Conversation Between 8-bit Zeta and mkarthick98
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  1. mkarthick98
    September 4th, 2016 8:26 AM
    Yeah sure, I'll see if I can try. I'll share pictures.

    Edit: I know I said I'd try, but I've got a lot things going on at the moment. I'm busy with college admissions, and will probably be starting med school in like a week. Once I've started med school, I doubt I'll have time for anything besides studying, knowing how medicine is. So, I'm really sorry, but I don't think I'll be able to do as I said.

    If you've got the time, you could probably grab a copy of Epsilon's patch and try fiddling around with D&D. Sorry.
  2. 8-bit Zeta
    September 1st, 2016 3:13 AM
    8-bit Zeta
    I was wondering if you could replicate the issues you were having with D&D. I would like to be able to actually see the errors in action.
  3. mkarthick98
    August 23rd, 2016 10:52 PM
    Sure, thanks.
  4. 8-bit Zeta
    August 23rd, 2016 9:58 PM
    8-bit Zeta
    Yeah. I look into it. Thanks for pointing that out.

    Sadly, I don't have a functional computer I can do development on. I've been trying to setup a Hackintosh that I'm going to quad boot. My computers have been giving me some issues as of late. Once I get things dealt with, I'd be more than happy to look at it.
  5. mkarthick98
    August 23rd, 2016 10:43 AM
    So, I'm back. Same issue as last time. Basically, I was editing the mega evolutions on Epsilon's patch. Manually configuring evolutions for all of them. After finishing them, I went back to Bulbasaur just to look thru. And I scroll down, and Charmeleon's moveset is broken. That, and a few others. This has happened before too, but it happens randomly, so I can't figure out what's causing it. All I can say is that the terminating 00 00 FF is getting overwritten randomly. At the moment, I've saved a .bin of the learnsets, so I can paste them over the learnset in my ROM whenever this happens. It would be nice if you fix it though, since I doubt any noob can go thru all this.
  6. 8-bit Zeta
    August 23rd, 2016 8:55 AM
    8-bit Zeta
    Lol. No problem. I admit that it's got problems. I enjoy it when people point them out because it gives me a chance to fix something I missed.
  7. mkarthick98
    August 23rd, 2016 2:32 AM
    Aargh, sorry to bother you. D&D probably works the way its supposed to. I'm bloody confused though. I'll tell you if I actually find something. If I insulted your wonderful tool, pardonnez moi.
  8. 8-bit Zeta
    August 22nd, 2016 12:54 PM
    8-bit Zeta
    What's up?
  9. mkarthick98
    August 22nd, 2016 8:30 AM
    Uh, Dark Zeta. I think D&D's learnset editor might have a slight issue, not sure yet. Remember I said that the terminator bytes were changed in Epsilon's base? I believe it is a side effect. If you're free, I'll PM you about the rest.