Conversation Between Wesley FG and Akhilesh
1 to 5 of 5
  1. Akhilesh
    July 29th, 2011 6:10 AM
    Akhilesh
    Thanks very very much dude.
  2. Wesley FG
    July 28th, 2011 4:35 PM
    Wesley FG
    The animations are not changed by Advance MAP, you must use other tools to do the best that exists today is the

    Tileset Animation Editor 0.8.2 (edite the old animation and add news)

    Download:
    http://wahackpokemon.com/es/descarga/herramientas-gba
    and the other is the TIELD2002 but is hard for use.
  3. Akhilesh
    July 26th, 2011 5:45 AM
    Akhilesh
    Hi, I am trying to do mapping in fire red but i has inserted a new tile for the grass and run the game, each time i walk on the grass, the animation of the old tile appears how can i change this animation. Its the same thing with flowers, when i change the flower tile and run the game, the old flower tile appears how can i change it??

    Please, help, please
  4. Akhilesh
    March 5th, 2011 9:53 AM
    Akhilesh
    Hey if I write the following script in notepad and then compile it with pokescript there is a little problem,

    Script:
    #org $start
    lock
    faceplayer
    message $1
    boxset 5
    compare LASTRESULT 0x1
    if b_true goto $take
    message $2
    boxset 6
    release
    end

    #org $take
    givepokemon 4 5 0
    message $3
    boxset 6
    release
    end

    #org $1
    $1 1 =I'm sorry, I can't take care\nof my Charmander.\pCan you take care of it for me?

    #org $2
    $2 1 =That's okay. I'm sure someone\nelse will take it.

    #org $3
    $3 1 =\c\h01\h02You received a Charmander!

    The problem is that although I press yes or no at message $1, it does not give the Charmander, but simply go to message $2 and says "That's okay. I'm sure someone else will take it."

    What can I do, whats the problem?????

    Please help me.....
    Please...
  5. Akhilesh
    February 28th, 2011 10:25 AM
    Akhilesh
    How to index a tile...???