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  #126    
Old February 13th, 2006 (01:38 PM).
misticman misticman is offline
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i was hacking sapphire when i was about to test it when i suddenly saw some bugs (pretty normal for a beginner hacker like me) but the most hatefull was i couldn't enter any building in petalburg after i built a new building what should i do i tried allot of things to get into the houses i changed the movement blocks few times and still no use.
i really don't want to start all over again.please help me.

p.s.i use advance map.
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  #127    
Old February 13th, 2006 (04:17 PM).
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look at the pic below,can i learn how to change pallet colors to the pictuer circled in red using a hex-editor.
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  #128    
Old February 14th, 2006 (06:30 AM).
Pokepearl Pokepearl is offline
 
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Does someone know were i can download mario-hack programs?
  #129    
Old February 14th, 2006 (07:16 AM).
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yo... i wanna kno... i want this guy who stands infront of the pokecenter to disappear when flag 0800 is executed... can u tell me what box 2 put that flag in advance map?
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  #130    
Old February 14th, 2006 (12:37 PM).
misticman misticman is offline
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1.how do you edit sapphire title screen without HEX or cyclone.
2.how to edit prof.birch's pic at the beginning.
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  #131    
Old February 14th, 2006 (01:33 PM).
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misticman:
for your 2nd question, this was posted by Shaneypoo17:
Quote:
its uncompressed data so u shud find it in tlp. as for the offset u wud hav 2 ask scizz.
  #132    
Old February 15th, 2006 (04:16 AM).
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what is the offset for pokemon fr overworlds in tile molester?
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  #133    
Old February 15th, 2006 (06:14 AM).
misticman misticman is offline
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well then what is the offset?
and still i wanna know my first question.
can you help me please i wanna complete the beta as soon as possible.
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  #134    
Old February 15th, 2006 (07:27 AM).
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Quote originally posted by darklugia1:
Thanks, Scizz!
I still would like to know if it is possible to create a new tileset to use without editing an old one, though.
Also, how do you change the level of the starters? (with hex or with a tool)

P.S: Oh yeah, I re-download ScriptEd from the thread, and it still won't work!

P.P.S: In EliteMap, when trying to load a level in Emerald, the message:

appeared, and the program shut down.

In Advance Map, when trying to load the same Emerald Rom, the message:

appeared, and the Rom did not load.

EDIT: Nevermind about AdvanceMap, I updated my .ini. EliteMap, though, has the updated .ini, but has a different problem.

P.P.P.S: In PET, while editing Ruby/Sapphire, the Trainers were loaded with the wrong sprites, and Pokemon had wrong attacks (i.e. Brendan's lv.31 Swellow knew Acid Armor and Bounce) Anyone know how to fix this?

Is it just the Emerald rom, or something else?
Any help will be GREATLY appreciated
Starters: For R/S: The level byte is hardcoded somewhere inside the Bag/Lab script.
For FR/LG see here.

For Tilesets: If there is a pointer table with pointers to each tileset which you can repoint to add a new entry, then yes.

ScriptED: I just redownloaded it from the thread and it worked fine. Make sure you replace all your files with the ones from the ZIP. (Or just extract it to it's own folder, make sure all files of the ZIP are in the same folder.)

EliteMap: Make sureyou updated your INI file with the entry from the thread in the Documents and Tutorials forum.
It works fine.

PET: For the Sprites, you have to dump the Trainer Pics again from the ROM your are editing. (It uses the pics from the last ROM you dumped them from.)
For the attacks, as the offset seems to be correct, it can't be fixed, as it is a problem within PET itself.

Quote originally posted by Icyflare:
I was wondering, I used AdvanceMap and EliteMap on my Pokémon Emerald ROM, and now I can't run with B button on many maps. I can tell you what I did with each program:

AdvanceMap:

1. Edited maps
2. Edited tiles with block editor
3. Changed certain tilesets
4. Added events

EliteMap:

1. Added and edited events
2. Expanded and edited maps
3. Changed some music
4. ScriptEd was used to change and add scripts
5. Other small things

I'm quite sure everything I re-pointed was located to an even offset (like 2/4/6/8/A/C/E).

How can I fix this problem?
EDIT: Also, I'm having other problems like signposts giving me items called '????????' and a few other things.... It's getting on my nerves and I'm quite sure I didn't do anything myself that would corrupt my ROM... I think that my magical combination of EliteMap and AdvanceMap has finally failed me on this hack...
;_; This REALLY sucks.

I have an IPS attached of my current work on Emerald Remastered, my hack.
Patch to a CLEAN Emerald (U) ROM, if you follow.
I may continue this sooner or later, if the bugs are fixed.
The problem that you can't run on Maps anymore is the permission byte.
It set wether you can run/use the bike/can fly/etc. on a Map or not.

In EliteMap and AdvanceMap they are represented by the "Type/Typ" attribute in the Header editor.
Try changing it. (Take a look at other Maps to know which one to use.)

For the Signposts, you have most likely set it's attribute to "Hidden/Versteckt" or vice versa, if you set it to "Hidden", you turned the Signposts to a Hidden-Item, therefore it will try to give you an item, but can't as it is not set correctly.
If you changed it from "Hidden" to not hidden, you have to adjust the Script offset.

Quote originally posted by misticman:
i was hacking sapphire when i was about to test it when i suddenly saw some bugs (pretty normal for a beginner hacker like me) but the most hatefull was i couldn't enter any building in petalburg after i built a new building what should i do i tried allot of things to get into the houses i changed the movement blocks few times and still no use.
i really don't want to start all over again.please help me.

p.s.i use advance map.
Make sure you have placed Warps on the doors, and that their Movement permission block is set to "0".

That is a reason why it is important to always make a backup before changing anything in your ROM.
That way you won't have to start all over again.

Quote originally posted by mew183:
look at the pic below,can i learn how to change pallet colors to the pictuer circled in red using a hex-editor.
There are several tutorials for changing pallete with a Hex-Editor.

Take a look in the Tutorial forum.

Quote originally posted by Pokepearl:
Does someone know were i can download mario-hack
programs?
http://www.zophar.net/utilities/utilities.phtml

Quote originally posted by Shaneypoo17:
yo... i wanna kno... i want this guy who stands infront of the pokecenter to disappear when flag 0800 is executed... can u tell me what box 2 put that flag in advance map?
"No+Status" is the flag in person events.

Quote originally posted by misticman:
1.how do you edit sapphire title screen without HEX or cyclone.
2.how to edit prof.birch's pic at the beginning.
1. unLZ GBA. Search for the pics, export them, edit them and import them again.
A list with numbers can be found in the Tutorial forum, together with other useful information.

2. As it is uncompressed, you have to edit it with TLP or Tile-Molester.
See this post for the offset.

Quote originally posted by Shaneypoo17:
what is the offset for pokemon fr overworlds in tile molester?
0035BC00
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  #135    
Old February 15th, 2006 (09:43 AM).
misticman misticman is offline
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well actually none of the events work anymore even my traps and sprites are gone
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  #136    
Old February 15th, 2006 (11:58 AM).
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Quote originally posted by misticman:
well actually none of the events work anymore even my traps and sprites are gone
See here for a methode on how you can try to fix your problem.
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  #137    
Old February 15th, 2006 (03:24 PM).
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Alright I've tryed and tryed and i can't get it right. Can someone give me a script where a person says one thing and then when you get a certain item says something else? If you know please tell me.
  #138    
Old February 15th, 2006 (04:00 PM). Edited February 15th, 2006 by Roxie Mika.
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I need help, not making a pallet, but this time FINDING one. I need to find the color pallet of text box Type 1 in a Pokemon Emerald version ROM. A search for the Pallet colors gotten from VBA pulls up nothing with Hex Workshop (piece of crap...). I also need help finding overworld pallets. Thanks!

EDIT: To be more specific, I need to know where the overworld pallets for Brendan, May, and the male Team Aqua Grunt are located.
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  #139    
Old February 15th, 2006 (06:59 PM).
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Yay! Thanks Scizz, everything works now! :D

Oh yeah, one more question (I always think of new ones, for some reason)
How do you delete people/warps/signs/etc. in AdvanceMap and/or EliteMap?
  #140    
Old February 15th, 2006 (07:31 PM).
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I am using the tile for the top of a cliff, you know, where the cliff ends and you can see the grass behind it. Anyway, how can I make it so the hero can walk on this tile, but not cross directly up to the grass from here?
  #141    
Old February 16th, 2006 (03:47 AM).
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ok... i got a ques...
1. whats the command to give an item (in scripted)
2. i inserted this script
Quote:
#org 0xEFDE70
checkflag 0x9DA
if 0 0x732740
message 0x7325B0
boxset 0x2
end

#org 0x732740
setflag 0x9DA
setflag 0x800
checkgender
compare LASTRESULT 1
if 0 0x732990
if 1 0x732CE0
end

#org 0x732990
message 0x733060
boxset 0x2
checkitem 0x6B
end

#org 0x732CE0
message 0x7338A0
boxset 0x2
checkitem 0xB5
end

#org 0x733060
= Hello sir, I heard that \nmisty from REDWOOD CITY \p has a big crush on you\n how cute! girls like \p pearls, so give her this\n pearl! you'll need it\p more than me!

#org 0x7338A0
= Hello miss, I heard that /n ASH, whos staying in/p REDWOOD CITY has a big crush/n on you!/p heres a MACHO BRACE to\n give to him.. he'll love it!

#org 0x7325B0
= I bet my present helped...
and when i played the game and talked to him it worked perfectly except it activated the safari zone O.o... and i could only get out of it when i pressed retire which sent me to the pokedex O.o... i rly need help.
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  #142    
Old February 16th, 2006 (06:59 AM).
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Well, sorta. I used to hack in the past but that was long ago. Just wondeing how to go about scripts, as I hear of this program called Rubikon. Where do I get this?
  #143    
Old February 16th, 2006 (07:15 AM).
misticman misticman is offline
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they aren't really gone they are still there but if i play the game all events are gone.
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  #144    
Old February 16th, 2006 (08:29 AM).
Pokepearl Pokepearl is offline
 
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I have two questions:

- How can i change the connenctions (ruby) in advancemap?
- Ive downloaded tilemolester, but there isnt a program... Only a few pictures etc.
  #145    
Old February 16th, 2006 (11:03 AM).
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Quote originally posted by Pokepearl:
I have two questions:

- How can i change the connenctions (ruby) in advancemap?
- Ive downloaded tilemolester, but there isnt a program... Only a few pictures etc.
1. ctrl+a
2. you must have java instaled
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  #146    
Old February 16th, 2006 (11:23 AM).
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I have a question, how can i easily change the ruby title from Red to Black?
Don't say hex, i dunno anything of it.
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  #147    
Old February 16th, 2006 (12:22 PM). Edited February 16th, 2006 by Roxie Mika.
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Quote originally posted by Li-Kero:
I have a question, how can i easily change the ruby title from Red to Black?
Don't say hex, i dunno anything of it.
Sorry, but there's really only one simple way to change pallets, and that's a hex editor... Once you learn how to use it correctly, it becomes frighteningly simple to use.

EDIT: Hm... You just want it to be blacked out, like no Groudon and stuff? Or do you want to have a blackened color pallet for something you're inserting?
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  #148    
Old February 16th, 2006 (01:02 PM). Edited February 16th, 2006 by LINK1438.
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I've heard ots a great palletlette viewer and Im in need of serious Poke ripping
Whered meh thread go? Ohh.......
  #149    
Old February 16th, 2006 (04:06 PM).
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Okay so I was hacking sapphire the other day using rubikon to test out a givepokemon command.

Code:
#org 0x71f100
checkflag 0x666f

if 0 0x666f
message 0x71f600
boxset 0x4
boxset BOXSET_YESNO

compare LASTRESULT YES
givepokemon 0x98 0x05
setflag 0x666f
message 0x71f650
boxset 0x4
end

#org 0x71f600
= Take CHIKORITA?

#org 0x71f650
= Recieved CHIKORITA!
When trying to compile this, rkc gave me an RTE. Besides that, I have a feeling I messed the code up somehow.
  #150    
Old February 16th, 2006 (05:00 PM).
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Is there like an easy way to edit the sprites for pokemon?
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