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  #5376    
Old June 18th, 2008 (07:45 AM).
Kasekopf
Beginning Trainer
 
Join Date: Aug 2007
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Does anyone know how to edit how much money trainers give after you beat them?

Thanks.
  #5377    
Old June 18th, 2008 (09:19 AM).
colcolstyles's Avatar
colcolstyles
Yours truly
 
Join Date: May 2008
Location: The Bay Area
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Quote:
Originally Posted by Kasekopf View Post
Does anyone know how to edit how much money trainers give after you beat them?

Thanks.
I think the game does it automatically but what you could do is use #raw 0x90 (givemoney) or #raw 0x91 (takemoney) to change the amount. However, the normal amount would display at the end of the battle but you would (secretly) get more (or less) money. Keep in mind that I haven't tested this yet.
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  #5378    
Old June 18th, 2008 (09:40 AM).
ℜªℳ's Avatar
ℜªℳ
RAM Corporation |\/| ][ |\/|
 
Join Date: Nov 2007
Gender: Male
Nature: Relaxed
I think PET has that feature.
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Let's play a requiem for reality, the most beautiful melody, for reality is dead like what you used to be...

Still spriting behind the curtains. I've tried splicing, I've tried scratching, I've tried pixel overs, I've tried revamps and am 90%+ awesome at it. Now its time for the devamps
  #5379    
Old June 18th, 2008 (10:37 AM).
Jonny Buuz's Avatar
Jonny Buuz
La di da di do di da di dum...
 
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script issue...

Spoiler:
#Dynamic 0x800050

#org @start
lock
faceplayer
checkflag 0x200
if 0x1 goto @end
msgbox @msg
boxset 0x5
compare lastresult 0x1
if 0x1 goto @give
msgbox @no
boxset 0x6
release
end

#org @give
lock
msgbox @givemsg
boxset 0x6
#define givepokemon 0x85 0xA 0x0
setflag 0x200
release
end

#org @end
lock
faceplayer
msgbox @done
boxset 0x6
release
end

#org @msg
= Will you take this from me?

#org @no
= Oh...

#org @givemsg
= You received an EEVEE!

#org @done
= Good luck.


text works, but not the givepokemon command. what's wrong? using XSE.
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  #5380    
Old June 18th, 2008 (11:19 AM).
Tyrantrum's Avatar
Tyrantrum
none pizza with left beef
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Quote:
Originally Posted by Jonny Buuz View Post
script issue...

Spoiler:
#Dynamic 0x800050

#org @start
lock
faceplayer
checkflag 0x200
if 0x1 goto @end
msgbox @msg
boxset 0x5
compare lastresult 0x1
if 0x1 goto @give
msgbox @no
boxset 0x6
release
end

#org @give
lock
msgbox @givemsg
boxset 0x6
#define givepokemon 0x85 0xA 0x0
setflag 0x200
release
end

#org @end
lock
faceplayer
msgbox @done
boxset 0x6
release
end

#org @msg
= Will you take this from me?

#org @no
= Oh...

#org @givemsg
= You received an EEVEE!

#org @done
= Good luck.


text works, but not the givepokemon command. what's wrong? using XSE.
Um, Jonny Buzz?
This isn't the script help thread, it's the simple questions thread.
Post this in the script help thread in the scrapbox.
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  #5381    
Old June 18th, 2008 (01:05 PM).
Melash's Avatar
Melash
Back for now.
 
Join Date: May 2008
Location: Idaho
Age: 21
Gender: Male
Nature: Relaxed
I only got one question answered! I don't mean to spam, but could someone answer these questions:
1. How do I add more maps with EliteMap
2. The Pokescript link is dead in the toolbox. I need a link for the program.
3. Whenever I try to open a script in DiamondCutter, I get the following error message:
Run time error '6'
Subcript out of range
or something like that.
4. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
Pokemon in-battle picutres
each tileset

Thanks!
  #5382    
Old June 18th, 2008 (01:17 PM).
Teh Baro's Avatar
Teh Baro
In my times...!
 
Join Date: Mar 2006
Location: Spain
Gender: Male
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Quote:
Originally Posted by Melash View Post
I only got one question answered! I don't mean to spam, but could someone answer these questions:
1. How do I add more maps with EliteMap
2. The Pokescript link is dead in the toolbox. I need a link for the program.
3. Whenever I try to open a script in DiamondCutter, I get the following error message:
Run time error '6'
Subcript out of range
or something like that.
4. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
Pokemon in-battle picutres
each tileset

Thanks!
1.- You don't. Use AM
2.- someone else reply this one...
3.- Probably it's a problem with the parameters. Be sure of the number of parameters and its length. (for example, if you use a pointer instead of a byte, you get that error-
4.- Always remember: uncompressed = TLP, tilemolester and similars; compressed: Unlzgba. Pokemons and tilesets are compressed. Actually, you only see overworld sprites, pokemon icons and not much else in uncompressed format.
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what the fudge
  #5383    
Old June 18th, 2008 (01:25 PM).
Megiddo-san's Avatar
Megiddo-san
Barium - Summer '12 Return?
 
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Does anyone know if it's necessary to use the original palette of the badges when inserting new ones? I imported my palette and got this. http://s255.photobucket.com/albums/h...&current=f.png
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  #5384    
Old June 18th, 2008 (02:57 PM).
ℜªℳ's Avatar
ℜªℳ
RAM Corporation |\/| ][ |\/|
 
Join Date: Nov 2007
Gender: Male
Nature: Relaxed
Sorry if someone thinks I'm spamming when bringing up the same question twice but I need an answer since this is urgent and a day late. When I write a new sprite in B/W 256 mode over the original Male hero sprite of firered seen in the introduction why does the sprite not show een though there was nothing wrong with the Unlz and it reported nothing? Any help is appreciated and thnx in advance to the answerer.
__________________
Let's play a requiem for reality, the most beautiful melody, for reality is dead like what you used to be...

Still spriting behind the curtains. I've tried splicing, I've tried scratching, I've tried pixel overs, I've tried revamps and am 90%+ awesome at it. Now its time for the devamps
  #5385    
Old June 18th, 2008 (04:59 PM). Edited June 18th, 2008 by Austinia.
Austinia's Avatar
Austinia
Trainer
 
Join Date: Jun 2008
Location: California
Age: 22
Gender:
Nature: Quirky
Anyone know if its possible to have more than one grass animation (i.e. one animation for each different tileset with different ground color) :/
  #5386    
Old June 18th, 2008 (05:14 PM).
·•CES•·'s Avatar
·•CES•·
Beginning Trainer
 
Join Date: Dec 2007
Gender:
Well, I`ve downloaded the "pokemon HFD editor" or something like that, its a MSdos
application that its used to edit a lot of things of Pokemon Gold and Silver, The problem
is that i dont know how to use it, when I open it, it says " Write the path and the name of
the rom" and when I write it and press enter, it closes...
Every time I press enter or intro it closes TT_TT
Please can someone tell me how do i use it??

In addition I would like to know if I can add more maps, using Advance Map, for
GBA games, Pokemap or Goldmap, for GB and GBC games, or other map editor.

Sorry if my english is a bit bad, im not English, Im Argentinian n_ñ

Thank you very much!
  #5387    
Old June 18th, 2008 (05:47 PM).
Pikmin_7890's Avatar
Pikmin_7890
Elite Water Master, Demyx
 
Join Date: Jun 2008
Location: Lompoc, Ca
Gender:
Nature: Modest
Sorry for asking, but what programs do I need to download to put these sprite and tiles into my Emerald ROM?
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  #5388    
Old June 18th, 2008 (05:51 PM).
Tyrantrum's Avatar
Tyrantrum
none pizza with left beef
Community Supporter
 
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Location: New Jersey
Age: 21
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What's the number for tileset 0,1 on unLZ?
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  #5389    
Old June 18th, 2008 (06:58 PM).
Ausaudriel's Avatar
Ausaudriel
lieutenant commander
 
Join Date: May 2005
Location: The Frozen North
Age: 23
Gender: Male
Nature: Gentle
Quote:
Originally Posted by Pikmin_7890 View Post
Sorry for asking, but what programs do I need to download to put these sprite and tiles into my Emerald ROM?
Moved your post into the simple questions thread. ^^; (I hope this goes here. >___>; ROM Hacking can be so confusing sometimes. XD)
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x I am a magnet for all kinds of deeper wonderment x
  #5390    
Old June 18th, 2008 (07:58 PM).
Melash's Avatar
Melash
Back for now.
 
Join Date: May 2008
Location: Idaho
Age: 21
Gender: Male
Nature: Relaxed
Quote:
Well, I`ve downloaded the "pokemon HFD editor" or something like that, its a MSdos
application that its used to edit a lot of things of Pokemon Gold and Silver, The problem
is that i dont know how to use it, when I open it, it says " Write the path and the name of
the rom" and when I write it and press enter, it closes...
Every time I press enter or intro it closes TT_TT
Please can someone tell me how do i use it??

In addition I would like to know if I can add more maps, using Advance Map, for
GBA games, Pokemap or Goldmap, for GB and GBC games, or other map editor.

Sorry if my english is a bit bad, im not English, Im Argentinian n_ñ

Thank you very much!
Okay, here's what to do with HFD: Put your ROM in the same folder as HFD. Then, when you start it up, use the up and down arrows to select the ROM. It's pretty simple!
Okay, and here are my questions:
I only got one question answered! I don't mean to spam, but could someone answer these questions:
1. How do I add more maps with EliteMam? A-Map doesn't work with Windows 98...
2. The Pokescript link is dead in the toolbox. I need a link for the program.
3. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
Pokemon in-battle picutres
each tileset
Okay, here's the deal: Isn't Unlz GBA only for the GBA ROM's? If it doesn't work with GS, can you give me a link to a program that does?
  #5391    
Old June 19th, 2008 (08:22 AM).
Blaziken626's Avatar
Blaziken626
Pokemon Black Shadow
 
Join Date: Dec 2006
Age: 21
Gender:
Nature: Mild
Is there a way to add new types with a hex editor? I've looked all around for help on this, but I couldn't find anything. I'd really appreciate the help.
  #5392    
Old June 19th, 2008 (09:21 AM).
Hat?
Booted out - don't be like me!
 
Join Date: Jan 2007
Quote:
Originally Posted by Melash View Post
Okay, here's what to do with HFD: Put your ROM in the same folder as HFD. Then, when you start it up, use the up and down arrows to select the ROM. It's pretty simple!
Okay, and here are my questions:
I only got one question answered! I don't mean to spam, but could someone answer these questions:
1. How do I add more maps with EliteMam? A-Map doesn't work with Windows 98...
2. The Pokescript link is dead in the toolbox. I need a link for the program.
3. You said that the titlescreen is compressed so I can't edit it in TLP. So how do I edit it? I also need the TLP Hex numbers for a LOT of stuff, most importantly these:
Pokemon in-battle picutres
each tileset
Okay, here's the deal: Isn't Unlz GBA only for the GBA ROM's? If it doesn't work with GS, can you give me a link to a program that does?
The ones I can answer...
2) http://pokehacks.dabomstew.com/index...oken=downloads is a place you can get PokeScript

3) I think Mean Mr Mustad (aka The Dude) or someone made a patch that makes it so you can just edit the titlescreen in TLP etc

I know for sure you can edit the Pokemon in-battle pictures with AGIXP, Skeetendo made a translation of it to English, but alot of people can't get it working, including me now...
  #5393    
Old June 19th, 2008 (09:47 AM).
elcangri787
Beginning Trainer
 
Join Date: Jun 2008
Gender:
1. Is it posible to change the main hero to someone else for ex like goku, gohan ect.
2. If yes i would like if i can get some help changing it

thanx in advance
  #5394    
Old June 19th, 2008 (10:21 AM).
Tyrantrum's Avatar
Tyrantrum
none pizza with left beef
Community Supporter
 
Join Date: Oct 2007
Location: New Jersey
Age: 21
Gender: Male
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What's the number for tileset 0,1 on unLZ?
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  #5395    
Old June 19th, 2008 (01:24 PM).
tristan471
Beginning Trainer
 
Join Date: Jun 2008
Gender:
is there a program like pokepic that fire red can run on?
i need to change around and edit some pics for a hack im working on,
would be of great help thanks;

sorry if its somewhere else already just that ive looked around a bit and havnt found anything.
  #5396    
Old June 19th, 2008 (01:36 PM).
destinedjagold's Avatar
destinedjagold
Oh Hai Thar~ 'ω'
Community Supporter
 
Join Date: May 2007
Location: Philippines
Gender: Male
Nature: Careful
pics..?
you mean sprites, right? like trainer sprites and pokemon images?
if so, then use Unlz-GBA.
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  #5397    
Old June 19th, 2008 (03:14 PM).
Melash's Avatar
Melash
Back for now.
 
Join Date: May 2008
Location: Idaho
Age: 21
Gender: Male
Nature: Relaxed
1. Hey, I'm using WindHex for my hack of Gold, but I'm not sure how to edit the wild pokemon that appear on a route. GoldMap doesn't help me out on this.
2. How do I edit map links with GoldMap/MegaMap?
3. Is there anyway to 'script' with GS? So how could I make someone come up to you, give you an item, or something like that?
  #5398    
Old June 19th, 2008 (06:36 PM).
Sagiri's Avatar
Sagiri
 
Join Date: Mar 2007
Age: 20
I need a list. Could someone give me a list of the important flags in Leafgreen? Please?
  #5399    
Old June 19th, 2008 (06:38 PM).
colcolstyles's Avatar
colcolstyles
Yours truly
 
Join Date: May 2008
Location: The Bay Area
Gender: Male
Nature: Lonely
Quote:
Originally Posted by Nostalgia View Post
I need a list. Could someone give me a list of the important flags in Leafgreen? Please?
Credit goes to thethethethe for these:
0x820 - First Badge
0x821 - Second Badge
0x822 - Third Badge
0x823 - Fourth Badge
0x824 - Fifth Badge
0x825 - Sixth Badge
0x826 - Seventh Badge
0x827 - Eighth Badge
0x828 - Pokemon Menu
0x829 - Pokedex Menu
0x82F - Running Shoes
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  #5400    
Old June 19th, 2008 (06:42 PM).
IIMarckus's Avatar
IIMarckus
J946@5488AA97464
 
Join Date: Oct 2007
Gender:
Quote:
Originally Posted by Melash View Post
1. Hey, I'm using WindHex for my hack of Gold, but I'm not sure how to edit the wild pokemon that appear on a route. GoldMap doesn't help me out on this.
02AB35 starts a list of wild Pokemon and their locations, in the following format:
[2-byte map number]
[wild Pokemon ratio morn][wild Pokemon ratio day][wild Pokemon ratio nite]
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (morn)
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (day)
[level][species][level][species][level][species][level][species][level][species][level][species][level][species] (nite)

The list continues this way until you reach a FF for the first byte, which signifies the end of the list.
Quote:
Originally Posted by Melash View Post
3. Is there anyway to 'script' with GS? So how could I make someone come up to you, give you an item, or something like that?
Yes. Take a look in the Documents/Tutorials section and read cooley's tutorial on that subject.
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