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Weekly updates on the development of this crazy pony RPG that I'm spending WAY too much free time on.

So what's Battle Gem Ponies about?

Command super-powered, shape-shifting ponies in this turn-based RPG Adventure! Embark on a journey to become the best pony trainer in the world and protect the magical creatures from those who want to use their power for evil. Master the elements and special move combos to gain the advantage in Rock/Paper/Scissors style shapeshifting combat!


Reblogged from: http://www.yotesgames.com/
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BGP DevLog #183 (Patron Palooza)

Posted August 16th, 2018 at 12:53 AM by Yotes (Battle Gem Ponies (Weekly DevLogs!))


I got an itchy twitch finger and put up the new Patreon ideas immediately. Still eager for feedback and willing to add any new ideas or mix things around, but I really felt like kicking off August with the new revamp and just having that ready to go as soon as my first couple YouTube videos go up.

And new videos will be...
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BGP DevLog #177 (Sculpting a World)

Posted June 27th, 2018 at 10:56 AM by Yotes (Battle Gem Ponies (Weekly DevLogs!))


It's finally happening! Converting the maps from graph paper notes and doodles into working sandboxes that I can actually roam around in the Unity engine! Every single map in Battle Gem Ponies is coming to life AS. 👏 WE.👏 SPEAK.👏

Getting all the different tiles, placeholders, and...
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BGP DevLog #174 (Where's The Game?)

Posted June 6th, 2018 at 5:23 AM by Yotes (Battle Gem Ponies (Weekly DevLogs!))
Tags delay, fan game


Getting REAL tired of this game not being close to finished. I admit to dying inside just a bit each passing week as I fall behind on the schedule I laid out just because the very first bullet point is the hardest pill to force down.

Maybe I'm crazy and doing this wrong. Time to take a different route to the end....
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BGP DevLog #173 (Let's Go Ponatina!)

Posted May 30th, 2018 at 11:13 AM by Yotes (Battle Gem Ponies (Weekly DevLogs!))


Not much was done in terms of progress this week since I took about 5 days off to basically see all my friends one last time at the local convention MegaCon before swearing to lock myself away until BGP's completion.

In place of that there is tons of Pokemon news. A fan game was released and a bunch of new spinoffs were announced...
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BGP DevLog #172 (Map Mastery)

Posted May 23rd, 2018 at 4:03 PM by Yotes (Battle Gem Ponies (Weekly DevLogs!))


The Map System I've been subconsciously dreading has finally been implemented and the rest of the menus are coming together bit-by-bit as I program all the pieces separately and connect them together (instead of cramming everything I could into one giant, unreadable script like before). The results?
...
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