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Game Development Archive Locked games or old games, look for the old games that were in Game Development before November 20, 2005 or were locked before January 19, 2006.


View Poll Results: Are you planning on using the battle sys in your game?
Yes 46 74.19%
No 5 8.06%
Not sure yet... 11 17.74%
I don't care 0 0%
Voters: 62. You may not vote on this poll

 
 
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  #251    
Old June 4th, 2004, 03:30 AM
Dawson's Avatar
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okay i've got them all and most of them are in order however some are a bit scrambled. if the zip doesn't work here i'll have to upload it to my website.
  #252    
Old June 4th, 2004, 11:30 AM
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It worked! That's awesome work! Nice job! Sweet... Thanks! *let's see how long I can go on like this* Very cool. Awesome job! Perfect! Very Cool! *okay, I'm done*

Time to work!
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  #253    
Old June 4th, 2004, 04:41 PM
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Ahh! Thanks! I found the site that hosted them once but I lost them.. Awesome, now we will be able to put em in the pokemon selection screen!

DM, How is that comming? Good I hope well anyway, I have to go back to ripping some sprites. Then I will have to muck about with pictures *sigh*
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  #254    
Old June 4th, 2004, 05:12 PM
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I hate mucking w/ pictures...

Anyway, I have most things thought out, just gotta apply it in RM2K3. Not too much practice... I'll have a busy weekend this time around, so don't expect too much :/
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  #255    
Old June 4th, 2004, 09:10 PM
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That's quite alright, do it in your own time.

It's not so much hard, its just so long. If I want to put in another displayer for our name then I will have to change each letter of the name (6 letters) and then each letter of the alphabet for that part of the name.. uhh makes me tired jus thinking about it!
I am about to piece together the picture which the name is displayed on, because the rip cuts it into little bits then I will do HP then I will do the name
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  #256    
Old June 6th, 2004, 11:11 PM
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Umm.. Hello, I havent been able to do very much lately because of all the moving I have been doing.. I am also very tired and will wait for DM to do the pokemon system. I need a break sorry, I cant work that much because starting friday, I have block exams. I think schoolwork is more important than programming.
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Last edited by Krazy_Meerkat; June 7th, 2004 at 12:11 AM.
  #257    
Old June 7th, 2004, 03:18 AM
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it looks like everybody has exams now. I've just come back from a 2 hour geography exam. Anyway there's no rush, while everybody is busy with schoolwork they wont have much time for programming as well.

Last edited by phoenix316; June 7th, 2004 at 02:08 PM.
  #258    
Old June 7th, 2004, 11:06 AM
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Same problem. I'm going to have to put it off for a while. We all have lives... unfortunately
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  #259    
Old June 9th, 2004, 01:48 AM
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are we gonna have new pokemon in the game?
  #260    
Old June 9th, 2004, 02:44 AM
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well I would be glad to code new pokemon in the game. there is a few problems though.. like we need the back and front pics of pokemon... and any other animations we might want to include eg. the little anim for crystal, when the pokemon come on screen.

You know what I would like to see? A pokemon game with completly new pokemon in it and no old ones. like for g/s/c they had the equivilent for bulbasaur, charmander, and squirtle which were cyndaquil, totodile, and chikorita... but they still had bulbasaur, charmander and squirtle included. I would like to see a game with totally new pokemon and no old ones.
anyway thats just my opinion, im not sure what everyone else would like to do..
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  #261    
Old June 9th, 2004, 02:10 PM
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I think our time would be better spent at this stage to talk about the actualy coding. After all of that is set, we can talk about stories, features, etc.
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  #262    
Old June 9th, 2004, 11:32 PM
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How are you going with the pokemon selection thing, Dark? Have you had much time to do it? I have block exams starting tomorrow so I will have to do some studying tonight.
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  #263    
Old June 10th, 2004, 11:34 AM
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I haven't had a chance to work on it much. Don't be expecting it for a while. School ends soon. Then I'll go off to sleep away camp over the summer, so when I get back (3 weeks) I'll work on it more. I'll just add bits here and bits there as the free time comes along
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  #264    
Old June 10th, 2004, 01:03 PM
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Wow.. I think the work is about to slow down a fair bit.. I have block exams all next week. But after that i have school still so i will do some work then.. I should have a bit of free time then.
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  #265    
Old June 12th, 2004, 03:26 PM
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This is an interesting picture.. http://www.frailart.net/members/Ket_...priteSheet.gif
It has all of the pokemon mini-sprites and would be useful for the battle sys I thought. Why don't you check it out DM?
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  #266    
Old June 12th, 2004, 05:32 PM
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Whoa! That's big! Someone has too much time on their hands

Anyway, I have what I need. Now to find the time to do it...
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  #267    
Old June 12th, 2004, 05:38 PM
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lol we are all short on time lately
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  #268    
Old June 20th, 2004, 08:04 PM
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Is the battle system project being halted? There hasn't been any discussion in this thread for awhile. I got a question too. Would this battle system be easy to use, especially for noobs...lol. I'm a newbie to both RM2k3 and to this board.
  #269    
Old June 20th, 2004, 11:26 PM
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Quote:
Is the battle system project being halted?
NO.

Quote:
Would this battle system be easy to use, especially for noobs...lol. I'm a newbie to both RM2k3 and to this board.
We're trying to make it easy for other people to use, but when the demo comes
out, it would probably hard for people first starting RM2K/3 to use.
  #270    
Old June 21st, 2004, 02:51 AM
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Quote:
Originally Posted by PKMN_Sage
Is the battle system project being halted? There hasn't been any discussion in this thread for awhile. I got a question too. Would this battle system be easy to use, especially for noobs...lol. I'm a newbie to both RM2k3 and to this board.
I am sorry I havent been able to do much work on the battle because I have exams and so does pretty much everyone else on this project. I have another week of school before the holidays so I will have to wait till then.
In answer to your question, yes it should be easy to use but I would reccomend using rm2k3 for a while before implementing this into your game because I am sure it will be a bit hard to do. I have yet to see when we will get a demo out but it should be soon. If other people reply to this topic I will write back but I havent had any progress for a while so I don't post here (I check it every now and then).
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  #271    
Old June 21st, 2004, 07:28 AM
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I worked a tad on the selection screen. I've got the basics set up. Just gotta work on the CMS part. It shouldn't be that hard, just gotta keep working with those graphics
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  #272    
Old June 21st, 2004, 07:30 AM
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it's good to see progress being made, regardless of how little. Keep it up!
  #273    
Old June 22nd, 2004, 04:03 AM
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Should I set up the programming to work with one map for pokemon selection from menu and battle? Or should we make it less confusing and have one map for the menu and one map for the battle? I can go either way so I don't care
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  #274    
Old June 22nd, 2004, 04:35 AM
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well if it's less confusing you might as well use one map for each.
  #275    
Old June 22nd, 2004, 11:19 PM
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I agree with Phoenix316. That would make it easier for people to use
and understand.
 
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