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  #1    
Old March 18th, 2007, 05:26 AM
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VIDEO

PLEASE READ THIS FOR AN EASY: PUT SPRITE ON TITLESCREEN TUTORIAL

1. FOREWORD
This is a TitleScreen Editing tutorial for Pokémon Fire Red.
The pictures in this tutorial are made by Pako Master aka *Neos*, who originaly made a tutorial on this subject..
I didn't translated his tutorial.. but he get full credit !

2. WHAT YOU NEED
- A Pokémon Fire Red ROM
- Emulator
- UnLZ-GBA
- APE
- MS Paint (or any other picture editor)

3. LET US BEGIN [Sorry, only FireRed Editing for now]
- Open UnLZ-GBA and load your Fire Red ROM
- Now, we need to find Charizard.. As you can see in this screenshot, it's at 2011. (This CAN change per dump)
- On the same screenshot you see you need to use 16 Color Mode + For an easy to use pallete (Black-White) use pallete 1488
- Push the SaveAs-Button and save the Charizard picure anywhere you want.
- Open the Charizard in Paint.
- I think you allready saw that the Charizard looks wierd.. well, that's because it's a TileMap ;)
To edit the Charizard properly you need to put the TileMap in the right order
- Now, choose a Pokémon Sprite which you wan't to put on the TitleScreen.. In this example, Pako Master used a Kingdra.
- As you see.. you need to make a -let us call it a- PalleteBar from the Charizard and Kingdra..
- Now, recolor the Kingdra in all those grey colors.. (Don't use the darkest/black colors.. pallete editing can be a pain if you do)
- Clear the Charizard from the ordered TileMap..
- Put the Kingdra on it but keep in mind how Charizard was ordered !
- Ok, now you need to re-order the TileMap to its original state.. (How we saved the Charizard)
- Save the picture in its original size.. (So without the space and other stuff..)

4. PUT IT BACK IN
- Ok, so you're done editing.. now go back to UnLZ-GBA and push the Import-Button.
- Select your new TileMap and hit 'OK'.
- In the PopUp window use these settings. (» those are the auto-settings)
- Ok, now just save it to your ROM and your DONE..

5. CHECK YOUR WORK
- Open up your Emulator and open your ROM..
- w00t ! There's a Kingdra on the TitleScreen ! [Picture]
...
- After PalleteEditing it wil look like this !


Pokémon Leaf Green - Edit Venesaur
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Last edited by D-Trogh; November 17th, 2007 at 08:57 AM.
  #2    
Old March 19th, 2007, 08:17 PM
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shirokiryuu
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Thank you! This is will be very useful for me!
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  #3    
Old March 20th, 2007, 12:08 PM
Martin Yiu
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Umm... Some help for desperate LG hackers (like me):

LG tilemap arrangement - I think it'll help you. It cannot be sized as Charizard in unLZ so the size of "tile" is 8x24 px. So make the Venusaur look weird by "-" button and you'll see row. Second smallest, I think. Clear the tilemap, put correctly your POKéMON, arrange the tilemap back and continue with this tutorial... D-Trogh, I hope it helps you and saves some time
Attached Images
File Type: png lgarrangement.png‎ (3.1 KB, 387 views) (Save to Dropbox)
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  #4    
Old March 21st, 2007, 12:03 AM
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Djengo
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geez i tried doing this for like an hour strait trying to put a lapras on it god its tricky cant do it gonna try again l8er
  #5    
Old March 21st, 2007, 02:24 AM
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Thanks man this really helps, do you also know what are the offsets to the tile screens pallete?
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  #6    
Old March 21st, 2007, 06:11 AM
Martin Yiu
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Umm... It was offtopic. Try the Help request thread in Team Discussions. Now, to pallettes. Try to search for it in hex editor. Look at the tut and it'll be easier.
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  #7    
Old March 21st, 2007, 09:02 AM
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Yeah, for the palletes you can use your VBA and Hex-Editor.. Look for the pallete in VBA (Pallete Viewer) and search for the colors in your Hex-Editor..

Then you can look for the offset
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  #8    
Old March 21st, 2007, 11:13 AM
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Tried but have faild. Can some1 tell me what the offset is?
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  #9    
Old March 21st, 2007, 01:19 PM
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Djengo
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so would a program such as hex workshop 4.2 be good enough to find the values and then edit them in?
  #10    
Old March 23rd, 2007, 07:30 AM
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@D: Do you maybe know someone that knows the numbers of the intro movie and how to edit it?
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Cna yuo raed tihs? Olny 55% of plepoe can.

I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre.
  #11    
Old March 24th, 2007, 03:05 AM
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1. FOREWORD
Ok, all the screens used in this tutorial are made by micky from the WAH-forum.
This 'tutorial' will be SHORT..

2. WHAT YOU NEED
See the first post
But now we'll use a Leaf Green ROM

3. LET US BEGIN
Ok, so this will be short
- Open UnLZ-GBA and open your LG ROM..
- Goto 2012 and use pallete 1488
- Now, push the + sign till you get this.
- Push Save As and open your saved picture in Paint because you need to arange your tilemap. (Picture is resized)
- This is how it needs to be.. (Picture is resized)
- Ok, like te Charizard we'll fill this with black, so it looks like this.
- So.. we have the black aranged tilemap.. now you can put in the picture you want. In this example it's a Ho-Oh !
- Alright, the Pokémon is on it, with the grey colors.. so now we need to rearange the tilemap again. So like this.
- Naturally you need to delete the white space.. This means you need to save it like this

4. PUT IT BACK IN
- Ok, so this is what you save.. Import that in UnLZ-GBA

5. CHECK YOUR WORK
- Open up your VBA and check your work !
- After some pallete editing iy can look like this or this.

I hope this can help..
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  #12    
Old March 24th, 2007, 04:25 AM
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Djengo
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Im gonna try that right now, thanks!
  #13    
Old March 24th, 2007, 05:01 AM
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Monkey
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me rom is now total black i only see nidoran the name thing the arena's where peoples stand on and the overworld sprites other things are black

edit: omg i do it in 1 game and all me games are ruined now?
  #14    
Old March 25th, 2007, 03:39 PM
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How do you get the color pallet? I don't have that on my Paint!
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  #15    
Old March 26th, 2007, 02:27 PM
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you have to do that yourself

question..
you said that the number for char/venu changes per dump
what does that mean.. "per dump"?
because i think that happened to me
i'm hacking leafgreen, and first it was in 2011
but now i can't find it @_@
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  #16    
Old March 27th, 2007, 08:06 AM
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Well see.. the ROMs you download where dumped by other people.. so you can call it dumps.. I don't know much about it, but maybe those dumping tools 'dump' on an other way and.. meh XD
When you can't find it, just look around
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  #17    
Old March 27th, 2007, 02:16 PM
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Cool man that ROX!!!!!!!!!!!!!!!!!!1
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  #18    
Old March 27th, 2007, 06:42 PM
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thinking about it.. i think dump means to load the images
i copied the gba file to another directory and opened that one, and the venusaur was back in 2011 o_o
weird lol

oh and thanks for the tutorial
i'm almost done editing the title screen
do u know how to change the actual title from "leafgreen"/"firered" to something else?
i can find it couple with the POKéMON logo in 2010, but the palette is really weird
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  #19    
Old March 29th, 2007, 05:07 AM
Martin Yiu
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I just tried this tut in FR, because I restarted development of my hack and changed codebase, so I thought I will show here one finished titlescreen as a thank-you to D-Trogh for finding this tut.

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  #20    
Old March 31st, 2007, 03:37 AM
dgfragile
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umm..ok I have a problem..I have my intro picture thing..I import it...and I click on write to rom...then it says "compressed size is 1F18. Which is too big. Aborting"

?
  #21    
Old March 31st, 2007, 04:39 AM
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Well.. that means your picture is too big
UnLZ-GBA auto-aborts because a picture wich is too large can f*ck up your ROM.
But.. when you want, you can un-check the checkbox for auto-aborting..
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  #22    
Old March 31st, 2007, 03:18 PM
dgfragile
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Ok I unchecked that auto-abort thing...and click write to rom but it still doesn't work ? It still shows the original intro on the game.
  #23    
Old April 8th, 2007, 08:10 AM
The dawn Witch Lucia
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Um, my ROM, in UnLZ, doesn't have the Charizard..
Also, when I save something, the pallete gets all warped.
  #24    
Old April 11th, 2007, 10:20 PM
seb
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Hi im new to rom moding and this was the best site i could find i was trying this tut but u lost me at the recolouring bit could some one please help me and make me a deoxys one in his fire red form and text that says POKEMON Virus version
  #25    
Old April 12th, 2007, 02:39 AM
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nice man great tut ill use it well
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