View Full Version : [Tutorial] How to change the Pokemon While Surfing

June 15th, 2009, 6:02 AM
Sorry for my bad English :D, I'm Vietnamese :D

Get Started :
- Visual Boy Advance
- Tile Molester
- Hex WorkShop Hex Editor
- A Rom

Step 1 :

Open your Rom and run it to the Surfing Area


Step 2 :

Open TileViewer, Memory Viewer In GBA, Take note of the Address


The Address I need is 00396C28 :D

Step 3 :

Open up TileMolester and go to the address that was brought up in the hex editor.

Go to Block Size and choose Custom, change the no.16 to no.4 ( both of them )
Step 4 :

Time to Edit

( Dont' take without permission ok ? )
Step 5 :

Watch and play :D
Here is my last edition

June 15th, 2009, 6:18 AM
Yay!!! Thank you sooo much for posting this, I found it very helpful for my hack

June 16th, 2009, 3:35 PM
A very good tut but I think that you can do this in OverWorldRE. anyway, very easy to understand, and easy to use, but all the tuts for tile molester are basicly the same. you might want to inclued how to change the pallette to make it easier to edit.

June 17th, 2009, 7:57 AM
A very good tut but I think that you can do this in OverWorldRE.

Actually, you can't; I've tried. The overworld editor allows you to change the OW sitting on the back of the Pokémon, but it doesn't let you change the Pokémon--the little bluish-blackish blob that o0oBahamuto0o turned into a Lapras.

Thanks for this tutorial, very useful! I've been looking for how to do this for a while now.

OM3GA Umbr30n
June 20th, 2009, 8:49 PM
thanks alot for this ive been searching OWERE for ages.

~Teh Panda~
June 20th, 2009, 9:19 PM
Funny that u used Dan and I's hack in the first pic (MSB, I co-own bla bla bla)

Anyways nice tut and very easy to understand.

June 27th, 2009, 4:02 AM
does this mean you can edit anything while still playing VBA at the same time?

June 27th, 2009, 7:50 AM
Yes, Certainly
You must Reset to watch the effect :D

August 30th, 2009, 8:35 PM
thanks so much for the tutorial i was searching so long for one like this. i need help changing the pallet though.

August 31st, 2009, 4:22 AM
u never said how you got to step 2...

September 1st, 2009, 10:02 PM
Which Codec are you using for Tile Molester to change this? I'm at 4bpp linear, reverse order.

I don't know the default because my cousin messed with my settings :/

September 2nd, 2009, 4:00 AM
Step 2 :
Can you See the address at the Tile View ?
Copy that and Paste it into the Mem Viewer , click Go and take the Number under that to HEx Editor :D
And you can Find the Address :D

September 2nd, 2009, 12:38 PM
Nevermind I figured things out ^_^

Emerald is so different from Ruby and FR.

January 28th, 2010, 7:35 PM
Nice but is there a way to set different sprites for different pokemon?

June 30th, 2011, 10:16 AM
A very good tutorial.... I am making a new hack.. i make the im-possible possible... i will make groudon while surfing.......

January 9th, 2017, 4:57 PM
This tutorial is really helpful! For those who're wondering about the palette, it's unfortunately the same as the player's palette...