Weekly updates on the development of this crazy pony RPG that I'm spending [B]WAY[/B] too much free time on.
So what's [B]Battle Gem Ponies[/B] about?
Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!
[CENTER][IMG]https://i.imgur.com/w2pr4yS.png[/IMG][/CENTER]
Reblogged from: [URL="http://www.yotesgames.com/"]http://www.yotesgames.com/[/URL]
So what's [B]Battle Gem Ponies[/B] about?
Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!
[CENTER][IMG]https://i.imgur.com/w2pr4yS.png[/IMG][/CENTER]
Reblogged from: [URL="http://www.yotesgames.com/"]http://www.yotesgames.com/[/URL]
Battle Gem Ponies DevLog #176 (Summer Makeover)
Posted June 20th, 2018 at 1:31 PM by Yotes
[center][img]https://2.bp.blogspot.com/-Ia_QgLEYznk/WySjX2__zMI/AAAAAAAAcog/RX2QNAIRdD0T2Jr782KvptGNypzojAUIgCLcBGAs/s640/Ultra%2BImprovements.png[/img][/center]
Notice a bit of a facelift? I worked on some of the Ultra Pony designs this week, just filling in those gaps in design I was drawing a blank on for the longest while. Now I can say I'm satisfied with how everypony looks and can clearly see them animated in my head.
Actually animating the sprites is a step to come much later in development, but I can roll with these for now. Come see the steps toward a new playable build featuring a new level editor and a few more motivating surprises in [url=https://www.yotesgames.com/2018/06/battle-gem-ponies-devlog-176-summer.html]this week's gamedev update[/url]!
Notice a bit of a facelift? I worked on some of the Ultra Pony designs this week, just filling in those gaps in design I was drawing a blank on for the longest while. Now I can say I'm satisfied with how everypony looks and can clearly see them animated in my head.
Actually animating the sprites is a step to come much later in development, but I can roll with these for now. Come see the steps toward a new playable build featuring a new level editor and a few more motivating surprises in [url=https://www.yotesgames.com/2018/06/battle-gem-ponies-devlog-176-summer.html]this week's gamedev update[/url]!
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