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  #351    
Old October 28th, 2006 (10:17 PM).
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Dude, your work is awesome, keep it up!
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  #352    
Old October 28th, 2006 (10:49 PM).
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You wrote that you MIGHT add the night feature, how will you do that if you do??
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  #353    
Old October 28th, 2006 (10:52 PM).
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the only thing i can think of thats kinda like the day and night feature is that nightime will be rainin, cuz thats the only thing i kno where its preety dark, zel, maybe you can just take away the rain sprites? idk.
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  #354    
Old October 28th, 2006 (10:54 PM).
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Quote originally posted by Pikachu_Charizard:
You wrote that you MIGHT add the night feature, how will you do that if you do??
Where did he say that?

And even if he was planning to do this, that means that he'd have to script in a clock as well, since FRLG doesn't have one.
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  #355    
Old October 29th, 2006 (12:12 AM).
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legendaries.....for a long time i study'd them.. there power still is unbelievable, but....doesn't suicine stands in front? doensn't matter but still do'h.
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  #356    
Old October 29th, 2006 (02:00 AM).
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This Hack Is Absoluely Awesome. If This Was A Gam, I Would By It. I Have A Question, In The Second Load Of Picz On Page 1, Who Is The Guy With The Lab Coat And The Red Hat????
  #357    
Old October 29th, 2006 (02:11 AM).
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That's zel's character in the game, named Carlos. He said it wasn't completely going to follow the G/S storyline
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  #358    
Old October 29th, 2006 (04:26 AM).
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لμηιοяאD لμηιοяאD is offline
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Quote:
This Hack Is Absoluely Awesome. If This Was A Gam, I Would By It. I Have A Question, In The Second Load Of Picz On Page 1, Who Is The Guy With The Lab Coat And The Red Hat????
Is a zel char in game lol
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  #359    
Old October 29th, 2006 (07:02 AM).
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Quote originally posted by flipboi:
man zel u are awesome!!! thats kewl with the legendary screen! so are you gonna do like latios and latias did in rse? they just fly around and you just find the mrandomly?
You will not find them in Beta2. I'll have to see how to make them run wild, but I'm not too sure to pull that one, since the script, flag or whatever it is that enables a legendary (dog or... whatever...) run wild is uncertain to me right now. It's gonna involve some serious search which will take quite a lot of time, so I'm gonna leave that for the end. There are more important things to finish first. And besides, if I'm not able to make them wild, I have a neat idea of how to get them, and it's gonna involve a little change in the story...

Quote originally posted by Pikachu_Charizard:
You wrote that you MIGHT add the night feature, how will you do that if you do??
Quote originally posted by flipboi:
the only thing i can think of thats kinda like the day and night feature is that nightime will be rainin, cuz thats the only thing i kno where its preety dark, zel, maybe you can just take away the rain sprites? idk.
Quote originally posted by [ray.z]:
Where did he say that?

And even if he was planning to do this, that means that he'd have to script in a clock as well, since FRLG doesn't have one.
Well, first: It's not possible (to me, at least) to add a real-time clock, so all I have close to that is my "random? timed" script (the one I used for the Pokemon Salon to happen from time to time), but details about how to implement day/night system are not clear to me yet. Anyway, those are things that need to be thinked carefully with a lot of time in hand, a thing that I dont currently have.
The rain is not the only weather where it's Dark, you have a "Dark" weather as well (I used this effect for the Union Cave), that's as close as we can get.
And, as Pikachu Charizard pointed, keep in mind the word: "MIGHT"

Quote originally posted by sahil:
legendaries.....for a long time i study'd them.. there power still is unbelievable, but....doesn't suicine stands in front? doensn't matter but still do'h.
Played the original Gold, and Suicune's where it is in the screenshot.

Well, the other question was already answered. So I dont have anything else to do, apart from posting the usual screenshots!



If all goes as planned expect the Beta2 for next weekend!
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  #360    
Old October 29th, 2006 (09:08 AM).
Crystal ALpha-Star+ Crystal ALpha-Star+ is offline
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The way to trigger the running legendarys was when you get the national pokedex in fire red,what you could do is look at the script that triggers them to appear and play with a bit so that they are triggered when first meet thier overworld sprites.
  #361    
Old October 29th, 2006 (09:42 AM).
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OHHHHHHHHH KK thanxs. Looks gd! Keep goin
  #362    
Old October 29th, 2006 (11:35 AM). Edited October 29th, 2006 by insectduel.
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Zel ,that was great what you did so far. But if someone does a remake of Pokemon crystal what about Suicune in the Tin Towers.
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  #363    
Old October 29th, 2006 (01:31 PM).
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zel, keep up the awesome work and i see you are hispanic aswell... if your having trouble just PM me
  #364    
Old October 29th, 2006 (03:38 PM).
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With every new post, Zel's showing us something more amazing than the last. Wish I had his talent and determination.

As always I'm impressed with how this is turning out. It looks stunning. Can't wait for the next beta.
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  #365    
Old October 29th, 2006 (04:07 PM).
Brittany Brittany is offline
Back?
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Quote originally posted by zel:
If all goes as planned expect the Beta2 for next weekend!
Can't wait!
This is probably the most promising gold remake I've seen at PC. Nice screens, great progress, and steady updates to keep us informed!
  #366    
Old October 29th, 2006 (07:31 PM).
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Nice screenshots. Is that a Lapras sprite the hero is ridding on? Looks cool, did you make it yourself? Does it only look like that if you're on a Lapras? Or is it how all surfing pokemon look in the game?
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  #367    
Old October 29th, 2006 (08:05 PM).
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zel 2.0 zel 2.0 is offline
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Thanks for your comments, it's always nice to hear them!

Quote originally posted by sena82:
The way to trigger the running legendarys was when you get the national pokedex in fire red,what you could do is look at the script that triggers them to appear and play with a bit so that they are triggered when first meet thier overworld sprites.
OK, will search it. Probably there should be some place where a certain variable used to know which starter you pick is used for a pair of "if" commands. I hope to find it. But... Where did you get the national pokedex? (Don't remember... Was it in an island, or from Oak?)

Quote originally posted by insectduel:
Zel ,that was great what you did so far. But if someone does a remake of Pokemon crystal what about Suicune in the Tin Towers.
"If someone does a remake of Pokemon crystal". I'm not doing a remake of Crystal, what does that have to do with Shiny Gold? (You confused me...)

Quote originally posted by DarkArcz:
Nice screenshots. Is that a Lapras sprite the hero is ridding on? Looks cool, did you make it yourself? Does it only look like that if you're on a Lapras? Or is it how all surfing pokemon look in the game?
Well, I'm riding my Croconaw at the moment. I did the sprite (basically the hero modified so he looks like he's sitting on a Lapras sprite, which is original from FR, just changed colors cause I'm using a different pallete. But you reminded me of one thing... The surfing sprite differs when you're riding a Lapras?)

Now... How many screenshots I have left?...

Well, not that many. But, I guess it's going as I planned (I always take enough screenshots to entertain while I'm finishing to reach my Second Goal). These three will have to do:



I think I already said this, but, I like taking screenshots!
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  #368    
Old October 29th, 2006 (08:46 PM).
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What route are the screenshots from?
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  #369    
Old October 29th, 2006 (10:02 PM).
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the route exactly west from ecuroteak or however it's spelled
  #370    
Old October 29th, 2006 (10:05 PM).
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Quote originally posted by jess001:
the route exactly west from ecuroteak or however it's spelled
o yeh! i remember that last screen! with those trees!! i remember i used to look for marrill at that place!
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  #371    
Old October 29th, 2006 (11:03 PM).
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The first one looked like a part of the route below Blackthorn, second one is near the Goldenrod daycare, if you go surfing at the left then down, and the third seems to be the route to Olivine
Great job zel!
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  #372    
Old October 30th, 2006 (07:56 AM).
Crystal ALpha-Star+ Crystal ALpha-Star+ is offline
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You get the national pokedex from oak
  #373    
Old October 30th, 2006 (08:33 AM).
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HOLY FLAMING CRAP! This hack is progressing very nicely! I'm amazed at its accuracy so far, and I happily await the next beta. KUTAW, zel!
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  #374    
Old October 30th, 2006 (12:12 PM).
MarcioHP MarcioHP is offline
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hi, i am new here, i 've downloaded the ips of shinygold that can be found on the first page of this thread...
have an "new version" or upgrade of this ips??

ps: sorry for my english, i have some dificulties, i am brazilian, and i am sooooooooooooooooo curious about the hack roms... =P
  #375    
Old October 30th, 2006 (01:02 PM).
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No, that is the only one available so far. A new version will be released soon.
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