View Full Version : FireRed/LeafGreen Pokemon Backsprites?

November 9th, 2010, 3:57 PM
Sorry if this in the wrong section. This seemed like the best place to post it.

So does anyone know where I can get backsprites from FireRed and LeafGreen?

The backsprites for the Kanto Pokemon in these games are different from the R/S/E ones.

So where can I the backsprites for all of them?

November 9th, 2010, 4:23 PM
I'm fairly sure that you can extract the backsprites yourself with unLZ-GBA, although they will all be in their respective shiny forms. You can also use a resource site and just give credit to the people who made the spritesheet.

November 9th, 2010, 5:04 PM
The "Video Games" section is for discussion of video games other than Pokemon. Discussion about the generation 3 Pokemon games goes in the "Advanced Generation" section. If you are unsure of what is relevant for a particular section, read the description below the section header on the main page.

November 9th, 2010, 5:33 PM
You can Google the backsprites for the FR/LG Pokemon or you can search Bulbapedia for them.

November 10th, 2010, 9:00 AM
Luck- I don't own emulators.

PlatinumDude- I tried googling and Bulbpedia. They only having the R/S/E backsprites. I know this because all the backsprites I see in FireRed doesn't match any of them on BulbaPedia.

November 10th, 2010, 2:30 PM
Did you try The Spriter's Resource (http://spriters-resource.com)?

November 12th, 2010, 8:13 AM
Luigi san thats cool I bookmarked that. oh, and you can use Google images and search "pokemon sprites" or a specific pokemon.

November 12th, 2010, 8:18 AM
3 easyest ways:
1) Use google images search -> exp. FRLG Venomoth Backsprite
2) Bulbapedia, search for the Pokemon you want and then scroll down to about 4/5 of the page. You'll find all sprites of a Pokemon
3) Go to Pokemonelite2000 (http://www.pokemonelite2000.com/sprites.html) and you'll find your sprites there...

November 14th, 2010, 8:52 AM
Actually twocows, this should have gone somewhere in Emulation. Seems like you've gotten an answer though, Thorns, so I'll just lock this. If you find that the feedback you've gotten in this thread didn't help, feel free to repost somewhere in Emulation.