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  #9151    
Old April 29th, 2009, 11:31 PM
Umutist
Beginning Trainer
 
Join Date: Jan 2008
What is the program needed to edit Text in pokemon Gold/Silver/Crystal?
A program for the text editing of GB games would be good too.
  #9152    
Old April 30th, 2009, 07:06 AM
IIMarckus's Avatar
IIMarckus
J946@5488AA97464
 
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Quote:
Originally Posted by Umutist View Post
What is the program needed to edit Text in pokemon Gold/Silver/Crystal?
A program for the text editing of GB games would be good too.
A hex editor with a table file is the best way to edit text in the GB games, and it works for Red through Crystal.

This is one popular hex editor
This is the table file for the Pokémon games
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  #9153    
Old April 30th, 2009, 09:14 AM
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onyx79
Red Dead Revolver
 
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1.is that possible to change on a weather only for an event?I'm planning this:you will arrive into a city and you will see that a wild zapdos is attacking it,so during this can I do this event and after the battle the weather will disapeer?if yes tell how...
2.I want to do a new script and insert into advance map,but for I need an offsef,what to put on the offset in order to make the script work?
3.what picture format I need to put at unlz in order to insert her?
  #9154    
Old April 30th, 2009, 03:11 PM
+Roxas+'s Avatar
+Roxas+
God Of Umbreon
 
Join Date: Feb 2008
excuse me is there some type of secret base editor or something?
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  #9155    
Old April 30th, 2009, 05:37 PM
RaycrowX's Avatar
RaycrowX
Beginning ROM Hacker
 
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Hi, I'm working on a hack of Fire Red with a friend. I'm using A-map and XSE for scripts. My question is if it is possible to change the amount of balls you get in the Safari Zone. I know the command
Code:
special 0xCD
turns on the Safari Zone battling and
Code:
special 0xCE
turns it off. But I can't find where the number of balls is since it's not in the main script in the Safari Zone entrance. Thanks.

~RaycrowX
  #9156    
Old April 30th, 2009, 07:42 PM
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I was working on Unlz GBA and out of curiousity I clicked run deep scan. I totally screwed up all of the sprites. HELP!!!!
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  #9157    
Old April 30th, 2009, 11:36 PM
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Ninja Caterpie
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How did it mess up your ROM?
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  #9158    
Old May 1st, 2009, 12:29 AM
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absol16
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is there a way to erase all maps from a rom and start from scratch??? srry if this was already answered
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  #9159    
Old May 1st, 2009, 12:52 AM
iParadigm
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Join Date: May 2009
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Hello, I need a tutorial with hacking GSC.

I want a game for my phone, using Meboy 1.6. So I got a gold ROM for Visual Boy Advanced and edited it with GoldMap. I can edit what pokemon I can catch, etc but I don't know how to edit the items sold in shops. I tried using GS Mart Editor but failed. I'd prefer editing crystal but all my searches and research didn't help at all. Can anyone suggest some programs for me to do the following (Some help on how to use them would be nice):


S/C version of GoldMap
Shop editor
Item Editor


Thanks in advance.
  #9160    
Old May 1st, 2009, 01:03 AM
Ninja Caterpie's Avatar
Ninja Caterpie
Sitting by the back window
 
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Age: 18
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No. Just edit the ones there already, just fill them with blanks or something.
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  #9161    
Old May 1st, 2009, 01:51 AM
Umutist
Beginning Trainer
 
Join Date: Jan 2008
How can I change the trainer Data in Pokemon Gold as in changing their Pokemon and names, if possible.
  #9162    
Old May 1st, 2009, 06:17 AM
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superclaw_12
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why is it that every time i download or open it, it always says:"current deficiencies not registered/available, file(s) missing"


pleasssseeee!!!!! give me download links where in i can download and open it correctly..
or please give me the link where you downloaded it>>
  #9163    
Old May 1st, 2009, 06:42 AM
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0m3GA ARS3NAL
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Quote:
Originally Posted by notbob View Post
I was working on Unlz GBA and out of curiousity I clicked run deep scan. I totally screwed up all of the sprites. HELP!!!!
It did not mess anything up.
What "Run Deep Scan" does, is it extends its search, so instead of finding most easliy recognizable LZ77 Compressed images, it searches for ALL POSSIBLE LZ77 images.
Your sprites and things are still there, just kinda far back... LOL

If you want to delete this, there should be 2 files that make themselves appear in the same area that your ROM is in. One of them is a .pal file, I forget the other, but they both have the exact same name as your ROM. Delete these files, and your unLZgba wont be in deep scan mode for your ROM anymore. (unLZgba automaticly creates those 2 files, but you only have to delete them if you go into deep scan mode, otherwise, leave them alone.)

Also, I don't know how the auto double post filter did not catch that, but don't double post.
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  #9164    
Old May 1st, 2009, 10:54 AM
Banjora Marxvile's Avatar
Banjora Marxvile
Oui Oui Si Si Ja Ja Da Da
 
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Is there any way to extend the Kanto Pokedex into 251 Pokemon instead of 151, and reorder the 251 pokemon in the New Pokedex?
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  #9165    
Old May 1st, 2009, 11:19 AM
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AlexAhnon
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Join Date: Feb 2008
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Age: 17
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Quote:
Originally Posted by Marxvile View Post
Is there any way to extend the Kanto Pokedex into 251 Pokemon instead of 151, and reorder the 251 pokemon in the New Pokedex?
Currently, there is no known way (I think) to extend the PokéDex. But If i find something about this I'll let you know.
  #9166    
Old May 1st, 2009, 11:27 AM
Banjora Marxvile's Avatar
Banjora Marxvile
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Quote:
Originally Posted by AlexAhnon View Post
Currently, there is no known way (I think) to extend the PokéDex. But If i find something about this I'll let you know.
Thanks. I've been thinking of asking this for ages. If anyone knows, please tell me. I have a feeling it MAY involve Hex Editing the Pokedex, but I don't really want to try it.
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  #9167    
Old May 1st, 2009, 12:15 PM
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Worldslayer608
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Quote:
Originally Posted by Marxvile View Post
Thanks. I've been thinking of asking this for ages. If anyone knows, please tell me. I have a feeling it MAY involve Hex Editing the Pokedex, but I don't really want to try it.
I may be wrong, but I am sure you can extend the pokedex by re pointing everything in it to new free space within the ROM then adding new values for the new extensions. But don't quote me on that.


I have a question though. In the heroes bedroom I put a warp at the top of the steps, but when I walk on it and try to walk down the stairs, it will not let me, but I can walk away from the stairs and it will warp me, but uses the animation used when going up stairs. Is this just an unknown value I have wrong? currently I am using 3.

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  #9168    
Old May 1st, 2009, 07:13 PM
LunaticHigh
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Quote:
Originally Posted by ЩѻƦḽᶑʂḽдƴƹƦ™ View Post

I have a question though. In the heroes bedroom I put a warp at the top of the steps, but when I walk on it and try to walk down the stairs, it will not let me, but I can walk away from the stairs and it will warp me, but uses the animation used when going up stairs. Is this just an unknown value I have wrong? currently I am using 3.

Yeah, I've had trouble with stairs too. I tried to create my own stairs and warp but for some reason it did not work so instead, I found a map that uses the same tiles for the stairs and manually copied the tiles one by one (right-click to select the tile, switch to new map, left-click tile, switch back to old map and repeat). I got it working properly that way. Not sure if unknown value has anything to do with it.

Also, another advance-map question. I created a new map but the hero cant run in that map. He has the running shoes and it works in cities, just not this map I created. Any help?
  #9169    
Old May 1st, 2009, 07:48 PM
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Help! I changed a few of the files I found during running the deep scan, and it only lets me get up until the part where Birch opens up the Pokeball then it crashes!! What should I do!?!
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Last edited by notbob; May 1st, 2009 at 07:49 PM. Reason: Clarification
  #9170    
Old May 1st, 2009, 10:06 PM
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MegaMaccer
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Ok, well, here's my problem: While inserting a Fakemon into Torzach, this happened:
Spoiler:

A similar thing happened to the front sprite, except that just the black disappeared. Does anyone know what'd be happening here?
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  #9171    
Old May 1st, 2009, 10:37 PM
0m3GA ARS3NAL's Avatar
0m3GA ARS3NAL
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Quote:
Originally Posted by notbob View Post
Help! I changed a few of the files I found during running the deep scan, and it only lets me get up until the part where Birch opens up the Pokeball then it crashes!! What should I do!?!
You are going to have to be much more specific than "I edited something".

What exactly did you edit?
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  #9172    
Old May 2nd, 2009, 01:08 AM
Hashtag's Avatar
Hashtag
king cook
 
Join Date: Nov 2008
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Quote:
Originally Posted by MegaMaccer View Post
Ok, well, here's my problem: While inserting a Fakemon into Torzach, this happened:
Spoiler:

A similar thing happened to the front sprite, except that just the black disappeared. Does anyone know what'd be happening here?
Okay first off. Have you indexed it correctly? Because this is either a case of incorrect indexing or you may need to edit the pallets xD
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  #9173    
Old May 2nd, 2009, 01:22 AM
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Worldslayer608
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I have a warp taking the player from inside a building to a new map, but for some reason the screen will fade to black then just sit at the back screen, any Idea why and how I can fix it?
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  #9174    
Old May 2nd, 2009, 01:31 AM
Hashtag's Avatar
Hashtag
king cook
 
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Shouldn't you ask that in the script help thread?
Anyways:
Are you sure that the warped to spot is correct xD
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  #9175    
Old May 2nd, 2009, 05:03 AM
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notbob
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Quote:
Originally Posted by 0m3GA ARS3NAL View Post
You are going to have to be much more specific than "I edited something".

What exactly did you edit?
The question mark sprite, and 10 of the garbage sprites at the begining, and a few pallates in the begining.
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