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Reload this Page [RMXP] Pokémon Titanium and Iron Versions - Updated 3/10/07 - WE NEED SCRIPTERS

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  #151    
Old February 16th, 2008 (06:16 PM).
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Quote originally posted by Crazy Weavile:
You may remember when I released Greataltar Island as the second map of T/I. Unsurprisingly, it sucked. Now, it's been totally redone from scratch.



Inside the forest? There's not much. Just a little grove with Greataltar Temple in the center.
It needs some Rocks out on the water, that's the only thing I see wrong with it.
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  #152    
Old February 26th, 2008 (02:50 PM). Edited February 26th, 2008 by Crazy Weavile.
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Speculate. This isn't just any room.


Chromeshore's new junk shop. The building is a mix of my work and Pyro from Skeetendo's. What's inside? Just wait and see... But it's awesome.
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  #153    
Old February 27th, 2008 (02:23 AM).
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interesting.
i do think that greatalta island needs rocks, unless its in the middle of the sea...
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  #154    
Old February 29th, 2008 (03:41 PM).
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It will have rocks- after the routes are done so I can make sure the rocks line up.

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  #155    
Old February 29th, 2008 (05:51 PM).
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I like that map a lot. Simple but very good.
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  #156    
Old March 12th, 2008 (11:23 AM).
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Thank you...

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  #157    
Old March 14th, 2008 (10:27 PM).
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8!#$ you!!!! That is awesome...... is it a fire fox?.... with a horn-ie thing-a-ma-jigger????
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  #158    
Old March 15th, 2008 (12:43 AM).
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yousa good guessa
mana strike of death
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  #159    
Old March 15th, 2008 (09:28 AM).
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Quote originally posted by yuoaman:
8!#$ you!!!! That is awesome...... is it a fire fox?.... with a horn-ie thing-a-ma-jigger????
No. Nothing to do with fire.
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  #160    
Old March 15th, 2008 (09:39 AM).
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Hoping it's not a Lucario evo anyway.. that thing is strong enough as it is.
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  #161    
Old March 31st, 2008 (04:55 PM). Edited April 1st, 2008 by Crazy Weavile.
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A tad late, but here it is!


Tomekon

Fighting

Kouga actually designed this a while back. But, of course, it's just been revealed because it's not in the Derukia Pokedex. Next month, I'll reveal another...


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Update



Duskmaera
Ghost
Nightmare Pokemon

Say hello to Duskmaera, the alternate female evolution of Duskull. It's based on a hag/maera. (see here) That explains why it's so ugly, doesn't it? This thing is sort of like Dusknoir's mirror image- as you can see, it's not exactly sturdy.

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Downloadable content will be available upon release. These weekly updates will contain new maps and new events to further develop the world of Titanium and Iron. That is all.
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  #162    
Old April 10th, 2008 (05:42 PM).
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Nice, you guys are still working on this o_o
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  #163    
Old April 13th, 2008 (02:33 PM).
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Walking on a bridge. But, hey... I just took this because walking across a bridge at sunset looks cool.


Talking.


Sometimes tradition gets annoying.


This is a tiny town in an area which is essentially a rest stop in a long dungeon.
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  #164    
Old April 13th, 2008 (11:34 PM).
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The new screenies look great.
Good job, CrazyWeawile!
Keep it up with these good work^^
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  #165    
Old April 16th, 2008 (12:54 PM).
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It doesn't sound like good pokemon in my oppinion.
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  #166    
Old April 29th, 2008 (04:51 PM).
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OK, question time! Namely... I am considering a better, less traditional font/windowskin set. So... Does anyone have suggestions on a legible, yet fitting font? Something simple, yet slightly menacing?
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  #167    
Old April 29th, 2008 (05:18 PM).
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Wow... afsnyder... If you don't have something nice to say just don't say anything at all. And if you are going to trash another person's project don't just say, 'In my opinion it doesn't look like a good game', tell us why you think that, offer some constructive criticism, you may be able to help the game get even better. And also, what makes you the authority on Pokemon games? I haven't seen anything on this forum of your work thus far, so what gives you the right to say a game is bad or not, if you haven't ever done it before? If you were to make the absolute greatest Pokemon fan game ever, making all of us look up to you, maybe then you could get away with that comment, but not at this point.

Also; Weavile, game is looking great thus far, but maybe you could try to get a reflection animation for water, and sprite that Duskmaera, that pic is just creepy. Just some suggestions, good luck.
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  #168    
Old April 29th, 2008 (06:11 PM).
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I sure hope that you make the Pokemon look better in the game. Good luck anyway.
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  #169    
Old April 30th, 2008 (01:09 AM).
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Just change the terrain tag for reflection right ?
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  #170    
Old April 30th, 2008 (10:46 AM).
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Reflection's already been fixed for a while now, I just haven't released and screens where it would come into play. :P

Duskmaera is INTENDED to be creepy.
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  #171    
Old April 30th, 2008 (07:40 PM).
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If you're going to make fan-game, atleast show that you try because everything looks awful! :(
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  #172    
Old April 30th, 2008 (10:21 PM).
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Excuse me, Lmayonaise, how exactly are you the expert? What games have you created? Show me one absolutely fantastic game and I'll take that back.

Back on subject.

Do you want a sprite artist? I could do some sprites for in the game.
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  #173    
Old May 1st, 2008 (11:07 AM). Edited May 1st, 2008 by HeavyOctillery.
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Ok, for those of you who keep saying how crappy this is, you're probably just judging on his artwork - HE ADMITTED his inability to draw already. From what I've seen, one person can't make a fangame alone most of the time. HE NEEDS MORE ARTISTS. All of his ideas are great, but he needs help in that one area.

Which leads me to my real reason for posting; I'm not as good as PK or Nelson or Kangaskid, but I can at least attempt to fix up some of those Fakemon. I think my neighbor's printer is also a scanner, but if worse comes to worse, ya' may have to wait a while to see anything. >_< Sorry about that. However, I have a LOT of free time on my hands, and I'm a perfectionist when it comes to drawing.

Also, I have a few suggestions in regards to the new Sonic & Cosmic types; Cosmic is pretty much unnecessary when Light, Dark & especially Psychic, as well as other type combos, already cover that. (Dialga & Palkia's dual-types, for example.) I did consider a Cosmic type, myself, but I've realized that it isn't really needed. Sonic, I'm not quite sure where you're going with that. I also saw a Microbe type mentioned; Poison WAAAAY covers that.

Just my thoughts on that aspect.

*EDIT* You've gotten quite good at tilesets & making the overworld, though. Nice work.
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  #174    
Old May 1st, 2008 (11:20 AM).
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Microbe is dead, it just has yet to stop moving.

I actually debated keeping Cosmic; it was floating around with the absurdly stupid Microbe for a while, but I decided to keep it, simply because certain new Pokemon can't be considered any other type. Microbes were all dumped, because they all sucked. Badly.

Sonic has to do with sound- there are so many Pokemon and attacks based on sound, but they're all lumped in with Normal. Sonic should fix that.

Could you provide an example?

EDIT: Jynx, I DESPERATELY need a spriter. Please provide an example, and, assuming it's good, you're hired.
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  #175    
Old May 1st, 2008 (12:28 PM).
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You mean of my artwork? Not yet; I don't have anything to show at the moment. I'll look through the previous Fakemon art & attempt something, though.

One thing I forgot: Electrgon needs a more Legendary-sounding name; Dravolent works, but the Electric/Dragon needs a better name to fit its status.
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