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  #1376    
Old July 16th, 2007, 03:08 AM
Katalyst
SOMEBODY SET UP US THE BOMB
 
Join Date: Oct 2006
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But what are Indexed Sprites? And how do someone index them??? Aren't them pictures like wallpapers and those things?
  #1377    
Old July 16th, 2007, 04:12 AM
bxela1's Avatar
bxela1
Jirachi's number 1 fan
 
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Regarding scripting.

When I write the offset, is there a specific rule for choosing it or do I just make one up?

How do I create a new map?

thx in advance.
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  #1378    
Old July 16th, 2007, 06:53 AM
salmjak's Avatar
salmjak
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How do I script warps? Like when you just walk from map to map it's using scripts I need that else I can't have PROF BIRCH on my custom maps since using warps to the bag/running prof birch causes image-rom crash
  #1379    
Old July 16th, 2007, 08:31 AM
onstar102
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So I'm starting an Emerald Hack, and I was wondering, is there anyway to eliminate the truck/ moving in scene, and simply have the player start the game in his/her room?
  #1380    
Old July 16th, 2007, 08:55 AM
Erick's Avatar
Erick
It's been a long time!
 
Join Date: Oct 2006
Location: Mexico City
Age: 19
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i have a question, how can i save a pallette in UNLZGBA?

Because i have a darkrai but i can't save the right pallette
  #1381    
Old July 16th, 2007, 09:16 AM
Smarties-chan's Avatar
Smarties-chan
Should've had that name change
 
Join Date: Jan 2005
Age: 12
Quote:
But what are Indexed Sprites? And how do someone index them??? Aren't them pictures like wallpapers and those things?
Indexed sprites are sprites with a set, 16-color palette. You can index sprites with any advanced image editing program such as Photoshop or Paintshop Pro or you can use Irfanview, which is free to download.
Quote:
Regarding scripting.

When I write the offset, is there a specific rule for choosing it or do I just make one up?

How do I create a new map?

thx in advance.
You have to use an empty offset or else it will mess up the original coding in the game, which might lead to some very unpleasant bugs.
Quote:
How do I script warps? Like when you just walk from map to map it's using scripts I need that else I can't have PROF BIRCH on my custom maps since using warps to the bag/running prof birch causes image-rom crash
Warps can be created using Advancemap. You just have to select the map bank and which warp number you want the warp to lead to.
Quote:
So I'm starting an Emerald Hack, and I was wondering, is there anyway to eliminate the truck/ moving in scene, and simply have the player start the game in his/her room?
There's a tool for that. Look in the Toolbox forum.
Quote:
i have a question, how can i save a pallette in UNLZGBA?

Because i have a darkrai but i can't save the right pallette
It'd be easier to edit the exported image's palette to match Darkrai's.
  #1382    
Old July 16th, 2007, 10:35 AM
mattheulmcinnis
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this is my 2nd time posting this because no one answered my question.

WITH ELITE MAP--------

Can someone please tell me how to edit my Town map in fire red and then save it and repoint towns and stuff, can u please help me because I am getting very frustrated. all I want to be able to do is edit the town map, and repoint the city locations, and route locations.

Another Question-----

after I battle each gym leader in fire red in the kanto region. I go to the Pokemon league okay. I beat that. Now I want to make a Jhoto region in fire red. Is there any way to have gyms in the jhoto region in fire red, so i can collect Badges in jhoto.
  #1383    
Old July 16th, 2007, 10:45 AM
Lin
JohtoMap/ZOLE Creator
 
Join Date: Jul 2007
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Quote:
Originally Posted by mattheulmcinnis View Post
this is my 2nd time posting this because no one answered my question.

WITH ELITE MAP--------

Can someone please tell me how to edit my Town map in fire red and then save it and repoint towns and stuff, can u please help me because I am getting very frustrated. all I want to be able to do is edit the town map, and repoint the city locations, and route locations.

Another Question-----

after I battle each gym leader in fire red in the kanto region. I go to the Pokemon league okay. I beat that. Now I want to make a Jhoto region in fire red. Is there any way to have gyms in the jhoto region in fire red, so i can collect Badges in jhoto.
For your first question, use Advance Map. And for the other question, yes. You're gonna need to remake the maps, script everything, and do everything else that's in Jhoto. To make maps, open Advance Map and start inserting new maps into folders, and when you need to, make more folders (These are for Jhoto)
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  #1384    
Old July 16th, 2007, 10:47 AM
mattheulmcinnis
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How do I edit my town map in Advance map because I am confused and I need an explaination on how to do so in Advance map. Maybe you can give me a tutorial.



ANOTHER QUESTION----------

how do i insert a script to make Jhoto Gym Leaders?

Last edited by mattheulmcinnis; July 16th, 2007 at 10:54 AM.
  #1385    
Old July 16th, 2007, 10:53 AM
Lin
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Quote:
Originally Posted by mattheulmcinnis View Post
How do I edit my town map in Advance map because I am confused and I need an explaination on how to do so in Advance map. Maybe you can give me a tutorial.
Open Advance Map, then open your ROM. Next find your map in the Map File, first folder, then map. I recommend organizing the maps by name to they're easier to find.
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  #1386    
Old July 16th, 2007, 11:29 AM
salmjak's Avatar
salmjak
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How do I edit the scene when prof birch explains about pokemons....
  #1387    
Old July 16th, 2007, 11:37 AM
mattheulmcinnis
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I mean the town map that u see the places on, not a town map like pallet town. The town map that gary's sister gives you. Can you please explain how to edit that town map, with elite map?

Another Question----


after I battle each gym leader in fire red in the kanto region. I go to the Pokemon league okay. I beat that. Now I want to make a Jhoto region in fire red. Is there any way to have gyms in the jhoto region in fire red, so i can collect Badges in jhoto.

I know I have to insert scripts and stuff but how do I make scripts for it. How do I know what offsets to use and stuff. How do I make a script for the new Badges?
  #1388    
Old July 16th, 2007, 12:59 PM
salmjak's Avatar
salmjak
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ASked about that already, not possible to make new badges without overwrite other
  #1389    
Old July 16th, 2007, 01:03 PM
tomdotcom4
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Join Date: Jul 2007
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Nature: Adamant
Does anyone have the Emerald pokerom.ini file so that i can use BaseEdit for emerald. I have looked all over the place for it and i cannot find it. Also does anyone know how i could use a hex editor to change pokemon stats to make them better. I dont know what i need to look for.
  #1390    
Old July 16th, 2007, 02:45 PM
mattheulmcinnis
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Join Date: Jul 2007
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Nature: Adamant
How do you edit the town map in fire red that gary's sister give you so you can check where you are? Please give me a step by step explaintion please.
  #1391    
Old July 16th, 2007, 03:04 PM
clakes707
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Join Date: Jun 2007
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I know how to do this, using script everyone else has made me, but what do I need to change in the script to get different pokemon? I know that each pokemon has its own numbers, but how do I find out what these numbers are? Thanks!
  #1392    
Old July 16th, 2007, 03:17 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
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Quote:
Originally Posted by clakes707 View Post
I know how to do this, using script everyone else has made me, but what do I need to change in the script to get different pokemon? I know that each pokemon has its own numbers, but how do I find out what these numbers are? Thanks!
The command to give a Pokémon is givepokemon. The syntax is the following:

Code:
givepokemon <pkmn> <level> <item>
<pkmn> must be replaced by the Pokémon number, the <level> by the Pokémon level (obviously) and the item by the item number which could change if you are hacking different games.

Below you can find, spoilered, a complete Pokémon number list.

Spoiler:
Bulbasaur 1
Ivysaur 2
Venusaur 3
Charmander 4
Charmeleon 5
Charizard 6
Squirtle 7
Wartortle 8
Blastoise 9
Caterpie 10
Metapod 11
Butterfree 12
Weedle 13
Kakuna 14
Beedrill 15
Pidgey 16
Pidgeotto 17
Pidgeot 18
Rattata 19
Raticate 20
Spearow 21
Fearow 22
Ekans 23
Arbok 24
Pikachu 25
Raichu 26
Sandshrew 27
Sandslash 28
Nidoran F 29
Nidorina 30
Nidoqueen 31
Nidoran M 32
Nidorino 33
Nidoking 34
Clefairy 35
Clefable 36
Vulpix 37
Ninetales 38
Jigglypuff 39
Wigglytuff 40
Zubat 41
Golbat 42
Oddish 43
Gloom 44
Vileplume 45
Paras 46
Parasect 47
Venonat 48
Venomoth 49
Diglett 50
Dugtrio 51
Meowth 52
Persian 53
Psyduck 54
Golduck 55
Mankey 56
Primeape 57
Growlithe 58
Arcanine 59
Poliwag 60
Poliwhirl 61
Poliwrath 62
Abra 63
Kadabra 64
Alakazam 65
Machop 66
Machoke 67
Machamp 68
Bellsprout 69
Weepinbell 70
Victreebel 71
Tentacool 72
Tentacruel 73
Geodude 74
Graveler 75
Golem 76
Ponyta 77
Rapidash 78
Slowpoke 79
Slowbro 80
Magnemite 81
Magneton 82
Farfetch'd 83
Doduo 84
Dodrio 85
Seel 86
Dewgong 87
Grimer 88
Muk 89
Shellder 90
Cloyster 91
Gastly 92
Haunter 93
Gengar 94
Onix 95
Drowzee 96
Hypno 97
Krabby 98
Kingler 99
Voltorb 100
Electrode 101
Exeggcute 102
Exeggutor 103
Cubone 104
Marowak 105
Hitmonlee 106
Hitmonchan 107
Lickitung 108
Koffing 109
Weezing 110
Rhyhorn 111
Rhydon 112
Chansey 113
Tangela 114
Kangaskhan 115
Horsea 116
Seadra 117
Goldeen 118
Seaking 119
Staryu 120
Starmie 121
Mr.Mime 122
Scyther 123
Jynx 124
Electabuzz 125
Magmar 126
Pinsir 127
Tauros 128
Magikarp 129
Gyarados 130
Lapras 131
Ditto 132
Eevee 133
Vaporeon 134
Jolteon 135
Flareon 136
Porygon 137
Omanyte 138
Omastar 139
Kabuto 140
Kabutops 141
Aerodactyl 142
Snorlax 143
Articuno 144
Zapdos 145
Moltres 146
Dratini 147
Dragonair 148
Dragonite 149
Mewtwo 150
Mew 151
Chikorita 152
Bayleef 153
Meganium 154
Cyndaquil 155
Quilava 156
Typhlosion 157
Totodile 158
Croconaw 159
Feraligatr 160
Sentret 161
Furret 162
Hoothoot 163
Noctowl 164
Ledyba 165
Ledian 166
Spinarak 167
Ariados 168
Crobat 169
Chinchou 170
Lanturn 171
Pichu 172
Cleffa 173
Igglybuff 174
Togepi 175
Togetic 176
Natu 177
Xatu 178
Mareep 179
Flaaffy 180
Ampharos 181
Bellossom 182
Marill 183
Azumarill 184
Sudowoodo 185
Politoed 186
Hoppip 187
Skiploom 188
Jumpluff 189
Aipom 190
Sunkern 191
Sunflora 192
Yanma 193
Wooper 194
Quagsire 195
Espeon 196
Umbreon 197
Murkrow 198
Slowking 199
Misdreavus 200
Unown 201
Wobbuffet 202
Girafarig 203
Pineco 204
Forretress 205
Dunsparce 206
Gligar 207
Steelix 208
Snubbull 209
Granbull 210
Qwilfish 211
Scizor 212
Shuckle 213
Heracross 214
Sneasel 215
Teddiursa 216
Ursaring 217
Slugma 218
Magcargo 219
Swinub 220
Piloswine 221
Corsola 222
Remoraid 223
Octillery 224
Delibird 225
Mantine 226
Skarmory 227
Houndour 228
Houndoom 229
Kingdra 230
Phanpy 231
Donphan 232
Porygon2 233
Stantler 234
Smeargle 235
Tyrogue 236
Hitmontop 237
Smoochum 238
Elekid 239
Magby 240
Miltank 241
Blissey 242
Raikou 243
Entei 244
Suicune 245
Larvitar 246
Pupitar 247
Tyranitar 248
Lugia 249
Ho-oh 250
Celebi 251
Treecko 277
Grovyle 278
Sceptile 279
Torchic 280
Combusken 281
Blaziken 282
Mudkip 283
Marshtomp 284
Swampert 285
Poochyena 286
Mightyena 287
Zigzagoon 288
Linoone 289
Wurmple 290
Silcoon 291
Beautifly 292
Cascoon 293
Dustox 294
Lotad 295
Lombre 296
Ludicolo 297
Seedot 298
Nuzleaf 299
Shiftry 300
Nincada 301
Ninjask 302
Shedinja 303
Taillow 304
Swellow 305
Shroomish 306
Breloom 307
Spinda 308
Wingull 309
Pelipper 310
Surskit 311
Masquerain 312
Wailmer 313
Wailord 314
Skitty 315
Delcatty 316
Kecleon 317
Baltoy 318
Claydol 319
Nosepass 320
Torkoal 321
Sableye 322
Barboach 323
Whiscash 324
Luvdisc 325
Corphish 326
Crawdaunt 327
Feebas 328
Milotic 329
Carvanha 330
Sharpedo 331
Trapinch 332
Vibrava 333
Flygon 334
Makuhita 335
Hariyama 336
Electrike 337
Manectric 338
Numel 339
Camerupt 340
Spheal 341
Sealeo 342
Walrein 343
Cacnea 344
Cacturne 345
Snorunt 346
Glalie 347
Lunatone 348
Solrock 349
Azurill 350
Spoink 351
Grumpig 352
Plusle 353
Minun 354
Mawile 355
Meditite 356
Medicham 357
Swablu 358
Altaria 359
Wynaut 360
Duskull 361
Dusclops 362
Roselia 363
Slakoth 364
Vigoroth 365
Slaking 366
Gulpin 367
Swalot 368
Tropius 369
Whismur 370
Loudred 371
Exploud 372
Clamperl 373
Huntail 374
Gorebyss 375
Absol 376
Shuppet 377
Banette 378
Seviper 379
Zangoose 380
Relicanth 381
Aron 382
Lairon 383
Aggron 384
Castform 385
Volbeat 386
Illumise 387
Lileep 388
Cradily 389
Anorith 390
Armaldo 391
Ralts 392
Kirlia 393
Gardevoir 394
Bagon 395
Shelgon 396
Salamence 397
Beldum 398
Metang 399
Metagross 400
Regirock 401
Regice 402
Registeel 403
Kyogre 404
Groudon 405
Rayquaza 406
Latias 407
Latios 408
Jirachi 409
Deoxys 410
Chimecho 411


To get a level 10 Bulbasaur which doesn't hold any items:
givepokemon 1 10 0
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  #1393    
Old July 16th, 2007, 03:22 PM
clakes707
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Join Date: Jun 2007
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Nature: Adamant
I don't know if this would change things, but I am using a Sapphire ROM. I was using FireRed, but it got messed up, even though I had not changed anything.
  #1394    
Old July 16th, 2007, 03:26 PM
HackMew's Avatar
HackMew
Mewtwo Strikes Back
 
Join Date: Jun 2006
Quote:
Originally Posted by clakes707 View Post
I don't know if this would change things, but I am using a Sapphire ROM. I was using FireRed, but it got messed up, even though I had not changed anything.
Well, as I told you before, the only thing that change is the item number from a games to another. Nothing else.
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  #1395    
Old July 16th, 2007, 03:38 PM
redragon's Avatar
redragon
Beginning Hacker
 
Join Date: Jul 2007
Gender:
Nature: Adamant
after I write a script in pokescript, how do I apply it to a person in the game, will it give me an offset number thingy, and how do I comile a script in pokescript?
  #1396    
Old July 16th, 2007, 03:51 PM
clakes707
Beginning Trainer
 
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Nature: Adamant
@redragon-look at the thread for pokescript. Those question were answered there, that is where I found out
  #1397    
Old July 16th, 2007, 04:01 PM
clakes707
Beginning Trainer
 
Join Date: Jun 2007
Gender:
Nature: Adamant
I have already compiled my script( with PokeScript), and I made a mistake with some of the text. The script works, I just wrote the wrong name down. Is there a way to edit this without re-compiling the script, or can I delete the script at the old offset, and then write the fixed script to the offset? Thanks!
  #1398    
Old July 16th, 2007, 04:16 PM
bxela1's Avatar
bxela1
Jirachi's number 1 fan
 
Join Date: Jul 2007
Location: Somewhere you aren't.
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Nature: Lonely
just confirming for before.

So I use an offset I made up, as long as it is a new one?
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  #1399    
Old July 16th, 2007, 04:21 PM
clakes707
Beginning Trainer
 
Join Date: Jun 2007
Gender:
Nature: Adamant
Foget my above question, I figured it out. New question: In PET, with a Sapphire ROM, all of the trainers are messed up(or at leats I think they are). There are three trainers named Archie, but I think that is normal because in the game he has different pokemon when you battle him each time. The trainer images for him(and all of the others now that I have looked) are wrong. Archie has Elite Four Drake's image, and Brendan has the Rich Kid's image. Please tell me what is wrong or if there is nothing wrong, then tell me how to change this. Thanks in advacne!
  #1400    
Old July 16th, 2007, 04:26 PM
mattheulmcinnis
Beginning Trainer
 
Join Date: Jul 2007
Gender:
Nature: Adamant
This is the 3rd time.


How do you edit the town map in fire red that gary's sister give you so you can check where you are? Please give me a step by step explaintion please.
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