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Archive January 2006 to April 2008 Second archival of the Game Development forums. Contains locked threads from between January 2006 to April 2008, and threads between this period that have been inactive for the last 120 days (since 26th April 2008).



 
 
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  #51    
Old January 28th, 2007 (11:42 PM).
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Quote:
@Me: lol no, I didn't mean a letter by letter script... but anyway I solved... my problem was that I've a 'display_message' method. And I was updating it everytime, so the message would never go away lol.
No, but it appeared you have had problems with showing it/removing it. Good you solved!

Quote:
Thanks anyway I'm clueless on how Window_Message works tho... some weird things have been happening when I messed with it lol If I catch you on msn I'll show you :p
Haha, that is okay!
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  #52    
Old January 31st, 2007 (12:04 AM).
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Krazy_Meerkat Krazy_Meerkat is offline
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Quote originally posted by ~Azura:
============================================
IMPORTANT NOTE:
============================================

Due to recent PM's I've been having to read, I would like to let something very clear.

ALL the scripts you see in previews and screenshots are 100% (a hundred percent ¬¬) made by me.

Made by me from scratch. By scratch I mean: I haven't used any other script as a base nor copied anything from any previous script.


It's sad that people can't believe in such thing.

Nothing more to add,

~Azura.
When you have experienced the sheer frustration of your code being presented as someone else's and hear them say that the work was in fact theirs and that you are the code theif, then you may possibly understand what I deal with on a regular basis.
Until that day, you have a lot of growing up to do.
I code in a completely different environment to you, I am scripting a 3d mmorpg and I am surrounded by hackers, scammers and password stealers (to name a few).. I am very sick of dealing with these sorts of people and I am faced with a constant instream of them at my favourite forums. Do you think I am going to respect you for even one second now that you have done this?
Posting private matters between you and I in your thread in some sort of attempt to make yourself feel important is by far, the most appalling thing I have ever seen. The fact is that I made a mistake assuming you were one of those people, appologised and congratulated you on your magnificent efforts to start from scratch. Then I see you have posted this in your thread? You anger me..
Everytime I spoke to you I was always greeted with a sense of self-importance and sarcasm. You insulted my scripting techniques and made me feel unequal to you. At least my morals are not as "ugly" as yours. Your post is incredibly pompous and still mocks me with "100%" being explained in words and your little speech: "It's sad that people can't believe in such thing." has driven me to the point of posting this.
Btw, those stupid little smiley things you keep doing and the italics/bold just prove how childish you are. "¬¬"
I sent you PM's because I did not want to ruin your lovely thread and because I wanted to keep this quiet (in case I turned out to be wrong).. But this is just low. Azura, I hope I never see or hear-from you again

@Me™ - I should hope that you are intelligent and mature enough to understand what it could feel like from my perspective, I sent those pm's in quite a restrained manner and tried to be as polite as possible even though I had dense feelings of rage and betrayal. I was then met with sarcasm, bitterness and pompousity..
Perhaps before you talk other people down, you find out both sides of the story.
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  #53    
Old February 1st, 2007 (09:58 AM).
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I don't see whether that post was really in place. I don't really see why you are telling this. Let him post what he want, he did not mentioned names, so I don't see what the bad thing is for you. I understand that YOU did asked it to get clearance ont he subject, but for a fact I know that you are not the only one who asked him. Many real noobs really don't believe in these things, simply because they are jalous and can't make these kind of things themself.

However, I am not the one to say whether your post was wrong, or his was. But I have been getting these personal messages too, people on msn that ask me to give them my superblawesome scripts... It bugs me too, so please understand my reaction. Again, I understand why you pm'ed him, but there are many with other intentions then you had.

Me™

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  #54    
Old February 1st, 2007 (10:19 AM).
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woah thats really cool I wish I new how to do that
  #55    
Old February 1st, 2007 (10:28 AM).
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  #56    
Old February 1st, 2007 (12:08 PM).
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Okay, guys, I'm just gonna jump in here now just to give you guys a friendly warning. If you guys have disagreements, or some misunderstandings, please resolve them out of the public view. Your business is your business, so keep it out of the threads if you don't mind. That way I don't have to start throwing out warnings if things start to get heated.

But you're all smart guys, so I wouldn't expect that to happen with you anyway. So, please don't prove me wrong.
  #57    
Old February 3rd, 2007 (05:48 PM).
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No worries Dawson, we have resolved our differences.
Erm.. Sorry all, I have a way of ruining things and looking foolish
I'd appreciate some screenies to hide behind now please :p
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  #58    
Old February 3rd, 2007 (05:54 PM).
Alistair Alistair is offline
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Well, good thing you and Azura resolved your differences. For the entire time I have known you, you didn't really seem like the person to hold a grudge.

Anyway, when can we expect to see new screenshots, Azura?
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  #59    
Old February 3rd, 2007 (06:08 PM).
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Does the battle system work? If so are you going to share with others who are trying to make a Pokèmon game?
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  #60    
Old February 4th, 2007 (03:52 AM).
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Well, new screenshots are hard, since you've already seen pretty much of what we've done so far (concerning systems).

I'll just put some in-game screenshots then.










I've improved the CBS a little bit, so now each area uses its own background, as you can see in the screenshots. The Kingler x Poliwag battle was over the sea, so...

Oak makes an appearance every once and while during the game to give you hints and items (and sometimes even Pokemon)... However, as the game flows, it becomes harder to find him.

Oh, and here is a new Naming system function:

Insert rival name



Specially for my arch nemesis The Dash

Hope you like it...

~Azura.
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  #61    
Old February 4th, 2007 (04:38 AM).
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The text is now all good. I looked up some old project, and there it seemed that the draw_text command was to slow to get so much code procesed due to stupid bitmap scriptings. The reasont hat it did worked when you printed is, was because it got the time to get the processing done (only needed a frame or so more.. quite stupid).

I like the yellow trees!
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  #62    
Old February 4th, 2007 (05:05 AM).
Alistair Alistair is offline
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The new screenshots look great! Maps are error free. There is one thing I noticed though. The battle sprites are a little high.
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  #63    
Old February 4th, 2007 (07:25 AM).
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Excellent screenshots. The new mart arrangement is great, the FR/LG one is rather dull and boring but you spiced it up. The Battle System looks great as well. Anyway keep up the great work !
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  #64    
Old February 4th, 2007 (07:46 AM). Edited February 4th, 2007 by ichabod.
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This looks freakin awesome!! What did u use for the battle scene and all that? It looks better then any starter kit out theres battle scene... Do you think youc ould make a demo of all the systems you ahve... make your own starter kit with that stuff?
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  #65    
Old February 4th, 2007 (08:33 AM).
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~Azura ~Azura is offline
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@Me: don't you just hate when unexplicable things happen with your script? Well, it's ok now I guess. Thanks for your help earlier.

@Don Patch: oh yeah man... that! Thanks for pointing it out. I'll fix right away.

@ichabod: what did I used? what do you mean? It's not Blizzy's starterkit or anything.

@omarfr & ichabod: yes, I plan to release all the scripts I've made, but the team has agreed that that subject is not to be discussed here. PM me or MSN me, ok?

Thanks for your support

~Azura.
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  #66    
Old February 4th, 2007 (02:04 PM).
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yeah thats what i mean! Thats awesome ill pm u :D
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  #67    
Old February 4th, 2007 (03:22 PM).
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Quote originally posted by ~Azura:

Ew I have to be a recolored Gary sprite?
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  #68    
Old February 4th, 2007 (04:10 PM).
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Screenies look great Azura!! I can't wait for the... starter kit to be released!!


Haha, stinks for you The Dash, you and you bein a recolored Gary sprite :D haha
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  #69    
Old February 4th, 2007 (05:52 PM).
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Before you guys get all excited with the starter kit and come here just to talk about it...

Blizzy left his SK because of ppl who asked too much... so please... this is Metropolis thread, so we are here to talk about Metropolis game only.

@Dash: nurse joy is ok for you?

LOL
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  #70    
Old February 4th, 2007 (06:12 PM). Edited February 4th, 2007 by Minorthreat0987.
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this looks even better than before, nice job ~Azura. One thing i did notice is that all the NPC charsets are sort of messed up. I remember in the old game dev resource thread Fangking Omega posted all his FR/LG charsets and they were flawless i would recommend downloading those beacause if you look closely at the ones in the screens there is something wrong with the darkest color.



if you cant find them, pm me and ill try and get them to you.

other then that the screens look great this game is one of the best i have ever seen. good luck.

also is there a way to change the color of the gender symbol, its not a bid deal but it be cool if male was blue and female was pink.
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  #71    
Old February 4th, 2007 (06:28 PM).
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Quote originally posted by ~Azura:
Before you guys get all excited with the starter kit and come here just to talk about it...

Blizzy left his SK because of ppl who asked too much... so please... this is Metropolis thread, so we are here to talk about Metropolis game only.

@Dash: nurse joy is ok for you?

LOL
I was talking noob, couldn't you tell??

Ya, I know it's gonna take a while for it to come out, but enough about the starter kit, back to the actual game in general...

Are there anymore features that we should know about?? Or are you just keeping some secret??

Wobbufut salutes you non the less
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  #72    
Old February 5th, 2007 (12:38 AM).
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~Azura ~Azura is offline
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@Minorthreat0987: yeah the borders are supposed to be darker. I'll take a look on that... I guess the gender symbol is not something I should worry about, but... I'll make it colored haha

@RMXPUser462: features, features, features... we're thinking on adding some of the cool DP features, that's all I can say.

=)

I'm off to school now...

~Azura.
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  #73    
Old February 5th, 2007 (04:17 AM).
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Those screenshots look great. The battle system seems to be really close to the real thing.
Minorthreat pointed out what I was going to say.
Also how come in the Mart screenshot, the girl sprites appear to be in walking form. The girl on the right looks like she is walking towards the shelf.
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Old February 5th, 2007 (09:32 AM).
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Quote originally posted by ~Azura:
@Dash: nurse joy is ok for you?
Oh hell yes! Bring it on!
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  #75    
Old February 5th, 2007 (02:59 PM).
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~Azura ~Azura is offline
Alright, purple is good.
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Quote originally posted by Neo-Dragon:
Those screenshots look great. The battle system seems to be really close to the real thing.
Minorthreat pointed out what I was going to say.
Also how come in the Mart screenshot, the girl sprites appear to be in walking form. The girl on the right looks like she is walking towards the shelf.
Don't bother them... they're silly.

Like me for putting the sprites in the wrong frame



There you go Dash
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