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  #1101    
Old December 13th, 2009 (10:00 AM).
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Tropical Sunlight Tropical Sunlight is offline
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Quote originally posted by carlk:
ok how do i get to the pokeballs script? do i take the offset from advance map?
You mean XSE? If so, yes.
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  #1102    
Old December 13th, 2009 (09:19 PM).
DSK-Demon DSK-Demon is offline
 
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HackMew can u make A-Mart editor for fire red coz the A-Mart editor that i have didn work......i click the A-Mart.exe but nothing happen....zzzz...pls help me HackMew
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  #1103    
Old December 15th, 2009 (06:20 AM).
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In a map that have many level scripts (hero's house....) how to view all scripts with XSE?
I only view a script when hero enter it the first time. When he/she became the champion, I can't view the script in hero's house map after this event. :\ (In ruby hero's dad give S.S ticket)
I hope hackmew or anyone can answer it soon. Thanks.
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  #1104    
Old December 15th, 2009 (10:01 AM).
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Quick question about the Shinyzer tool: "When I input the offset in order to 'Shinyze,' can it be an offset that I searched for on FSF, or do I need another tool to do so? I'm accepting answers from anyone that is willing to help. Thanks...
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  #1105    
Old December 15th, 2009 (01:19 PM).
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Quote originally posted by Genesis_1234:
Quick question about the Shinyzer tool: "When I input the offset in order to 'Shinyze,' can it be an offset that I searched for on FSF, or do I need another tool to do so? I'm accepting answers from anyone that is willing to help. Thanks...
Use FSF or a hex editor for free space location.
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  #1106    
Old December 15th, 2009 (03:52 PM).
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O.K. That's what I thought. However, the Shinyzer didn't do what it was advertised to do at all. For example, I opened a FireRed Rom, for free space using FSF, and then I used the first offset that popped up (71A23C). I then clicked the 'Shinyze' button. However, no shinies are in the game... at all. This is somewhat troubling. If anyone can assist me in correcting my potential error, then please do. Thanks.
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  #1107    
Old December 15th, 2009 (05:23 PM).
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Ok, i have commented this thread plenty of times, but i want to know something. HackMew, do you have a program that will help me add a new opening movie or at least a title screen easily?
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  #1108    
Old December 15th, 2009 (06:09 PM).
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Quote originally posted by Genesis_1234:
O.K. That's what I thought. However, the Shinyzer didn't do what it was advertised to do at all. For example, I opened a FireRed Rom, for free space using FSF, and then I used the first offset that popped up (71A23C). I then clicked the 'Shinyze' button. However, no shinies are in the game... at all. This is somewhat troubling. If anyone can assist me in correcting my potential error, then please do. Thanks.
You need to do abit more than just that. I think it's call the offset in a Pokemon battle or something to that effect.
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  #1109    
Old December 15th, 2009 (09:14 PM).
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Quote originally posted by sky_queen3:
You need to do a bit more than just that. I think it's call the offset in a Pokemon battle or something to that effect.
I think that I'll give that a try. Thank you.
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  #1110    
Old December 16th, 2009 (05:41 PM). Edited December 16th, 2009 by Jet Jathor.
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I am new here, but I use a lot of your tools. Honestly, HackMew, unlz.gba is absolutely amazing, even the un-hacked version. I can't wait to try the hacked one!! I'm a huge fan.

Hey, anybody got any ideas for easter eggs in my rom?
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  #1111    
Old December 16th, 2009 (06:01 PM).
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Quote originally posted by hyde9318:
Ok, i have commented this thread plenty of times, but i want to know something. HackMew, do you have a program that will help me add a new opening movie or at least a title screen easily?
ASM to edit he opening movie.

And you just need somt tools one of which is unLZ gba for the titlescreen.
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  #1112    
Old December 19th, 2009 (10:13 PM).
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I want to increase no. of trainers so i used advance trainer but for importing trainer sprite it asks for atd type while i have picture in png format

how can i add custom trainer sprites without removing the previous ones?

Can anyone help?
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If U wanna play a ruby hack which is COMPLETE and has ALL SINNOH REGION POKEMON
(All Capturable)



Anyone interested in making Titlescreen or banners kindly contact me or post on the thread


Pokemon Sinnoh Quest
http://www.pokecommunity.com/showthread.php?t=203273


SALIENT FEATURES AND SCREENSHOTS

Spoiler:
1) 385 Pokemon available in the game which are placed strategically throught the game i.e ALL Sinnoh pokemon and 85% of pokemon from Kanto,Jonto and Hoenn
!!!!ALL ARE CAPTURABLE!!!

2) Some d/p Exclusive attacks added like Aura Sphere,Dark Pulse,Close Combat


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  #1113    
Old December 22nd, 2009 (01:34 PM).
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hmmm how to use the shinyzer?????????
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  #1114    
Old December 22nd, 2009 (03:09 PM).
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Hello,

Today I wanted to script some things for my hack, with XSE and then when I have the script ready to compile nothing happens at all. Only on the bottom of the xse screen stands compiled in .. seconds but noting happens at all further. Yeas i have opend my rom in XSE beacuse I get the XSE screen by A-map by pressing the "open script" I have already downloud XSE already but haveing still the same.

Can somebuddy help me?
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  #1115    
Old December 26th, 2009 (02:22 PM).
sunrisesunday sunrisesunday is offline
 
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XSE is the 2ed most useful tool I've ever used. Combined with FSF and Advanced Map, it is a savior when it comes to editing and adding scripts.

2 thumbs up.
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  #1116    
Old December 28th, 2009 (10:04 AM). Edited December 28th, 2009 by arpeejajo.
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How come when I click on the show spoiler button, nothing comes up?

Edit: Never mind, I got it to work.
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  #1117    
Old December 29th, 2009 (11:55 AM).
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Thanks 4 the tools they work great:D... but my dad thinks they might damage the laptop and i was wondering if u know they are definetly safe so i can prove my dad wrong and use them again. Nice work anyway HackMew
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  #1118    
Old December 29th, 2009 (09:50 PM).
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hi there ! i'm new in all of this hacking stuff, but i think this will help me A LOT !!!
great work HackMew ! !!
congrats XD
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  #1119    
Old December 30th, 2009 (12:36 AM).
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How do you show Overworld pictures of the GBA? In a Picturebox? How do you load the 4BPP format and LZ77 compression?

Back to Topic:
This is super!
XSE is better as PokeScript!
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  #1120    
Old December 30th, 2009 (09:26 AM).
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i think it should be a great idea if you make a title screen editor
it'll be cool XD
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  #1121    
Old December 30th, 2009 (09:44 AM).
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Quote originally posted by Pokemonster135:
i think it should be a great idea if you make a title screen editor
it'll be cool XD
It's easy to hack Title Screen, I don't think it needs any program to do that. There's lots of tutorials that tells how to do it. Use Unzl-gba and APE and Paint or better program and you can make the titlescreen you want (well, in theory).
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Thanks for everyone who have clicked these, you've helped me a lot

Anyone has Club Nintendo codes that you don't need? I want those.
If you have one code for me I can trade you my Explorers of Sky code as I can't put it because I have registered already one. (Registered my brother's game and now I can't register mine...) Someone have same thing? PM me.
I know there's nobody who wishes to do this xD
I'm talking about Club Nintendo of Europe.
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  #1122    
Old January 1st, 2010 (09:36 AM). Edited January 1st, 2010 by diegoisawesome.
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diegoisawesome diegoisawesome is offline
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I hate this glitch! I was working on a 700+ line script in XSE and I made a mistake. I pressed Ctrl+Z, and suddenly I have a 300 line script for no reason. Why does XSE's Undo function have to undo so much work?

I just found the Auto Save function, and now I'm using it.
EDIT: It just Auto Saved my Ctrl+Z error. I want to go kick a wall now.
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  #1123    
Old January 2nd, 2010 (10:14 AM).
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Any chance of debugging why XSE won't work in WINE? Almost all of the other tools do.

Here's the error message that I get:


Spoiler:
fixme:ole:OleLoadPictureEx (0xb122a4,77,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,65,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,65,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,66,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,77,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,65,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,65,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OleLoadPictureEx (0xb122a4,66,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32f904), partially implemented.
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x15bcbc), stub!
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x15ffe4), stub!
fixme:ole:OLEFontImpl_IPersistStreamInit_InitNew (0x174a34), stub!
fixme:ole:OleLoadPictureEx (0xb27fdc,4940,1,{7bf80980-bf32-101a-8bbb-00aa00300cab},x=0,y=0,f=0,0x32ec9c), partially implemented.
fixme:wininet:InternetLockRequestFile STUB
fixme:urlmon:ProtocolStream_Stat (0x19acf0)->(0x32e9cc 00000001)
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4f92-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
fixme:ole:OLEPictureImpl_FindConnectionPoint no connection point for {33ad4ed2-6699-11cf-b70c-00aa0060d393}
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Quote originally posted by SilverSmeargleSplatter:
Another fail is when I named a Crobat (level 45 or so) after my friend and bred it with a level 11 Zubat and when the Egg hatched, I told him he was the father. I was then informed it was rape because of the level difference. Fail. 5th grade fail.
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  #1124    
Old January 2nd, 2010 (07:47 PM).
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Awesome
Do you think you could make a tool so we can easily edit what Oak says at the very beginning of the game?
Something like Advancetext, which I can't seem to find a working copy of D:
Thanks
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  #1125    
Old January 2nd, 2010 (11:04 PM).
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0m3GA ARS3NAL 0m3GA ARS3NAL is offline
Im comin' home...
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Quote originally posted by sean777:
Thanks 4 the tools they work great:D... but my dad thinks they might damage the laptop and i was wondering if u know they are definetly safe so i can prove my dad wrong and use them again. Nice work anyway HackMew
All of HackMew's tools are 100% safe, and have been being used for a loooooong time now.
The only thing they can do is edit GBA games, and nothing else.
The tools are safe, and easy to use.
If your father is still against the use, and would like to actually speak with someone, he can contact HackMew via this website, though he is not likely to get a response.
If you want, feel free to have him message a forum administrator or moderator.
In the event that doesn't work, I'm online almost 24 hours a day, send me an email. (My email is on my profile.)
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>Boot Jailbot
>Pass *****
.
.
Jailbot OS Ver 1.1.2
Greetings Warden
of Superjail Penitentiary
Awaiting user input...

>Display User_Info
╠══User Info══╣
Username:
0m3GA ARS3NAL
Age: 18
Sex: Male ♂
Race: Caucasian
Quote:
"What is this
I don't even..."

M/O: Often acts out to get attention, but recently has changed that. Has been studying up on hacking information and hopes to participate in more advanced hacking discussion.
╠══End of File══╣
Awaiting user input...

>
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