The PokéCommunity Forums  

Go Back   The PokéCommunity Forums > ROM Hacking > ROM Hacking Hub
Sign Up Rules/FAQ Live Battle Blogs Mark Forums Read

Notices

ROM Hacking Hub General discussions about ROM Hacking and Emulation. Not sure where to start? This is the place for you.
Posting links to ROMs is illegal and is not tolerated anywhere on the forum.
New threads in this forum are to be approved by a moderator before they are displayed.

Closed Thread
Click here to go to the first staff post in this thread.  
Thread Tools
  #276    
Old February 25th, 2007 (11:04 PM). Edited February 26th, 2007 by O.G. Duke.
O.G. Duke's Avatar
O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
Send a message via Windows Live Messenger to O.G. Duke
Profesor Birch offset for pokepic!
I really need it! Someone please...

Another question:
I want to import my new edited back picture of trainer by replacing branden...But when I click import and click my picture file, it appear:
Image not indexed.
__________________
This signature has been disabled.
Signature too tall
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #277    
Old February 26th, 2007 (12:12 AM). Edited February 26th, 2007 by shirokiryuu.
shirokiryuu's Avatar
shirokiryuu
L'Arc Fanatic
 
Join Date: Aug 2006
Location: Northern California
Age: 23
Gender:
Nature: Adamant
Okay, this has been bugging me...

I'm new at this, and I'm trying to replace Oak's sprite with my own. I read the tutorials on here and I tried to use both RSBall and unLZ.

I have two problems:
1. In RSBall, it won't let me import the bitmap
2. In unLZ the sprites (from the original game) look screwed up (rectangular badly pixelated boxes of bright color)

I opened the same rom with TLP to look at it, and it had the same badly colored boxes.

I thought, well, maybe my ROM is corrupted...

But it did the same thing for a ROM that I never have touched before... and it did the same thing...

Here is an example of the boxes http://i18.tinypic.com/2rotlp4.jpg

Also, on a different note, how do you index pictures?
__________________
Left trainer card by me, right by Dark Latios of Serebii.net. Trainer sprites by me

I heart L'Arc~en~Ciel!
  #278    
Old February 26th, 2007 (02:26 AM).
O.G. Duke's Avatar
O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
Send a message via Windows Live Messenger to O.G. Duke
Well, why I can't insert my new pokemon into my Ruby rom?
I tried using pokepic but the colour of back pic and normal pic always can't be the same,
it always messed up, like this:
(I try import Darkrai by replacing mew)

Then I try using UNLZ gba but same result...why? Can someone help?
__________________
This signature has been disabled.
Signature too tall
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #279    
Old February 26th, 2007 (04:09 AM).
Christos's Avatar
Christos
do you even gift?
 
Join Date: Feb 2006
Location: Went's room
Gender: Male
Nature: Serious
Send a message via Skype™ to Christos
Quote:
Originally Posted by Tentachu View Post
How do I make the colours of a custom sprite match their actual colours in the game because when I try to import them, they always look off-colour and bad.
You have to index the sprite and it has to be the same size as the one you're replacing.

Quote:
Originally Posted by shirokiryuu View Post
Okay, this has been bugging me...

I'm new at this, and I'm trying to replace Oak's sprite with my own. I read the tutorials on here and I tried to use both RSBall and unLZ.

I have two problems:
1. In RSBall, it won't let me import the bitmap
2. In unLZ the sprites (from the original game) look screwed up (rectangular badly pixelated boxes of bright color)

I opened the same rom with TLP to look at it, and it had the same badly colored boxes.

I thought, well, maybe my ROM is corrupted...

But it did the same thing for a ROM that I never have touched before... and it did the same thing...

Here is an example of the boxes http://i18.tinypic.com/2rotlp4.jpg

Also, on a different note, how do you index pictures?
You can index sprites with many programs such as IrfanView.
TLP and unLZ have boxes like that. You mustn't edit them.
It's not only those boxes, there are the sprites too.

Quote:
Originally Posted by OmegaGroudon View Post
Well, why I can't insert my new pokemon into my Ruby rom?
I tried using pokepic but the colour of back pic and normal pic always can't be the same,
it always messed up, like this:
(I try import Darkrai by replacing mew)

Then I try using UNLZ gba but same result...why? Can someone help?
Maybe the Darkrai sprite's size is bigger than Mew's and that's why it won't work.
  #280    
Old February 26th, 2007 (06:17 AM).
Deokishisu's Avatar
Deokishisu
Mr. Magius
 
Join Date: Feb 2006
Location: If I'm online, it's a safe bet I'm at a computer.
Gender: Male
Nature: Relaxed
I've changed my ROM files so that they automatically open with VBA, but now my ScriptEd won't compile correctly. When I select a ROM with ScriptEd, It just says the name. It doesn't say ".gba:" so I add that in and script as normal and it doesn't compile correctly. There's no error message and I know I'm saving to the correct ROM it just doesn't go in. Is there any way to put my ROMs back to just being a file that Windows doesn't know what to open with? If not, is there any way I can adapt ScriptEd to work correctly?
  #281    
Old February 26th, 2007 (07:07 PM).
Blaziken626's Avatar
Blaziken626
Pokemon Black Shadow
 
Join Date: Dec 2006
Age: 21
Gender:
Nature: Mild
Is there a program other than Amplifier that can change the TMs/HMs a Pokemon can learn? I'm having some problems installing Amplifier.
  #282    
Old February 26th, 2007 (07:30 PM). Edited February 26th, 2007 by shirokiryuu.
shirokiryuu's Avatar
shirokiryuu
L'Arc Fanatic
 
Join Date: Aug 2006
Location: Northern California
Age: 23
Gender:
Nature: Adamant
; Thanks Christos, I found out the indexing option in The Gimp

and after clicking forever I found the sprites

EDIT: I have a question, If I want to edit the introduction scene with Professor Oak, do i edit his trainer sprite, or is there another sprite for that scene?
__________________
Left trainer card by me, right by Dark Latios of Serebii.net. Trainer sprites by me

I heart L'Arc~en~Ciel!
  #283    
Old February 27th, 2007 (10:22 AM). Edited February 28th, 2007 by Swimmer♂.
Swimmer♂'s Avatar
Swimmer♂
Glub! Glub! Glub!
 
Join Date: Aug 2006
Location: Northampton, England
Gender:
Nature: Relaxed
Ok, i 've figured out how to edit the badges, but i was wondering in anyone one could definitely tell me if i could add new labels (in ruby) or not. (i am aware that it has been answered but there was not a definite "yes" or "no") If anyone knows how plz help me out!
Thanks
  #284    
Old February 27th, 2007 (08:03 PM).
O.G. Duke's Avatar
O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
Send a message via Windows Live Messenger to O.G. Duke
How to change the attack of some trainer's pokemon? I try before using PET but the attack there is made up of strange language...
__________________
This signature has been disabled.
Signature too tall
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #285    
Old February 27th, 2007 (08:15 PM).
shirokiryuu's Avatar
shirokiryuu
L'Arc Fanatic
 
Join Date: Aug 2006
Location: Northern California
Age: 23
Gender:
Nature: Adamant
How do I edit uncompressed sprites? I'm trying to change Professor Oak at the begining, and I found his offsets...

but now I don't know where I should start....
__________________
Left trainer card by me, right by Dark Latios of Serebii.net. Trainer sprites by me

I heart L'Arc~en~Ciel!
  #286    
Old February 28th, 2007 (11:58 AM).
Cless
Beginning Trainer
 
Join Date: Jan 2007
Nature: Adamant
I've searched for hours, I can't find anything on how to do this...

Is there a possible way to change music? (I know about Sappy, but... It's impossible to use. o.O)

Thanks.
  #287    
Old February 28th, 2007 (12:21 PM).
D-Trogh's Avatar
D-Trogh
Dead
 
Join Date: Jul 2005
Location: Belgium
Age: 23
Gender: Male
Send a message via Windows Live Messenger to D-Trogh
Yeah.. use a HEX-Editor.. Sappy should do :\

Q: Does anyone know how to use MadFenix Editor ?
__________________
[NTME | WPEDS | HTPE | SGPE | TGPE | PDEDS]
  #288    
Old February 28th, 2007 (01:32 PM).
Cless
Beginning Trainer
 
Join Date: Jan 2007
Nature: Adamant
I seriously with someone would post a Sappy tutorial, sigh. Barely anybody knows how to use it... Anyways, I don't know HEX... And, it's wayyy too hard to learn, meh. >.<
  #289    
Old February 28th, 2007 (01:35 PM).
foofatron
Booted out - don't be like me!
 
Join Date: Jan 2007
Age: 12
Gender:
Nature: Adamant
Send a message via Windows Live Messenger to foofatron
I used Diamond cutter to put a script on my rom how do I find the script and put it on a person?
  #290    
Old March 1st, 2007 (03:24 AM).
ChaosKing
Beginning Trainer
 
Join Date: Jan 2007
Gender:
Nature: Adamant
does any1 no how to remove the introduction
  #291    
Old March 1st, 2007 (05:23 AM).
the_creator's Avatar
the_creator
Beginning Trainer
 
Join Date: Feb 2007
Gender:
Nature: Adamant
can anyone tell me how to change what people in pokemon ruby and emerald tell me and how can i change the images of the people (eg. make someone look like pikachu)
__________________
cracking is fun!!!
Hacking is better
  #292    
Old March 1st, 2007 (08:27 AM).
ck1109's Avatar
ck1109
Mew Rules!
 
Join Date: May 2006
Gender:
Nature: Adamant
how do you attatch the save file in vba. sorry im noy very good at attatching files. if you an add diagrams that would be great
  #293    
Old March 2nd, 2007 (12:27 PM).
AquaLeaderMatt's Avatar
AquaLeaderMatt
Ood.
 
Join Date: Sep 2005
Location: UK
Age: 22
Ok, if I edit a Pokémon's stats and movesets in Ruby and transfer them to Diamond, will the changes be applied in the Diamond ROM? Or would they reset when traded?
__________________
"There was me, that is Alex, and my three droogs, that is Pete, Georgie Boy and Dim. And we sat in the Korova Milk Bar trying to make up our rassoodocks what to do with the evening. The Korova Milk Bar sold milk plus, milk plus vellocet or synthemesc or drencrom which is what we were drinking. This would sharpen you up and make you ready for a bit of the old Ultra-Violence."
  #294    
Old March 2nd, 2007 (03:17 PM).
Blaziken626's Avatar
Blaziken626
Pokemon Black Shadow
 
Join Date: Dec 2006
Age: 21
Gender:
Nature: Mild
Quote:
Originally Posted by foofatron View Post
I used Diamond cutter to put a script on my rom how do I find the script and put it on a person?
Type in the offset you used for the script in the spot (in Advance Map) for your person that says 'script offset', and in Elite Map, go to the Objects tab, and then below that, click on the People tab, then find the person's number and type in the person's offset in the spot that says 'Script'. It's pretty simple.
  #295    
Old March 2nd, 2007 (04:01 PM). Edited March 2nd, 2007 by foofatron.
foofatron
Booted out - don't be like me!
 
Join Date: Jan 2007
Age: 12
Gender:
Nature: Adamant
Send a message via Windows Live Messenger to foofatron
How do I find the offset?

How can insert this with the same colors and pal into Ruby?Since I think Kyledove made this for Ruby.
Attached Images
File Type: png house map.PNG‎ (9.1 KB, 43 views) (Save to Dropbox)
  #296    
Old March 2nd, 2007 (06:02 PM).
O.G. Duke's Avatar
O.G. Duke
a.k.a OmegaGroudon
 
Join Date: Oct 2006
Nature: Adamant
Send a message via Windows Live Messenger to O.G. Duke
How about my question? How?
__________________
This signature has been disabled.
Signature too tall
Please review and fix the issues by reading the signature rules.

You must edit it to meet the limits set by the rules before you may remove the [sig-reason] code from your signature. Removing this tag will re-enable it.

Do not remove the tag until you fix the issues in your signature. You may be infracted for removing this tag if you do not fix the specified issues. Do not use this tag for decoration purposes.
  #297    
Old March 2nd, 2007 (08:48 PM).
Hyunbin's Avatar
Hyunbin
w00t!~
 
Join Date: Jun 2006
Location: new york
Age: 24
Gender:
Nature: Naughty
Send a message via AIM to Hyunbin Send a message via Windows Live Messenger to Hyunbin
Quote:
Originally Posted by ChaosKing View Post
does any1 no how to remove the introduction
in elite map there's a patch you can use to remove the intro
  #298    
Old March 2nd, 2007 (10:22 PM).
Christos's Avatar
Christos
do you even gift?
 
Join Date: Feb 2006
Location: Went's room
Gender: Male
Nature: Serious
Send a message via Skype™ to Christos
Quote:
Originally Posted by hitme2k5 View Post
Ok, if I edit a Pokémon's stats and movesets in Ruby and transfer them to Diamond, will the changes be applied in the Diamond ROM? Or would they reset when traded?
The stats won't change however you edit them, with a gameshark, action replay or if you hack the ROM etc.
  #299    
Old March 2nd, 2007 (10:45 PM).
ChaosKing
Beginning Trainer
 
Join Date: Jan 2007
Gender:
Nature: Adamant
Quote:
Originally Posted by Hyunbin View Post
in elite map there's a patch you can use to remove the intro
i mean the intro where prof oak talks 2 u
  #300    
Old March 2nd, 2007 (11:32 PM).
Swimmer♂'s Avatar
Swimmer♂
Glub! Glub! Glub!
 
Join Date: Aug 2006
Location: Northampton, England
Gender:
Nature: Relaxed
Quote:
i mean the intro where prof oak talks 2 u
use a hex editor and a table file and search for the first line or so of what prof oak says, then highlight it and edit it. if you're not sure go to the document and turoials section and look in the old documents thread. click on the link and there is a very helpful tutorial at the very bottom (119)
hope this helps ya!
Closed Thread
Quick Reply

Sponsored Links
Thread Tools

Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off
Minimum Characters Per Post: 25



All times are UTC -8. The time now is 09:13 PM.


Style by Nymphadora, artwork by Sa-Dui.
Like our Facebook Page Follow us on Twitter © 2002 - 2014 The PokéCommunity™, pokecommunity.com.
Pokémon characters and images belong to The Pokémon Company International and Nintendo. This website is in no way affiliated with or endorsed by Nintendo, Creatures, GAMEFREAK, The Pokémon Company or The Pokémon Company International. We just love Pokémon.
All forum styles, their images (unless noted otherwise) and site designs are © 2002 - 2014 The PokéCommunity / PokéCommunity.com.
PokéCommunity™ is a trademark of The PokéCommunity. All rights reserved. Sponsor advertisements do not imply our endorsement of that product or service. User generated content remains the property of its creator.