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  #26    
Old March 19th, 2007, 02:07 PM
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Adamant Linoone
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I wouldn't mind helping you with art mate.
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  #27    
Old March 19th, 2007, 02:17 PM
kukaru001
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Sounds about right. Oh ya, if you would like me to remaster some of those paint job pkmns, I'd be glad too: its kinda my speciality
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  #28    
Old March 19th, 2007, 02:18 PM
kukaru001
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*whoops.. double post. Srry... (damn this browser on Wii!!)

Last edited by kukaru001; March 19th, 2007 at 02:42 PM.
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  #29    
Old March 19th, 2007, 04:27 PM
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Doing decent art for the Paint ones is wanted. I think there's a slightly better chance we'll actually get finished... Now, we need a scripter and a more active spriter...
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  #30    
Old March 19th, 2007, 05:04 PM
kukaru001
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Well, it's progress. Tell me watcha want and I'll get on it. Ummm... ya, about spriters - I don't know jack about it. You know any good tutes or ppl in the knowing? Like spriters on the team? It'b interesting to learn a bit.
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  #31    
Old March 22nd, 2007, 07:15 PM
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Crazy Weavile
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Updated- you are credited, and I've announced my ambitious online plans. I was considering searching for other RMXP games that might wish to join STARnet, thus making a massive online community. Should I?
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  #32    
Old March 23rd, 2007, 04:55 AM
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Alright, purple is good.
 
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Mixing games for an online purpose was tried sometime ago... didn't work out. There were no games =p
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  #33    
Old March 23rd, 2007, 11:44 AM
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Really? Ah well. I'll have to demonstrate the service myself, then. We'll get others sooner or later.
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  #34    
Old March 25th, 2007, 11:13 AM
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ok, im gonna be completly honest, the thought of the game is good, and it looks like you're putting a ton of work into it so i wish the best of luck

ok, now that the butt kissing is out of the way, the criticism
the sprites for the new pokes suck exsept for the first evo starters, i think you need to get some one who can really draw or copy and paste because i really cant immagine those things in a game

so all in all, get a new spriter, and keep up the good work
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  #35    
Old March 25th, 2007, 03:46 PM
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This Stuff Is AWSOME!!!!!!!!!
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  #36    
Old March 28th, 2007, 12:38 PM
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Quote:
Originally Posted by chibaymaga12 View Post
ok, im gonna be completly honest, the thought of the game is good, and it looks like you're putting a ton of work into it so i wish the best of luck

ok, now that the butt kissing is out of the way, the criticism
the sprites for the new pokes suck exsept for the first evo starters, i think you need to get some one who can really draw or copy and paste because i really cant immagine those things in a game

so all in all, get a new spriter, and keep up the good work
Those aren't sprites. XD
I've got a very interesting quest involving Futuraven, but I'm not sure about it. Want to hear it?

Oh, and the FINAL revamp of Chromeshore.
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  #37    
Old March 28th, 2007, 01:37 PM
Alistair
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Wow. Chromeshore looks a lot better than it used to. Nice job, but the rocks in the ocean could be a little more random.
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  #38    
Old March 28th, 2007, 02:00 PM
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Yeah... Those're technically just a placeholder until I work on that sea route, though.
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  #39    
Old March 28th, 2007, 03:48 PM
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Cool. Chromeshore does look alot better. After reading yours I want to make my own
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  #40    
Old March 28th, 2007, 04:06 PM
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Thanks. Anyway, here's an announcement for you:

I am roughly 45% done with the demo content. As a result, I'm announcing the features that will be included. If you can help with ANY of the things marked with a '*', please do!

-The game up until you're supposed to leave Chromeshore
-Fully functional battle and menu systems*
-Online trading and battling*
-Usable HMs
-Animated title screen*
-Shiny Pokemon
-All Pokemon normally found in the demo's maps
-A special save to import to the final- a switch is activated at the beginning, making all the starters shiny! You still start on the intro map, and therefore can play normally.
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  #41    
Old March 28th, 2007, 04:08 PM
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elit resu motsuc
 
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Wow, this game looks promising but those can't be the final sprites for the new pokemon. Now I'm not saying I could do any better but bad sprites could make or break an entire project. please remember this is just my opinion and you can take it however you want.
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  #42    
Old March 28th, 2007, 04:10 PM
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Which sprites don't you like?
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  #43    
Old March 28th, 2007, 04:37 PM
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chromoshore looks good, keep it up Weavile!!
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  #44    
Old March 29th, 2007, 05:39 PM
kukaru001
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Sorry if it took a long time lol.. my whole computer crashed . But the drawings are finished and you might be surprised . I also put them on a clean sheet with their names. They'll be easy to edit. Don't know if it'll work for you though.. I can see it but can't edit it.
Later
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Last edited by kukaru001; March 29th, 2007 at 06:14 PM.
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  #45    
Old March 29th, 2007, 05:39 PM
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Check out the new screenie. Also, there's the story up to the demo's end soon.
EDIT: Kukaru, I see the art... but it's not working. Please re-upload or use an image host.
EDIT 2: It works, and they're awesome. Thanks.
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Last edited by Crazy Weavile; March 29th, 2007 at 06:14 PM.
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  #46    
Old March 29th, 2007, 06:36 PM
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D R E ™
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Sorry dude im not up for this game im too busy working on other things like homework, i cant be apart of your art club... so ill just look at the updates, by the way its going well
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  #47    
Old March 29th, 2007, 06:52 PM
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Quote:
Originally Posted by Crazy Weavile View Post
Which sprites don't you like?
I haven't looked at all of them but the starter evolutions look like they were made on paint.
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  #48    
Old April 7th, 2007, 05:48 AM
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They aren't sprites. And ANY program works for pixel-by-pixel spritework, anyway. But, I'm currently doing the inside areas of Chromeshore. Some news:
Cyan's House, the Gym, Old Chromeshore, Poketain, and Old Chromeshore mine are finished! I'm going to reveal the storyline up to the demo's end TOMORROW!
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  #49    
Old April 7th, 2007, 06:20 AM
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Depending on what does "Animated Title Screen" means, I can help...
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  #50    
Old April 7th, 2007, 06:37 AM
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As in "RSE style glowing segments and moving backdrop".
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