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Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.


 
 
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  #51    
Old August 21st, 2005, 11:25 AM
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No replies yet?
What happened, friends??
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  #52    
Old August 21st, 2005, 12:47 PM
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I haven't been here for awhile(Game Devolopment) so what's new here? Were are those screens you promised?
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  #53    
Old August 21st, 2005, 01:51 PM
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Quote:
Originally Posted by DarkPegasus
I haven't been here for awhile(Game Devolopment) so what's new here? Were are those screens you promised?
I will post more screens when I find that this forum is really interested in what I do '.
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  #54    
Old August 21st, 2005, 02:26 PM
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Well, ExtraOrdinary the only way people will be interested is if they see what you have accomplished so far. I for one am eager to see.

AbareMax
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  #55    
Old August 22nd, 2005, 11:59 AM
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yeah me too. i wannna see how far you've come with this. dont keep us waitin.
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  #56    
Old August 22nd, 2005, 04:15 PM
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What's your game going to be about. I can only assume it's a game you're making.

It's just that you gave the impression that this would be a customizable engine, and it's not.
  #57    
Old August 22nd, 2005, 04:18 PM
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I agree with Chimou. I thought that it was a gamemaking progam. That is what it was perceived as by my many of us.

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  #58    
Old August 22nd, 2005, 06:06 PM
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Ditto, honestly I think people would like to see progress on the engine, you really haven't released that many features about your engine and your demo only consist of an example of a game but it dosen't allow you by any means to develop a game. If you do finish this engine, you could consider using the game as an example though to give a clearer idea on how the engine works. Well...good luck!
  #59    
Old August 22nd, 2005, 06:27 PM
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Thanx for your replies!!
Making this engine will be the present for all PC!

Well, please be patient as many members told me "You didn't show something new.", but I say that I created something that I can call it new!
If it wasn't at gaming field, I think it'd appear in the PC platform system and programming work :D

Have fun!
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Last edited by ExtraOrdinary; August 22nd, 2005 at 06:34 PM.
  #60    
Old August 22nd, 2005, 06:31 PM
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Quote:
Originally Posted by Chimou
What's your game going to be about. I can only assume it's a game you're making.

It's just that you gave the impression that this would be a customizable engine, and it's not.
Oh, it's still in progress
Wait until I make a good decision about this sensitive case :confused:
I think it'd be 65% rpg maker and 35% a game :\

Whatever, I'd be happy to see you enjoying a true online pokemon game using my little POKťPC engine!
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  #61    
Old August 25th, 2005, 06:16 PM
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Here are the new wild battle mode pics......
Please no comments about the "ELEKTRIKE Lv13 m" Sign as itz not ready yet ''

The other picture is the boxart made by my good friends
For viewing the box art select "Save target as..."

Waiting for replies
Attached Images
File Type: png wild.PNG‎ (7.3 KB, 45 views) (Save to Dropbox)
File Type: jpg boxart.jpg‎ (136.9 KB, 7 views) (Save to Dropbox)
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Last edited by ExtraOrdinary; August 25th, 2005 at 06:26 PM.
  #62    
Old August 25th, 2005, 11:31 PM
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The battle system looks great! I was just wondering why the screen though isn't in the center..
  #63    
Old August 26th, 2005, 01:36 PM
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The battle scene without the text box is in the middle, but the text box gonna be reset to make the whole box in the middle
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  #64    
Old August 26th, 2005, 04:00 PM
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i downloaded thee demo and to it just stayed black and that all. well nice screens.
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  #65    
Old August 27th, 2005, 01:34 PM
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Quote:
Originally Posted by shadow909
i downloaded thee demo and to it just stayed black and that all. well nice screens.
1- You didn't mention which demo version you are talking about.
2- This isn't an error in version 0.4, but it's a black screen waiting for loading gfx.
3- You should download the latest version 0.7 and post your reply as in the thread header.
4- Please guys, I got fed of these short replies. Please when you get a problem, post more information and a screenshot if possible.

Yours,
ExtraOrdinary.
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  #66    
Old August 27th, 2005, 06:34 PM
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Don't demand replies. We have nothing else to discuss. Give us something to discuss.
  #67    
Old August 27th, 2005, 09:06 PM
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Quote:
Originally Posted by Chimou
Don't demand replies. We have nothing else to discuss. Give us something to discuss.
OK! What do you want in POKťPC upcoming game concerning storylines, new features... etc. Feel free to post your impression and ideas for the games gonna be made in POKťPC toolkit.
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  #68    
Old August 28th, 2005, 03:39 AM
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Ok, I have XP and I downloaded the latest version, the 0.7. The FPS was between 40 and 44. I played for a bit and I noticed some things:
- You don't have a menu,
- The movement was a bit slow even while running,
- You can't enter Birch's lab,
- Wild Pokťmon didn't appear on the first route.
  #69    
Old August 28th, 2005, 03:30 PM
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Quote:
Originally Posted by QFred
Ok, I have XP and I downloaded the latest version, the 0.7. The FPS was between 40 and 44. I played for a bit and I noticed some things:
- You don't have a menu,
- The movement was a bit slow even while running,
- You can't enter Birch's lab,
- Wild Pokťmon didn't appear on the first route.
Thanx my dear friend for the notes u posted :D
1- FPS 40<->44: FPS methods got better in winXP I see.
2- Menu: Added finally in version 0.9 (v0.9 not released yet).
3-Slow movement: Map buffering functions was fixed in v0.9.
4-BIRCH's lab: not a problem, as this is only an engine not a complete game, eh?
5-Wild POKťMON: Surprise .

Wait for next official version 1.0 soon :D
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  #70    
Old September 7th, 2005, 02:13 AM
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Here are some new fresh screenshots!!




Waiting for your comments and opinions :D
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  #71    
Old September 7th, 2005, 02:21 AM
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amazing screens, battlesystem looks very good.
is it possible to remove the purple background and replace it with the map?
like in booda's game.
and is it possible to change the resolution of the screensize, so that it looks like a gba size?

hope to see the next version soon :D
  #72    
Old September 7th, 2005, 04:07 AM
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Quote:
Originally Posted by freakboy
amazing screens, battlesystem looks very good.
is it possible to remove the purple background and replace it with the map?
like in booda's game.
and is it possible to change the resolution of the screensize, so that it looks like a gba size?

hope to see the next version soon :D
Thanks freakboy for your reply!
1-Purple background is just temporary and gonna be replaced soon.
2-Booda's Call of Latios is the best game out there at the moment, I hope I can design a single adventure like he made.
3-Resolution here is 320x240, I see that this resolution is very optimum for all POKťMON games on PC.
4-There is also a fullscreen mode that will work if you don't have the buggy Windows XP Service Pack 2. :D
5-Windows ME is my favourite gaming OS. If you think that Windows XP is better than it in game speed, try yourself running a game on XP and ME and you will notice the gap in gfx performance. :\

Hope to see more replies....
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  #73    
Old September 7th, 2005, 06:48 AM
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Quote:
Originally Posted by ExtraOrdinary
Thanks freakboy for your reply!
1-Purple background is just temporary and gonna be replaced soon.
2-Booda's Call of Latios is the best game out there at the moment, I hope I can design a single adventure like he made.
3-Resolution here is 320x240, I see that this resolution is very optimum for all POKťMON games on PC.
4-There is also a fullscreen mode that will work if you don't have the buggy Windows XP Service Pack 2. :D
5-Windows ME is my favourite gaming OS. If you think that Windows XP is better than it in game speed, try yourself running a game on XP and ME and you will notice the gap in gfx performance. :\

Hope to see more replies....
Those look awsome! But you spelt Salamence wrong.Looks like you also made the hp bar work and that looks good too! 5-Wouldn't the game be fast depending on what processer you have? Not by the windows os?
  #74    
Old September 7th, 2005, 08:17 AM
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Yeah, I bet so. (I'm typing this because my message is too short.)
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  #75    
Old September 7th, 2005, 09:47 AM
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....Hey..... link ist borken man
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