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Natural Born Spriters... I envy you.

Vampire://Krimm

→ clocks everywhere →
703
Posts
17
Years
What kills me the most is trying to sprite.

It's like the most essential thing to anything Pokemon and yet my sprite attempts are all very, very sad. xD

I ENVY NATURAL BORN SPRITERS. I'm going to try that method of scanning a picture and then tracing over it though. Can't I just use a solid brush in Photoshop on a large canvas and then scale it down to the appropriate sprite size? I may have to try this.

I've been wanting to but I'm lazy =3= Tips, suggestions, anyone?
 

Spinor

<i><font color="b1373f">The Lonely Physicist</font
5,176
Posts
18
Years
  • Age 27
  • Seen Feb 13, 2019
The thing is, scanning pictures might be a better option, but instead of tracing with a brush, you integrate yourself with the pixels. I used to sprite and I have some management in graphics, so yes.

And maybe a monitor with a large pixel pitch would be useful. Also dither more than trying to antialias colors.
 

Vampire://Krimm

→ clocks everywhere →
703
Posts
17
Years
AdvancedK47;bt56676 said:
The thing is, scanning pictures might be a better option, but instead of tracing with a brush, you integrate yourself with the pixels. I used to sprite and I have some management in graphics, so yes.

And maybe a monitor with a large pixel pitch would be useful. Also dither more than trying to antialias colors.

I see, I see. I suppose lining with pure pixels is just something that takes practice. For me that's the worst part of it all xD

And thanks for the tips, I'll give 'em a go.
 
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