Conversation Between Zeta Sukuna and machomuu
Showing Visitor Messages 1 to 15 of 21
  1. Zeta Sukuna
    September 8th, 2017 9:07 AM
    Zeta Sukuna
    Thanks, Machomuu
  2. machomuu
    September 8th, 2017 4:47 AM
    Happy birthday, Patchy o/
  3. Zeta Sukuna
    December 31st, 2016 9:19 PM
    Zeta Sukuna
    It 403'd, but I think I found the image.

    Also, Happy New Years to you, too, Machomuu. May 2017 be better, and may we both end up actually getting more hacking done.
  4. machomuu
    December 31st, 2016 9:17 PM
    Oi, Zeta

  5. Zeta Sukuna
    December 14th, 2016 8:56 PM
    Zeta Sukuna
    And so of course now I've decided to just redo the final dungeon of my Another World edit. For the third time. Because why not?
  6. machomuu
    December 13th, 2016 6:41 AM



  7. Zeta Sukuna
    October 31st, 2016 9:54 AM
    Zeta Sukuna
    And honestly, Johto's big problem in TPPE was the level curve for it. The level curve was awful. Better than Java, but there were 100 less trainers than what it has now.

    I'm technically done with TPPE for now, because there's not much else I can do with it. I might take out the vs Seeker in the future, because... well... it's proving to be a pain to work with. But other than that, I don't see much of a reason to keep working on it, when I don't exactly have many more resources to work with.

    I've also been thinking of working on World Link 1.8 (since I doubt Aichiya's gonna do much with it at this point), with Renko as the character in that one. Hence why she wasn't in TPPE. But I can't use Sappy, as it won't open for me, and there's no real ASM for being able to designate battle music to trainer classes like there was for Fire Red. So until I can get something for that, it's gonna be held off.
  8. Zeta Sukuna
    October 31st, 2016 9:51 AM
    Zeta Sukuna
    Uhh, I've been very lazy about it, but I still do need to fix up the final cutscene of Another World and then finish the post-game "story" I have for it.

    Whether or not I'll release it, I can't say. I have no ability to really put in more music or fix the graphical bugs, and I've likely introduced more bugs, but I'll prolly send it to you if I ever finish finish it.
  9. machomuu
    October 31st, 2016 9:17 AM
    You working on any other projects?
  10. machomuu
    October 31st, 2016 9:17 AM
    That's no real problem, though. It would've been convenient, but that you're working on Johto at all is commendable because...holy hell.

    Holy hell.

    I mean, it's not Java, but. Holy hell.
  11. Zeta Sukuna
    October 31st, 2016 8:26 AM
    Zeta Sukuna
    Eh, it's fine. Muk happens, I don't really hold it against you. And don't worry about the delay, I had to go to class right after I said hi.

    Things've been going fine with me. Nothing too great or bad has happened yet. Tried to work with an expanded Johto ocean like Polished Crystal and Liquid Crystal, but with how I wanted to do it, it wasn't going to work. It's unfortunate, but not a real surprise to me.
  12. machomuu
    October 31st, 2016 8:05 AM
    I've been meaning to tell you this for a while- and sorry for the hour delay, I just got home from work, but I owe you one hell of an apology. For the silence this past couple of months, I mean. Even more for holding off for so long on messaging you. I started messages a bunch of times, and I even made a post for Enhanced back when you first posted it...and lost the post.

    And it's mostly because things haven't been particularly good on my end. Stress up the wazoo and being constrained to something I didn't want to do for three months...well, it's not really an excuse. Just...ugh. Really sorry about all that. Bad habits never die, I guess.

    Have things been alright on your end?
  13. Zeta Sukuna
    October 31st, 2016 6:25 AM
    Zeta Sukuna
    Sup, Macho.
  14. machomuu
    October 31st, 2016 6:24 AM
    Yo Patchi
  15. Zeta Sukuna
    July 18th, 2016 8:36 AM
    Zeta Sukuna
    It's up now.

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