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  #126    
Old October 10th, 2005 (12:01 PM). Edited October 10th, 2005 by Swizzler121.
Swizzler121 Swizzler121 is offline
 
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oh, I haven't finished those yet, The pc doesn't work... It is just a general RMXP storage script...and I think the Mart door teleports to a map that doesn't exist anymore... So I'll fix those, see, wasn't that easy?

DEMO 1.5 is released!

Changes:
-better talkin window *thx to Blizzy*
-most glitches fixed *thx to you guys*

Maybe fixed:
-you can play without RTP! *thx to me*

Next demo Expectations:
-arrives this weekend
-a small demo of battle system *blizzy's, not the final vers.*
-you can go farther
-alot more details in towns
-Info about the mysterious Island of Altamar, sound familar?
  #127    
Old October 10th, 2005 (07:33 PM).
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No, but it would have been easier to do it myself... But, you're the boss.
  #128    
Old October 12th, 2005 (01:04 PM).
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Sweet! Sorry I couldn't help before. But now I'll be able to, right? Well, can't wait for this weekend. (RTP is the same as RMXP, right?)
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I use "uber" Pokemon in only my Ruby, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, put this into your signature. (Started by Tyranitar from SPPF, slightly edted by me).
  #129    
Old October 12th, 2005 (01:29 PM).
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RTP is the Stuff that came with RMXP. Basicly a SDK...

I just thought i'd ask, Any way i can help?
  #130    
Old October 12th, 2005 (03:44 PM).
Swizzler121 Swizzler121 is offline
 
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Well...Right now I need to find out if it works for someone who doesn't have RMXP... then I can start advancing again, Oh, does the new demo not have those glitches now?
  #131    
Old October 13th, 2005 (12:53 PM).
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It works! Now to start finding those glitches.

EDIT: Majorly glitched.

No music
Can't go through the only door
Very small, hardly a demo (sorry)
Oh, and I need controls.
One more glitch in the attachment.
Attached Images
File Type: png untitled.PNG‎ (17.0 KB, 28 views) (Save to Dropbox)
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My newest pixel art (and my second one)

I use "uber" Pokemon in only my Ruby, I don't calculate stat values, I don't use cheating devices, I don't breed my way to perfection, and I don't care about natures. I catch my Pokemon the way they are, and treat them like individuals instead of brainless drones. If you use this philosophy, put this into your signature. (Started by Tyranitar from SPPF, slightly edted by me).
  #132    
Old October 13th, 2005 (01:33 PM).
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Behold...
 
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Yep, you can't leave the **** map map!!!
  #133    
Old October 13th, 2005 (06:46 PM).
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yes, it works for someone without rmxp... i tested it yesterday on my sis's computer. And the map and menu glitches are all i can see on the newest release.
  #134    
Old October 14th, 2005 (04:15 PM).
Swizzler121 Swizzler121 is offline
 
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ok you guys need to specify, which door can you not leave, and QF(Please don't cuss, even with *'s) why can't you leave the map, it seems that NF got to the forest, and NF yeah... I need to fix that.
  #135    
Old October 14th, 2005 (08:49 PM).
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lol, that is the only accessable map. the door on the top left has no teleport event. Also, the menu is disabled or something...
  #136    
Old October 14th, 2005 (08:57 PM).
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hmm... I think you access the menu by pressing "d" now, I'm trying to fix that, ok, I'll fix that teleport, even though I'm pretty sure it did... are you talking about his room?
  #137    
Old October 14th, 2005 (09:02 PM).
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no, the demo i downloaded, you start on the map in the thumbnail above... you don't start from the beginning...
  #138    
Old October 14th, 2005 (09:39 PM).
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oops!!!!!!!! oh gosh! *slaps head* forgot to reset starting postion!!

I will be coming out with a Sphere version of PKMN Regal, it may work with the vba!
  #139    
Old October 14th, 2005 (09:59 PM).
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Hey Swizz what edzactly is sphere? And are you saying you can make a game run on Visual Boy Advance?
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  #140    
Old October 14th, 2005 (10:03 PM).
Swizzler121 Swizzler121 is offline
 
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well, sphere is another game making program, completly free so I won't run into any legal issues(since RMXP has so many) also I have seen pokemon oregon, and it looks very promising. as for the VBA thing, as i was going through the Sphere file, I saw the icon that said "play game" and it was the same format as my other VBA files, so IDK...
  #141    
Old October 14th, 2005 (10:07 PM).
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Cuz i was bored, i messed with it, and see that you basicly have to have blank tiles to get anywhere... lol i added and objust layer and it whited everything out...
  #142    
Old October 14th, 2005 (10:12 PM).
Swizzler121 Swizzler121 is offline
 
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yeah, still trying to learn some basic controls, well anyway, I am about to update my Regal demo, the rapidshare download is the Fixed one, soon I will have a .rar download too.
  #143    
Old October 14th, 2005 (11:11 PM).
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Messed with it somemore, imported all the charsets and tilesets i have into sphere. Rmxp graphics look really good with sphere, now if only i could get the passablility down pat...
  #144    
Old October 14th, 2005 (11:16 PM).
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hey Tdata, Can you PM me where to get sphere?
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  #145    
Old October 14th, 2005 (11:20 PM).
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Just so you know a sphere game will not run on VBA
You can get sphere at http://spheredev.net
  #146    
Old October 14th, 2005 (11:30 PM).
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I agree, with Booda. probably impossible to convert Sphere game to VBA although you can always make it look like VBA (that's what I'm doing )
Swizzler121, are you making the game in Sphere now?
if you need help ask me
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  #147    
Old October 14th, 2005 (11:31 PM).
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Hey DarkDragon CAn you help me make a PKMN game in Sphere?
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  #148    
Old October 14th, 2005 (11:47 PM).
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hum, it's kinda difficult to explain over the internet but I can give you some tutorials that can give you a start (it worked with me) and the rest you find out with time (like I did) XD

It only took me 5 hours to learn JavaScript and a bunch of days to understand all features that Sphere offers

add me to msn: [email protected] and I'll give you the tutorials
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  #149    
Old October 17th, 2005 (12:59 PM).
Swizzler121 Swizzler121 is offline
 
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well, I'm still learning javascript, It's easier than I thought, and I have finalized the name of the map/phone/other device, It will be called the Poke'comm device. and darkdoom, I am having some troubles with the defalt start screen, where you choose the game, I need to edit it to look like the "press start" title.

What it looks like now:

If anyone could help me with this It would be greatly appreciated.
I think that the Sphere editon might be the only one coming out because of the awsome mouse feature. this will take the options menu, and battles to a whole new level.
  #150    
Old October 17th, 2005 (04:11 PM).
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Though i've only tons of ideas and no idea where to start, i'll ask you a question. Why use sphere's game selection menu? Just have a map who's tileset is the titlescreen, and have a flashing picture as the player. Then just do an if enter is pressed, warp to the starting map... I think i can do that with as little as i know right now...
 
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