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  #51    
Old July 14th, 2007, 01:38 PM
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Well everything worked just perfect earlier today then it just stopped to work O.o So did EM so there must be a connection between them :/
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  #52    
Old July 16th, 2007, 05:49 PM
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how exactly does SMCA work?

When I tried to remove the truck, you start in your room, but the screen still shakes and your rival lives in the same house as you.

If you choose a boy, MAY's sprite becomes a boy and she lives in your house and vice versa.
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  #53    
Old July 19th, 2007, 09:00 AM
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Quote:
Originally Posted by bxela1 View Post
how exactly does SMCA work?

When I tried to remove the truck, you start in your room, but the screen still shakes and your rival lives in the same house as you.

If you choose a boy, MAY's sprite becomes a boy and she lives in your house and vice versa.
I think that the Readme is enough, isn't it?

Anyway, all hacking tools should not be used in a slapdash way, otherwhise you could have serious problem.

Regarding SMCA, I never told anyone that can fully remove the truck. I'm still working on that...
Also keep in mind that if you change the starting location, all the starting script have to be rewritten in the new place, of course. And you can't pretend that SMCA will do that for you.
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  #54    
Old July 20th, 2007, 04:20 PM
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Dark Empoleon
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I read the readme for the overworld editor and I didnt see anything about making a custom pallet, is there a way to make a custom pallet in overworld editor?
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  #55    
Old July 20th, 2007, 09:44 PM
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GWXCORE
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your the man hackmew. i'm using A-starter,advance map, and advance text! your starter program made it alot easier. just posting to say good job
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  #56    
Old July 20th, 2007, 11:18 PM
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HackMew
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Quote:
Originally Posted by Dark Empoleon View Post
I read the readme for the overworld editor and I didnt see anything about making a custom pallet, is there a way to make a custom pallet in overworld editor?
I think APE is just a way better to make custom palettes. Anyway, when importing some bitmaps with Oveworld Editor, you can import just the palette.


Quote:
Originally Posted by GWXCORE View Post
your the man hackmew. i'm using A-starter,advance map, and advance text! your starter program made it alot easier. just posting to say good job
You're welcome and thx for the feeback. Try the other tools, if you want :)
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  #57    
Old July 21st, 2007, 07:39 AM
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Yes, I just started back up with hacking again. Looking for some tools I found this page. All of these programs are well developed. I'm converting one of the files to fit VB 2005 Express Edition and I will check out the source code. Great job on these, the style and placement of everything makes it a VERY fun program to use.
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  #58    
Old July 22nd, 2007, 03:09 PM
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dude this stuff rocks, thanks truly amazing
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  #59    
Old July 26th, 2007, 07:32 AM
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Nice Tools there. This really helped in a way
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  #60    
Old July 28th, 2007, 02:06 PM
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Thanks! But can someone please tell me where I can download cycloneprototype!!!!!!!?????????/
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  #61    
Old July 28th, 2007, 11:44 PM
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Thanks you all!

And, Darkari64, please ask such questions in the "Simple Questions" thread.
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  #62    
Old July 29th, 2007, 08:03 PM
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Hey I've got an Idea maybe you should make a program like dexter(since It always says I got a Virus),for I have seen how great your tools are,so you can edit the pokedex thingymajigs.
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  #63    
Old July 30th, 2007, 06:11 PM
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thnaks alot that really helepd!!
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  #64    
Old July 31st, 2007, 01:43 PM
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I have a problem with the Overword editor, when I try export a sprite, and click save, nothing happens, there is no Image, no save what so ever.
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I cdnuolt blveiee taht I cluod aulaclty uesdnatnrd waht I was rdanieg. The phaonmneal pweor of the hmuan mnid, aoccdrnig to a rscheearch at Cmabrigde Uinervtisy, it dseno't mtaetr in waht oerdr the ltteres in a wrod are, the olny iproamtnt tihng is taht the frsit and lsat ltteer be in the rghit pclae. The rset can be a taotl mses and you can sitll raed it whotuit a pboerlm. Tihs is bcuseae the huamn mnid deos not raed ervey lteter by istlef, but the wrod as a wlohe. Azanmig huh? yaeh and I awlyas tghuhot slpeling was ipmorantt!
fi yuo cna raed tihs, palce it in yuor siantugre
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  #65    
Old August 3rd, 2007, 03:08 AM
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I can't get Advanced starter to work it keeps saying,'This application has failed to start because MSVBVM60.DLL was not found. Re-installing the application may fix this problem.' and I did try re-installing it and it keeps on saying the same thing.
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  #66    
Old August 3rd, 2007, 04:55 AM
Naoshi
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Quote:
Originally Posted by Konekodemon View Post
I can't get Advanced starter to work it keeps saying,'This application has failed to start because MSVBVM60.DLL was not found. Re-installing the application may fix this problem.' and I did try re-installing it and it keeps on saying the same thing.
The app doesn't comes with that DLL. I'd suggest to find the DLL on google (which is easy to find btw). Hope this helps.
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  #67    
Old August 5th, 2007, 10:20 PM
onstar102
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Regarding SMCA,
Now I've got no problem with the screen still shaking when you first start the game, the thing that bugs me is that the map I start in is slightly messed up, until I refresh the map. Can you offer any insight?
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  #68    
Old August 6th, 2007, 02:07 AM
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So how do I use APE? I just want to know how to edit the main characters palette.
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  #69    
Old August 6th, 2007, 11:35 AM
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Quote:
Originally Posted by Konekodemon View Post
I can't get Advanced starter to work it keeps saying,'This application has failed to start because MSVBVM60.DLL was not found. Re-installing the application may fix this problem.' and I did try re-installing it and it keeps on saying the same thing.
As I wrote in the first post, you could need the VB6 Runtime files. Go to the first post for further information.


Quote:
Originally Posted by Naoshi View Post
The app doesn't comes with that DLL. I'd suggest to find the DLL on google (which is easy to find btw). Hope this helps.
It doesn't come with that dll since it's a part of the VB6 Runtime files. That's it.


Quote:
Originally Posted by onstar102 View Post
Regarding SMCA,
Now I've got no problem with the screen still shaking when you first start the game, the thing that bugs me is that the map I start in is slightly messed up, until I refresh the map. Can you offer any insight?
As I wrote many times, you cannot fully remove the truck for now. Maybe a better solution for you could be to change the starting position after the truck, instead.


Quote:
Originally Posted by Short Range View Post
So how do I use APE? I just want to know how to edit the main characters palette.
The readme explains well how to search a palette inside a ROM. Just read it.


Quote:
Originally Posted by Shade View Post
Thats all I Have To Say.
If you don't like my tools I think you're the first one: if you don't like them, don't bother me with such pointless posts. You're not forced to use my tools, after all.
Also, please don't double post. *reports*
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  #70    
Old August 6th, 2007, 01:02 PM
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Shade, do not double post. If you want to add something to your message, use the "Edit" button instead.

Also, the wording of your post was rather rude; one of our rules here at PC is to respect all members. If you want to offer constructive criticism, that's fine, but your post was rather blunt and spammish.

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  #71    
Old August 8th, 2007, 12:11 PM
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Me like |3
But i have a little problem..
Everytime i try to run APE an error pop-up

Run-time error '713':

Class not registered.
You need the following file to be installed on your machine. MSSTDFMT.DLL.


I'm not sure what's wrong...

- Nicku
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  #72    
Old August 9th, 2007, 05:09 AM
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I let my temper get ahead of me I was just realy mad about something else and I needed to get ride of my anger. I realy am sorry please forgive me.
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  #73    
Old August 10th, 2007, 07:01 PM
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Awesome! I tested these out, and screwed around on Emerald a bit. Is there any tool so that you can edit emerald's Boy back/front sprites? I've got the little overworld ones already.
OH! And is there an emerald map editor? Unless there's those in that pile you've released. *goes to re-look*
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  #74    
Old August 11th, 2007, 07:27 PM
The dawn Witch Lucia
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When I try to import a .BMP, I get an error
'Runtime error 6
'Overflow''. Halp?
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  #75    
Old August 12th, 2007, 04:24 AM
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Great tools HackMew!
You are a genius for making these tools!
APE realy helped me since i had troubles trying to find the palette for the trainer backsprite in battles.
Thanks again!!!
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