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Reload this Page FireRed hack: Pokémon Saiken (UPDATE! New Year's Eve. Happy 2015!)

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  #1    
Old March 1st, 2014 (01:10 PM). Edited December 31st, 2014 by joltjolteon.
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Saiken (債券) means "Bond" in japanese.



Rom Base:Pokémon FireRed

You are just an ordinary teenager, and like all of them, your greatest dream is to become a Pokémon trainer. Unlike yourself, your brother already is one. But not a normal trainer: he's the local Pokémon League Champion. Albeit you get along with him, you two don't see each other for a long time, and you miss him.

One day, the Pokémon researcher of your town decided to give to you and your neighbour your very first Pokémon. And that was the opportunity you needed. Now, like your brother, you'll travel around the region battling, collecting badges, and most importantly, experiencing entirely new things. Maybe you could even challenge him to a battle for the title of Champion? But only seeing him would make you happy.

In your journey you'll encounter many extraordinary things, and will form a very strong bond of friendship with all kinds of Pokémon and people. What this adventure reserves for you?

-

This is a hack made to give the player a retro feeling, with the graphics based on the Generation II of pokémon. But this only applies to the art style. Many things from the more recent Pokémon games will be implemented in the game, and even the art style won't be attached to the graphic limitations of the Gen II, only based on.

Features:

-Retro graphics based on the GSC era
-Pokémon from gen I to VI
-Brief visits to other regions, like Hoenn and Kalos.
-Storyline doesn't involve a legendary Pokémon, although some of them will be part of subplots that doesn't interfere with the principal plot.
-And many other things. Some of them are obvious, others not too much.
-8-Bit Music!

Characters:


Sanders/Leafia


An ordinary trainer. Your brother is the Pokémon League Champion.

RIVAL


Your neighbour. She's a person who isn't afraid to do whatever to accomplish her tasks. Although cold and with questionable ethic, she's not a bad person, only needs to learn things such as kindness and reliance.

BROTHER


The Pokémon League Champion. Lacking information.

PROFESSOR


Young and clumsy, but with a strong sense of responsibility.

Eshipi Region:

Spoiler:


The highlighted area is what i've already mapped.


Screenshots (NEW!):

Spoiler:







Screenshots (OLD):

Spoiler:


Support bar:



HTML Code:
[URL="http://www.pokecommunity.com/showthread.php?t=320530"][img]http://puu.sh/9LNut/3cd08d1402.png[/img][/URL]


Production Team:


me


Note that names and terms are subjects to change. I work on this hack on my spare time, so I'm sorry if I don't update this too much. I hope you guys liked what I have to show for now.
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  #2    
Old March 2nd, 2014 (10:05 PM).
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A gba hack in gbc style?Looks intresting,keep up the good work!
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  #3    
Old March 2nd, 2014 (10:37 PM).
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Holy smokes, I just realized that this is a hack of Fire Red!
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  #4    
Old March 2nd, 2014 (10:46 PM).
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Nice. Can't wait to see it all progress. :D Looks good thus far
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  #5    
Old March 2nd, 2014 (10:57 PM).
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This looks awesome. Looking forward to seeing more! I love the graphics!
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  #6    
Old March 2nd, 2014 (11:11 PM).
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wow looks good. really like the features & am going to look forward to more updates
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  #7    
Old March 2nd, 2014 (11:36 PM).
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When I saw the graphics, I was like, "is this a mistake?, is this really FR based?" but when I stared at the screenies for a long time, the trainer card confirms it.

Very well, good luck!
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  #8    
Old March 3rd, 2014 (12:37 AM).
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I really like what you're doing here; many people update their graphics to more recent ones when creating hacks, but for you, though, it seems to be the other way around--very creative. :] There's still some things that you need to change, such as trainer cards, text boxes, and some indoor tiles, but I'm sure you'll get around to them. When you have time, you should try making some video so that we could watch your scripts in-action. Good luck; I'm really looking forward to playing it.
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  #9    
Old March 3rd, 2014 (01:03 AM).
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If you're having GSC styled graphics, you should also have GSC music IMO.
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  #10    
Old March 3rd, 2014 (03:48 AM). Edited March 3rd, 2014 by DrFuji.
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Quote originally posted by FrozenInfernoZX:
Holy smokes, I just realized that this is a hack of Fire Red!
Same Here For A second there though This was a Gold hack


Quote originally posted by FrozenInfernoZX:
Holy smokes, I just realized that this is a hack of Fire Red!
Same Here For A second there though This was a Gold hack

gbc on gba Woah Dude This is Unique & cool
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  #11    
Old March 3rd, 2014 (04:05 AM).
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why use gbc graphics in fire red is there any reason for it.it looks better in fire red graphics i mean attacks and pokemons its my opinion.
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  #12    
Old March 3rd, 2014 (04:08 AM).
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Quote originally posted by raghavendraxxx:
why use gbc graphics in fire red is there any reason for it.it looks better in fire red graphics i mean attacks and pokemons its my opinion.
And that is what you call a feature buddy.
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  #13    
Old March 3rd, 2014 (10:16 AM).
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GBC graphics in 3rd gen games are being more common now...

Anyways... why is the protagonist monochromed?
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  #14    
Old March 3rd, 2014 (02:02 PM).
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Looks nice! Hopefully we'll get a beta release soon
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  #15    
Old March 3rd, 2014 (03:12 PM).
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Quote originally posted by Peitharchia:
I really like what you're doing here; many people update their graphics to more recent ones when creating hacks, but for you, though, it seems to be the other way around--very creative. :] There's still some things that you need to change, such as trainer cards, text boxes, and some indoor tiles, but I'm sure you'll get around to them. When you have time, you should try making some video so that we could watch your scripts in-action. Good luck; I'm really looking forward to playing it.
Thanks! I'll make a video when I have time.

Quote originally posted by classiccartoonsftw:
If you're having GSC styled graphics, you should also have GSC music IMO.
I plan to add gbc-style music for the majority of the hack, but some of them I want to be really detailed (like the Champion Battle one). Maybe something like the Legendary Kanto battle from XY.

Quote originally posted by raghavendraxxx:
why use gbc graphics in fire red is there any reason for it.it looks better in fire red graphics i mean attacks and pokemons its my opinion.
Dunno. It's something i always wanted to do on a rom hack, maybe because of the nostalgia factor!

Quote originally posted by Satoshi Ookami:
GBC graphics in 3rd gen games are being more common now...

Anyways... why is the protagonist monochromed?
Because of the "pallete limit" from the GBC hardware (I know, i'm hacking a GBA game but still I want it to be faithful in aspects like this)! Look at this sprite of Red from GSC



It has 4 colors: Black, white, and two tons of red. I could use the palette style of the Female protagonist from Pokémon Crystal (Black, White, one color for the skin and other for clothes), but I like the monochromatic style more.

Quote originally posted by KingDoubt:
Looks nice! Hopefully we'll get a beta release soon
I plan to release a beta with at least one gym. More or less 30% remaining for a beta.

-

Thanks for the positive feedback! More informations and screenshots will come soon.
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  #16    
Old March 3rd, 2014 (05:26 PM).
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Well I certainly like come of the ideas presented here.
The tiles look nice. I especially like how you re-did the flowers.

My only graphical problem is the heroine's sprite. Seems off, especially the legs.
Not much to say about the story, because yours seems pretty generic.
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  #17    
Old March 3rd, 2014 (11:26 PM).
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wow,Now this is what we call Interesting!Let's see if you can keep it up!
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  #18    
Old March 4th, 2014 (12:11 PM).
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Whilst I like your general graphics, I'm really not feeling your mapping. There is an overuse of flowers (SO MANY FLOWERS).

Perhaps you could make/find some larger GSC-style trees to help mix up the mapping a bit, and give you an alternate option.
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  #19    
Old March 4th, 2014 (12:26 PM).
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the green tiles look too bright man
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  #20    
Old March 5th, 2014 (02:47 PM).
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Quote originally posted by itari:
Well I certainly like come of the ideas presented here.
The tiles look nice. I especially like how you re-did the flowers.

My only graphical problem is the heroine's sprite. Seems off, especially the legs.
Not much to say about the story, because yours seems pretty generic.
The heroine sprite is based on Lyra from HG/SS:



Maybe this will help identify her legs position. If it stills seems off, let me know.

About the story, I plan to develop it more, but for now it's ok. I want to keep it simple, though. Nothing too extravagant, just a trainer who leaves his/her house to be a pokémon trainer and occasionally runs into not so usual things.

Quote originally posted by Magic:
Whilst I like your general graphics, I'm really not feeling your mapping. There is an overuse of flowers (SO MANY FLOWERS).

Perhaps you could make/find some larger GSC-style trees to help mix up the mapping a bit, and give you an alternate option.
Oh, it's on purpose. Honey Path is a route supposed to have bug-type Pokémon, so it has honey trees and a huge amount of flowers. Don't worry, i'll not fill every route and town with flowers everywhere.

Quote originally posted by addictedtoshinygold:
the green tiles look too bright man
It is the original GSC palette.

So, I want to say some things. First of all, dunno if someone noticed, but i'll not use only GSC tiles. I'm creating some new from scratch and devamping others. Here's an example:



And i made the tiles in a way that you can walk behind some of them. But I blocked some tiles that you should be able to get behind, because it'll be more convenient for map design. I hope you don't care too much about it.



And a little update. I think everyone remembers the old RBYG pokémon center:



Well, here's Pokémon Saiken Pokécenter! Based on the old design, but with some aspects based on later designs (like the PC and palettes inspired on the XY center).



Here's an ingame screenshot. It doesn't look too good because of the GBA overworlds, but i'll change them soon.



That's it for a while. Thanks for all the positive feedback!
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  #21    
Old March 5th, 2014 (04:52 PM).
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This hack looks amazing . I like the GSC style graphics . Is it like that because you wanted to test to see if it could be done or is it done like that because fire red is easier to hack than GSC and but you wanted to give it that feel ? Either way , I'm definitely going to follow this hack closely , due to its uniqueness and potential . With that , I wish you the best of luck and a great hack !
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  #22    
Old March 5th, 2014 (06:22 PM).
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Quote originally posted by deoxysking:
This hack looks amazing . I like the GSC style graphics . Is it like that because you wanted to test to see if it could be done or is it done like that because fire red is easier to hack than GSC and but you wanted to give it that feel ? Either way , I'm definitely going to follow this hack closely , due to its uniqueness and potential . With that , I wish you the best of luck and a great hack !
Interesting question! Actually, is more or less both of them. Many years ago I tried to make a Pokémon Gold Rom Hack, but I was too limited and it bothered me. I still wanted to do a rom hack with a retro feeling, but I couldn't get used to work with the Gen II rom, so I gave up. So, it's more like I work on FireRed because GSC is too limited without having experience in advanced programming for what I want to do, even if it's on a retro style. And because i think it's cool, for some reason. Dunno why, haha
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  #23    
Old March 5th, 2014 (10:17 PM).
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Will you be implementing a day and night system? GSC had one.
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  #24    
Old March 7th, 2014 (01:29 AM).
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Another GSC graphics. I really like le trainer sprites! Realized that hacks like this are just too damn awesome.
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  #25    
Old March 14th, 2014 (09:59 AM).
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This looks pretty fun, thanks for sharing.
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