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  #5026    
Old May 24th, 2008 (03:04 PM).
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soul23
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i started to use pokepic an i want to change the picture of some pokemons for my hack
but when i import my final picture, the picture does not show his true picture

Here is my pokemon picture:




and when i import it turned like this:

pls help me so i can continue hacking
  #5027    
Old May 24th, 2008 (03:36 PM).
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Quote originally posted by Whatthehell:
I deem this question 'simple' Why hasnt my hacks thread been posted? I have met all the requirements screen shots , storylines ect.

Thanks~

Wth
because you dont have 15 posts yet, and so cannot post images/ links.
  #5028    
Old May 24th, 2008 (03:43 PM).
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Quote originally posted by soul23:
i started to use pokepic an i want to change the picture of some pokemons for my hack
but when i import my final picture, the picture does not show his true picture

Here is my pokemon picture:




and when i import it turned like this:

pls help me so i can continue hacking
You have to change the palette, it's pretty simple, just look for a tutorial in the Documents/Tutorial Section.
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  #5029    
Old May 24th, 2008 (05:28 PM).
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I'm not gunna search 200 friggin pages I dont know if these were answered already but:

1. How do you insert tiles (like D/P) into palettes (like Firered/Leafgreen)
2. How do you copy backsprites and overworlds and make them so you can use them?
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  #5030    
Old May 24th, 2008 (07:36 PM).
Gold Tom's Avatar
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So, is it possible to change the maps in the Union Room? If it is, you could, hypothetically, make an outdoor 'Linked' area or even put warps and connections in. You could create a multiplayer island or region, could it be done?
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  #5031    
Old May 24th, 2008 (07:48 PM).
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all over the internet there are tilesets, but they are all in .png format, so how do i take that tileset and insert it or part of it into the game?
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  #5032    
Old May 24th, 2008 (07:57 PM).
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I'm sure there is tutorial for this somewhere, oh, also, I'm pretty sure you can use Unlz for best results? Maybe wrong, oh well.
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  #5033    
Old May 24th, 2008 (09:22 PM).
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Quote originally posted by fleek:
Hello there! I've been into this for about 3 days now, I guess you can say I learn fast, even though I still don't even have the basics down yet. I do know how to map edit, and do all of that, and I mindlessly downloaded a **** load of programs from this site, aswell as some from others. I stumbled on this site from google, after looking at youtube videos of some program called 'Advance Map'. I learned the maker of Advance Map came here, so I came here to check it out. I gotta say, this stuff is really impressive, but I can't say I'm exactly familiar with anything so! Enough about me, as if anyone here cares about my background and why I came here. I lurked around a little bit and I am good with forums usually, so I came to this thread after looking around abit.

1. How do you edit the actual Pokemon images, as well as names and things like that?
2. I was working with Trainer Edit, and then PET, and then I tried my hand at PokeScript through a tutorial on scripting by Thethethethe, where I just pasted an example script and edited it to fit my scenario, which was fighting Prof. Oak in a cave near pallet town after the league. I haven't figured out how to make the cave inaccessible until then, and I tried applying the Trainer ID to him, but to my dismay, the wild Pokemon just turned into '?' symbols, leveled 1. I pressed 'A' on Oak, and nothing happened. I checked trainer in Advance Map, I put in the Trainer ID, I don't know what I'm supposed to do. SO THE QUESTION IS, HOW DO YOU MAKE A CAVE INACCESSIBLE UNTIL AFTER YOU DEFEATED THE POKEMON LEAGUE, AND HOW DO YOU MAKE A NEW SPRITE A TRAINER?
3. How do you get those nice tiles I've seen in so many Hacks? I'm stuck with some basic ones from Fire Red, and I wanna make it look nicer.
4. I got Advance Text, and I made it the script program for Advance Map. I opened it, and it said that the game didn't have an INI file. Meaning I could not edit the text in the game, like I wanted. I don't know how to fix this.
5. Like number one, how can you edit the In Battle Trainer, I edited the out of battle sprites but in battle, they're different.

Thanks!
Also, I had another question I just remembered

6. I tried to open a ROM in Pokepic which was a part of the EliteMap Package, but nothing came up. I opened 3 different roms, nothing came up. Help?
  #5034    
Old May 24th, 2008 (11:52 PM).
Christos's Avatar
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Quote originally posted by fleek:
Hello there! I've been into this for about 3 days now, I guess you can say I learn fast, even though I still don't even have the basics down yet. I do know how to map edit, and do all of that, and I mindlessly downloaded a load of programs from this site, aswell as some from others. I stumbled on this site from google, after looking at youtube videos of some program called 'Advance Map'. I learned the maker of Advance Map came here, so I came here to check it out. I gotta say, this stuff is really impressive, but I can't say I'm exactly familiar with anything so! Enough about me, as if anyone here cares about my background and why I came here. I lurked around a little bit and I am good with forums usually, so I came to this thread after looking around abit.

1. How do you edit the actual Pokemon images, as well as names and things like that?
2. I was working with Trainer Edit, and then PET, and then I tried my hand at PokeScript through a tutorial on scripting by Thethethethe, where I just pasted an example script and edited it to fit my scenario, which was fighting Prof. Oak in a cave near pallet town after the league. I haven't figured out how to make the cave inaccessible until then, and I tried applying the Trainer ID to him, but to my dismay, the wild Pokemon just turned into '?' symbols, leveled 1. I pressed 'A' on Oak, and nothing happened. I checked trainer in Advance Map, I put in the Trainer ID, I don't know what I'm supposed to do. SO THE QUESTION IS, HOW DO YOU MAKE A CAVE INACCESSIBLE UNTIL AFTER YOU DEFEATED THE POKEMON LEAGUE, AND HOW DO YOU MAKE A NEW SPRITE A TRAINER?
3. How do you get those nice tiles I've seen in so many Hacks? I'm stuck with some basic ones from Fire Red, and I wanna make it look nicer.
4. I got Advance Text, and I made it the script program for Advance Map. I opened it, and it said that the game didn't have an INI file. Meaning I could not edit the text in the game, like I wanted. I don't know how to fix this.
5. Like number one, how can you edit the In Battle Trainer, I edited the out of battle sprites but in battle, they're different.

Thanks!
1. You can edit the images with unLZ GBA (Elite Map), the names with N-E-A, and the moves with any of the Pokémon Editors. Look for them in the Toolbox or the Tools Resource thread.

2. a) You'll need to learn scripting to do that, but if you're using FR, you could just copy the Person ID of the guy blocking the entrance to the cave where Mewtwo is.
b) In trainer editors there are empty trainer slots. Edit one of them and make a proper trainer, and put the number of that trainer slot as the trainer ID in Advance Map.

3. Some people make their own tiles, and some use tiles made by other people that are uploaded in ROM hacking sites and can be used by anyone as long as they give credit.

4. Create a new INI file. You'll just have to search for the text you want to edit before you edit it.

5. In-battle sprites can be edited with unLZ GBA.
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  #5035    
Old May 25th, 2008 (04:18 AM).
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Does anyone Know how to change a FR textbox???
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  #5036    
Old May 25th, 2008 (04:23 AM).
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Quote originally posted by zeikku SSJ7:
Does anyone Know how to change a FR textbox???
Yes. With Tileed2002. Its pretty easy
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  #5037    
Old May 25th, 2008 (04:44 AM).
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Ok thanks dude, I have a few things to ask
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  #5038    
Old May 25th, 2008 (07:53 AM).
fleek's Avatar
fleek
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Quote originally posted by Christos:
1. You can edit the images with unLZ GBA (Elite Map), the names with N-E-A, and the moves with any of the Pokémon Editors. Look for them in the Toolbox or the Tools Resource thread.

2. a) You'll need to learn scripting to do that, but if you're using FR, you could just copy the Person ID of the guy blocking the entrance to the cave where Mewtwo is.
b) In trainer editors there are empty trainer slots. Edit one of them and make a proper trainer, and put the number of that trainer slot as the trainer ID in Advance Map.

3. Some people make their own tiles, and some use tiles made by other people that are uploaded in ROM hacking sites and can be used by anyone as long as they give credit.

4. Create a new INI file. You'll just have to search for the text you want to edit before you edit it.

5. In-battle sprites can be edited with unLZ GBA.
Okay I opened unLZ GBA, and I just get a bunch of random oddly colored from what I assume are tiles, and I try to import an image but it isn't a PNG so it doesnt work, but I did to the GFX Dump with GS Ball. Tell me what I'm doing wrong?

Also, I searched for text in Fire Red, the Controls for example, named them, and tried editing them but they stayed the same on the game.
  #5039    
Old May 25th, 2008 (08:58 AM).
sadow3's Avatar
sadow3
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i have poketronic and i know how to change the legendary battlesbut how do i make a new one
  #5040    
Old May 25th, 2008 (09:21 AM).
Quilava's Master's Avatar
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is it possible to edit in game trades for a hack...or better yet is there such a script?
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  #5041    
Old May 25th, 2008 (09:25 AM).
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Quote originally posted by fleek:
Okay I opened unLZ GBA, and I just get a bunch of random oddly colored from what I assume are tiles, and I try to import an image but it isn't a PNG so it doesnt work, but I did to the GFX Dump with GS Ball. Tell me what I'm doing wrong?

Also, I searched for text in Fire Red, the Controls for example, named them, and tried editing them but they stayed the same on the game.
There's a document in the Tutorial section that has the offsets of the trainers and the pokémon in unLZ GBA for Fire Red. The sprite you insert must have the same size as all the trainers, it must be indexed and in PNG format.

And for A-text, sometimes there's the same text many times, if you try to search and edit a person's dialogue, you'll see that it'll work.
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  #5042    
Old May 25th, 2008 (02:23 PM).
.:God:.'s Avatar
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I'm not gunna search 200 friggin pages I dont know if these were answered already but:

1. How do you insert tiles (like D/P) into palettes (like Firered/Leafgreen)
2. How do you copy backsprites and overworlds and make them so you can use them?
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  #5043    
Old May 25th, 2008 (04:15 PM).
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fleek
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Quote originally posted by Christos:
There's a document in the Tutorial section that has the offsets of the trainers and the pokémon in unLZ GBA for Fire Red. The sprite you insert must have the same size as all the trainers, it must be indexed and in PNG format.

And for A-text, sometimes there's the same text many times, if you try to search and edit a person's dialogue, you'll see that it'll work.
Thanks :D that really helped me out.

I have one more question, how do you edit an attacks' animation? For example, if I were to want to edit 'Ember', and make the animation of the attack different, how could I do it?
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  #5044    
Old May 25th, 2008 (04:19 PM).
theblindtrombonist
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I am a beginning hacker and I've seen this problem in several hacks done by people, but I'm curious to know whether or not it's possible to prevent an arrow from appearing in front of the character in some glitchy areas.
  #5045    
Old May 25th, 2008 (05:20 PM).
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Man, I'm full of questions.
On top of the one I made 2 posts ago, how do you make it so the ROM doesn't stop working after you beat the Elite 4? I beat the Elite 4 earlier today and now I can't play again, it really bugged me.
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  #5046    
Old May 25th, 2008 (07:12 PM).
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Three questions:
1.- Can i transfer sprites from red/blue to Yellow? (cuz i want to change ome sprites ex: R/B alakazam to yellow, R/B Mewwo to Yellow)
2.- Is the Pokemon´s color affected by this?
3.- Which tool can i use for this?
thanks in advance
  #5047    
Old May 25th, 2008 (09:51 PM).
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Well now I found a full INI file for Fire Red, and I'm trying to edit the script itself. I have PokeScript, and I read up on thethethethe's tutorial a few times. I then copied one of his scripts, followed the instructions, edited some of the details to my liking, and I still got nowhere. I made a new sprite in AdvanceMap, assigned the person ID, and to my dismay, when I went and pressed A on the charecter, every time, the game just froze. I have tried it with 2 Different scenarios, 'GivePokemon', as well as 'WildPokemon'

I don't know what I'm doing wrong. Please help?
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  #5048    
Old May 25th, 2008 (09:52 PM).
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Quote originally posted by fleek:
Well now I found a full INI file for Fire Red, and I'm trying to edit the script itself. I have PokeScript, and I read up on thethethethe's tutorial a few times. I then copied one of his scripts, followed the instructions, edited some of the details to my liking, and I still got nowhere. I made a new sprite in AdvanceMap, assigned the person ID, and to my dismay, when I went and pressed A on the charecter, every time, the game just froze. I have tried it with 2 Different scenarios, 'GivePokemon', as well as 'WildPokemon'

I don't know what I'm doing wrong. Please help?
from the sound of your problem, you have a scripting problem...
do you mind showing us the script..?
post it in the Script thread in the scrapbox.
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  #5049    
Old May 25th, 2008 (09:54 PM).
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Quote originally posted by destinedjagold:


from the sound of your problem, you have a scripting problem...
do you mind showing us the script..?
post it in the Script thread in the scrapbox.
Sounds good to me, hold on a sec.
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  #5050    
Old May 26th, 2008 (12:48 AM).
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Whatthehell
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HI CAN SOMEONE PLEASE EXPLAIN HOW I CAN UPLOAD 'NEW' TILE SETS INTO A FIRE RED ROM ON ADVANCE MAP. WHEN I SAY NEW I MEAN LIKE DIAMOND AND PEARL TILE SETS.

ALSO WHERE WOULD I DOWNLOAD THESE TILE SETS FROM?

THANKS

Wth~

REPLY ASAP!
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