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Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.



 
 
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  #51    
Old July 26th, 2005 (01:16 AM).
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No they aren't, and thanks for the comments.

Made the tournament maps, and gym map. I'll present it later today.
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  #53    
Old July 26th, 2005 (02:17 AM).
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Okay now: screen time!

1/2/3/4/5/6 screens- Sequence of a chat between citizens of Allumisia

7/8/9 screens- Allumisia City screens




















Comments please
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  #55    
Old July 26th, 2005 (02:29 AM).
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I dunno... If you don't say who, I can't tell you if you're right or wrong

Currently modifying the tournament room
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  #56    
Old July 26th, 2005 (02:39 AM).
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Wow this looks awesome I can tell this game is going to be the best keep up the good work sylph.
  #57    
Old July 26th, 2005 (02:51 AM).
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How about some flowers in the first pic? Too much green in my opinion.
  #58    
Old July 26th, 2005 (02:56 AM). Edited July 26th, 2005 by Dream Illusionist.
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Ok, thanks for the comments, and I'll put some flowers there too, I just showed those because of the chat

Gym fighters and disposal fully complete. Also finished the Monk's Retire. (A cave in Allumisia.)

And I also present: NEW TITLE SCREEN!

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  #59    
Old July 26th, 2005 (06:44 AM).
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good work on the maps. everything sopunds like its comin together. so when can we expect the demo?
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  #60    
Old July 26th, 2005 (07:13 AM). Edited July 26th, 2005 by Dream Illusionist.
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Mid-August probably. But there will NOT be neither a CBS nor a CMS in it.

NEWS

Made a Battle Screen for the game. The called Zero-Controller Arena, where when you meet a trainer or wild pokťmon, it encloses both your pokťmon and the adversary's in an arena, and you give orders to your pokťmon and watch the battle from a device.

(Nevermind the DBS and battlers)
Attached Images
File Type: png BTLSCREEN1.PNG‎ (263.2 KB, 12 views) (Save to Dropbox)
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  #61    
Old July 27th, 2005 (12:36 AM).
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Nice idea but I prefer the usual system, if you want, once I get a CBS up and running I'll show a screenie of it in my post, If you prefer to use mine then I'll PM you the script of it to use in your game!!!:D
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  #62    
Old July 27th, 2005 (01:37 AM). Edited July 27th, 2005 by Dream Illusionist.
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Thanks.

Here's another screen of the battle background, but this time (still DBS), with the pokťmon.

You can go to Rulentia now. Between Rulentia and Allumisia, there's Route 3,4 and Mezurino Cave, a small cave. (More like a tunnel)

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  #64    
Old July 27th, 2005 (02:56 AM).
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I also don't like it, but it's the best I could do

I'll try again, something different

Here are a couple of screens, for you all to see





Comments please
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  #65    
Old July 27th, 2005 (09:15 PM).
snuffles
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when do you think it will be finished it look classy, and what would i need to play it??
  #66    
Old July 31st, 2005 (03:39 AM).
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Thanks
Probably be finished in the end of 2006, Beggining of 2007 (or so I hope )

Been working a lot on the game these past few days, and there are many news:

1- Route 3/4/Verneccio City/ Selapatos Cave mapped
2- In Verneccio (the musical city), there will be a Disco, where you can hear various music, and also a concert room, where NPC sing various "hits" of them.
3- Dark Pokemon will be in the game. They look like NPC, but when you talk to them, a battle iniciates against them. They are horridly tough!

And now, some screens:



Route 3



Route 3



Route 3



Route 3



Route 4


Comments please.
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  #67    
Old August 1st, 2005 (02:17 AM).
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This looks great sylph the route 4 pic looks a little odd I don't think the rocks look good up there but that's only my opinion you also put a wrong tile in the water in your first screen I marked the wrong tile with a red circle.
  #68    
Old August 15th, 2005 (03:54 AM). Edited August 15th, 2005 by Dream Illusionist.
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Oh! That's right! OI still need to fix the water autotile...


Sorry for not posting for a while now... My parents organized me a secret holiday. Here's is more info about the characters of the game:

KAIN

The male hero. He lives in Fellmoore with his mother, and frequents the School there. He is given a pokťmon in the day of the Trainer, when the problems start brewing. He is a tall, brown eyed, and brown hair teenager, with a strong and kind attitude. He wants to solve this problem and save the world for everyone.

ASHLEY

The female hero. She lives in Fellmoore with her mother, and frequents the School there. She is given a pokťmon in the day of the Trainer, when the problems start brewing. She is a tall, brown eyed, and brown hair teenager, with a calm and caring attitude. SHe wants to solve this problem and save the world for everyone

ANN

The hero's rival. A tall, blond, short haired girl with an annoying attitude. She is VERY curious, and never thinks twice in annoying the hero. She wants to know what's going on.

PROF. LOIS

The Felora Region professor. She's a caring professor who wants the best for everyone. She helps the Hero countless times on its adventure.
I think she looks like someone we know...

THE PROPHETS
Yay, finally, the three mysterious people!

MALIK

A man that survived in another world, now wants to try decaying this one. He is no longer a demon, and he's tall, blond haired, and with good looks. He's one of the three prophets. (And he's still trying to revive his mother)

MELODY

A tall, black haired women.She is no longar a demon, and she thinks beauty is superficial, and will not stop trying what she says its "...making the world more beautiful...". She is one of the three prophets.

LEEHALT

A tall, shady man. He is the leader of the prophets, and tries desperatly to "evolve" the world. His strengh is unparralleled.

Also, the demo has beebn deleyed due to these holidays, now being the beggining of September.

Comments please
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  #69    
Old August 15th, 2005 (04:10 AM).
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Smarties-chan
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Sounds nice glad to hear you didn't cancel the game, I thought this threa was going to die, I'm glad it's not are you going to post pics for the characters soon?
  #70    
Old August 15th, 2005 (04:12 AM).
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Dream Illusionist
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Yup! Possibly

I also thought of an idea, to go to another dimension, parallel to Felora...

What do you think?
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  #71    
Old August 15th, 2005 (06:08 AM).
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Smarties-chan
Should've had that name change
 
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That sounds cool :D maybe you would have to go through anohter dimension to get past water before you get surf? I love the idea of a parallel dimnesion or maybe there could be many parallel dimensions? And at some point the would all get mixed up sorta like in final fantasy 8.
  #72    
Old August 15th, 2005 (06:15 AM). Edited August 15th, 2005 by Dream Illusionist.
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Dream Illusionist
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Not like that, but the idea is on hold

Editing the Musical Town. (Name won't be revealed yet), and made two minigames, and their description below:

Get those Gems!

A mini-game where the hero has to find all the gems in the area before time runs out. Currently, there are 3 levels.

Pokťmon Racing

Get on those PokťKarts and dash through the fields, trying to get the cup (Only Time Trial working now...)

They can be played in the Mini-Game Podium in the Musical City.
Added musics for the Disco, and thinking of who should sing in the concert rooms (ideas, please)

Comments please
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  #73    
Old August 18th, 2005 (02:41 AM).
Hacker
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EXELENT!!! i love all the ideas.

if you need resources just msn me, i dont have rmxp here
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  #74    
Old August 18th, 2005 (02:44 AM).
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Love 'em. I always seem to like mini games more than the actual games;;;
  #75    
Old August 18th, 2005 (02:50 AM).
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Dream Illusionist
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No need, thanks. Well, to show everyone, here's a silhouette of a new pokťmon:



And here are a few more screen about the game.


Route 4


Velias City Entrance


Vellias City~

And these are some changes made:

6 hours- 1 day, so 3 hours- day/ 3 hours- night
Don't like your clothes, come change them in clothes shops!
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