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Advance Generation The hallmark of sprite-based Pokémon gaming, Ruby, Sapphire, and Emerald set you off on an adventure in the watery Hoenn region with tons of diverse Pokémon to discover. Fans of Kanto can reexplore their favorite region in FireRed and LeafGreen. Here you'll find other fans who enjoy talking about the Pokémon, strategy, and techniques to master this generation.



View Poll Results: Was the third Generation a good idea (pokemon)
Heck Yeah! 33 63.46%
Hex No! 6 11.54%
Who cares??? 13 25.00%
Voters: 52. You may not vote on this poll

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  #1    
Old April 12th, 2006 (08:28 PM).
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Here is a thead with a poll on it about pokemon in general game disscution that, like my other 9 treads, will get closed one day... No spamming please!
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Old April 12th, 2006 (08:31 PM).
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If you keep saying that your threads will get closed, you will breed antagonism among us who don't like being annoyed... D:

Anyways, I don't really like the Third Generation for significant reasons. One of which is that I dislike the character designs. They're... just not what I really liked. Not to mention the games that have become very anime-ish, which made me not play the games anymore. The limitted EVs were kind of a turn off for me, too...>>

Oh yeah, I moved your thread to Ruby/Sapphire/Emerald discussions so that it would fit better for you.
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Old April 12th, 2006 (08:37 PM).
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Youre right, it is getting animish, and i don't like that. Ruby and sapphire are not as good as generation 2
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Old April 12th, 2006 (09:36 PM). Edited April 13th, 2006 by Isaac Gravity.
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(rubs temples) Here we go...

Geez, animeish? Hate to break it to ya, but alot of games hold an anime feel (or at least get spun-off into one) so I don't know what your trying to argue about at that point. There was more of a story in R/S than in either Generation 1 or 2. Especially Generation 2 until Crystal came along.

But let me get to the point of this topic: Yes, Generation 3 was an excellent idea. What made this game so great was it going back to basics. Pokemon has always been about battling and its Versus aspects. Game Freak came to note it wasn't about fancy (useless) new features which oversimplify rather than innovate but fighting. They dropped the Mom bank the useless day/night scenario, the time machine (compatability issues) the ablity to get more than 8 badges (which really screwed players over versus play) Giving us a deeper battle system: Personalities, ablities and EVs for those willing to sit down and work for it.

Now, for EVs we had 510 pts (255 if you choose to put into just two) to distrubute between stats hows that not enough? If you were willing to spend long amount of hours/days/weeks/months making that Pokemon level 100 why not add a few hours (days/weeks etc) to make it so your Pokemon can maniuplate that personality boost and give it a bit more power in that field. Hey you could always give it bit more power.

Adding Contests and later the Battle Tents/Frontier added a new level of depth, fun and replay value to the game creating a type of fighting outside an actual battle.

The way the game was handled, a step above the other two: Unlike G/S which had both generations running around freely;the majority of players preferred keeping generation 1 in their party. How is anyone gonna see the talents of the new guys if they have the old ones around? This time, we were FORCED to be with generation 3 until we finsihed the game (thanks to FR/LG) and met some dex requirement. Even in Emerald that was still the case.

Final things I'd like to note, the complaints of char desgins, whatever I never saw anything spectacular about any human character desgin in any Pokemon game. As for the monsters themselves, I really liked them. Though many moaned it was too digimonish, the Pokemon were closer to actual monsters parodizing real-life animals while still feeling Pokemonish. (Nothing original about giving baby forms to orginally created monsters)
Don't make note about tediousness either... ALL Pokemon games get pretty annoying about halfway.
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Old April 13th, 2006 (05:06 AM).
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Lets just say that the Avance Generation was good but the Kanto series was the best of Pokemon games

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Old April 13th, 2006 (05:59 AM).
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Quote originally posted by Isaac Gravity:
(rubs temples) Here we go...

Geez, animeish? Hate to break it to ya, but alot of games hold an anime feel (or at least get spun-off into one) so I don't know what your trying to argue about at that point. There was more of a story in R/S than in either Generation 1 or 2. Especially Generation 2 until Crystal came along.

But let me get to the point of this topic: Yes, Generation 3 was an excellent idea. What made this game so great was it going back to basics. Pokemon has always been about battling and its Versus aspects. Game Freak came to note it wasn't about fancy (useless) new features which oversimplify rather than innovate but fighting. They dropped the Mom bank the useless day/night scenario, the time machine (compatability issues) the ablity to get more than 8 badges (which really screwed players over versus play) Giving us a deeper battle system: Personalities, ablities and EVs for those willing to sit down and work for it.

Now, for EVs we had 510 pts (255 if you choose to put into just two) to distrubute between stats hows that not enough? If you were willing to spend long amount of hours/days/weeks/months making that Pokemon level 100 why not add a few hours (days/weeks etc) to make it so your Pokemon can maniuplate that personality boost and give it a bit more power in that field. Hey you could always give it bit more power.

Adding Contests and later the Battle Tents/Frontier added a new level of depth, fun and replay value to the game creating a type of fighting outside an actual battle.

The way the game was handled, a step above the other two: Unlike G/S which had both generations running around freely;the majority of players preferred keeping generation 1 in their party. How is anyone gonna see the talents of the new guys if they have the old ones around? This time, we were FORCED to be with generation 3 until we finsihed the game (thanks to FR/LG) and met some dex requirement. Even in Emerald that was still the case.

Final things I'd like to note, the complaints of char desgins, whatever I never saw anything spectacular about any human character desgin in any Pokemon game. As for the monsters themselves, I really liked them. Though many moaned it was too digimonish, the Pokemon were closer to actual monsters parodizing real-life ones while still feeling Pokemonish. (Nothing original about giving baby forms to orginally created monsters)
Don't make note about tediousness either... ALL Pokemon games get pretty annoying about halfway.
I agree with all of this however as Dark Venusaur said, the kanto series was the original and the best pokemon and i do occasionally go back to playing my pokemon blue (something i havent done with any of the other pokemon series).
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Old April 13th, 2006 (08:19 AM).
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I do wish that they made a remake of Red/Blue

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Old April 13th, 2006 (01:22 PM).
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Hey, there is a remake of red and blue. It's called pokemon fire red and leaf green. So, there is no remake of blue, but green was brought back. I wish yellow came out again, called lightning yellow!!!
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Old April 13th, 2006 (01:34 PM).
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I wonder where do you find "Green Verison".........................??????????
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Old April 13th, 2006 (01:42 PM). Edited April 14th, 2006 by Sylphiel.
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M£A†¥, if you spam those kids will report you again and close the thread. You can get green at -link removed-, also other roms. You should really post about the topic.
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Old April 13th, 2006 (02:27 PM).
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I think the remake of Blue Verison should be called "Ocean Blue Verison," it will be a great game and hopefully it will have secret bases, contestes, and HM08 to have dive spots, and the seven islands should be bigger and have lot of more pokemon from Gold, Silver, Cystal Verison and Stadium 2.
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Old April 13th, 2006 (02:35 PM).
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I Think That The 3rd Gen Wasnt A Complete Waste. There Were Some Good Pokemon But A Few Of Them, I Admit, Were Like "Dude Where You Drunk When You Did This?"
I Think They Went A Little Overboard With The Ledgendarys I Mean, Kanto Had 5.
Johto Had 6. Hoenn Had 10.....(Some Of Them Not Very Good). I Mean The Advance Series They Had Was Good but The Pokemon In There Game Werent So Good.
I Think The Best Pokemon Generation Was Number 2, I Hope They Make A Remake Of Gen 2 Soon. Not Just Some Stupid Side Of Safari Zone Or On A Stupid Little Island.
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Old April 13th, 2006 (02:38 PM).
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Thank you for a very good post and we respect your post. If you think that the second generetion was better, than you should join the G/S/C/ pokemon club.......
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Old April 13th, 2006 (06:07 PM).
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The new Pokemon are cool, there is nothing wrong about them.
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Old April 13th, 2006 (06:22 PM).
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I got bored of pokemon blue and red to be honest, in my own personal opinion they sucked. i know for a fact others think differnt but ruby/sapphire has soo much more to do, its in colour (was pokemon blue+red in colour on GameBoy Colour i dont know). There are more pokemon to catch, more pokemon to train, more moves to teach, breading, battling, secret basses, games room, new gym leaders, berries... All this makes the past generations look boring. I cannot wait untill they release D/P there is going to be so much more cool stuff, i am going to buy a DS just to play these games.
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Old April 13th, 2006 (06:28 PM).
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Were you the one to put who cares??

Any ways, i like the originals and i love the seconds, but r/s/e is just an add on. They took out all the feutures that people loved from g/s/c and made me mad when they took out day and night...
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Old April 13th, 2006 (09:55 PM). Edited April 14th, 2006 by Isaac Gravity.
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Quote originally posted by con:
Were you the one to put who cares??

Any ways, i like the originals and i love the seconds, but r/s/e is just an add on. They took out all the feutures that people loved from g/s/c and made me mad when they took out day and night...
So what if he was? Didn't you make this thread to ask for others opinions, not "let's jump on the G/S/C is the greatest and series three sucks" thread?

R/S/E was NO add-on. Hoenn was a land all in itself, with no connections to the older ones. Looking outside of cheesy features, the game had a depth none of the others had. (You just had to work for/and understand it!)

I'll list for you MY thoughts on those features G/S/C had that everyone loves:

-Day and Night: Though innovative, Game Freak wasn't considerate of their older players/players who didn't have much time on their hands. So many like myself were forced to play during the night scenarios where you could hardly see anything due to the dimming of the GBC.

-The "real" feel: Taking advantage of the week with certain events that took place on certain days added a real-time flow to the game. BUT this again plays off to the point above. Many just couldn't play every day or every single time of it! I mean hey, don't we play vgs to escape reality?

-Mom bank: This feature was utterly useless. G/S/C is the easiest Pokemon game ever made (with FR/LG killing R/B for the hardest) You got cash drops from trainers and Pokemon and considering the lack of difficulty you never really had to spend much. Made no sense for your earning to be magically transported to your Mom in an open field/at sea anyway.

-Hold items: Obviously a good feature that got carried over to other games. 'Nuff said.

-Radio through Pokegear: Um, as useful as it was useless. Crystal fixed that feature and it was somewhat carried over to gen three and morphed into a new feature.

-The time machine: Giving us this feature halfway into the "main story" was a huge mistake. Again, this plays back to not only difficulty reasons but also, it down played the new Pokemon. Why use that weak Sunflora when you could transfer over that beefcake Venusaur?... That won't listen to you...

-Gender and Breeding: I played a game called Dragon Warrior Monsters for GBC. It was obvious where this was leading to... Though nice, G/S had no need for breeding (as said, it was easy and PvP was kinda lame on it) and this feature was carried over to future games where it was better taken advantage of due to all the depth change in the battle system.

-Kanto: The real "grabber" for most G/S fans. Whee, I beat the somewhat Elite Four (what happened Lance? Your monsters from R/B die forcing you to start from scratch?) and get to show my l337 skillz in Kanto and get all their badges! Let's get mah game on! Nice trip down memory lane... Even though you're stronger than everyone else and there's no challenge. Red provided a decent enough challenge... (Whitney was pretty much the most difficult fight in the game as I never expected Milktank) But still a waste.
You got 16 badges big deal? The 16 were just an unfair disadvantage to those with less than that during PvP due to the 2x effects.

If we're on subject shouldn't we say G/S is the carry over to R/B. Did nothing but cling to Kanto's glory anyway? And if that's the case any Pokemon game made after the original is nothing but an add on.
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Old April 14th, 2006 (03:52 AM).
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Quote originally posted by con:
Were you the one to put who cares??

Any ways, i like the originals and i love the seconds, but r/s/e is just an add on. They took out all the feutures that people loved from g/s/c and made me mad when they took out day and night...
Well, I personally enjoy the G/S/C generation, but the third generation wasn't a BAD IDEA, per se. I have Sapphire and Leaf Green, and thos are good games; although I've only just remebered I had Leaf Green. Oops! I got lazy beating it, and I'm going to finish it. See? Third isn't so bad, when you look at it.

EDIT: But I ALSO own Pokemon Yellow and Crystal. Go figure...
Oh, and glad to see you finally learned how to start a thread, con...
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Old April 14th, 2006 (07:10 AM).
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Quote originally posted by con:
Were you the one to put who cares??

Any ways, i like the originals and i love the seconds, but r/s/e is just an add on. They took out all the feutures that people loved from g/s/c and made me mad when they took out day and night...
Dont Forget What Else They Took Out In R/S/E. Like Every Freaken Johto Pokemon. Going To A Different Region And Getting There Badges And Pokemon. Ledgendary Dogs Running Wild. National Park Contests. Radio System. In R/S There Was No Calling System. The Day-Mid Day-Night Features. There Awsome Story Line. An Able To Catch Shiny Pokemon Without The 1 In Like 1 Million Chance (Red Garaydos). Theres More But Im Tierd So Ill Just Blow Up GameFreak Tommorow And Be Done With It.


-5 Hours Later-
News Reporter: Theres A Frantic Lunatic Going Around Game Freak And Throwing Gernades At Them! We Belive Hes Threatning Them To Make A G/S/C Remake!
Oh My God HES COMING! SHUT OFF THE CAMERAHHHHHHHHHHHHHHHHHHHH!
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Old April 14th, 2006 (12:52 PM).
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I liked the third generation. Here's why.
  1. Skitty and Delcatty
  2. R/S/E is the most interesting Pokemon game I've played.
  3. SKITTY AND DELCATTY.
  4. A lot of the stuff in the game (the Gyms, the Contests, Battle Frontier, etc.) has really been etched into my head.
  5. SKITTY AND DELCATTY
  6. Made me see a lot of things I've overlooked in the past Pokemon games
  7. SKITTY AND DEL... well, you should be getting the idea

That's just only some of the things I liked about the third generations.

So, yeah. It's a great series.
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Old April 17th, 2006 (06:04 PM).
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I Think The Battle Frontier Takes Too Long, I Just Cant Waste My Time Battleing Over And Over And Over Agian For Like 50 Times I Think? Just To Get Some Shiny Badge From A Wierd Dressed Person.

I Think They Shouldve Had That You Could Go To The Johto Region Instead.

I Loved Silver Because:
The Events
The Gym Leaders
The Story Line
The Pokemon
The Towns
The Day And Night
All The Features Basically
And Because Of: Thats Route 32 Where The Trainer "Liz Picknicker" Is, Shes Awsome Because There Was A Glitch In My Game Because After I Registered Her She Called 5 Minutes Later To Battle. And Every Time After I Battled Her Agian And Agian, In 5 Minutes Shed Call Being Ready And With Tougher Pokemon. She Really Helped Me Train My Pokemon.
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Old April 17th, 2006 (07:11 PM).
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For the most part yes, but IMO it was a slight step down from Gold and Silver

-R/S Storyline is a lot better but its a lot shorter
-I dont like Battle Tower
-Less Legendaiese IMO is better (damm R/B/Y)
-Breeding is better
-More complex
-Starter Pokemon in the previous games were too boring...only 1 type?
-Kyogre/Groundon make weather teams more fun (guess what sort of teams i had b4)
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Old April 17th, 2006 (08:15 PM).
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I still preferd Jhoto..the whole game was better than any other GBA game IMO,Even I liked the pokemon and the graphics where good back then.3rd generation pokemon are cool because all pokemon are awesome but I dont like them as much as kanto and jhoto^-^
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Old April 17th, 2006 (11:52 PM).
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Well, I certainly have my pet peeves about the third-gen, but I wouldn't go so far as to call the entire thing a mistake. Yes, the third-gen seemed very much like a regression from the more advanced Metal-gen. (note the irony) Everything in Ruby/Sapphire felt alien. Half of my favourite Pokémon were just missing, and I didn't like having to play through this new game without the option to keep some of my favourites on deck. Combine this with the stripping of all the features which gave G/S/C its life; dynamic feel (day/night, weekdays, multiple regions), and why wouldn't it feel like a step down? I've never been one for fancy graphics, and that's all that Ruby/Sapphire had to their advantage.

Now, I'll partially forgive them considering (at least under my time hypothesis) they were probably trying to reboot the series in a backend format they found more versatile. It's wholly possible that the series might've been dried up by the continued use of the old structures. Certain additions such as Contests and the Battle Palace would have simply been impossible. In short, the third-gen was a downgrade, but it wasn't a total loss. If my time hypothesis is correct, we have a lot to look forward to in the fourth-gen.
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Old April 22nd, 2006 (09:08 AM).
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I remember when I first heard about the 3G games: I was really annoyed because it meant my old gameboy was obsolete, and I vowed I'd never go near Ruby and Sapphire.

Whilst I like the old games ( I still play them occasionally) once I got into the new ones i found them even more enjoyable. I liked the fact that we had a decent storyline to the game: it gave it a little focus that was lacking in the older games ( Team Rocket always seemed static to me).

As for the new pokemon, I wasn't sure about them at first ( especially Groudon/Kyogre... my jury's still out on Groudon) but the majority of them have grown on me, and I like a larger percentage of them than those of the older games.

My only complaint is that after beating the Elite Four, there's very little to do other than catch the Legendaries and Level up. The Pokemon contests, whilst fun to do, get boring, and I've found the Battle Frontier difficult to go through, for very little gain. I like the look of the prizes you can get, but I'm going to be claiming my pension before I get enough Battle points to get what I want...
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