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  #12801  
Unread December 17th, 2009, 02:13 PM
simonrule18's Avatar
simonrule18
Iwant to create my own pokemon
 
Join Date: Jul 2008
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Can any one help me how i can speed vba link to play pokemon emerald online
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  #12802  
Unread December 17th, 2009, 06:34 PM
onyx79's Avatar
onyx79
Red Dead Revolver
 
Join Date: Jan 2009
Location: Orange Islands (=
Gender: Male
Nature: Modest
the ??? pokemon on yape have only 1 move tackle and I can't add more moves,why?
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  #12803  
Unread December 17th, 2009, 06:49 PM
rokrdude's Avatar
rokrdude
POKEMON : SINNOH QUEST CREATOR
 
Join Date: Oct 2009
Gender: Male
Quote:
Originally Posted by onyx79 View Post
the ??? pokemon on yape have only 1 move tackle and I can't add more moves,why?

I think answer to ur question is that u need to remove some moves from other pokemon so that u can allocate that space for new moves
Y.A.P.E cant increase no. of total moves in the game but u can surely reallocate the moves
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If U wanna play a ruby hack which is COMPLETE and has ALL SINNOH REGION POKEMON
(All Capturable)



Anyone interested in making Titlescreen or banners kindly contact me or post on the thread


Pokemon Sinnoh Quest
http://www.pokecommunity.com/showthread.php?t=203273


SALIENT FEATURES AND SCREENSHOTS

Spoiler:
1) 385 Pokemon available in the game which are placed strategically throught the game i.e ALL Sinnoh pokemon and 85% of pokemon from Kanto,Jonto and Hoenn
!!!!ALL ARE CAPTURABLE!!!

2) Some d/p Exclusive attacks added like Aura Sphere,Dark Pulse,Close Combat


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  #12804  
Unread December 18th, 2009, 12:07 AM
Chicken Bones
Hacks 4 fun
 
Join Date: Nov 2009
0m3GA ARS3NAL

Well it's been almost a week since you said you had made a script where a sprite follows you but couldn't get it to follow you from map to map. I can easily make a sprite follow you from map to map but can't get the following to work.

If you could post a copy of how you got your script to work then it would be a great help. I have seen a few other people say they would like to see it too.

So please post a copy soon or accept that maybe you were wrong and sprites can't follow you.
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  #12805  
Unread December 18th, 2009, 12:11 AM
0m3GA ARS3NAL's Avatar
0m3GA ARS3NAL
Im comin' home...
 
Join Date: Jan 2008
Location: Superjail Penitentiary
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Quote:
Originally Posted by Chicken Bones View Post
0m3GA ARS3NAL

Well it's been almost a week since you said you had made a script where a sprite follows you but couldn't get it to follow you from map to map. I can easily make a sprite follow you from map to map but can't get the following to work.

If you could post a copy of how you got your script to work then it would be a great help. I have seen a few other people say they would like to see it too.

So please post a copy soon or accept that maybe you were wrong and sprites can't follow you.
I want to see how you did it.
Any videos?
Also, I don't have the script anymore, lol, I deleted it a long time ago since it was a waste of time.
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  #12806  
Unread December 18th, 2009, 12:37 AM
Pokepal17's Avatar
Pokepal17
More cowbell~
 
Join Date: Oct 2008
Location: Steeltown
Age: 18
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Nature: Modest
Quote:
Originally Posted by onyx79 View Post
is there any way to add songs from ruby into fire red but without replacing the songs of fire red?
because emerald uses songs from ruby and from fire red so I'm wondering if that's possible somehow...
Look in the documents and tutorials section.

Quote:
Originally Posted by onyx79 View Post
the ??? pokemon on yape have only 1 move tackle and I can't add more moves,why?
Because there's a table of moves which has to be repointed for Pokemon to learn more moves.
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  #12807  
Unread December 18th, 2009, 01:35 AM
Team Fail's Avatar
Team Fail
Walk the walk // Talk the talk
 
Join Date: May 2009
Age: 18
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This may be "out-there", but, can someone post a complete list of all the voicegroups avaliable in Pokemon Ruby? I'm adding music from Final Fantasy IV, VI, and a Sonic advance game, but they don't sound correct. I haven't found a single tutorial anywhere on the internet for this kind of a list.
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  #12808  
Unread December 18th, 2009, 02:43 AM
Pokepal17's Avatar
Pokepal17
More cowbell~
 
Join Date: Oct 2008
Location: Steeltown
Age: 18
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Quote:
Originally Posted by Team Fail View Post
This may be "out-there", but, can someone post a complete list of all the voicegroups avaliable in Pokemon Ruby? I'm adding music from Final Fantasy IV, VI, and a Sonic advance game, but they don't sound correct. I haven't found a single tutorial anywhere on the internet for this kind of a list.
Magnius made one, which can be found in the documents and tutorials section. :3
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  #12809  
Unread December 18th, 2009, 02:55 AM
rokrdude's Avatar
rokrdude
POKEMON : SINNOH QUEST CREATOR
 
Join Date: Oct 2009
Gender: Male
Can anyone tell me where can I find indexed sprites of sinnoh(d/p)
elite 4 and champion (cynthia) which can be inserted using advance trainer??

I searched it but could find only Sinnoh pokemon sprite pack, No trainers sprite pack.
__________________
If U wanna play a ruby hack which is COMPLETE and has ALL SINNOH REGION POKEMON
(All Capturable)



Anyone interested in making Titlescreen or banners kindly contact me or post on the thread


Pokemon Sinnoh Quest
http://www.pokecommunity.com/showthread.php?t=203273


SALIENT FEATURES AND SCREENSHOTS

Spoiler:
1) 385 Pokemon available in the game which are placed strategically throught the game i.e ALL Sinnoh pokemon and 85% of pokemon from Kanto,Jonto and Hoenn
!!!!ALL ARE CAPTURABLE!!!

2) Some d/p Exclusive attacks added like Aura Sphere,Dark Pulse,Close Combat


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  #12810  
Unread December 18th, 2009, 06:02 AM
874521's Avatar
874521
School days again...
 
Join Date: Dec 2008
Location: Philippines
Age: 15
Gender: Female
Nature: Naughty
Quote:
Originally Posted by rokrdude View Post
Can anyone tell me where can I find indexed sprites of sinnoh(d/p)
elite 4 and champion (cynthia) which can be inserted using advance trainer??

I searched it but could find only Sinnoh pokemon sprite pack, No trainers sprite pack.

Or you're gonna index it by yourself:
First you need to resize it if it is needed, here's the tutorial:http://www.pokecommunity.com/showthread.php?t=140836
Second you index it, here's the tutorial: http://www.pokecommunity.com/showthread.php?t=146903

Hope it helps. If you want the sprites that are indexed already, PM me.
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Contains DPP and HGSS Tiles and Overworlds!



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  #12811  
Unread December 18th, 2009, 09:04 AM
Chicken Bones
Hacks 4 fun
 
Join Date: Nov 2009
Quote:
I want to see how you did it.
Any videos?
Also, I don't have the script anymore, lol, I deleted it a long time ago since it was a waste of time.
We'll as I said I can't get it to follow you (can't move) but if you could try and remember how you did it and give me some tips then that would be great.

Thanks
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  #12812  
Unread December 19th, 2009, 12:52 AM
Razer Rage
Beginning Hacker
 
Join Date: Apr 2008
Gender:
I can't even begin to think of a good search term for this problem.

I'm trying to get a simple "hello world" script to work. At first, the sprite that I applied the script to wouldn't even show up on the screen. Next, I tried to change the offset of an existing sprite, but it kept saying the same thing.

Now, I have the sprite on-screen (somehow), and it will not talk.

I used to know how to do this, and this is getting really frustrating.

This is what the script looks like when it is decompiled:

'---------------
#org 0x800000
msgbox 0x880000A MSG_FACE '"Hello World!"
end


'---------
' Strings
'---------
#org 0x80000A
= Hello World!
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  #12813  
Unread December 19th, 2009, 02:08 AM
Kaikai
Togepi
 
Join Date: Nov 2009
Gender: Female
Im so damn confused! So so so so so so confused!

How do i make Porygon the only available starter pokemon without battling the Zigzagoon and still make sure that the Prof. Birch lab scripts still works?! (Sapphire!)
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  #12814  
Unread December 19th, 2009, 02:49 AM
Pokepal17's Avatar
Pokepal17
More cowbell~
 
Join Date: Oct 2008
Location: Steeltown
Age: 18
Gender: Male
Nature: Modest
Quote:
Originally Posted by Kaikai View Post
Im so damn confused! So so so so so so confused!

How do i make Porygon the only available starter pokemon without battling the Zigzagoon and still make sure that the Prof. Birch lab scripts still works?! (Sapphire!)
Change the zigzagoon event to a custom event and have it warping to the Prof.'s lab afterwards.
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  #12815  
Unread December 19th, 2009, 06:31 AM
Ash493's Avatar
Ash493
Destiny cannot be changed...
 
Join Date: Jul 2008
Location: Tachiwaki City, Isshu
Age: 20
Gender: Male
Nature: Calm
Quote:
Originally Posted by Razer Rage View Post
'---------------
#org 0x800000
msgbox 0x880000A MSG_FACE '"Hello World!"
end


'---------
' Strings
'---------
#org 0x80000A
= Hello World!
#dynamic 0x800000
#org @start
lock
faceplayer
msgbox @(something)
callstd 0x6
release
end

#org @(something)
= Text

And be sure that NPC with the script doesn't have hidden movement or set flag.
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  #12816  
Unread December 19th, 2009, 09:01 AM
Giga Universe's Avatar
Giga Universe
Working on a tool.
 
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What are offsets that the Spinning Pokeballs (When you battle and send out a pokemon - the pokeball it comes out of is what I mean) can be found? And are they uncompressed or compressed?
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  #12817  
Unread December 19th, 2009, 02:15 PM
piercesj
Beginning Trainer
 
Join Date: Aug 2008
Gender:
How do you edit the tiles in a game?
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  #12818  
Unread December 19th, 2009, 03:15 PM
rokrdude's Avatar
rokrdude
POKEMON : SINNOH QUEST CREATOR
 
Join Date: Oct 2009
Gender: Male
How can we rename a town using Advance map ?

I dont want to create a new one just rename a a town already there
__________________
If U wanna play a ruby hack which is COMPLETE and has ALL SINNOH REGION POKEMON
(All Capturable)



Anyone interested in making Titlescreen or banners kindly contact me or post on the thread


Pokemon Sinnoh Quest
http://www.pokecommunity.com/showthread.php?t=203273


SALIENT FEATURES AND SCREENSHOTS

Spoiler:
1) 385 Pokemon available in the game which are placed strategically throught the game i.e ALL Sinnoh pokemon and 85% of pokemon from Kanto,Jonto and Hoenn
!!!!ALL ARE CAPTURABLE!!!

2) Some d/p Exclusive attacks added like Aura Sphere,Dark Pulse,Close Combat


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  #12819  
Unread December 19th, 2009, 03:47 PM
NarutoActor's Avatar
NarutoActor
The rocks cry out to me
 
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Things this simple I advise reading a read me, and being independent. if you are independent with more of the basic issues things will go a lot faster.
But if you are lazy(Like I know I can be at times) go to header view and edit the name and click save XD
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  #12820  
Unread December 19th, 2009, 04:04 PM
Kaikai
Togepi
 
Join Date: Nov 2009
Gender: Female
Quote:
Originally Posted by Pokepal17 View Post
Change the zigzagoon event to a custom event and have it warping to the Prof.'s lab afterwards.
What program can I use to just do that?! PKSVUI will only change the zigzagoon event back!

And i meant when Prof. Birch leaves, you have to go to LITTLEROOT TOWN to get to his lab!

Actually, im thinking of someone in your room GIVING the Porygon! How do you do that?
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  #12821  
Unread December 19th, 2009, 04:35 PM
Tropical Sunlight's Avatar
Tropical Sunlight
Stromboldt
 
Join Date: Mar 2008
Location: Slovenia
Age: 17
Gender: Male
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Quote:
Originally Posted by Kaikai View Post
What program can I use to just do that?! PKSVUI will only change the zigzagoon event back!

And i meant when Prof. Birch leaves, you have to go to LITTLEROOT TOWN to get to his lab!

Actually, im thinking of someone in your room GIVING the Porygon! How do you do that?
Advance-Map, XSE and FreeSpaceFinder.
Download all these from HackMew's Toolbox, then go read diegoisawesome's scripting tutorial.
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  #12822  
Unread December 19th, 2009, 04:46 PM
Kaikai
Togepi
 
Join Date: Nov 2009
Gender: Female
where is the tutorial?

That?! Nu-uh! I will not try #raw's!

In fact, this is EXTREMELY hard! The msgbox 0x(whatever) is different from the hex code! I dont know what to do with that!

Last edited by Kaikai; December 19th, 2009 at 05:01 PM.
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  #12823  
Unread December 19th, 2009, 05:43 PM
rokrdude's Avatar
rokrdude
POKEMON : SINNOH QUEST CREATOR
 
Join Date: Oct 2009
Gender: Male
I created a new map over one of the routes(route 131) in ruby game

But whenever i try to insert the map over the route map( i insert keeping the header same as that of the route)the map always gets inserted in littleroot town (starting town)

Although in game, the new map is accesible but when i enter that map it shows littleroot town
on top (if a change the name the name of the first town littleroot also changes)

Can anyone help
I have a saved the map(as txt file) so i dont want to remake the whole map?
__________________
If U wanna play a ruby hack which is COMPLETE and has ALL SINNOH REGION POKEMON
(All Capturable)



Anyone interested in making Titlescreen or banners kindly contact me or post on the thread


Pokemon Sinnoh Quest
http://www.pokecommunity.com/showthread.php?t=203273


SALIENT FEATURES AND SCREENSHOTS

Spoiler:
1) 385 Pokemon available in the game which are placed strategically throught the game i.e ALL Sinnoh pokemon and 85% of pokemon from Kanto,Jonto and Hoenn
!!!!ALL ARE CAPTURABLE!!!

2) Some d/p Exclusive attacks added like Aura Sphere,Dark Pulse,Close Combat


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  #12824  
Unread December 19th, 2009, 05:44 PM
Chaos Rush's Avatar
Chaos Rush
Pokémon DarkViolet restarting
 
Join Date: May 2007
Gender: Male
Nature: Adamant
In XSE, how do you check how many bytes a script takes up?
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  #12825  
Unread December 19th, 2009, 05:47 PM
Banjora Marxvile's Avatar
Banjora Marxvile
Oui Oui Si Si Ja Ja Da Da
 
Join Date: May 2008
Age: 19
Gender: Male
Nature: Lonely
Quote:
Originally Posted by rokrdude View Post
I created a new map over one of the routes(route 131) in ruby game

But whenever i try to insert the map over the route map( i insert keeping the header same as that of the route)the map always gets inserted in littleroot town (starting town)

Although in game, the new map is accesible but when i enter that map it shows littleroot town
on top (if a change the name the name of the first town littleroot also changes)

Can anyone help
I have a saved the map(as txt file) so i dont want to remake the whole map?
Easy, in the Map Header, next to where you rename the map is a dropdown menu. Select which Route/Town/Whatever you want it to be listed as, and then select it and Save. Reopen your ROM, and it is now under there.
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