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  #1    
Old February 21st, 2014, 12:18 PM
M0ZEPH's Avatar
M0ZEPH
Formally 'Resultz' - Returned!
 
Join Date: Feb 2014
Gender: Male

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Would like to get peoples' opinions on the best way to make a hack, and the best order of tasks to complete!

What's your favourite aspect of hacking? What do you save til last?!
  #2    
Old February 22nd, 2014, 01:14 AM
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Satoshi Ookami
Memento Mori
Community Supporter
 
Join Date: Jul 2008
Location: Abyss of Time, Great Seal
Age: 22
Gender: Male
Nature: Calm
When I was actively hacking, my favorite aspect and pretty much the only one I was doing was scripting.
And tied together with it was an event planning.
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  #3    
Old February 22nd, 2014, 01:22 AM
Kikispoke
 
Join Date: Feb 2014
Gender: Male
If your new try to find some tutorials on youtube!!!
The best order Would be:
Mapping (advance Map)
Story and text (A-Text and other programs)
Adding New Pokemon (Optional)
Polishing (Adding things like night - day cycles)

My favorite aspect is customizing the game like fakemon, custom titlescreen.
  #4    
Old February 22nd, 2014, 04:32 AM
avaramoon
Mirage Of Tales
 
Join Date: Dec 2011
Location: Sogen Suburb, Avlar
Gender: Female
Nature: Brave
I prefer to plan as much as I can first, at least the main storyline events. Then I break it down into what's going to happen in each place =) then I make the maps first, then after that do all the scripts. OWs can be edited on the side. Then I add things like 'finishing touches' a lot later, like palette editing and ASM insertion.

  #5    
Old February 22nd, 2014, 04:35 AM
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IndianCharizard#
aka Brendon McCullum
 
Join Date: Sep 2013
Location: Delhi ,India
Age: 19
Gender: Male
Nature: Brave
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My most favourite work in hacking in scripting. The best thing i'd i would suggest in hacking is be good in mapping and scripting and recurite members with different skills and then make any type of hack of your idea or story.
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  #6    
Old February 22nd, 2014, 10:26 AM
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~G0LD!
Love me...or Die D:<
 
Join Date: Feb 2014
Location: Guatemala City
Age: 20
Gender: Female
Nature: Brave
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Im very good in:
-Scripts and dialogues
-some ASM works

Personally I prefer the scripts, Im very bad making sprites and maps.
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  #7    
Old February 23rd, 2014, 01:06 AM
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IndianCharizard#
aka Brendon McCullum
 
Join Date: Sep 2013
Location: Delhi ,India
Age: 19
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Quote:
Originally Posted by ~G0LD! View Post
Im very good in: -Scripts and dialogues -some ASM works Personally I prefer the scripts, Im very bad making sprites and maps.
Same with me, i am good in scripting, poor in mapping, worst in spriting.
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  #8    
Old February 23rd, 2014, 08:02 AM
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LocksmithArmy
Mew!
 
Join Date: Feb 2013
Age: 25
Gender: Male
My favorite aspect is scripting events, I like making things happen. Im a fairly good mapper and I can sprite well... but but not so well that id do it for fun, I do it when i need a sprite lol.

When I make a hack, I start with the story, I make a .txt file with all my ideas. I describe the story, any cool events. any map descriptions that I may think of. I make lists in the file of all the cities and gym leaders. I trace out villin stories if there are team rocket members I mark where they would be and what they would be doing...

Then I begin mapping the first map, then add the scripts, I may add 1 map before I script or 2 or even 3 maps before I script them depending on how large the scripts need to cover (the oak script that makes you go get the parcel from viridian, I would map pallet, route 1 and varidian before scripting that)

Then when the whole game is mapped/scripted I work on all the trainer battles paying close attention to the levels so the player progresses and does not run itno a wall of super trainers or anything.

Then I place the wild pokemon, paying special attention that each one gets into the game somewhere and you arent overloaded with one type...

then I generall tweak the crap out of it...

thats my general guideline for how I make a hack... not saying its the best way, just my way
  #9    
Old February 28th, 2014, 06:05 PM
Peitharchia's Avatar
Peitharchia
& got to keep looking
 
Join Date: Jul 2012
Location: New York, USA
When I used to hack, first thing I would do is develop the plot; plan out everything, and figure out what I should do to achieve my outcome. Then, I'd start inserting new tiles and make maps. When I've successfully completed at least two or three of them, I'd work on scripts and start compiling. After that, I would open up the ROM and test. If everything worked as I wanted them to, I would repeat the same process, but this time, with different maps. :P
  #10    
Old February 28th, 2014, 07:15 PM
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itari
悪魔の妹
Community Supporter
 
Join Date: Mar 2010
Location: 紅魔館
Age: 17
Gender: Female
Nature: Relaxed
Well since I can do pretty much everything, I'm pretty much cool with doing anything.
As far as favorites, mine would probably be music editing. It's always so cool to hear the songs in-game.

When doing a hack, once I complete planning I start with mapping and tiles, followed by scripting, and then extra features/finishing touches.
  #11    
Old March 1st, 2014, 02:40 PM
wsNova's Avatar
wsNova
 
Join Date: Mar 2014
Location: New York
Age: 21
Gender: Male
Nature: Quiet
I just got into hacking the games and the Mapping seems pretty straight forward for the most part once you play around with it for a couple of hours but what's getting me is the scripting. I wish i understood what most of it meant slowly learning through YouTube though which has been a golden ally in my quest to learn the scripting >:D
  #12    
Old March 2nd, 2014, 09:38 AM
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MinerKombat1557
 
Join Date: Jan 2014
well, the only thing im good at is... making new starters with new types and moves, and thats all im good at,
  #13    
Old March 2nd, 2014, 10:39 AM
Pokemonmasterofallregions
 
Join Date: Jul 2013
Gender: Male
Does anyone know how to make a hack on the MacBook Pro? I've been trying but I can't find a way
  #14    
Old March 11th, 2014, 12:49 AM
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CrimsonFlames
Bye-Beeeeeee!
 
Join Date: Dec 2013
Location: My house...
Gender: Male
Nature: Quirky
Mapping, I dunno I think it's a hobby because I do it a lot...
Scripting would be hard since I don't have skills...
  #15    
Old March 12th, 2014, 05:57 AM
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Aethestode
Hacker
 
Join Date: Jan 2008
Location: Australia
Gender: Male
Nature: Serious
I like scripting and story creating. I absolutely hate mapping and spriting.
I have moved to Pokemon Hacker Online
  #16    
Old March 24th, 2014, 03:39 PM
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Aelidru
Forebearer of Disasters
 
Join Date: Mar 2014
Location: In the Mountains...Awaiting Calamity.
Age: 21
Gender: Male
Nature: Quiet
I personally do what I'm good at first, until I can't tell a Sprite from a #Dymamic Offset

So I ;
Map - Create the Land base, developing a sense of a foundation and direction of where the game will go and look like.
Compose Music - To establish a sense of theme or even identity to which the game will recognized by. (We all remember those nostalgic themes...Pkmn Yellow Elite Four anyone?)
Write a Story - To enhance the cohesiveness and overall fundamentals of the Mapping and Music, as the story should compliment and bind together the Look and sound of a Game. (The Secret to the Final Fantasy's success)
Scripting & Event Co-ordination - This can virtually happen any time, however it should come with or after the story is fleshed out(To me personally anyway), as you can then add interesting Events and twists to further the plot, while at the same time providing linear relief from single goal gameplay.(Such as with OpenWorld games)

After this, Like GUI and actual sprite and tile making, is where I pretty much flop lol. But I'd imagine they would come first if you know how to do them, so as to implement them while creating the Maps and what not for your game(s). But I am just not good at that sort of thing, so I tend to use Common Resources or just stick to the Basic Sprites/Tiles/GUI's.

My Favourite aspect of Editing Roms and what not, is probably a tight toss up between Mapping and Story Telling, as I feel that's where my strong points are and what I feel is the most fun for me.
"In the Time of Ruin, Chaos and Calamity. I will stand and speak.
In the Time of Prosperity, Order and Peace. I shall remain ever silent
."
  #17    
Old March 24th, 2014, 04:49 PM
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ItWasABadDream
Born in the year 1989
 
Join Date: Feb 2014
Location: Erie, PA, USA
Age: 25
Gender: Male
I don't make hacks. I cannot answer your question(s).

25/m/Erie,PA,USA
  #18    
Old March 24th, 2014, 07:49 PM
lsmash
 
Join Date: Jan 2014
I may be hacking for a short time, but this is how I'm making mine:
1-Plan the hack (story, features, etc...)
2-Make the engine => implement every feature needed for the hack
2'-Test while implementing your features (and eventually correct bugs if you find some)
3-Add everything else after your engine is stable (which means little to no bugs)
After that, everything is up to you.
  #19    
Old March 27th, 2014, 05:16 AM
Aethestode's Avatar
Aethestode
Hacker
 
Join Date: Jan 2008
Location: Australia
Gender: Male
Nature: Serious
1) Get the resource
2) Plan layout
3) Script & Map
4) Then any other aesthetic changes.
I have moved to Pokemon Hacker Online
  #20    
Old April 21st, 2014, 08:54 AM
Syndrome10's Avatar
Syndrome10
 
Join Date: Aug 2013
Location: Lithuania
Gender: Male
Nature: Careful
1.) I plan out the story, the events, sidequests, every little thing I'm going to do in my hack, what is the purpose of my hack, what characters should be there, what Pokémon, will I create new region or will I script new story in the same region.
2.) Then I add things like new moves, Pokémon, items (Mega Stones/Arceus Plates/anything else), I also add Fairy type.
3.) Change Prof. Oak introduction. I create my first town and script everything in it.
4.) Add new OWs, Sprites, Tiles.
5.) Then I just use this routine: mapping, wild Pokémon, Scripting.
6.) After everything is done, I script aftergame and add side quests.
7.) ASM Routines, Pokémon cries, Legendary battles, Move Tutors, Decapitalise as much as possible, new music, titlescreen, battle backgrounds, physical/special split, Pokédex order, egg moves.


^
That's how I plan to create my hack. Steps 1, 2, 3 and 4 are done.
Completed Challenges:
Cradily Solo-Run
First level 100 Pokémon on Emerald: http://imgur.com/a/DN6ZL#0

  #21    
Old May 3rd, 2014, 03:44 PM
Dark Sneasel's Avatar
Dark Sneasel
Community Supporter
 
Join Date: Jun 2013
Location: Miami, FL
Age: 14
Gender: Male
Nature: Hasty
Get an idea, script it, make a map for it, and done.

I ususally write down some ideas I have to not forget them.
Pokémon Fluorite Version (Beta 2 Released)


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  #22    
Old May 3rd, 2014, 06:09 PM
manadhon's Avatar
manadhon
RTX-008L
 
Join Date: May 2013
Location: Khazad-dûm
Age: 16
Gender: Male
Nature: Lax
Music hacking and scripting are my forte, but I can never find the motivation to do either of them. Although, it is fun to create identical scripts (syntax aside) in PKSV and XSE, especially with the custom movement header file for the latter. My mismatched pages of rambling notes do little to help either.
"You can't lie to the Moon!"

Active member of Team Silver Destiny
  #23    
Old May 6th, 2014, 03:51 PM
BLACKOUT's Avatar
BLACKOUT
 
Join Date: Dec 2011
Location: Florida, USA
Gender: Male
Nature: Bold
The thing that attracts the most attention? GRAPHICS. I suggest learning how to insert new tiles from Le Pug's tutorial on youtube ( https://www.youtube.com/watch?v=40A-YOuNfV8 ) Everyone's tired of the default tiles XD. scripting can be learned, but making things look new makes the hack unique.
  #24    
Old May 8th, 2014, 04:22 AM
RedMort
 
Join Date: Mar 2014
Gender: Male
My fort are the maps.

My way of working is as follows:
Map somewhere.
Add scripts.
I check it.
Fix bugs.
Add extras.
Fix bugs again.
Next!

I think it's the best and the most orderly, never move to the next area without finishing all this.
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