Conversation Between c067912881 and pokemon r
91 to 105 of 106
  1. pokemon r
    August 20th, 2015 10:54 AM
    pokemon r
    Thanks a lot you solved my big problem thanks
  2. c067912881
    August 20th, 2015 8:58 AM
    c067912881
    OK, so let start out by saying great mapping. I love the of how Pallet Town and route 1 looks. The tiles look nice and maps look great. As for the problem you are having you didn't add a var number, so the script wont work add a var number and it will. Also for this event I do recommend using a level script if you want the event to go on once the game starts.
  3. c067912881
    August 20th, 2015 5:20 AM
    c067912881
    Just pm me it.
  4. pokemon r
    August 19th, 2015 11:25 PM
    pokemon r
    ok tell me a place where i send you
  5. c067912881
    August 19th, 2015 4:56 PM
    c067912881
    Do you mind sending me the ROM so I can get a further look in to the problem.
  6. pokemon r
    August 19th, 2015 10:11 AM
    pokemon r
    Hey I think you work with Ash chapter ROM hack project script so you know that what problem this script
    Spoiler:
    '---------------
    #org 0x161ADA
    lockall
    msgbox 0x8161B22 MSG_NORMAL '"And Nidorina begins the battle\nwi..."
    showsprite 0x2
    applymovement 0x2 0x8161EB4
    waitmovement 0x0
    applymovement MOVE_PLAYER 0x8161EBC
    playsong 0x112 0x0
    pause 0x20
    msgbox 0x8161CA2 MSG_NORMAL '" PLAYER's name , get to bed! It's\..."
    msgbox 0x8161D86 MSG_NORMAL '"Prof Oak on TV: Good evening\nPall..."
    applymovement 0x2 0x8161EC0
    waitmovement 0x0
    hidesprite 0x2
    fadesong 0x155
    releaseall
    end


    '---------
    ' Strings
    '---------
    #org 0x161B22
    = And Nidorina begins the battle\nwith a horn attack. Oh, but\lGengar bounces right back- and\lthere it is the hypnosis power of\lGengar. This could be the end of\lNidorina. Wait, the trainer\lrecalls Nidorina. Which Pokémon\lwill he use now? Oh, its Onix!\lNow this giant Pokémon is on the\lattack. Oh, but Gengar jumps\laside. Gengar is moving\lbeautifully today, its training\lis top notch...

    #org 0x161CA2
    = PLAYER's name , get to bed! It's\n11\lo'clock, and you should be asleep\l\p But I'm just so psyched to\lstart trainin', winnin', and\lbattlin'!\l\pWell, if you can't sleep you\lshould at least get ready for\ltomorrow. Here watch this.

    #org 0x161D86
    = Prof Oak on TV: Good evening\nPallet. Tomorrow is the big day\lfor the newest class of Pokémon\lstudents. I'd like to introduce\lyou to Bulbasaur, Charmander, and\lSquirtle. Each one is available\lfor new trainers, which one shall\lyou choose.\pGo to bed when this\lis done\lAnd change into your pajamas okay?


    '-----------
    ' Movements
    '-----------
    #org 0x161EB4
    #raw 0xE 'Step Left (Slow)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0x10 'Step Down (Normal)
    #raw 0xF 'Step Right (Slow)
    #raw 0xFE 'End of Movements

    #org 0x161EBC
    #raw 0x3 'Face Right
    #raw 0x62 'Exclamation Mark (!)
    #raw 0xFE 'End of Movements

    #org 0x161EC0
    #raw 0xE 'Step Left (Slow)
    #raw 0xD 'Step Up (Slow)
    #raw 0xD 'Step Up (Slow)
    #raw 0xD 'Step Up (Slow)
    #raw 0xD 'Step Up (Slow)
    #raw 0xF 'Step Right (Slow)
    #raw 0xFE 'End of Movements

    This script is in the start of game when game start the player is standing in this script but script don't work but when player walk one foot and when he return up to this script the game freeze I want it to run in the beginning of the game (this is a script when Ash is standing in his room and game start with this script and the first message in this script run before ash mom will appear the ash mom walk in and talk and walk away then script end and it don't appear agine ) this is script I think you work on this script
  7. c067912881
    August 19th, 2015 6:55 AM
    c067912881
    Ask away.
  8. pokemon r
    August 18th, 2015 12:38 AM
    pokemon r
    hey listen i want to ask something
  9. pokemon r
    August 10th, 2015 10:55 PM
    pokemon r
    thanks for telling
  10. c067912881
    August 10th, 2015 5:12 PM
    c067912881
    Open your ROM in NSE. Your main hero sprite starts at 0 when you click the arrow on the right of it it goes to another sprite with another number like 1. ex Pikachus sprite is at 120 but because ROMs deal with hex numbers you would have to put it in hex so it would be somewhere in the 70's.

    Then in xse you would put setvar 0x4054 0x(Over world number in hex)
    Then that's it.
  11. pokemon r
    August 10th, 2015 3:56 PM
    pokemon r
    I wan to ask about scripting that using fire red hack engine we can change player over world between game it just use setvar command
    like this
    Setvar [variable of changing over world] [value of new over world ]
    I want to ask you that how I get the value of new overworld
  12. c067912881
    August 10th, 2015 1:22 PM
    c067912881
    What is it?
  13. pokemon r
    August 10th, 2015 6:37 AM
    pokemon r
    Hey listen
  14. pokemon r
    July 12th, 2015 7:17 AM
    pokemon r
    Can you tell me who know ASM who can help me out
  15. c067912881
    July 12th, 2015 6:16 AM
    c067912881
    I only know how to insert ASM routines.