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  #26    
Old July 19th, 2005 (12:45 PM).
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Totally true, I asked for personal opinion in the CURRENT VERSION but after you reply by the steps I put in the head of the topic!

I only tried to make the topic more regular like a wide non-limited poll, but it now seems to be a jungle of acute criticizm!! :dead: :dead:
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  #27    
Old July 19th, 2005 (03:26 PM).
sphereslayer sphereslayer is offline
 
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Like I said CONSTRUCTIVE CRITICIZM, theres no need for blunt unhelpful remarks, if you've got nothing good or HELPFUL to say, don't say anything at all.
  #28    
Old July 20th, 2005 (05:50 PM).
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are we supposed to be able to make our own maps and stuff, or just walk around in the ones you made, because that's all I seem to be able to do...
  #29    
Old July 21st, 2005 (04:38 PM).
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Concerning editing maps and other stuff, I haven't made a decision yet!
I should first finish the basic functions in my engine, then I will decide what data can be edited and other data which are constant.

Any way, I won't make any release for the public before version 1.0 (Official first release)!!
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  #30    
Old July 30th, 2005 (03:16 AM).
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Major Update (0.6):
Supported map connections finally!
Wrapping methods were fixed!
More tilesets and sprites were added!
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  #31    
Old August 1st, 2005 (12:54 PM).
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umm i tried downloading but theres no files inside the zip.
  #32    
Old August 1st, 2005 (02:11 PM).
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So... What's the purpose of this then if you're not going to make it a game engine?
  #33    
Old August 1st, 2005 (11:32 PM).
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Shadow909: The file is working try those mirrors:
http://pokepc.normmatt.com/pokepc_0.4.zip
http://www.gamedash.info/pokepc/pokepc_0.4.zip

Chimou: The engine I'm making have many facilities......
Through it gonna be online, I don't think that it'd be open-source or mapping-enabled.
But I'm replacing this with great features and surprises soon XD !
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  #34    
Old August 3rd, 2005 (08:31 AM).
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What should I post in my reply?
->Your windows type (XP/ME). XP
->FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine). 50
->Your rating for the engine (0 to 10) Based on the fact that you just began it, i'd rate it 10/10 for what was there
->Your personal opinion and suggestions for the engine (feel free! ) I can't wait to see the Custom Battle System!
->If an error occured, DON'T POST IT! Instead PM me.
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Spoiler:
Cna yuo raed tihs? Olny 55% of plepoe can.

I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe.
Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.
  #35    
Old August 3rd, 2005 (09:09 AM).
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thank you very much extraordinary.! this things cool....
  #36    
Old August 3rd, 2005 (02:18 PM).
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on the main page of pokepc.tk you could put a direct, ENGLISH link plz. I cant read it, i am downloading .4 now.
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  #37    
Old August 3rd, 2005 (02:23 PM).
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My computer just gives up on the download in 5 mins (literally) and it says its done and then it says the zip is incomplete!
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  #38    
Old August 3rd, 2005 (07:54 PM).
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Don't double post.

Delete the incomplete file, and then attempt to save the file another folder when downloading it again.
  #39    
Old August 4th, 2005 (06:46 AM).
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Your windows type (XP/ME)
FPS you see while running the engine (i.e. the number you see up in the screen while you are running the engine): Average 56-60 FPS
Your rating for the engine (0 to 10): 4 (not much to rate ATM)
Your personal opinion and suggestions for the engine (feel free!): The color palettes on your ripped sprites were horrible, I suggest you get new ones.

Other than that everything else seems fine. Didn't really have any problems with the engine myself.
  #40    
Old August 5th, 2005 (01:16 AM).
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Thanks everybody for the cool replies!
for pokepc.tk it's such crappy! It's an Arabic site in fact for translating pokemon ruby and ninja gaiden game!
Gonna fix sprites more!
Finally, big thank you goes for Chimou!
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  #41    
Old August 5th, 2005 (01:20 AM). Edited August 5th, 2005 by Sorye HK.
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I really forgot about version 0.7!!

ReadMe file:
------------------------------------------------------------------------------------------------
POKťPC Engine Demo by ExtraOrdinary Team (V 0.7)
------------------------------------------------------------------------------------------------
* Contents:

I) About POKťPC Engine.
II) Instructions.
III) Legal information.
IV) New features.
V) In next version.
VI) About.
------------------------------------------------------------------------------------------------
(I)About POKťPC Engine:

This is still under development. We are working on it and offering huge efforts so as to add so many new additions. Wait for new releases and updates!
------------------------------------------------------------------------------------------------
(II)Instructions:

*At first: - Only fullscreen mode.
*Notes: - If you have a slow PC, set the Max FPS before you start to realtively high number (60 -> 120). Otherwise, run the game as default 60 FPS or 100 FPS if you have Windows XPģ with problems in speed.
*Game keys: - Arrows for moving the player.
- Z Key for action.
- Hold X Key for running across the map.
- ESC for ending the demo.
------------------------------------------------------------------------------------------------
(III)Legal information:

This is a free demo, and cannot be sold. All rights are reserved to Nintendo, Creatures Inc.
and Game Freak. This is only a fan game not a commercial one.
------------------------------------------------------------------------------------------------
(IV)Current features:
1- Supported map connections finally!
2- Different walking modes like running mode.
3- Supported map wraps and gamma fading methods.
4- Fixed speed issues.
------------------------------------------------------------------------------------------------
(V)In next version:
1- Making options and main menu.
2- More behaviour animations (e.g. grass while walking through) will be added.
3- Making more maps in Kanto, Johto and Hoenn regions.
4- Making the wild battle system more reliable.
------------------------------------------------------------------------------------------------
(VI)About:

Team Leader: Muhammed Essayed (ExtraOrdinary Pharaoh).
Members: Glowing Gold - Normmatt - RPGDEV - Ashly138 - Aaron Heal.
URL: http://pokepc.normmatt.com/news.php
Forum: Link edited. -Links to other forums are unallowed-
E-mail: [email protected]

Special thanks to DJ Bouche, Ashly138, Normmatt, Glowing Gold and RPGDEV for their cool efforts!
------------------------------------------------------------------------------------------------
© 2005 ExtraOrdinary Team.

Finally, Enjoy!
DOWNLOAD POKťPC 0.7
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  #42    
Old August 5th, 2005 (01:23 AM).
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  #43    
Old August 5th, 2005 (04:23 AM).
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Looking around here and there
 
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Things look like they've brightened up. The colour of the words look bad, but that's all I can say for now.
  #44    
Old August 5th, 2005 (07:15 AM).
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No problem our great moderator!
This font can be changed in the future, so it's OK!
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  #45    
Old August 5th, 2005 (12:02 PM).
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...um I think the link is broken but this does seem really cool but 1 question, how easy will it be to use the engine?..
  #46    
Old August 5th, 2005 (12:07 PM).
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oKAY, IT'S GONNA TAKE SOME MORE WORK and
1. Why don't you make it to where the person gets to choose the color of the text
2. What are you using to make this game
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  #47    
Old August 5th, 2005 (01:16 PM).
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Quote originally posted by PokeCreator_09:
oKAY, IT'S GONNA TAKE SOME MORE WORK and
1. Why don't you make it to where the person gets to choose the color of the text
2. What are you using to make this game
If you had read the first post, you'd know what language it was programmed in.
  #48    
Old August 5th, 2005 (03:38 PM).
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Quote originally posted by Shade:
...um I think the link is broken but this does seem really cool but 1 question, how easy will it be to use the engine?..
Sorry cuz the server is being upgraded or something x_x
The link workZ fine now!
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  #49    
Old August 5th, 2005 (04:00 PM).
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How do you go in the houses?
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  #50    
Old August 11th, 2005 (02:53 AM).
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Hey guys! Where are your replies???

Wild system now works very fine!
I'll post some shots later soon!
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