Conversation Between Mob and jiangzhengwenjzw
Showing Visitor Messages 1 to 15 of 16
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December 26th, 2020 9:07 PMjiangzhengwenjzwI think there's no officially supported version for download?
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December 13th, 2020 10:20 PMMob
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December 13th, 2020 9:45 PMjiangzhengwenjzwI'd say you can ask Lunos. IIRC it won't work with the latest devkitARM toolchain and he knows well how to deal with it.
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December 11th, 2020 8:16 AMMobWhen I finally find something bout this it is always incomplete.
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December 11th, 2020 7:39 AMjiangzhengwenjzwSorry it's no longer public since I don't like it. (I don't mind if you find it elsewhere tho)
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December 10th, 2020 2:41 AMMobHey mate do u have the ev iv screen display link can't seem to find it. It a really good add on to my hack.
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October 6th, 2020 9:46 AMMobOh ok, thanks a lot !!! (just wanted to reserve space) Wait till the ROM is release, it will be epic and thanks to you :)
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October 6th, 2020 7:40 AMjiangzhengwenjzwYes
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October 6th, 2020 5:04 AMMobSo i have one more question : I have a character and all his mugshots share one palette is it possible to build up the table like : [image1pointer] [palette1pointer] [image2pointer] [palette1pointer]...and so on.
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October 5th, 2020 9:55 PMjiangzhengwenjzwCongrats!
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October 5th, 2020 9:08 PMMobYo mate! I figured my mistake, after thoroughly checking adventure red chapter's script :/ My mistakes are as follow :
Setvar 8004 0x0
Setvar 8005 0x0
Callasm 0x8(the offset +1)
Msgbox @1 0x6
Callasm 0x8(del.offset+1) // I have used the delete ask here but in red chapter they don't delete the mugshot after one image is displayed they delete it after all the mugshots are displayed :)
Setvar 8004 0x1
Setvar 8005 0x1
Callasm 0x8(the offset +1)
Msgbox @2 0x6
Callasm 0x8(del.offset+1)
Release
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September 8th, 2020 9:20 PMMobOh OK I am checking it now, thanks for the help (btw I increased the text box it works perfectly :)
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September 8th, 2020 7:44 PMjiangzhengwenjzwMy current workspace doesn't have a test environment so I can't help on my side.
Have you checked scripts in Pokémon Adventures - Red Chapter? -
September 6th, 2020 9:25 PMMobYea I was thinking bout changing the text box but then I saw ur post at whackahack.com and one of the viewers asked for positioning and u have provided an ASM routine and highlighter the place where u should change the x coordinates ( but it was for 112x80 mugshot so.... Nevermind)
About the I used script to close one and open like this
Setvar 8004 0x0
Setvar 8005 0x0
Callasm 0x8(the offset +1)
Msgbox @1 0x6
Callasm 0x8(del.offset+1)
Setvar 8004 0x1
Setvar 8005 0x1
Callasm 0x8(the offset +1)
Msgbox @2 0x6
Callasm 0x8(del.offset+1)
Release
End
But the problem was that the first mugshot appeared and closed but when the second mugshot displayed its text, it displayed 2 of the same mugshot (sorry I am not able to send screenshots rn) and the game freezes. And when I open the script to see what I did wrong there was a new command instead of release *setdoor closed 0xFF* (I don't remember exactly)
So it it possible for u to whip me up a sample script for 2 mugshots or correct me what I did wrong.
Thanks a lot mate :) -
September 5th, 2020 5:59 PMjiangzhengwenjzw> sample script
You just need to remove the first mugshot and then spawn the second.
> gap
The gap is within the region of textbox. I suggest you looking at how Pokémon Adventures - Red Chapter handles it. (i.e. you need to design a new textbox)