Conversation Between negative and Griin.
16 to 30 of 42
  1. negative
    January 18th, 2009 8:28 AM
    negative
    ya ql no...lahko pogledaš moj novi thread v scrapboxu...pa pr novem hacku ti tudi lahk pomagam...
  2. Griin.
    January 18th, 2009 8:08 AM
    Griin.
    Zanimivo Zanimivo :P
    Jaz sem tut zdaj začeu neki delat ja. en nov hack ko z enim delam.
  3. negative
    January 18th, 2009 7:49 AM
    negative
    ja....zaj delam(v tem momentu...) thread v scrapboxu...Pokemon colossal...Glavni pokemon je Regigigas...počaki 15min pa boš vido...
  4. Griin.
    January 18th, 2009 7:36 AM
    Griin.
    Hey ej sorry glede tvojga logota. sam nekaj časa ga nebom mogo nardit k me neki fotošop jebe xD. ko pa bom lahko pa dobiš takoj.
    Anyway kaj delaš kaki hack zdaj ?
  5. negative
    January 5th, 2009 11:18 AM
    negative
    HEy! Da veš...Tisti problem z vrati sm rešo...:D
  6. Griin.
    January 3rd, 2009 12:23 PM
    Griin.
    Ideja je dobra. samo misli da boš rabo malo fixov v scriptih tut ne samo imena in to :) Drugače pa dobra ideja
  7. negative
    January 3rd, 2009 12:14 PM
    negative
    Kak se ti zdi tota ideja: zamenjam waterfall z Rock climb. pa malo zmešam scripte, tak da mi napiše, da namesto waterfalla uporabim rock climb!
  8. Griin.
    January 3rd, 2009 12:04 PM
    Griin.
    Hex mislim da x)
  9. negative
    January 3rd, 2009 8:57 AM
    negative
    Hey! še eno vprašanje mam...veš a kaki program s kerim lahko TM/HM imena zamenjaš?
  10. negative
    January 3rd, 2009 6:59 AM
    negative
    HVala!
  11. Griin.
    January 3rd, 2009 6:55 AM
    Griin.
    #org @1
    #raw 0x7C 0x16 0x00
    compare 0x800D 0x06
    if 0x1 call @end
    #raw 0x9D 0x00 0x0D 0x80
    message @ha 0x5
    compare LASTRESULT 0x0
    if 0x1 goto @end
    #raw 0x68
    #raw 0x9C 0x25 0x00
    waitstate
    #raw 0x17 0x00 0x80 0x01 0x00
    goto @jump
    #org @jump
    compare 0x8000 0x01
    if 0x4 goto @move
    release
    end
    #org @end
    release
    end
    #org @move
    applymovement 0xFF @move1
    waitmovement 0x0
    #raw 0x18 0x00 0x80 0x01 0x00
    goto @jump

    #org @ha
    = It's some climbable rocks!\pWant to use VINE WHIP to\nclimb up them?

    #org @move1
    #raw 0x1E 0x1E 0x1E 0xFE
  12. negative
    January 3rd, 2009 6:50 AM
    negative
    Hey! še enega imam, ki isto napiše...samo tokrat greš gor po skalah itd.: Brez dynamica sn dal, ker itaq ni pomembn...

    #org @1
    #raw 0x7C 0x16 0x00
    compare 0x800D 0x06
    if 0x1 call @end
    #raw 0x9D 0x00 0x0D 0x80
    message @ha
    boxset 5
    compare LASTRESULT 0
    if 0x1 goto @end
    #raw 0x68
    #raw 0x9C 0x25 0x00
    waitstate
    #raw 0x17 0x00 0x80 0x01 0x00
    goto @jump
    #org @jump
    compare 0x8000 0x01
    if 0x4 goto @move
    release
    end
    #org @end
    release
    end
    #org @move
    applymovement 0xFF @move1
    waitmovement 0x0
    #raw 0x18 0x00 0x80 0x01 0x00
    goto @jump

    #org @ha
    = It's some climbable rocks!\pWant to use VINE WHIP to\nclimb up them?

    #org @move1
    #raw 0x1E 0x1E 0x1E 0xFE
  13. Griin.
    January 3rd, 2009 6:37 AM
    Griin.
    Probaj tole:
    #org @1
    #raw 0x7C 0x16 0x00
    compare 0x800D 0x06
    if 0x1 call @end
    #raw 0x9D 0x00 0x0D 0x80
    message @ha 0x5
    compare LASTRESULT 0x0
    if 0x1 goto @end
    #raw 0x68
    #raw 0x9C 0x25 0x00
    waitstate
    #raw 0x17 0x00 0x80 0x01 0x00
    goto @jump
    #org @jump
    compare 0x8000 0x01
    if 0x4 goto @move
    release
    end
    #org @end
    release
    end
    #org @move
    applymovement 0xFF @move1
    waitmovement 0x0
    #raw 0x18 0x00 0x80 0x01 0x00
    goto @jump

    #org @ha
    = It's some climbable rocks!\pWant to use VINE WHIP to\nclimb down them?

    #org @move1
    #raw 0x1D 0x1D 0x1D 0xFE
  14. negative
    January 3rd, 2009 6:35 AM
    negative
    pa še nekaj. Mogoče veš za toti problem:? Spet sn samo kopiro, ker se mi ne da prevajat...
    Hi! I used Hiche's Rock Climb via Vine Whip:
    #dynamic 0x26D38E

    #org @1
    #raw 0x7C 0x16 0x00
    compare 0x800D 0x06
    if 0x1 call @end
    #raw 0x9D 0x00 0x0D 0x80
    message @ha
    boxset 5
    compare LASTRESULT 0
    if 0x1 goto @end
    #raw 0x68
    #raw 0x9C 0x25 0x00
    waitstate
    #raw 0x17 0x00 0x80 0x01 0x00
    goto @jump
    #org @jump
    compare 0x8000 0x01
    if 0x4 goto @move
    release
    end
    #org @end
    release
    end
    #org @move
    applymovement 0xFF @move1
    waitmovement 0x0
    #raw 0x18 0x00 0x80 0x01 0x00
    goto @jump

    #org @ha
    = It's some climbable rocks!\pWant to use VINE WHIP to\nclimb down them?

    #org @move1
    #raw 0x1D 0x1D 0x1D 0xFE
    But when I tryed to compile it it says:
    "Too less parameters on line 8.The correct number is 2."
    Please help
  15. negative
    January 3rd, 2009 6:30 AM
    negative
    Kr normalno tak...