Draconius GO
Conversation Between Yuoaman and sonic smash down
Showing Visitor Messages 31 to 45 of 53
  1. Yuoaman
    June 29th, 2008 5:44 PM
    It's just an event... you put them in on the final layer....
  2. sonic smash down
    June 29th, 2008 5:35 PM
    sonic smash down
    i dont use the database except for tiles, isnt there a script for adding items?
  3. Yuoaman
    June 29th, 2008 5:31 PM
    In the event commands, just use the 'Change Item' command.
  4. sonic smash down
    June 29th, 2008 5:28 PM
    sonic smash down
    gotcha ill try that. but i meant whats the script to add an item period. i forgot it.
  5. Yuoaman
    June 29th, 2008 5:26 PM
    I'm not sure on this but I think you just add it like a normal item, then activate a variable (just make a new variable called 'Have KEY' or whatever), and when you set the event you need to have the item to activate, just set that variable as the condition.
  6. sonic smash down
    June 29th, 2008 4:58 PM
    sonic smash down
    actually im havin a error right now. yuoa. do you know the script for adding key items to your bag and the script that says if you have a key item you can pass something?
  7. Yuoaman
    June 29th, 2008 1:40 PM
    Sure, just contact me whenever you get stuck. I'll do what I can to help.
  8. sonic smash down
    June 29th, 2008 1:27 PM
    sonic smash down
    thankz and well actually yuoa mind being my advisor for later when i get stuck at stuf
  9. Yuoaman
    June 29th, 2008 12:51 PM
    Okay, glad to help. Good luck with your project!
  10. sonic smash down
    June 29th, 2008 12:23 PM
    sonic smash down
    thankz man i just had to change the backround color from white to brown then do wat u said. so it worked
  11. sonic smash down
    June 29th, 2008 10:47 AM
    sonic smash down
    wait will it work if your backround color is already white?
    cause it doesnt seem to be working
  12. sonic smash down
    June 29th, 2008 10:41 AM
    sonic smash down
    o ok sorry ill try it *crosses fingers*
  13. Yuoaman
    June 29th, 2008 10:40 AM
    Oh! That's easy, when you import the fakemon image, just right-click and left-click on the background color, this will make it so the game won't see the background...
  14. sonic smash down
    June 29th, 2008 10:37 AM
    sonic smash down
    im just askin cause the backround of my fakemon wont go away. like in the battle scene it has a white backround box around and ive been trying to get rid of it
  15. Yuoaman
    June 29th, 2008 10:36 AM
    I might be.... though this depends on if I get a spriter...

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