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  #26    
Old March 20th, 2007 (08:29 AM).
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Hey, I been trying to get a picture of Piplup to replace Bulbasaur on Unlz GBA. I saved the Bulbasaur picture, and I did not put the Piplup picture on the saved file of the Bulbasaur picture as it makes its colour go green.



So I added Piplups picture from a differant file onto Bulbasaurs place and it goes like this.



Explained to the best of my ability.
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  #27    
Old March 20th, 2007 (09:17 AM).
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I have a question lets say i have this sprite:
how do index it? lets say i want to replace it with MARSHTOMP so i open the MARSHTOMP sprite with paint i delete MARSHTOMP but i keep the background and give the same bacjground colour to the other guy. than i copy the other guy into MARSHTOMP 's sprite but than i get strange coulours. and usally its saying its to big
but with indexed sprites i doesent say so. so how do i index
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  #28    
Old March 20th, 2007 (10:02 AM). Edited March 21st, 2007 by Lyzo.
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Um sorry but o can't seem to find the intro version of brendan. you know in dark colors.
does anyone know which one it is? it is for Emerald.
nvm i found it
  #29    
Old March 24th, 2007 (10:28 AM).
sodami
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when i export a image from unzl-gba I opened paint and deleted the pokemon(saved the background) and pasted a new pokemon(one from d/p) and the colours got screwed up(e.x. where purple was now is dark yellow or something like that),please help
  #30    
Old March 24th, 2007 (04:28 PM).
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Quote originally posted by sodami:
when i export a image from unzl-gba I opened paint and deleted the pokemon(saved the background) and pasted a new pokemon(one from d/p) and the colours got screwed up(e.x. where purple was now is dark yellow or something like that),please help
u have to change the palette
there's different ways to do it though
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  #31    
Old March 25th, 2007 (01:13 PM).
sodami
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tell me,please....i need only this and i'll finish my hack........
  #32    
Old March 27th, 2007 (01:44 PM).
Billiards Koopa
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This might sound a bit stupid, but I don't know how to index a sprite, could anyof you please tell me how?
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  #33    
Old March 28th, 2007 (02:34 PM).
Wil06
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That program doesnt work with emerald
  #34    
Old March 29th, 2007 (05:18 PM).
Attack_of_the_Turtwig
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Erm... when i put in a sprite, the palettes get messed up... palkia vanishes except for his pearl on his shoulder which is barely visible... it has happened with other sprites too...
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  #35    
Old March 29th, 2007 (06:51 PM).
dgfragile
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arghhh! i don't know how to make a indexed png... i'm using paint..can anyone help :/
  #36    
Old March 30th, 2007 (02:52 AM).
foofatron
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I have alot of indexed sprites dowload here here

Give credit to me Franki and SHN.
  #37    
Old March 30th, 2007 (08:49 AM).
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how or with wich tool you can change the batle sprite of the trainers
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  #38    
Old March 30th, 2007 (09:47 AM).
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Quote originally posted by BrianGabriel:
Hey, I been trying to get a picture of Piplup to replace Bulbasaur on Unlz GBA. I saved the Bulbasaur picture, and I did not put the Piplup picture on the saved file of the Bulbasaur picture as it makes its colour go green.



So I added Piplups picture from a differant file onto Bulbasaurs place and it goes like this.



Explained to the best of my ability.
Emerald has animations too so you have to find the animations (somewhere at 600) put the palette of the pokémon you want and export it. Then put the sprites on the image and insert it back.

Quote originally posted by dgfragile:
arghhh! i don't know how to make a indexed png... i'm using paint..can anyone help :/
Use Irfan View to index your sprites.

Quote originally posted by pachel22:
how or with wich tool you can change the batle sprite of the trainers
The same way you edit the Pokémon sprites in this tutorial.
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  #39    
Old March 30th, 2007 (12:24 PM).
Attack_of_the_Turtwig
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could someone index the back and front sprites of all the diamond and pearl starters except for turtwig? i dont know how really... I am using a program called Ultimate Paint..
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  #40    
Old March 30th, 2007 (12:30 PM).
Kyranik
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(I'm using a Fire Red rom)

I find the Pokemon image, replace it with an idexed image with the same dimensions, write the rom and point the offset to empty space. Nothing happens and I have the same Pokemon as before.

Why? What's going on?
  #41    
Old March 30th, 2007 (01:12 PM).
Attack_of_the_Turtwig
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well, i downloaded irfanview, but when i change color depth to 16 and save it, even then UnLZ says its not indexed.

EDIT- i trying to replace the 3rd gen starter pics wit the 4th gen starter pics.
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  #42    
Old March 30th, 2007 (01:42 PM).
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(ty) thank you christos for youre help
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  #43    
Old March 30th, 2007 (01:45 PM).
foofatron
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Just use my file it has all starters and icons.I'm indexing some more.
  #44    
Old March 30th, 2007 (10:38 PM).
dgfragile
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thanks for the sprites but I want to have a go at making my own ones. I don't get this indexed thingy?
  #45    
Old March 30th, 2007 (11:56 PM).
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Quote originally posted by Attack_of_the_Turtwig:
could someone index the back and front sprites of all the diamond and pearl starters except for turtwig? i dont know how really... I am using a program called Ultimate Paint..
Here are indexed sprites by *Neos*:
The backsprites have to be in that palette, in the game they'll be normally colored.















Quote originally posted by Kyranik:
(I'm using a Fire Red rom)

I find the Pokemon image, replace it with an idexed image with the same dimensions, write the rom and point the offset to empty space. Nothing happens and I have the same Pokemon as before.

Why? What's going on?
You can tick "Automatically fix pointers" when you write the sprite to the ROM or not point the offset to emtpy space.

Quote originally posted by dgfragile:
thanks for the sprites but I want to have a go at making my own ones. I don't get this indexed thingy?
Download IrfanView, open your sprite, Image > Decrease Color Depth > choose 16 colors and save it. The sprite will be indexed and ready for inserting in unLZ.
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  #46    
Old March 31st, 2007 (02:34 AM).
dgfragile
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great! efharisto xristos =]
  #47    
Old March 31st, 2007 (03:33 AM).
Kyranik
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Well, I can import the sprite now, but the bottom part of it is all messed up with horizontal lines on it.

What settings should be used for Export Pallette/Image?
  #48    
Old April 1st, 2007 (10:46 AM).
Attack_of_the_Turtwig
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Hey, I am having problems with this. after i indexed this picture and imported it, it came out like this. Can someone help me?
Attached Images
File Type: png Deoxysmessedup.png‎ (2.3 KB, 553 views) (Save to Dropbox)
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  #49    
Old April 1st, 2007 (12:13 PM).
Kyranik
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That's my problem, but with less corruption (It's only two lines on the bottom)
  #50    
Old April 1st, 2007 (12:28 PM).
Attack_of_the_Turtwig
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yea its my fusion of deoxys and skitty =)
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