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  #3901    
Old February 1st, 2008, 10:16 PM
Gold Tom's Avatar
Gold Tom
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Another question. Does anyone know how to find the leftover beta stuff from Pokemon Gold in GoldMap. I know you can use the Test Map funtion but I want to warp to them and I need to know what Map Bank and that sort of stuff. Hoping for help,

GT
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  #3902    
Old February 2nd, 2008, 12:56 AM
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Quote:
Originally Posted by Gold Tom View Post
Thanks Blazichu! Now I would like to know if there is a way to add more Pokemon to Red. I would like to recreate the Beta version of Gold in Red so I would need another 100 Pokemon or so. Any help?

GT
You would have to add onto the Wild Pokemon Data, offset in last post. Then add a pointer and a pointer to the pointer to get it to function correctly. I would not know the structure of the Wild Pokemon Data, I should probably involve the Map Bank and Map Number.

Quote:
Originally Posted by Jack of Bl♠des
Okay, noob question again. I thought I wouldn't need to use PET since UNLZ changed sprites. But it turns out that PET is the only thing I know of that allows me to change their Pokemon and scripts (easily). But for the life of me, I cannot seem to find the bloody program. I went to the link that Blazichu sent me and downloaded "elitemap36.zip"., where I found several programs and tools including Elitemap, PokePic, etc. But I've looked over and over and I do not see "PET" among those programs

Am I supposed to open Elitemap and find/use PET from there (and if so, how)? Or am I just incredibly blind?
Right click on some blank space in that folder, then go Arrange Icons By > Name. The search for a program called "pet".

Quote:
Originally Posted by Gold Tom
Another question. Does anyone know how to find the leftover beta stuff from Pokemon Gold in GoldMap. I know you can use the Test Map funtion but I want to warp to them and I need to know what Map Bank and that sort of stuff. Hoping for help,

GT
Presea's Gold Map Suite contains the Beta Maps(link in my signature, then go GSC > Gold Map Suite). You would have to open the main GoldMap to see the Beta Maps. I wouldn't know specifically what the Map Bank or Map Number would be, seeing as the Beta Maps do not contain any events or Pokemon data.
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Last edited by Blazichu; February 2nd, 2008 at 01:11 AM.
  #3903    
Old February 2nd, 2008, 01:28 AM
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Ok thanks once again, very helpful!
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  #3904    
Old February 2nd, 2008, 03:14 AM
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I know now what's the problem with my scripts.I've got a old version of pokescript (1.00). I followed the link to the download (1.02), but the link isn't working. So could somebody post it, please.
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  #3905    
Old February 2nd, 2008, 05:25 AM
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Quote:
Originally Posted by Shiny Charizard View Post
I know now what's the problem with my scripts.I've got a old version of pokescript (1.00). I followed the link to the download (1.02), but the link isn't working. So could somebody post it, please.
1.00 is what i use, it doesn't make a difference, i actually found 1.02 to not work as well as 1.00.
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  #3906    
Old February 2nd, 2008, 08:03 AM
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is there a actually finished hack or game of pokemon???
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  #3907    
Old February 2nd, 2008, 09:09 AM
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Quote:
Originally Posted by bjorn130 View Post
is there a actually finished hack or game of pokemon???
Yes (but not many!)
Pokemon Quartz - By Teh Baro
That's the only one completed now, but...
Djd and Zel are both going to complete their hacks.
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  #3908    
Old February 2nd, 2008, 01:11 PM
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i tried no$gba plz help plz
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  #3909    
Old February 2nd, 2008, 01:38 PM
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i'm trying to insert a sprite it all goes good til the neutral background part its insert and when i check in the game it has no neutral background but the background of the sprite imported in unzl.gba so not good working.
  #3910    
Old February 2nd, 2008, 01:46 PM
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what the hell are we talking about
  #3911    
Old February 2nd, 2008, 01:51 PM
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i got a sprite inserted
when i look in game to that sprite it has the same background as in unzl.gba while its supposed to have a neutral background.
  #3912    
Old February 2nd, 2008, 02:07 PM
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Quote:
Originally Posted by dragonhacker View Post
i got a sprite inserted
when i look in game to that sprite it has the same background as in unzl.gba while its supposed to have a neutral background.
Is because you have indexed bad the sprite, what program do you use to
index and how do you do it? Because, you maybe put other optiones, in
PhotoShop you have to put IMAGE / MODE / INDEXED COLORS / SELECTIVE : 16
but the background in the original picture MUST be TRANSPARENT (The little
gray & white squares ), when you put that, the background will become
white but it'll have neutral background in the rom
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  #3913    
Old February 2nd, 2008, 02:11 PM
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i have irfanvieuw and thats how i do it.
  #3914    
Old February 2nd, 2008, 02:46 PM
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M i n a t o //
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Quote:
I know now what's the problem with my scripts.I've got a old version of pokescript (1.00). I followed the link to the download (1.02), but the link isn't working. So could somebody post it, please.
Uhh did you install PkmnAdvance er whatever it was called?

I have one question, how many letters/characters fit in the text box. I keep entering too many letters and they overlap the text box. ><
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Last edited by M i n a t o //; February 2nd, 2008 at 03:40 PM.
  #3915    
Old February 2nd, 2008, 04:13 PM
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Quote:
Originally Posted by Blazichu View Post

Right click on some blank space in that folder, then go Arrange Icons By > Name. The search for a program called "pet".
Oh, turns out I was looking in the wrong folder all this time (. Thank you all for helping me with that.

Well, now that I've accessed PET, it seems that in order for me to edit their appearance, I need to import all the sprites of their trainers/pokemon. I know I need to use RS ball for this, but I've run into numerous problems. When I start the program, it always says "Unsupported ROM". Also, it seems to automatically load a ROM, but whenever I clicked "Dump GFX Bank", that phrase keeps popping up. If anybody could help me out I'd appreciate it big time.
  #3916    
Old February 2nd, 2008, 04:15 PM
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the ROM should be in the same folder where the program RS Ball is...
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  #3917    
Old February 2nd, 2008, 04:29 PM
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Quote:
Originally Posted by destinedjagold View Post
the ROM should be in the same folder where the program RS Ball is...
Oh....thank you very much. I guess that concludes my barrage of questions (for now)

EDIT: Now that I think of it, is there a way to edit PokeDex entries? I'm not so sure that Vergil will really fit the whole concept of an Embrace Pokemon...

Last edited by Jack of Bl♠des; February 2nd, 2008 at 04:44 PM.
  #3918    
Old February 2nd, 2008, 04:57 PM
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Quote:
Originally Posted by Jack of Bl♠des View Post
Oh....thank you very much. I guess that concludes my barrage of questions (for now)

EDIT: Now that I think of it, is there a way to edit PokeDex entries? I'm not so sure that Vergil will really fit the whole concept of an Embrace Pokemon...
The only thing you can edit with PokeDex entries is the text written about the Pokemon as far as i know, although there might be ways to edit the height and weight..actually pretty simple that you think about it.. Just search it in a hex editor. Search the text of the Pokemon you want to edit and near it, it should have the data for its height and weight. Or an alternative to edit the text there is to use Poketext.
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  #3919    
Old February 2nd, 2008, 05:46 PM
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Quote:
Originally Posted by Giovanni View Post
The only thing you can edit with PokeDex entries is the text written about the Pokemon as far as i know, although there might be ways to edit the height and weight..actually pretty simple that you think about it.. Just search it in a hex editor. Search the text of the Pokemon you want to edit and near it, it should have the data for its height and weight. Or an alternative to edit the text there is to use Poketext.
Oy, the dreaded S-word. Thank you.
  #3920    
Old February 2nd, 2008, 09:50 PM
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I hane some questions that I need answered,including:

1.How are you supposed to put your rom in Elite map? I want to use PET.

2.How do you insert new tilesets,like for Pokemon Fire Red?
  #3921    
Old February 2nd, 2008, 10:06 PM
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Saken
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Quote:
Originally Posted by BlazeTehKin View Post
I hane some questions that I need answered,including:

1.How are you supposed to put your rom in Elite map? I want to use PET.

2.How do you insert new tilesets,like for Pokemon Fire Red?
...okay..here are your answers... but i will respond how you question.

1. Yu is ment tah get teh pikachoos and load them in elite maps. Then you gets the PETs and somehow use PET to put the ROM in elite maps. I are not noob, i dunno propper engwish.

2. Okay, considering this was understandable, i will give you an understandable answer:
2 answers to this:
1.Look in the Documents tutorial
2. I'll look for you and give you a link so here you are:
By Don Patch, best one i reckon:
http://www.pokecommunity.com/showthread.php?t=79825

You can re-ask your first question in english please.
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  #3922    
Old February 3rd, 2008, 12:09 AM
thethethethe
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Has anyone got pointer the offset to Bulbasaur's Cry? I need this for something I have planned.
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  #3923    
Old February 3rd, 2008, 12:21 AM
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Saken
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Quote:
Originally Posted by thethethethe View Post
Has anyone got pointer the offset to Bulbasaur's Cry? I need this for something I have planned.
What do you mean by that? Do you mean for the pokecry command? Or do you mean the actual pokemon's cry stored in game that you want to change for some reason?
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  #3924    
Old February 3rd, 2008, 12:28 AM
thethethethe
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Quote:
Originally Posted by Giovanni View Post
What do you mean by that? Do you mean for the pokecry command? Or do you mean the actual pokemon's cry stored in game that you want to change for some reason?
The actual Cry in the game.
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  #3925    
Old February 3rd, 2008, 12:31 AM
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Saken
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Oh right, in that case i have no idea..
I was about to say, as if you didnt know how to do a pokecry XD
Well have you tried contacting an ASM hacker for some help on that? Im sure that really isnt a simple question :P
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