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  #10401    
Old July 14th, 2009 (10:11 PM). Edited July 14th, 2009 by Aljam.
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Quote originally posted by onyx79:
How can I make that I'll encounter a pokemon in a-map without the grass animation?
for example in caves you enconter pokemon's without a grass animation,so how can I do this?
Just copy the behaviour byte of the for the cave tile and put it on your tile...


...hope this helps

--------------------------------------------------------------

Sort of a random question but how would you delete ALL of the scripts in a ROM to free up space?

EDIT: Another stupid question: I would like to make a ROM Hacking tool. Where could I find help with this? (probably going to need HEX in order to do this (need to learn this))
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  #10402    
Old July 15th, 2009 (12:30 AM). Edited July 15th, 2009 by ben23492.
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How do you know which number ID pl_msg.narc is when you try to dump it into .xml with thenewpoketext?
And how do you reinsert it when you "dump all files to xml" and then edit it?
  #10403    
Old July 15th, 2009 (12:44 AM).
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Quote originally posted by Archon:
Just copy the behaviour byte of the for the cave tile and put it on your tile...


...hope this helps

--------------------------------------------------------------

Sort of a random question but how would you delete ALL of the scripts in a ROM to free up space?

EDIT: Another stupid question: I would like to make a ROM Hacking tool. Where could I find help with this? (probably going to need HEX in order to do this (need to learn this))
yes you right'if you want to do it also for your hack choose 01 at background byte add grass pokemon's click save and you're done!
also I really need help with my first question....
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  #10404    
Old July 15th, 2009 (01:17 AM).
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I have a problem regarding a script i made myself. The script works fine. What it does: It prevents you to go to ROUTE 1 if you don't have a pokemon. That works. if you step on 1 of the script tiles, he'll walk to you and tell you a story and then you take a step back, and he walks back. However, the problem is, if i am close to that guy, and i open the start menu and open the pokemon menu, for example andd then get out of the pokemon menu, suddenly i'm the guy who's preventing me from walking to ROUTE 1. So i've become a different character X__X. How do i fix this?
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  #10405    
Old July 15th, 2009 (01:34 AM).
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Quote originally posted by onyx79:
yes you right'if you want to do it also for your hack choose 01 at background byte add grass pokemon's click save and you're done!
also I really need help with my first question....
If you mean for D/P, you can use PPRE.
  #10406    
Old July 15th, 2009 (01:48 AM).
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Quote originally posted by ben23492:
If you mean for D/P, you can use PPRE.
No sorry I'm hacking fire red only.........
EDIT:another question is where can I get d\p battle backgrond and pokemon circels
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  #10407    
Old July 15th, 2009 (01:50 AM). Edited July 15th, 2009 by ben23492.
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Oh OK.
So do you know anything about thenewpoketext?
Is there a guide for it anywhere?
Whenever I try to edit something it never saves.

EDIT: I think it must have had something to do with me using Platinum, when I used Diamond, it worked fine.
  #10408    
Old July 15th, 2009 (03:58 AM).
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Quote originally posted by Archon:
Sort of a random question but how would you delete ALL of the scripts in a ROM to free up space?
Well, that can be done, but it might corrupt the game. You see, some offsets are used in different things, like sprites, pictures, item descriptions, etc.

If you still wanna do that, then start from Offset 000001 and goto FFFFFF, deleting any scripts you find along the way.
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  #10409    
Old July 15th, 2009 (06:40 AM). Edited July 15th, 2009 by ben23492.
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How do you make patch file out a of pokemon diamond hack?

EDIT: I tried to make one using NUPS, and the patch file came out as about 65,119kb.
The original diamond I have is 65,636kb. And the modified one is 59,735kb.

Is that how it's supposed to be?
  #10410    
Old July 15th, 2009 (07:49 AM).
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I have a question my gangstah's I want in my hack an island with only shiny pokemon's how can I do that?
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  #10411    
Old July 15th, 2009 (07:59 AM).
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When I edit the text in diamond, I do the code for the player's name to come up ("\v0103\x0001\x0000") and it worked the first time, in the introduction bit.
When I use it again though, in the bedroom, it comes up with nothing, just the text I had after the code.
How can I fix this?
  #10412    
Old July 15th, 2009 (10:43 AM).
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Im inserting this sprite over chickorita's in a fire red rom.

But this is the outcome.

Am I doing something wrong?
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  #10413    
Old July 15th, 2009 (11:03 AM).
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It's seem the file size is too big and you are un-clicking auto abort. Re-click it then repoint the offset.
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  #10414    
Old July 15th, 2009 (11:27 AM).
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Searched for and not found answered or asked.

How do you import and export tile sets via AdvanceMap 1.92? Its really driving me nuts o:
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  #10415    
Old July 15th, 2009 (11:35 AM).
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Block Editor ---> Save tileset1 or 2/Load tileset 1 or 2. Tileset 1 is the main tileset and 2 is the secondary set.
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  #10416    
Old July 15th, 2009 (11:39 AM).
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Quote originally posted by Me:
How would I change charizard's cry at the title screen to rayquaza? Every titlescreen cry editor only goes up to the johto pokemon. Also Where would i find a good tut on hex editing? I want to fully understand hex so i could make a breath taking hack.
My question was skipped...
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  #10417    
Old July 15th, 2009 (11:56 AM).
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I have another question. How do I get my original Tilesets back I messed up.
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  #10418    
Old July 15th, 2009 (12:00 PM).
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If you had a back-up open that, if you had the original FR tiles re-import them from a clean ROM.
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  #10419    
Old July 15th, 2009 (12:13 PM).
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Quote originally posted by Alice.:
If you had a back-up open that, if you had the original FR tiles re-import them from a clean ROM.
Well I had a back up of FR and yet it still appears that I am using the tileset from the last FR ROM. And I tried getting a new AdvanceMap, yet it still lingers.
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  #10420    
Old July 15th, 2009 (12:14 PM).
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could somone tell me how to make a banner 4 my hack it would mean alot!
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  #10421    
Old July 15th, 2009 (12:20 PM).
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Quote originally posted by powerruletheearth:
could somone tell me how to make a banner 4 my hack it would mean alot!
There was a banner making program that made nice little banners with the special font it had, but you can make a banner easily in MS Paint or Photoshop...
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  #10422    
Old July 15th, 2009 (12:24 PM).
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Quote originally posted by 0m3GA ARS3NAL:
There was a banner making program that made nice little banners with the special font it had, but you can make a banner easily in MS Paint or Photoshop...
ummm...what about userbars? like this:

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  #10423    
Old July 15th, 2009 (12:28 PM).
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Quote originally posted by powerruletheearth:
ummm...what about userbars? like this:

Same thing, but PhotoShop or some SERIOUS MS Paint skills will be needed to make lighting effects like that.
I can do it for you if you want, I'd be glad to take a request or 2.
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  #10424    
Old July 15th, 2009 (12:44 PM).
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  #10425    
Old July 15th, 2009 (03:35 PM).
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I am following thethethethe's grass animation tut, and I am having a problem with getting Tile Molestor to go from this:
Spoiler:

To this:
Spoiler:


Any help? This has been puzzling me for a while.
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