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Games Showcase This forum is for games which have a significant amount of progress. Only the most developed games are selected to go in here.
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  #76    
Old June 13th, 2007, 02:52 PM
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Neo-Dragon
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Looking great. Cool new screenshots,
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  #77    
Old June 14th, 2007, 02:27 PM
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I like stonecreek map, its nicely created and the houses look like they aren't placed anywhere. On YA!
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  #78    
Old June 20th, 2007, 01:38 PM
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Crazy Weavile
Manufacturing a deity
 
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Thanks. Good news: the game has ALL maps up to Breezetop completed! This means that we're around 10% done, mapwise!
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  #79    
Old June 21st, 2007, 09:18 AM
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Glad to see progress Keep going!
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  #80    
Old June 30th, 2007, 07:57 PM
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I will. Thanks.

Anyway, we're having a wee bit of trouble, but I think it'll be sorted out tomorrow. Might not, but I think it will.
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  #81    
Old July 8th, 2007, 02:59 AM
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i saw your pictures of selfmade pokemons but thought they are like ugly so i made some for you, hope you like em



Shot at 2007-07-21
and a sprite

Last edited by b0bl3; July 21st, 2007 at 10:41 AM.
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  #82    
Old July 24th, 2007, 04:26 AM
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Nice. Send in colored versions and I'll display them.
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  #83    
Old July 25th, 2007, 02:18 PM
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Awesome game! sorry but I don't have XP only 2003 and I can't help. I can give you names, ideas and the battle system I can maybe do if you havn't done it.

I can do maps 4 u.

Last edited by Avatar; July 26th, 2007 at 01:44 AM.
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  #84    
Old July 26th, 2007, 01:50 AM
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ehmmm i cant scan in color XD
i could try coloring with some art program
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  #85    
Old July 26th, 2007, 02:32 AM
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That's fine. I don't care what they're colored in- only how well.
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  #86    
Old July 28th, 2007, 11:02 PM
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Is this still going good?

Last edited by jonsploder; August 3rd, 2007 at 12:17 AM.
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  #87    
Old August 1st, 2007, 06:37 AM
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Going fine- and you just hit the button below all the topics that says new thread. How's the art coming?

The Pokedex is getting a major revamp in T/I... you'll see what I mean. I've yet to implement it, but here's the new Pokedex interface!



The entire thing is handled by the mouse- you click on an entry's name to display it. The up and down arrows change the center entry the old-fashioned way. (but who's going to use them?) However, the main difference is in the reduction to one screen. Typing helps you search for Pokemon by name- without going to a search screen. You can use the left and right arrows to swap modes, and, best of all, the entire Pokedex entry of the Pokemon you've selected is on the left of the screen, replacing the old-fashioned display of its sprite. Cry is gained by pressing C, and Area has fused with the PokeCom's Radar function, while size has merged with the Height and Scale functions. I love the new system- I think you will too.
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  #88    
Old August 2nd, 2007, 01:14 AM
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Ill be glad to help you with programming, but first things first.

The maps are all... well... Bla. They are unoriginal and stick to the same base concept. There is no true decorations. Try spicing in some more flowers and extras. IT would help LOTS if you customized the tiles as well.

Another thing, Good luck with getting in online features. It can be done yes, but anyone willing to program that would be better off making thier own game as that would be a great feature. I say get the core game done first, and then add in your little 'extras'.

EDIT

BTW the fact that in your original post you have a screen shot showcasing that 'You have one letter' really bugs me. That screen shot shows nothing of the actual system. For all i know you just made a action key event the gives that text.
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  #89    
Old August 2nd, 2007, 01:57 AM
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Thank you so much for that offer.. I'm crap at scripting, and can... change text colors. Woo.

I've been trying to get custom tiles for the same reasons as you described... a lot of the stuff I want to do can't be done with my tileset. They'd look better if I had the TOOLS to decorate them... and I'd say the as-of-yet unreleased Lakefront is well-decorated already.

You recommended the path I'm going on- I'm not going to put online or anything into an otherwise half-finished game!

Thanks for the comment- criticism helps to make it better, unlike "omg u need better pics lololol!".
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  #90    
Old August 4th, 2007, 11:21 PM
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Id say don't include online at all. I have not seen even one completed Pokemon game here. Go for the base set first. Get the Menus to work, and the battle system to work and all catching and storage systems to work. Then add in all gym battles as well as story battles. Once you do that you have a completed game. Thats when you go back with the extras. You add in all the extra trainers, features ect. Thats whe you release the game into Beta. find all the bugs. Take the game out of Beta, fix everything. Go into Beta2, then release. =)
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  #91    
Old August 12th, 2007, 09:54 AM
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Good news! I've updated the Pokemon list, and I'm at the point where a scripter is ALL I need before the demo comes!
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  #92    
Old August 12th, 2007, 10:24 AM
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Alright, Ill script for you. Give me the tools, a brief description of what needs to be done and email it all to me at [email protected]

And if you would be so kind to let me be officially apart of the team. (Its not required, I would just like to be on if you don't mind )
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  #93    
Old August 12th, 2007, 11:36 AM
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Of course I'll put you on the list! If you don't mind, could you PM me progress checks every so often?
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  #94    
Old August 12th, 2007, 12:24 PM
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Of course I will. Just send me that email and ill get started.
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  #95    
Old August 12th, 2007, 09:56 PM
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Arrrrrrrrrrrgh, I know your almost done, but I can't wait for the demo! Can you estimate the time it will take to script?
That would make me happy!

Arrrrrrrrrrrrrgggggggggggggggggghhhhhhhhhhhhhhhhhhhhh!!!!!!
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  #96    
Old August 12th, 2007, 10:03 PM
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Zerro
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No I cant give you a time frame, but I will tell you I will NOT be working on any online functionality.
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  #97    
Old August 13th, 2007, 11:05 AM
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Crazy Weavile
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I'll find some way to implement it, though. Even if Zerro won't or can't do it, whichever it is.
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  #98    
Old August 18th, 2007, 12:52 PM
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Hey, just to say I support this game as I do with any other. Keep up the good work
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  #99    
Old August 30th, 2007, 03:04 PM
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Crazy Weavile
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A little late, but...




note
The following may not be suitable to all ages.
The following is suitable for people who aren't offended by psuedo-swears.

Technically, I don't know where this stands- could someone clarify? If it's OK, I'll remove the agelimit..














The plot thickens...




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  #100    
Old August 30th, 2007, 03:41 PM
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Good screenshot!! I like them! Keep it up and dont gave up!
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