Showing Visitor Messages 31 to 45 of 66
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October 14th, 2009 5:13 AMTropical Sunlighta. fala lepa
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October 13th, 2009 9:25 AMnegativespet odvisno keri anim. iščeš...Na levi strani spremeni iz "Snes 4bpp" v "GBAbpp"...takrat zgleda vse bolj...logično( ko schrolaš dol)...animacije rož itd. so nad OW spriti( neki jih boš našel) potem, pa so še vrata nad rožami itd....
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October 13th, 2009 8:56 AMTropical Sunlightin...?
kako najdeš animation? please to mi ful pomen -
October 13th, 2009 8:47 AMnegativejaz uporabljam tiled 2002
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October 13th, 2009 7:26 AMTropical Sunlightkako ti spremeniš animation od vode itd.?
mislm, kjer program? -
July 13th, 2009 5:30 AMTropical Sunlightyeah I thought so
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July 13th, 2009 5:26 AMnegativeEm...mislim, da " credit" ne moreš dobesedno prevest :P
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July 13th, 2009 5:23 AMTropical SunlightNevem, jst sm to kr tko napisu (lahko zamenjaš s kjerim hočes)
Isto za honey.
Pol pa samo napišeš v hex številkah (0x4F itd.)
a, pa ne rabm nobenih kreditov (a sploh obstaja slovenska beseda za "credits"?) -
July 13th, 2009 4:30 AMnegativeSuper, hvala lepa:D
Credit dobiš, samo 1 vpr. še:
Kerega pokemona morem zamenjat, z combee, pa z cherubi?( da bo pravi sprite)? -
July 13th, 2009 4:15 AMTropical SunlightSpoiler:#static 0x800000
#org @start
lock
checkflag 0x200
compare LASTRESULT 0x1
if 0x1 call @already
msgbox @honeytree MSG_NORMAL
checkitem ITEM_HONEY 0x1
compare LASTRESULT 0x1
if 0x1 call @honey
setflag 0x200
release
end
#org @honey
msgbox @hunny MSG_QUESTION
compare LASTRESULT 0x1
if 0x1 call @ona
return
#org @already
msgbox @pokemon MSG_NORMAL
random 0x0A
compare LASTRESULT 0x0
if 0x1 call @1
compare LASTRESULT 0x1
if 0x1 call @2
compare LASTRESULT 0x2
if 0x1 call @3
compare LASTRESULT 0x3
if 0x1 call @4
compare LASTRESULT 0x4
if 0x1 call @5
compare LASTRESULT 0x5
if 0x1 call @6
compare LASTRESULT 0x6
if 0x1 call @7
compare LASTRESULT 0x7
if 0x1 call @8
compare LASTRESULT 0x8
if 0x1 call @9
compare LASTRESULT 0x9
if 0x1 call @10
clearflag 0x200
release
end
#org @1
wildbattle PKMN_WURMPLE 0x8 0x0
return
#org @2
wildbattle PKMN_COMBEE 0xD 0x0
return
#org @3
wildbattle PKMN_WURMPLE 0x7 0x0
return
#org @4
wildbattle PKMN_WURMPLE 0xA 0x0
return
#org @5
wildbattle PKMN_MUNCHLAX 0xE 0x0
return
#org @6
wildbattle PKMN_HERACROSS 0x8 0x0
return
#org @7
wildbattle PKMN_AIPOM 0x8 0x0
return
#org @8
wildbattle PKMN_COMBEE 0x8 0x0
return
#org @9
wildbattle PKMN_CHERUBI 0x8 0x0
return
#org @10
wildbattle PKMN_CHERUBI 0x8 0x0
return
#org @ona
removeitem ITEM_HONEY 0x1
msgbox @hungry MSG_NORMAL
return
#org @pokemon
= Huh?\pIt looks like there's a POKéMON on\nthe HONEY TREE!
#org @honeytree
= It's a HONEY TREE.
#org @hunny
= Would you like to slather the bark\nwith HONEY?
#org @hungry
= [player] slathered the bark with\nHONEY. -
July 13th, 2009 3:15 AMnegativeOK...no, če se ti da, bi mi na novo scriptal?^^
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July 13th, 2009 3:12 AMTropical Sunlightnee...nimam.
lahko ga pa scriptam na novo -
July 13th, 2009 3:08 AMnegativeHey, Colorful Summer. A te lahko nekaj prosim..če maš, mi lahko posodiš Honey tree script, ker bi ga rad v Tempestu uporabil?
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July 7th, 2009 8:42 AMTropical Sunlightthanxxx
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July 7th, 2009 7:55 AMnegativeEm... Colossal nisem "give-o up". Na pavzi je...pa to:D
Drugač, pa...ja, ti bom pusto.

