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  #10651    
Old July 25th, 2009, 02:13 PM
Blaziquaza's Avatar
Blaziquaza
...
 
Join Date: Jun 2009
Location: Whyalla, Australia
Gender: Male
Nature: Jolly
I was wondering about something.

I was creating a new map for my hack,didn't have any border blocks,
BANG.When I went to VBA to test it there was a massive glitch.
Do you need to have border blocks on the map to stop the glitch?
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  #10652    
Old July 25th, 2009, 06:16 PM
Samike360's Avatar
Samike360
Lover of May
 
Join Date: Mar 2009
Location: ATL
Gender:
Nature: Bold
Quote:
Originally Posted by HackMew View Post
2. Editing the text is easy as editing any other texts. You just need to find where is it. As for the healing places, the table starts at 0x3EEC98.
Hmm...well anyway I entered the offset and I got this:

Spoiler:
#org 0x3EEC98
call 0x5000000
nop
call 0x5000600
nop
if 0x0 call 0x80003
nop
nop
callstd 0x0
nop1
nop
gotostdif 0x0 0xC
nop
callstdif 0x0 0x5
nop
jumpram
nop
goto 0xD00


I don't see any text or anything

Also, would the script allow me to change the location of the healing place?
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From now one, if you haven't contacted me yet....I will not accept hacks unless they are at least in progressing hacks. So if you want my help, get some screenshots first.
  #10653    
Old July 25th, 2009, 08:36 PM
TheWicked's Avatar
TheWicked
Pogi ako!
 
Join Date: Apr 2008
Location: I prefer not to tell
Age: 18
Gender: Male
Nature: Lonely
hey can someone tell me the ape offset of the grass battle backgrounds in firered?
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  #10654    
Old July 26th, 2009, 07:04 AM
Xatoku's Avatar
Xatoku
Game Developer
 
Join Date: Feb 2009
Location: Canada
Gender: Male
Is there any way to take out the option to chose between a Male or a Female so that the script switches that question? 'Cuz my hack is only really based on 1 character.
  #10655    
Old July 26th, 2009, 07:47 AM
AaronB
Noob Hacker
 
Join Date: Nov 2008
Gender: Male
Nature: Relaxed
Hi, i made a new pokemon league with harder battles in it (for FR), i copied all the maps (including the route upto it) and i am going to hide the entrance to it somewhere. But i don't want anybody to be able to get into it until they have beaten the pokemon league and after they go into it and beat it or fail i don't want them to be able to go into it again until they do the Real Pokemon League again. I know this can be done with a warp script that will only warp into it if the flag used at the first battle is not there, but how can i get all of the flags to clear after i complete the pokemon league?

PS does a warp script (script tile not warp tile) work? and does it have to be at a door, because i tried to make a person when you talekd to them warp you for another thing but the screen went black and froze.
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Opps...

Spoiler:

cna yuo raed tihs? Olny 55% of plepoe can.

I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.


What type of Pokemon am I?
Spoiler:
  #10656    
Old July 26th, 2009, 08:13 AM
cooley's Avatar
cooley
///Keepin' it simple
 
Join Date: Feb 2007
Location: United States
Age: 19
Gender: Male
Nature: Impish
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Quote:
Originally Posted by Samike360 View Post
Hmm...well anyway I entered the offset and I got this:

Spoiler:
#org 0x3EEC98
call 0x5000000
nop
call 0x5000600
nop
if 0x0 call 0x80003
nop
nop
callstd 0x0
nop1
nop
gotostdif 0x0 0xC
nop
callstdif 0x0 0x5
nop
jumpram
nop
goto 0xD00


I don't see any text or anything

Also, would the script allow me to change the location of the healing place?
The table is not a script, it's a table... You have to view it through a hex editor and change the values accordingly.
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  #10657    
Old July 26th, 2009, 08:36 AM
Samike360's Avatar
Samike360
Lover of May
 
Join Date: Mar 2009
Location: ATL
Gender:
Nature: Bold
Quote:
Originally Posted by cooley View Post
The table is not a script, it's a table... You have to view it through a hex editor and change the values accordingly.
Ugh hex Well thanks anyway, I may give it a shot and see what I can do with it.
__________________





Please warm my eggs...I'll be sure to return the favor

From now one, if you haven't contacted me yet....I will not accept hacks unless they are at least in progressing hacks. So if you want my help, get some screenshots first.
  #10658    
Old July 26th, 2009, 12:53 PM
boytjuh
Beginning Trainer
 
Join Date: Apr 2009
I started working on my own hack today. I never made any scripts for anything before but managed to make a give pokémon script, and made the character dissapear, but the only thing is that i needed a pokédex. Now i did a setflag 829 to obtain the pokédex but the pokémon giving character also tells my nationaldex data in a bugged way. Is there anyway to solve that?
Well here's the script, maybe some corrections possible? (should be :3)
Spoiler:
#dynamic 0x800000

#org @start
lock
faceplayer
checkflag 0x828
checkflag 0x829
msgbox @1 0x4
goto @take
release
end

#org @take
givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
msgbox @2 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @3 0x6
compare LASTRESULT 0x1
setflag 0x829
call 0x1A743B
fadescreen 0x1
fadescreen 0x0
hidesprite 0x800F
setflag 0x200
release
end

#org @done
msgbox @4 0x6

#org @1
= Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

#org @2
= You obtained an LAPRAS!

#org @3
= You also need a Pokédex!\pYou received Pokédex!

#org @4
= I have to go now,\p See you around?
  #10659    
Old July 26th, 2009, 01:10 PM
monkeyman2092's Avatar
monkeyman2092
Aipom Awesome!!
 
Join Date: Jun 2009
Nature: Naughty
Quote:
Originally Posted by boytjuh View Post
I started working on my own hack today. I never made any scripts for anything before but managed to make a give pokémon script, and made the character dissapear, but the only thing is that i needed a pokédex. Now i did a setflag 829 to obtain the pokédex but the pokémon giving character also tells my nationaldex data in a bugged way. Is there anyway to solve that?
Well here's the script, maybe some corrections possible? (should be :3)
Spoiler:
#dynamic 0x800000

#org @start
lock
faceplayer
checkflag 0x828
checkflag 0x829
msgbox @1 0x4
goto @take
release
end

#org @take
givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
msgbox @2 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @3 0x6
compare LASTRESULT 0x1
setflag 0x829
call 0x1A743B
fadescreen 0x1
fadescreen 0x0
hidesprite 0x800F
setflag 0x200
release
end

#org @done
msgbox @4 0x6

#org @1
= Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

#org @2
= You obtained an LAPRAS!

#org @3
= You also need a Pokédex!\pYou received Pokédex!

#org @4
= I have to go now,\p See you around?
On the first part, the @start part, you need a "setflag 0x828" and "setflag 0x829"

Correction:

Spoiler:
#dynamic 0x800000

#org @start
lock
faceplayer
setflag 0x828
checkflag 0x828
setflag 0x829
checkflag 0x829
msgbox @1 0x4
goto @take
release
end

#org @take
givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
msgbox @2 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @3 0x6
compare LASTRESULT 0x1
setflag 0x829
call 0x1A743B
fadescreen 0x1
fadescreen 0x0
hidesprite 0x800F
setflag 0x200
release
end

#org @done
msgbox @4 0x6

#org @1
= Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

#org @2
= You obtained an LAPRAS!

#org @3
= You also need a Pokédex!\pYou received Pokédex!

#org @4
= I have to go now,\p See you around?
[/
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  #10660    
Old July 26th, 2009, 01:58 PM
boytjuh
Beginning Trainer
 
Join Date: Apr 2009
Quote:
Originally Posted by monkeyman2092 View Post
On the first part, the @start part, you need a "setflag 0x828" and "setflag 0x829"

Correction:

Spoiler:
#dynamic 0x800000

#org @start
lock
faceplayer
setflag 0x828
checkflag 0x828
setflag 0x829
checkflag 0x829
msgbox @1 0x4
goto @take
release
end

#org @take
givepokemon 0x83 0x5 0x0 0x0 0x0 0x0
msgbox @2 0x4
waitfanfare
closeonkeypress
setflag 0x828
msgbox @3 0x6
compare LASTRESULT 0x1
setflag 0x829
call 0x1A743B
fadescreen 0x1
fadescreen 0x0
hidesprite 0x800F
setflag 0x200
release
end

#org @done
msgbox @4 0x6

#org @1
= Hi!\pYou should take this\nLAPRAS.\p It's dangerous out there\pwithout a Pokémon!

#org @2
= You obtained an LAPRAS!

#org @3
= You also need a Pokédex!\pYou received Pokédex!

#org @4
= I have to go now,\p See you around?
[/
EDIT: Didn't work, still the national dex message in a bug-like way, it appears like this: by the way
dex e... <- Something like that, i can't find it in the script but it has to do with the 829 flag xD
Is there maybe another way to give a pokédex in my own script or something?

Last edited by boytjuh; July 26th, 2009 at 03:57 PM.
  #10661    
Old July 26th, 2009, 03:28 PM
ianmichael7's Avatar
ianmichael7
Pokemon Fayt Creator
 
Join Date: Jul 2009
Location: Buffalo, NY
Gender: Male
Nature: Quiet
Is there a dexter version out there for pokemon emerald version????
  #10662    
Old July 26th, 2009, 05:58 PM
Aljam's Avatar
Aljam
Pierce the heavens
Community Supporter Tier 4
 
Join Date: Jul 2008
Location: Canada
Age: 20
Gender: Male
Nature: Modest
Quote:
Originally Posted by ianmichael7 View Post
Is there a dexter version out there for pokemon emerald version????
I suggest you use yape (yet another pokemon editor) It is waaaayyy better than Dexter. Look for it in the toolbox.
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  #10663    
Old July 26th, 2009, 07:23 PM
yourpaljesus's Avatar
yourpaljesus
Beginning Trainer
 
Join Date: Jan 2009
Gender:
Hey can someone help me out i want to know how to place a tree that i can use cut on for advanced map

cheers
  #10664    
Old July 26th, 2009, 07:32 PM
Tyrantrum's Avatar
Tyrantrum
none pizza with left beef
Community Supporter
 
Join Date: Oct 2007
Location: New Jersey
Age: 20
Gender: Male
Nature: Lonely
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Quote:
Originally Posted by yourpaljesus View Post
Hey can someone help me out i want to know how to place a tree that i can use cut on for advanced map

cheers
Go to the events tab in Advance Map, and go to the "Person's" event.
Change the picture of the "person" until you find the cut tree.

Thee you go~

PS: If you want to put the cut tree script in it, try looking at the other cut trees and read their scripts, that way, you know what you have to do.
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  #10665    
Old July 27th, 2009, 02:53 AM
Crysal
Beginning Trainer
 
Join Date: Jun 2009
Gender: Male
I need the "pet" tool(download link), its like a-trainer, but there are empty places, I need that.
  #10666    
Old July 27th, 2009, 03:15 AM
boytjuh
Beginning Trainer
 
Join Date: Apr 2009
I still haven't got a proper way to put a pokédex in, cause mine on the other page didn't work. I've written it in edit, but... I don't know i felt like it didn't get readed cause it was an edit, lol. That's why I asked it again :O Also someone editted it a little for me, on the other page, but that didn't work either...
  #10667    
Old July 27th, 2009, 04:31 AM
onyx79's Avatar
onyx79
Red Dead Revolver
 
Join Date: Jan 2009
Location: Orange Islands (=
Gender: Male
Nature: Modest
Quote:
Originally Posted by Crysal View Post
I need the "pet" tool(download link), its like a-trainer, but there are empty places, I need that.
you can expand the trainer number in a-trainer too it's not that hard....
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  #10668    
Old July 27th, 2009, 08:56 AM
quickfire
Unhatched Egg
 
Join Date: Jul 2009
Gender: Male
I'm trying to place an item that contains a pokeball, but everytime i lick on it and gain them the ball goes away, but then reappears. How do I stop that from happening? Also is there any player sprite editor?
  #10669    
Old July 27th, 2009, 10:12 AM
onyx79's Avatar
onyx79
Red Dead Revolver
 
Join Date: Jan 2009
Location: Orange Islands (=
Gender: Male
Nature: Modest
Quote:
Originally Posted by quickfire View Post
I'm trying to place an item that contains a pokeball, but everytime i lick on it and gain them the ball goes away, but then reappears. How do I stop that from happening? Also is there any player sprite editor?
put the flag number in person ID on a-map,for OW sprites-overworld editor rebirth.
for battle sprite-UNLZ
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  #10670    
Old July 27th, 2009, 12:14 PM
JerisEnigma1337's Avatar
JerisEnigma1337
Rocket Recruited Trainer
 
Join Date: Jul 2009
Gender: Female
OKAY. Deep breath.
I'm using Overworld Editor RE to make new hero sprites. They finally look great, with one problem: the background color won't go away! Its the same green/teal color the original sprites used and its in 16 bit, but its not going transparent... Instead, his outline is! How do I fix this? I'm hacking an Emerald ROM btw.
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  #10671    
Old July 27th, 2009, 12:44 PM
boytjuh
Beginning Trainer
 
Join Date: Apr 2009
Well, i know that that color, is just because it shows that color while you made it transparant, but i don't know for this, well hope this helped you out a bit
  #10672    
Old July 27th, 2009, 01:25 PM
Micro SD's Avatar
Micro SD
HubbaBubba
 
Join Date: Mar 2009
Location: Texas
Gender: Male
Nature: Relaxed
Quote:
Originally Posted by JerisEnigma1337 View Post
OKAY. Deep breath.
I'm using Overworld Editor RE to make new hero sprites. They finally look great, with one problem: the background color won't go away! Its the same green/teal color the original sprites used and its in 16 bit, but its not going transparent... Instead, his outline is! How do I fix this? I'm hacking an Emerald ROM btw.
Make sure that the teal color is the first color in the pallete. The first color of any pallete will always be the transparent color. I think you can swap the colors using irfanview.
  #10673    
Old July 27th, 2009, 02:16 PM
0m3GA ARS3NAL's Avatar
0m3GA ARS3NAL
Im comin' home...
Community Supporter Tier 1
 
Join Date: Jan 2008
Location: Superjail Penitentiary
Age: 21
Gender: Male
Nature: Gentle
Quote:
Originally Posted by Micro SD View Post
Make sure that the teal color is the first color in the pallete. The first color of any pallete will always be the transparent color. I think you can swap the colors using irfanview.
infranview is kinda awkward when it comes to pallet swapping... (Moving colors in the color index...)
GIMP will let you drag/drop the colors to there correct positions, so long as the image is already indexed... otherwise... don't do it, lol....
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Greetings Warden
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Awaiting user input...

>Display User_Info
╠══User Info══╣
Username:
0m3GA ARS3NAL
Age: 18
Sex: Male ♂
Race: Caucasian
Quote:
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I don't even..."

M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
╠══End of File══╣
Awaiting user input...

>
  #10674    
Old July 27th, 2009, 04:04 PM
Pokepal17's Avatar
Pokepal17
More cowbell~
 
Join Date: Oct 2008
Location: Steeltown
Age: 19
Gender: Male
Nature: Modest
Does anyone know where I can find Enrico Marini's Revamped Gold/Silver sprites?
I've already used google btw, and there has been no luck at all.
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  #10675    
Old July 27th, 2009, 04:39 PM
Zephiel
Beginning Trainer
 
Join Date: Feb 2007
Nature: Adamant
Is there a quick way to have Proffessor Oak give you the National dex right from the start of the journey without heavy scripting (which I'm terrible at)? Like a program that does it or something? Thanks...
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