Conversation Between c067912881 and pokemon r
46 to 60 of 106
  1. pokemon r
    August 22nd, 2015 11:28 PM
    pokemon r
    have you cheak it
  2. pokemon r
    August 22nd, 2015 10:42 AM
    pokemon r
    Hey listen I also try to use setflag and it still freezing
  3. pokemon r
    August 22nd, 2015 3:47 AM
    pokemon r
    OK thanks hope you cheak and solve out problem
  4. c067912881
    August 22nd, 2015 3:10 AM
    c067912881
    OK I'll check it out later.
  5. pokemon r
    August 21st, 2015 11:05 PM
    pokemon r
    still freezing after using waitstate command
  6. pokemon r
    August 21st, 2015 10:19 PM
    pokemon r
    ok i am trying to use\
  7. c067912881
    August 21st, 2015 2:36 PM
    c067912881
    Try using waitstate instead of releaseall.
  8. pokemon r
    August 21st, 2015 2:27 PM
    pokemon r
    Yes I make that change but don't working till now
  9. c067912881
    August 21st, 2015 2:03 PM
    c067912881
    Did you make the change in the script that I told you to change.
  10. pokemon r
    August 21st, 2015 1:38 PM
    pokemon r
    You watch my second script in which I need to use var I used it but the script is not working.
  11. c067912881
    August 21st, 2015 1:24 PM
    c067912881
    I can't understand your other message.
  12. pokemon r
    August 21st, 2015 12:14 PM
    pokemon r
    Hello you listening me
  13. pokemon r
    August 21st, 2015 10:41 AM
    pokemon r
    But I want to ask that game starting script is not working I puted setvar command how it work any idea
  14. pokemon r
    August 21st, 2015 10:41 AM
    pokemon r
    Yeah I forgot it thanks
  15. c067912881
    August 21st, 2015 8:19 AM
    c067912881
    I checked your script for the Player turning into Pyjamas and you missed one little step.

    Your script
    Spoiler:
    '---------------
    #org 0x161A5D
    lockall
    msgbox 0x8161A8A MSG_YESNO '"Would you like to change\ninto paj..."
    if 0x1 goto 0x8161A6F
    release
    end

    '---------------
    #org 0x161A6F
    msgbox 0x8161AB3 MSG_NORMAL '"[player] changed into his\npajamas..."
    setflag 0x9C
    setvar 0x4054 0xE
    warpmuted 0x4 0x1 0xFF 0x6 0x6
    releaseall
    end


    '---------
    ' Strings
    '---------
    #org 0x161A8A
    = Would you like to change\ninto pajamas?

    #org 0x161AB3
    = [player] changed into his\npajamas.


    My Script
    Spoiler:

    '---------------
    #org 0x161A5D
    lockall
    msgbox 0x8161A8A MSG_YESNO '"Would you like to change\ninto paj..."
    compare LASTRESULT 0x1
    if 0x1 goto 0x8161A6F
    release
    end

    '---------------
    #org 0x161A6F
    msgbox 0x8161AB3 MSG_NORMAL '"[player] changed into his\npajamas..."
    setflag 0x9C
    setvar 0x4054 0xE
    warpmuted 0x4 0x1 0xFF 0x6 0x6
    releaseall
    end


    '---------
    ' Strings
    '---------
    #org 0x161A8A
    = Would you like to change\ninto pajamas?

    #org 0x161AB3
    = [player] changed into his\npajamas.