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  #101    
Old February 10th, 2008 (04:22 PM).
conicteam's Avatar
conicteam
 
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How can I make RS Ball compatible with Fire Red?
If I can't is there another program for Trainer pic editing?
Also, what is the offset # for the Intro trainer sprite ( not the OW)?
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  #102    
Old February 10th, 2008 (08:04 PM).
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Jack of Bl♠des
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Quote originally posted by conicteam:
How can I make RS Ball compatible with Fire Red?
If I can't is there another program for Trainer pic editing?
Also, what is the offset # for the Intro trainer sprite ( not the OW)?
If you want RS Ball to be compatible with FR, just copy and paste that ROM into the same folder as RS BAll. And I'm not sure what you mean for your next question. If you want to find the sprite for the protagonists, you'll need UNLZ. For Fire Red/Leaf Green the numbers are 1634 and 1635 for the male and female (respectively).
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  #103    
Old February 26th, 2008 (01:03 AM).
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Hmmm i've got a qeustion....

In my fire red rom i'm trying to use brock in my trainer script. I used PET to find his offfset to use in my script (which was 19E). Everything works great except the trainer isn't brock but a guy called KINDLER with a lvl 5 ekans....

Have i got the wrong offset?
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  #104    
Old February 28th, 2008 (09:36 PM).
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Lets say i changed a character in a-map (the breeder isaac to the trainer emerald/ruby)
and i want to battle him
then when we are battling the picture of the guy changes back to isaac

how do i change the picture to emerald(brendan)?
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  #105    
Old February 29th, 2008 (01:34 PM).
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I got a problem. In FR I can't edit the Pokemon's moves. I'm not sure if it's the .ini file or somehting.
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  #106    
Old March 20th, 2008 (12:50 PM).
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conicteam
 
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Quote originally posted by Jack of Bl♠des:
If you want RS Ball to be compatible with FR, just copy and paste that ROM into the same folder as RS BAll. And I'm not sure what you mean for your next question. If you want to find the sprite for the protagonists, you'll need UNLZ. For Fire Red/Leaf Green the numbers are 1634 and 1635 for the male and female (respectively).
Disregard the 2nd one because that was only for if there was no way to make FR compatible
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  #107    
Old April 5th, 2008 (02:15 AM).
gary oakkk
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mine says runtime error 76
  #108    
Old April 9th, 2008 (04:11 AM).
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Hardy Har Har
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NICE TUTORIAL!!! THANK YOU VERY MUCH!
  #109    
Old April 9th, 2008 (04:35 AM).
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I was wondering why do you run into an other offset when you increase the number of Pokemon?
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  #110    
Old April 9th, 2008 (08:22 AM).
Dingo01930
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Quote originally posted by IceCharizard:
I was wondering why do you run into an other offset when you increase the number of Pokemon?
It seems that I've the same problem.......
When I finished editing the 4th trainer (I edit trainer ID:001~004),
I go back to the 3rd trainer, and I found the pokemons I've prefered
for the 3rd trainer got mixed with the 4th trainer.... = =" (This happens only if I increase the no. of pokemon)
Can this problem be solved??
  #111    
Old April 16th, 2008 (02:58 AM).
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where can i download PET and RS ball
i went on that site and it didnt say PET or RS ball in the tools section
  #112    
Old April 16th, 2008 (04:14 AM).
Dingo01930
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Quote originally posted by khan:
where can i download PET and RS ball
i went on that site and it didnt say PET or RS ball in the tools section
It's included in the Elite Map package~
  #113    
Old April 24th, 2008 (01:38 AM).
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can you give me a good link for PET
i went to your page and it saidnothing a bout PET in the tools section
  #114    
Old May 1st, 2008 (11:20 AM).
BBs0n
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It's included in Elitemap

I'd like to let the RIVAL battle, but what is his name then?? Because you can choose his name in the beginning
  #115    
Old May 4th, 2008 (04:41 AM).
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Mages4ever
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Ummm about the completely new trainer?
How do you make it so it doesnt affect anyone elses Pokemon?
Meaning like a Brawnd New, Not even in the PET unless you created it?
  #116    
Old May 4th, 2008 (05:34 PM).
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Jawash
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Quote originally posted by Kioshi:
Yes its possible. All you have to do is create a new person with advance map or elitemap.
Write a trainerscript like this:
#org 0x76ECF0
#raw 0x5C
trainerbattle 0x0 0x1 0x0 0x76ED30 0x76ED60
checkflag 0x10B
if 1 jump 0x76EE20
setflag 0x10B
release
end

#org 0x76ED30
= I'll defeat you!

#org 0x76ED60
= Mhhh? Maybe you're as good\nas I thought.\pYou should try to become the champ!


#org 0x76EE20
message 0x76EEF0
boxset 0x2
end

#org 0x76EEF0
= Jop you are very good.

Now Recognice that the 0x1 part is the trainer id of The Aqua leader. In FR this Trainer isn'T used so Change the picture change the pokémon and give your new person the script offset.

You've created your first Trainer.

Kioshi, I thank you so much. That right there should be tutorial enough.
It's the most simple [seriously]
but extremely helpful, Domo Arigato!!!
  #117    
Old May 5th, 2008 (01:42 PM).
Mages4ever's Avatar
Mages4ever
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Yea... Really can you create your own trainer cuz I dont wanna edit anyone elses pokemon, I just wanna make a new script like

For example an aqua leader with an arbok, with a custom name and custom moves, not a preset pokemon trainer, or an editted one.
  #118    
Old May 5th, 2008 (04:05 PM).
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cloudffvii2696
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how do i edit the trainer card sprite?
i found the number and i tried to edit and it said it was too big, so i found free space w/ hexworkshop and sent the new sprite to the free space, and now when i go to the trainer card in game its still the original sprite...
somebody plz help me
  #119    
Old May 5th, 2008 (04:39 PM).
Jawash's Avatar
Jawash
<Beat EVERY SINGLE DragonQuest
 
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eh 2xpost sry.
but uh. I was wondering if there is a program similar to PET
But for Emerald.
I do want to change peoples pokemon.
I was playing an Emerald hack a couple of weeks ago and the very first trainer that you fight, aside from May/Brenden/Rival happened to have a lvl.15 Swampert...
I thought that was SO B/A!
And it made the game harder.
Which=Funner :3
Oh and the 'Trainer Edit' program does not work for me...
The one with a Blastoise as the icon.

I try to run Trainer Edit and all I get is a run-time error box saying something about
actskn43.ocx... And I used three different links in downloading this program trying each one, but they all end up the same.... Garbage...

So if anyone made/has a trainer editing proram for emerald, that would be splendid.
And I would like a lot more feed back than a couple other posts I made...
[Because I'm n00bing around?]


Just want help my friends....
  #120    
Old May 9th, 2008 (06:24 AM).
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thanks for this its a big help
  #121    
Old May 17th, 2008 (04:29 AM).
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master morty
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I'm trying to edit pokemon ruby u.s. axve in pet but all I get is glitchy characters and
"run-time error 6 overflow
can somebody please post the ruby ini
  #122    
Old July 28th, 2008 (03:57 AM).
Nightmare789456123
Beginning Trainer
 
Join Date: Jul 2008
I've got a big problem:

When i want to open the ROM (Leaf Green, Ruby) and i want to cange the picture of the pokemon or the trainer it says: Runtime Error 76 path not found: 'pics/trainer-00A.bmp. what can I do?
it's very important, because i want to make the BEST hack ever, and i need this programm to change the trainers pokemon etc. or is there a possibibity to make a script, if there is, please give me a detailed tutorial.

PLEASE help me
  #123    
Old July 29th, 2008 (04:50 PM).
aggrononer612
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thanks foullump, it works perfectly now! that's a major help for me and my hack.
  #124    
Old August 4th, 2008 (04:48 AM). Edited August 4th, 2008 by lriley777.
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i tried to use RS BALL, but... it says it need a poke ini download. i went to the website it says for. i downloaded the poke ini, but it says i need to load a rom, how do i do that?

i figured it out, but.... it wont work. almost anything i click makes it do a run time error.
  #125    
Old August 30th, 2008 (08:45 AM).
Ineffable~'s Avatar
Ineffable~
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No offense but this was useless to me. I thought you were going say how to
edit tainers that aren't in PET. (Gym leader rematches, Steven in Emerald,
and the Frontier Brains) Could you please tell me how to edit those?
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#077: Ponyta - The Fire Horse Pokémon
Fire ~ Field eggs
3'03" ~ 66.1lbs ~ 50/50

Its hooves are 10 times harder
than diamonds. It can trample
anything completely flat in moments.

Abilities: Run Away or Flash Fire or Flame Body
Moves: Growl, Flame Wheel, Stomp, Agility
Locations: Pokémon Mansion

Cry

Other names:

jp: ポニータ (Ponyta)
de: Ponita
fr: Ponyta
cn: 小火馬 (Xiǎohuǒmǎ)


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