring art styles. As always, suggestions, comments and critiques are very welcome :)
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Old October 10th, 2013 (01:27 AM).
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Really Nice!! Especially the RO Sketch!
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Old October 10th, 2013 (07:44 AM).
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Quote originally posted by Megatallica:
Really Nice!! Especially the RO Sketch!
Glad you like it! Maybe you're interested in another one
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Old October 10th, 2013 (12:04 PM).
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Man... I wish I was as good at anatomy xD Very beautiful pieces!
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Old October 10th, 2013 (04:49 PM).
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Quote originally posted by Mage:
Man... I wish I was as good at anatomy xD Very beautiful pieces!
Thanks! Well anatomy is something that you'll get used to the more you draw. Also looking at realism artworks as references really helps in anatomy

Meanwhile another Ragnarok Online fanart (lol I should update with more pokemon artworks ffs)
Here's Ekreya Stormforge
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Old October 12th, 2013 (08:10 AM).
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A wee update: WIP for a fakemon line: Cosmica, Solarica, Lunarica, Stellarica and Gravica

The concept is that mandatory humanshape psychics which are based on shamanic priestesses. (Cosmica might be resmbling Ralts too much though...) Cosmica's evolution line is based on the concept of Eevee having multiple branch evos. Sun Stone, Moon Stone, Shiny Stone and Dusk Stone is used to evolve into Solarica, Lunarica, Stellarica, and Gravica respectively.

Critiques/comments/suggestions are very welcome
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Old October 13th, 2013 (05:48 PM). Edited October 14th, 2013 by Magistrum.
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Oops I got a triple post, but it's in different days, so I guess it's okay?

Here's a sketch inspired by Absolem, one of Wonderland's denizens in Alice in Wonderland:
Spoiler:
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Old October 15th, 2013 (02:48 AM).
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Tinkering with my Chrome for a bit, I sort of made my own theme lol. I tried revising my "Sir Cloy Vi Destroia" artwork for landscape orientation and came up with this:
Spoiler:

Wanna try it? I'll share the link: https://www.mychrometheme.com/t/dp9rb9civyxw4mv2ns4t4jheq

I really need a hobby lol
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Old October 15th, 2013 (12:00 PM).
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I owe you a post that's so much more elaborate than what I'm about to type but, wow. Just wow. I mean, you're producing professional level work. Are you currently in the illustration / graphic field? I'd love to know more about your training. Have you taken classes? What sort of (un)professional work have you done and for who? If you had to pick some pieces that best represents your portfolio, what would that be?

I will actually give you a decent review sometime though, I promise! But for now I really want to know more about you as an artist. Tell me everything you find pertinent about your journey to being as good as you are today. That's what I'm really interested in. :)

Also yes, so long as you are the gallery owner and it's on separate days (if it's on the same day than just edit the original post) you're allowed to double/triple/quadruple/etc post. Gallery owners are allowed to post in their threads beyond the revival rule and update as frequently as they please, so you're all good. :)
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Old October 15th, 2013 (04:39 PM).
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Quote originally posted by Alexial:
I owe you a post that's so much more elaborate than what I'm about to type but, wow. Just wow. I mean, you're producing professional level work.
Whoa thanks for the compliment Alexial! Whoa a lot of questions! Let's see how well I do.
Quote:
Are you currently in the illustration / graphic field?
Not quite, since I currently work in an Architectural Design Firm. Since I design structures, I guess it counts as artworks? If anything, I think my line of work helps me in perspectives, lighting and depth.

I usually do art as a hobby since it is my passion, and is a vent for me to relax from the boring AutoCAD/Revit routine I do every workdays.
Quote:
I'd love to know more about your training. Have you taken classes?
Hmm like I said in my OP, I only pursued art seriously during my college days as an Architecture Student. The Architecture curriculum I was on had about 3 classes on Visual Technology which was about still life and drawing things in perspective, but its focus was never on drawing animals/humans. I guess that hole was filled when I joined as an artist in my university's paper. At first it was about lineart, lineart, and MOAR LINEART because editorial cartoons and comic strips, but it really gave me some artistical backbone.
Quote:
What sort of (un)professional work have you done and for who?
Hmm apart from my work, I guess I draw digital caricatures of people? I don't charge though since I only do it for friends and family. I also did some art requests for various users in Smogon, but I stopped when I was recruited to be an artist for their webzine.
Quote:
If you had to pick some pieces that best represents your portfolio, what would that be?
Whew that's a really hard question. Now that I think about it, I don't know which one can best represent my folio. But I could tell you which ones are my favorites instead:
1. The "Thalassa Frostbane" artwork which is one of my first digital works. It was actually the first piece that I've done in attempt to recapture my traditional art style into digital media.
2. The "Surreaveelution" artwork because it is actually one of the artworks I spent the most time on, basically because of the sheer amount of lineart used in that piece.
3. The "Sir Cloy vi Destroia" artwork that I've made a chrome theme out of, since it is the first artwork I've done when I was learning the hang of digital painting.
Quote:
I will actually give you a decent review sometime though, I promise! But for now I really want to know more about you as an artist. Tell me everything you find pertinent about your journey to being as good as you are today. That's what I'm really interested in.
Haha I'm not really that good yet compared to many monstrously skilled artists at deviantart, since as an artist I still have certain things I can't illustrate well. However, whenever I look at artworks that pique my interest or that are at another level from what I can do, I follow this train of thought: [1]Stare intently at artwork and study it [2]Figure out how he/she did it [3]Try doing it myself [4]If I fail to capture the idea/art style, go back to 1. [5]If I succeed in capturing the idea/style, figure out how I could make it my own by improving and innovating.
Quote:
Also yes, so long as you are the gallery owner and it's on separate days (if it's on the same day than just edit the original post) you're allowed to double/triple/quadruple/etc post. Gallery owners are allowed to post in their threads beyond the revival rule and update as frequently as they please, so you're all good.
Whoa thanks! I thought I was crossing some kind of posting rule here haha.

Since I hate posting without artworks to show, I guess I could pitch this in: presenting the Pokemon Regulus Logo!
I finally came up with a name for the fakedex & region I'm currently working at. Regulus is a cool word IMO, which has many different meanings (bright star, little king, impure metal, basilisk) that coincide with various elements of my storyline.
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Old October 16th, 2013 (10:03 PM).
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Oh my gosh, I love Trublin and Trolliath. They look so freakin' creepmazing.

And "My Neighbour Ludicolo" is just delightful. I can't take it.
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Old October 17th, 2013 (09:43 PM). Edited October 18th, 2013 by Magistrum.
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@VerlisWolf Thanks!

@Nymue Haha I love Shrublin and Trolliath too; they were my very first fakemon, and was my entry to Smogon's Create-a-Pokemon Gen V Project #5, featured here. It ended up in 4th place only but IMO it's not bad considering it's my first time competing against more than 20 artists lol.

And yeah I also love Studio Ghibli films, so I guess I vented it out by making "My Neighbor Ludicolo" haha.

Also a wee update of pokemon avatars :3
Join the Matrix, Mr. Porygon

An avatar for Vader based on the hilariously infamous LOTR outtake.
Derpingler and Derpingler:Tobacco Edition

and last but not least, Serious Business Probopass


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Old October 21st, 2013 (06:41 PM). Edited January 30th, 2014 by Magistrum.
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A little while ago, I won an art design contest for Smogon's 6th Create-a-Pokemon Project for Gen V. The theme is a Steel/Flying pokemon that makes Belly Drum sweeping viable in OU. So I present to you my winning entry based on the Frigate Bird, named Cawmodore!!!

My design incorporated Steel Typing by giving it a navy theme, more evidently on the anchor beak and the steel-plated admiral's coat.

Some supporting art for my design:
Spoiler:




Too bad I can't use this for my fakedex, but nevertheless I'm happy my design won amongst 20+ other designs ;3 Huzzah!
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Old October 21st, 2013 (07:26 PM).
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Oh! If you're not using that fakemon design, you're free to donate it to the PC Pokedex Project. :) I'm sure you'll catch the drift if you check it out, but when I see "unused fakemon" that's kinda my cue to pitch the project, lol. No pressure though!

As for the design itself, well, I love it haha. What else can be said? I think it's adorable how you merged the nautical theme with the typing. Did you contemplate giving it a Water typing at any point? And lmao I haven't heard of Belly Drum in competitive play since BD Charizard. xD But I've long since quite the metagame, so I'm probably in no position to snark at that. Still, a very strong concept married with even more inspired art skills. You've impressed me yet again!
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Old October 22nd, 2013 (07:29 AM). Edited January 30th, 2014 by Magistrum.
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Quote originally posted by Alexial:
Oh! If you're not using that fakemon design, you're free to donate it to the PC Pokedex Project. I'm sure you'll catch the drift if you check it out, but when I see "unused fakemon" that's kinda my cue to pitch the project, lol. No pressure though!
Oh what I meant is that I can't use it for other contests/fakedexes/the like since it will be used as a design for the CAP metagame in Pokemon Showdown, so to prevent discrepancies I won't be using/contributing it anywhere else. Sorry >_<
Quote:
As for the design itself, well, I love it haha. What else can be said? I think it's adorable how you merged the nautical theme with the typing. Did you contemplate giving it a Water typing at any point? And lmao I haven't heard of Belly Drum in competitive play since BD Charizard. xD But I've long since quite the metagame, so I'm probably in no position to snark at that. Still, a very strong concept married with even more inspired art skills. You've impressed me yet again!
Haha thanks! Well yeah the nautical theme exudes a water-type vibe, no question about that. The design criteria was Steel/Flying though so I emphasized the steel-type elements more.

Hmm in competitive play, I think the most noteworthy is BD-Extremespeed Linoone. He's in the NU tier though. And yes Bellyzard was a viable set to some degree, but since hidden abilities were introduced in gen V, I think Charizard eventually capitalized Solar Power instead. Charizard also isn't OU though.

--------------------------------------------------------------------------------------------
Continuing with my fakemon progress, I've been mostly planning names, stats and abilities so I haven't progressed much in the artworks, but in the meantime I've got a spritedex template down:
I like hexagons ;3

The upper hexagon is for the pokedex entry number. The stretched hexagon below is for the name. Further down below shows the evolutionary stage, which will be represented by arrows/circles. the blue arrows mean it's a baby pokemon; a green circle means it doesn't evolve; one upward arrow means it's on its base form; two upward arrows mean it's the 1st evolutionary stage and three upward arrows mean it's the 2nd evolutionary stage.

The colored strips represent the 18 current types. (yes, I intend to add the Fairy-type in my fangame)
The first row going from left to right is grass, fire, water, normal, bug, flying, electric, rock, and ground types respectively.
The second row, on the other hand, is poison, fighting, psychic, ghost, ice, dragon, dark, steel, and fairy respectively.
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Old October 28th, 2013 (03:14 PM).
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My Pokemon Regulus spritesheet made from the template I showed earlier:
Warning: HUGE image ahead
Spoiler:

[There aren't sprites yet though; just some image placeholders]
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Old October 28th, 2013 (06:55 PM).
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Dude Magistrum, all your work is awesome :D

What I love most is your style!
It's like a very realistic style, but you can tell it has cartoonish quirks here and there.

Your Fakemon are also top-notch.
Some parts might be a teensy weensy bit too designed, but the overall designs are so unique that it's distinguishable from anything else I've seen :D
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Old October 29th, 2013 (03:34 PM).
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Quote originally posted by Sunfished:
Dude Magistrum, all your work is awesome :D

What I love most is your style!
It's like a very realistic style, but you can tell it has cartoonish quirks here and there.

Your Fakemon are also top-notch.
Some parts might be a teensy weensy bit too designed, but the overall designs are so unique that it's distinguishable from anything else I've seen :D
Thanks Sunfished!

I agree that some of the fakemons were overdetailed, especially on Trolliath, whose bark parts most likely won't be as detailed when sprited. >_< Which reminds me, I have zero experience in spriting lol. I'll probably do pixel-overs of my artworks and improve from there.
--------------------------------------------------------------
Here's the tentative look on the Tervari Gyms' Badges:

First row: Gem Badge, Skill Badge, Soaring Badge, Surge Badge, Fossil Badge, Sprout Badge
Second row: Toxin Badge, Grace Badge, Forlorn Badge, Blade Badge, Shed Badge, Magma Badge

Critique is very much appreciated!
--------------------------------------------------------------
Also here are the Gym Leader/ Pokemon League/ Team Aegis Data:
Spoiler:
Gym Leaders
The Tervari Region originally housed 8 Pokemon Gyms. However, due to the integration of the Tervari Hamlet's Gym Leader into the Elite Four, as well as the recent development of Luxuria City and Arcavis Town's gyms, the number of Pokemon Gyms bumped up to 12 with 13 Gym Leaders governing them over the past few years. With no clear successor to Tervari Hamlet's Gym, 3 other Gyms feuding over who shall get the title rose to the occasion, all of which are acknowledged, resulting in Tervari Hamlet having 3 Pokemon Gyms.

Gym Leader Data:
1. Luxuria Gym: Roland and Annya (M & F): Normal Type: Gem Badge
Tycoon Twins. The Luxuria City Mayor's children.
"Nothing's impossible! Live a rich life, like ours!"
2. Prowesce Gym: Filia (F): Fighting Type: Skill Badge
A leader of grace and technique. Kung fu Martial Artist.
"Express yourself. That's the most important thing."
3. Fogress Gym: Floydd (M): Flying Type: Soaring Badge
The Pokemon Rancher. Also a pokemon breeder.
"Pokemon are friends. Cherish them. Dream with them."
4. Einsbolt Gym: Joulie (F): Electric Type: Surge Badge
The Alluring Engineer. Dreams of Tervari being linked together by train.
"Set your goals straight, and do your best to reach it!"
5. Westream Gym: Terry (M): Ground Type: Fossil Badge
The Desert Architect. Has a crush on Joulie.
"Everything is built from dust. How you build it is what's important."
6. Verisil Gym: Clovis (M): Grass Type: Sprout Badge
The Calm Historian. Guards the Tree of Knowledge.
"History is the root that gives us strength to grow for the future."
7. Ventherea Gym: Veronica (F): Poison Type: Toxin Badge
The Fieldwork Researcher. A naive scientist that is Prof. Spruce's former assistant.
"The world is vast! Explore! Experience everything you can!"
8. Arcavis Gym: Lucy (F): Psychic Type: Grace Badge
The Sultry Surrealist. A pokemon artist that is friends with Castelia Gym's Burgh.
"Everytime I look at your future, it's... surreal... beautiful..."
9. Tervari Hamlet Gym: Resha (F): Ghost Type: Forlorn Badge
The Eccentric Maiden. A shrine maiden that has a feud with Domon and Beeto.
"Domon and Beeto are idiots. Don't grow up to be like them."
10. Tervari Hamlet Gym: Domon (M): Dark Type: Blade Badge
Master of the Sword. A veteran warrior that has a feud with Resha and Beeto.
"Do not follow the example of that weak ninja and that stupid maiden."
11. Tervari Hamlet Gym: Beeto (M): Bug Type: Shed Badge
The Nimble Ninja. A ninja that has a feud with Resha and Domon.
"Hmph. Stay away from that crazy girl and that old coot."
12. Sunfalzen Gym: Friedrich (M): Fire Type: Magma Badge
The Infuriating Leader. Self-proclaimed strongest gym leader in the world.
"You may have beaten me once, but that was just luck, you hear me?!"

The Gym typings were arranged in such a way that the typing is weak to the next gym's:
Normal <Fighting <Flying <Electric <Ground <Grass <Poison <Psychic <Ghost <Dark <Bug <Fire.

The Pokemon League
With the former Champion retiring to pursue a different career, the Pokemon League recently reorganized and relocated from the foot of Ash Mountain to the mouth of the Tervari Canyon. One of the Elite Four succeeded the Champion's place, while a gym leader was integrated into the Elite Four.

Pokemon League Data:
Water E4: Drizella (F): A parasol child. Acts far older than her age, and is considered a battling genius.
Rock E4: Bastian (M): Your dad. Has a stone-cold glare and unshaking resolve.
Ice E4: Viceroy (M): A world-famous snowboarder. An energetic guy.
Dragon E4: Lyndra (F): A kimono girl with dragon patterns. Former Tervari Hamlet Gym Leader.
Steel Champion: Valeria (F): Adorned with a winged coronet. Uses a balanced team with varying types, but her strongest is Steel-type.

The ordering of the E4 types are opposite of the gym leader types' principle:
Water> Rock> Ice> Dragon
The Champion's primary typing (Steel) resists the last E4's typing.

Team Aegis
Theme: Gladiator/ Valkyrie outfits
Credo: To promote and enforce peace upon the whole region..
Team Structure:
The grunts basically use normal, fighting, and dark pokemon. However, their leaders use different types.
Lady Bernatrice: Fire-Type
Sage Cryogoras: Ice-Type
Gladiator Zaphriel: Electric-Type
Emperor Wryvalle: Steel-Type
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  #21    
Old October 30th, 2013 (11:09 AM).
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acatfrommars acatfrommars is offline
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Aw these are so good! What do you use for your digital art, Photoshop or Illustrator?
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Old November 4th, 2013 (04:38 AM).
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Magistrum Magistrum is offline
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Quote originally posted by Bruce Banner:
Aw these are so good! What do you use for your digital art, Photoshop or Illustrator?
Thanks! I just use Adobe Photoshop most of the time, and sometimes Paint Tool SAI if I feel like it lol.
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In the meantime I tried making a Pokedex Template to attempt at showcasing my fakemons on deviantart lol
Spoiler:

[Yes, the image going out of the hexagon's bounds is intentional]
Tell me what you think!
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Old November 5th, 2013 (01:33 AM).
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Magistrum Magistrum is offline
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Here's another Fakemon, which is a testament of how I suck at Sugimori Style lol
Spoiler:
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Old November 5th, 2013 (03:13 PM).
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Fairy Tale~ Fairy Tale~ is offline
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Location: Hoenn
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i love them all so much i dont know which one is the coolist
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Old November 6th, 2013 (07:35 PM).
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Magistrum Magistrum is offline
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Some Digital Paintings I made for my Mom's officemates lol
Spoiler:

Spoiler:

Spoiler:

...I wanna get paid for this but oh well
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